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Intra-ONU Bandwidth Allocation Gamesin Integrated EPON/WiMAX
Networks
Hui-Tang Lin and Ying-You Lin
AbstractIntegrationof Ethernetpassive optical network(EPON) and
WiMAX technologies is regarded as a promisingsolution for
next-generation broadband access networks. Inimplementing such
networks, efficient bandwidth allocationschemes are essential to
satisfy quality of service (QoS) andfairness requirements of
various traffic classes. Existingproposals for solving the
bandwidth allocation problem inEPON/WiMAX networks neglect
interactions between theself-interested EPON and WiMAX service
providers (WSPs).Accordingly, this study proposes a two-stage
game-theoreticframework for the intra-ONU bandwidth allocation
processwhere the interactions between the EPON and WSPs aretaken
into account. In the first stage of the proposed frame-work, a fair
and efficient sharing of the available upstreambandwidth between
the EPON and WiMAX networks isdetermined using two market models
(i.e., noncooperativeand cooperative). In the second stage, the
bandwidth alloca-tion obtained from the first stage is distributed
among thedifferent traffic classes within the Ethernet and WiMAX
net-works in accordance with their QoS requirements by meansof a
Nash bargaining game. Simulation results show that theproposed
game-theoretic framework efficiently allocatesbandwidth under
different market models while simultane-ously ensuring proportional
fairness among the varioustraffic classes for the corresponding
networks.
Index TermsAccess network; Differentiated services;EPON; Game
theory; Intra-ONU scheduling; WiMAX.
I. INTRODUCTION
E thernet passive optical networks (EPONs) [1,2] haveemerged as
a promising solution for resolving thebandwidth bottleneck problem
between end users andthe backbone network. However, EPONs cannot
supportthe access requirements of mobile users. Furthermore,EPONs
are cost prohibitive in areas with low subscriberdensity [3]. To
address this, integrated EPON/WiMAX net-works have been proposed
where infrastructure owned byan EPON service provider (ESP) is used
to provide back-haul service to connect multiple dispersed WiMAX
basestations (BSs) operated by a WiMAX service provider(WSP). Such
networks offer the ESP many important ad-vantages, including lower
infrastructure expenditure and
long-term operating cost [4]. For example, by usingWiMAXBSs to
provide wireless access services, the ESP canachieve a significant
increase in the EPON coverage area.Such an approach is particularly
advantageous in low den-sity suburban and rural areas, where it is
more cost-effective to provide shared access to the backbone
networkrather than to dedicated connections. Moreover, use ofWiMAX
BSs reduces trenching and cabling costs and as-sists in meeting the
requirements of green PON planning[5]. In general, EPON/WiMAX
networks offer many impor-tant advantages, including high
bandwidth, good commu-nication reliability, good deployment
flexibility, and lowdeployment cost. As a result, such networks
have beenidentified as a promising means of improving the
stabilityand versatility of the communications services provided
bynext-generation broadband access networks [3,6,7].
Recent literature contains many PON and integratedEPON/WiMAX
network proposals. For PONs, most pro-posed two-stage bandwidth
allocation algorithms supportquality of service (QoS). For example,
the authors in [8]developed a hybrid granting protocol to minimize
packetdelay variation and to guarantee bandwidth for EPONs.The
delay variation guaranteed polling scheme in [9] pro-vided absolute
delay variation and bandwidth guaranteesin PONs. The authors in
[10] presented a K-out-of-N pro-tocol for dynamic bandwidth
allocation (DBA) that adjuststhe trade-off between network
efficiency and average la-tency in next-generation PONs. However,
these previousstudies [810] did not consider ESP-WSP interactions
sothey may not be able to guarantee system performancefor practical
scenarios with factors such as the profit maxi-mizing tendencies of
service providers [11,12]. For fiber-wireless access networks, an
energy-saving schedulingalgorithm having acceptable packet delay
was discussed in[13]. In [14], the authors considered dimensioning
and siteplanning to ensure long-term performance in a hybrid PONand
wireless cooperative network deployment. In [15] and[16], the
authors proposed various ONU selection schemesto improve the
survivability of EPON/WiMAX networks.However, in implementing such
networks, a central issue ishow to design a scheduling mechanism to
ensure hetero-geneous traffic flows within the two networks to
obtain effi-cient and fair sharing of the available upstream
bandwidth.
