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Summarised by: Aji P.W for Pengantar Teknologi Informasi S1 TI-PTI 2015
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Introduction to Information Technology

Dec 14, 2015

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Shobirin UTES

teknologi informasi dasar
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Page 1: Introduction to Information Technology

Summarised by: Aji P.W for Pengantar Teknologi Informasi

S1 TI-PTI 2015

Page 2: Introduction to Information Technology

INFORMATION TECHNOLOGY & YOUR LIFE: THE FUTURE NOW

Page 3: Introduction to Information Technology

What is Information Technology

• Fusion of computer and communication technology

• Computer Technology

– programmable, multiuse machine that accepts data and

processes it into usable information

• summaries, totals, or reports

– used to speed up problem solving and increase

productivity.

Page 4: Introduction to Information Technology

What is Information Technology

• Communication Technology

– consists of electromagnetic/optical devices and systems for

communicating over long distances

• InfoTech or IT is any technology that helps to produce,

manipulate, store, communicate, and/or disseminate

information

• merges computing with high-speed communications links

carrying data, sound, and video

Page 5: Introduction to Information Technology

Education: The Promise of More Interactive& Individualized Learning

• Email: messages transmitted over a computer network (internet), are used by students to set up appointments (62%) with professors, discuss grades (58%), or get clarification of an assignment (75%).

• course-management software (CMS) for administering online assignments, schedules, examinations, and grades.

• Distance learning, or e-learning, the name given to online education programs, under 2 million online students in 2003 to an expected nearly 5 million students in 2009.

• avatars —computer depictions of humans, as are often found in online video games—computer-based learning with face-to-face interaction

Page 6: Introduction to Information Technology

Health: High Tech for Wellness

telemedicine —medical care delivered via telecommunications.

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robots —automatic devices that perform functions ordinarily performed by human beings

Page 8: Introduction to Information Technology

Money: Toward the Cashless Society

the things that serve as “money” : cash-value cards (e.g. subway fare cards), automatic transfers (e.g. direct-deposit paychecks), and digital money (“electronic wallet” e.g. PayPal)

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Leisure: Infotech in Entertainment & the Arts

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Government & Electronic Democracy: Participating in the Civic Realm

Page 11: Introduction to Information Technology

Jobs & Careers

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Exercises

• Show us, how do you use IT in your life

Page 13: Introduction to Information Technology

INFOTECH IS ALL-PERVASIVE: Cellphones, Email, the Internet, & the E-World

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THE “ALL-PURPOSE MACHINE”:The Varieties of Computers

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Supercomputer

• high-capacity machines with thousands of processors that can perform more than several trillion calculations per second.

• priced from $1 million to more than $350 million• the processing of enormous volumes of data: doing the

U.S. census count, forecasting weather, designing aircraft, modeling molecules, and breaking encryption codes.

• More recently they have been employed for business purposes: sifting demographic, marketing information and for creating film animation

• The next: nano tech super computer

Page 20: Introduction to Information Technology

Mainframe

• available until the late 1960s, • mainframes are water- or air-cooled computers• cost $5,000–$5 million • used by large organizations—such as banks, airlines,

insurance companies, and colleges—for processing millions of transactions.

• Often users access a mainframe by means of a terminal , which has a display screen and a keyboard and can input and output data but cannot by itself process data.

Page 21: Introduction to Information Technology

workstations

• Introduced in the early 1980s• expensive, powerful personal computers usually used for

complex scientific, mathematical, and engineering calculations and for computer-aided design and computer-aided manufacturing. Providing many capabilities

• comparable to those of midsize mainframes• Lowend workstations overlap those of high-end desktop

microcomputers.• used to breathe three-dimensional life into movies: WALL

• E, Harry Potter, and X-Men Origins: Wolverine.

Page 22: Introduction to Information Technology

Microcomputers

• also called personal computers ( PCs ) • cost $500 to over $5,000 • can fit next to a desk or on a desktop or can be

carried around.• stand-alone machines or are connected to a computer

network, such as a local area network. • Microcomputers are of several types: desktop PCs,

tower PCs, notebooks (laptops), netbooks, mobile internet devices (MIDs), and personal digital assistants—handheld computers or palmtops.

Page 23: Introduction to Information Technology
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Microcontrollers

• also called embedded computers

• are the tiny, specialized microprocessors installed in “smart” appliances and automobiles.

• These microcontrollers enable microwave ovens, for example, to store data about how long to cook your potatoes and at what power setting.

Page 25: Introduction to Information Technology

Server

• network server , is a central computer that holds collections of data (databases) and programs for connecting or supplying services to PCs, workstations, and other devices, which are called clients.

• These clients are linked by a wired or wireless network, called a client/server network.

• In small organizations, servers can store files, provide printing stations, and transmit email.

• In large organizations, servers may also house enormous libraries of financial, sales, and product information.

Page 26: Introduction to Information Technology

How Computers Work: Three Key ConceptsWhat are the three fundamental principles everyone should

understand about how computers work?

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Explain how to ...Put the components together

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Where Is Information Technology Headed?

• Three Directions of Computer Development: Miniaturization, Speed, & Affordability

• Three Directions of Communications Development: Connectivity, Interactivity, & Multimedia

• When Computers & Communications Combine: Convergence, Portability, Personalization, Collaboration, & Cloud Computing

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Thank You

• According to inventor and futurist Raymond Kuzweil, technological change will become so rapid and so profound that human bodies and brains will merge with machines.