itcampro @ itcamp13 # Premium conference on Microsoft technologies The Engaging User Experience & The Natural User Interface Tim Huckaby InterKnowlogy Chairman/Founder Actus Interactive Software Founder & CEO Microsoft® Regional Director – Southern California Microsoft® MVP – Kinect for Windows E-mail: [email protected][email protected]Blog: team.interknowlogy.com/blogs/timhuckaby FaceBook: www.facebook.com/Tim.Huckaby.Carlsbad LinkedIn: www.linkedin.com/in/timhuckaby Twitter: @TimHuckaby
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ITCamp 2013 - Tim Huckaby - The Engaging User Experience & Natural User Interface
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itcampro@ itcamp13# Premium conference on Microsoft technologies
The Engaging User Experience& The Natural User Interface
Tim HuckabyInterKnowlogy Chairman/Founder
Actus Interactive Software Founder & CEO
Microsoft® Regional Director – Southern California
itcampro@ itcamp13# Premium conference on Microsoft technologies
NUI enabled applications improve the communication, education and user experience across the software continuum.
Objectives And Agenda
There are a number of tenants of an engaging user interface that will last the test of time
The 4 Manifestations of NUI: Multi-Touch, Vocal, Gesture, Neural
Where We have Been and Where we are Going
Demos, Demos, Demos….
The Natural User Interface (NUI)
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The Tenants of an Engaging UX
Use the Power of Faces – People love faces; We see faces where they don’t exist
– We have DNA with the sole purpose of recognizing faces
– Take advantage of this by putting faces on your App
• Have the faces to look at important part of your App
• People instinctively follow the eyes of the face.
Use Food, Sex and Danger– When someone sees something new, they place it into one of four
categories:
1. Can I Eat it?
2. Can it Eat Me?
3. Can I Mate with it?
4. …and everything else.
• If you want your App to be engaged and interesting, put it in one of the first three categories.
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The Tenants of an Engaging UXTell a story
– We learn through stories. It’s how we teach our children. It’s the Bible; It’s what we see in movies.
– Stories are a big part of how information is conveyed to us. – If you have information to give to the user, put it in story form. – It doesn’t matter what medium you use (words, pictures, music), but
using a story narrative will help your user understand and retain your information.
Build commitment over time
– Let the user choose how they want to interact with you (RSS, Twitter, Facebook)
– Make sure that you don’t take advantage of the trust that is implicit in that interaction.
Use Natural Interactions of Objects
– Natural Movements– Fluidity– Animate / Exaggerate: Slow things down so the eye can follow
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January 27, 2010
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Defines a set of low-level events that represent one or more points of contact with a touch-sensitive surface
Changes of those points with respect to the surface and any DOM elements displayed upon it (e.g. for touch screens) or associated with it (e.g. for drawing tablets without displays).
Addresses pen-tablet devices, such as drawing tablets, with consideration toward stylus capabilities.
“This specification is the 24 January 2013 Last Call Working Draft. The comment period for this Last Call Working Draft ends 14 February 2013.”
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Keynote
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“Game-ification” CultureUser Experiences that Enhance Learning
Learning made Fun / EntertainingProven as a learning tool beyond just ChildrenComputer based Games are a significant part of popular cultureEducational Video Game Curriculums
– MIT, UC Irvine, Minnesota, Michigan State, etc.
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