To resolve this problem, various traffic scheduling algo-rithms
for integrated EPON/WiMAX networks have beenproposed. For example,
the authors in [17] presented aDBA scheme designed for smooth data
transmission acrossboth networks and to provide end-to-end
differentiatedhttp://dx.doi.org/10.1364/JOCN.5.000609
Manuscript received November 26, 2012; revised March 4, 2013;
ac-cepted March 29, 2013; published May 30, 2013 (Doc. ID
180590).
H. T. Lin is with the Department of Electrical Engineering,
NationalCheng Kung University, 1 University Road, Tainan 701,
Taiwan (e-mail:[email protected]).
Y. Y. Lin is with the Institute of Computer and Communication
Engi-neering, National Cheng Kung University, 1 University Road,
Tainan 701,Taiwan.
Hui-Tang Lin and Ying-You Lin VOL. 5, NO. 6/JUNE 2013/J. OPT.
COMMUN. NETW. 609
1943-0620/13/060609-12$15.00/0 2013 Optical Society of
America
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services to WiMAX subscribers with QoS requirements. In[18], the
authors developed a layer 2 virtual private net-working framework
consisting of bandwidth allocation andadmission control schemes to
support the provision of dif-ferentiated QoS over integrated
EPON/WiMAX networks.Meanwhile, in [19], the authors presented an
integratedQoS and management framework for bandwidth allocationand
admission control of specific service bundles with di-verse QoS
requirements in integrated EPON/WiMAX net-works, though EPON user
QoS requirements remainunaddressed. Thus, the authors in [20]
proposed a frame-work for satisfying the QoS requirements of both
WiMAXand EPON subscribers. Overall the frameworks proposedin [1720]
focus on scheduling Ethernet andWiMAX trafficin such a way as to
satisfy QoS requirements and fairnessfor the user. However, as
described previously, these frame-works do not account for
interactions between the ESP andWSP and so cannot guarantee network
efficiency when ser-vice providers use different market models to
allocatebandwidth [11,12].
Game theory has emerged as one of the most promisinginformation
theoretic techniques for solving network re-source scheduling
[2123]. For example, the authors in [24]applied gamemodels to
Internet pricing and showed that forQoS support, a cooperative game
provides a better solutionfor both the Internet service provider
and the user. In [25],the authors employed a Stackelberg game to
obtain theoptimal pricing solution for bandwidth sharing in an
inte-grated WiMAX/WiFi network. The authors in [26] appliedboth
symmetric and asymmetric bargaining games to solvethe resource
sharing problem between network service pro-viders in such a way as
to satisfy specified QoS and fairnessrequirements. In general, the
studies described show gametheory provides a useful tool for
capturing interactionsamong Internet and network service providers
to supportfair and efficient resource sharing for wired and
wirelessnetworks. It is expected that such frameworks will
yieldsimilar benefits for integrated optical-wireless networks.
As discussed above, most existing studies on schedulingin
EPON/WiMAX networks focus on the user. In contrast,the present
study investigates the intra-ONU bandwidthallocation problem from
the perspective of the ESP andWSP (i.e., market-based model). The
main contributionsof this study are problem formulation using game
theoryand analysis of the interests and strategic interactions
ofthe ESP and WSP using a two-stage game-theoreticalframework. In
the first stage, the interactions between thetwo service providers
for sharing the available upstreambandwidth between the Ethernet
and WiMAX traffic areformulated as noncooperative and cooperative
games. Inthe former case, the ESP provides backhaul support to
theWSP and shares the upstream bandwidth with the WSP ina
competitive manner. Thus, a Stackelberg game (i.e., aleaderfollower
game) is used to model the interactionsof the ESP (leader) and the
WSP (follower) with the aimof maximizing ESP payoff. By contrast,
in the latter casea coalition game is used to model the
interactions betweenthe ESP andWSP in such a way that both service
providersobtain fair revenue [27]. In the second stage of the
game-theoretic framework, the allocated bandwidth resulting
from the Stackelberg game or coalition game is
furtherdistributed among the various traffic classes in the
twonetworks in such a way as to meet the QoS requirements ofeach
traffic class using the Nash bargaining game. The sim-ulation
results reveal various parameters that impact themarket
relationships in the proposed framework, which pro-vides better
understanding of the bandwidth market of in-tegrated EPON/WiMAX
networks. Furthermore, the resultsconfirm that the proposed
framework ensures proportionalfairness among the differentiated
traffic classes in an inte-grated EPON/WiMAX network. To the best
of the authorsknowledge, this study is the first reported attempt
to inves-tigate the bandwidth allocation problem in
integratedEPON/WiMAX networks using different market models.
