1 Introducing Xamarin 2.0 Introducing Xamarin 2.0 Michael Hutchinson [email protected] @mjhutchinson
Feb 15, 2016
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What is Xamarin?
• C# and .NET for Android, iOS and Mac• Full native APIs – no compromise• Share code across Android, iOS, Mac,
Windows Phone, Windows RT, Windows• Only platform that allows sharing code across
these platforms while keeping native performance and UX
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What’s New in 2.0?
• Xamarin Studio– The best IDE for mobile development
• iOS for Visual Studio– Develop iOS apps from VS on Windows
• Component Store– Drop-in components to build apps faster
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What’s New in 2.0?
• New Pricing– An edition for every developer
• New Names– Xamarin.iOS, Xamarin.Android, Xamarin.Mac
• Developer Center– Massively revamped documentation website– World class tutorials and guides
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Xamarin Studio
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Xamarin Studio
• Streamlined development experience
• Responsive, beautiful user interface
• Unified global search
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Xamarin Studio
• Fast, smooth C# code navigation, completion and refactoring
• Git and subversion integration
• Powerful debugger• Available on Windows and
Mac
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iOS for Visual Studio
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iOS for Visual Studio
• You asked for it, we delivered!• Write, build, deploy and debug iOS apps from
Visual Studio• Take advantage of existing skills and
extensions, for example TFS and ReSharper• Develop for iOS, Android, Windows Phone
from a single solution
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iOS for Visual Studio
• Connects to Mac over network
• Seamlessly transfers compiled C# to Mac for native build, sign
• Launch and debug on simulator or device
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Component Store
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Component Store
• Paid and free components
• Add Components to your app directly from within XS or VS
• Submit your own!
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Developer Center
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New Pricing
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Xamarin Editions
• Free Starter Edition– 32kb of user IL, cannot link native code
• Indie Edition– Unrestricted size and native linking
• Business Edition– Visual Studio, WCF, email support
• Enterprise– App kickoff, priority support, free components
• Trial– 30 day trial of Business Edition
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Xamarin StudioTour and Demo
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What’s coming?
• F# Support– Create iOS and Android apps with your favorite functional
language• Portable Class Libraries– Build libraries that can be used from multiple
frameworks, e.g. .NET 4, Xamarin.iOS, WP7• Mono 3.0 runtime– C# 5 with async support– Upgraded GC and class libraries
• And more!
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C# 5 Asyncasync Task<List<Customer>> GetCustomers (string url){ var client = new HttpClient (); try { string text = await client.GetStringAsync (url); } catch (Exception ex) { throw new FailedToFetchCustomersException (ex); } List<Customer> list = await ParseCustomerList (text); return list ?? new List<Customer> ();}
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Questions?