II. SYSTEM MODEL
This section introduces the EPON/WiMAX system con-sidered in
this study and describes the queue managementscheme implemented at
each ONU [28].
A. Integrated EPON/WiMAX System
Figure 1 illustrates the basic architecture of an
integratedEPON/WiMAX access network where the EPON andWiMAX
networks are, respectively, operated by an ESPand a WSP. As shown,
the trunk fiber fans out to multiplebranches attached to individual
ONUs located at differentcurb positions (i.e., fiber-to-the-curb,
FTTC). Furthermore,each ONU is attached to its Ethernet end users
and aWiMAXBS cell via a twisted pair. The EPON provides back-haul
service for both the original Ethernet customers andthe WiMAX BS
cells and has a point-to-multipoint opticalnetwork with no active
components in the signal path be-tween the source and destination.
The data transmissionsin the EPON take place between a single OLT
and multipleONUs. For convenience, the traffic from the OLT to
theONUs is referred to as downstream traffic,while that fromthe
ONUs to the OLT is referred to as upstream traffic. Inthe
downstreamdirection, the data packets broadcast by theOLT are
received by their respective destination ONUs inaccordance with
their media access control addresses.Meanwhile, the upstream
transmissions are performed us-ing interleaved polling with
adaptive cycle time (IPACT)[29], which arbitrates the access
requests of the individualONUs in such a way as to ensure a fair
sharing of theavailable bandwidth within the trunk fiber.
In modeling the integrated EPON/WiMAX networkshown in Fig. 1, it
is assumed that each ONU providesan autonomous access environment
for small-to-mediumscale user groups, such as a residential
community area,university campus, or large-scale corporation
distributedover adjacent buildings. Furthermore, as described
above,each ONU serves both Ethernet end users and a WiMAXBS located
within the autonomous access area. In otherwords, the EPON system
provides broadband backhaul ac-cess service to the WiMAX BSs
deployed within the FTTCinfrastructure.
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B. Queue Management Scheme
To support the differing QoS requirements of the net-work
traffic originating from the Ethernet and WiMAXusers within the
autonomous access area, this sectionproposes a priority-based
queuing scheme for implementa-tion at each ONU within the EPON.
As in a conventional EPON, the Ethernet traffic from theend
users in an EPON/WiMAXnetwork is classified in accor-dance with the
Ethernet packet classifier into three differentpriorities, namely,
expedited forwarding (EF), assured for-warding (AF), or best effort
(BE) [30] [see Fig. 1(b)]. Typi-cally, EF services support delay
sensitive applicationssuch as voice-over-IP (VOIP) that require a
bounded end-to-end delay specification. Meanwhile, AF services are
in-tended for applications that are not delay sensitive butrequire
certain bandwidth guarantees. Finally, BE servicessupport
applications that are neither delay sensitive norrequire a minimum
guaranteed bandwidth. As shown inFig. 1(b), each ONU in the
EPON/WiMAX network isequipped with an Ethernet buffering space (SE)
containingthree different queues (i.e., one queue for each class of
traffic)to satisfy the QoS requirements of these three traffic
types.
In WiMAX networks, the traffic is assigned five differentservice
priorities, namely, unsolicited grant service (UGS),extended
real-time polling service (ertPS), real-time poll-ing service
(rtPS), non-real-time polling service (nrtPS),and best effort (BE)
[31]. To enable the use of a commonpriority queue structure for
EPON and WiMAX traffic ateach ONU and to achieve QoS consistency
between theEPON and WiMAX traffic, the WiMAX packet classifierat
each ONU must be equipped with a QoS mappingmechanism to map the
UGS traffic to EF priority traffic,the ertPS and rtPS traffic to AF
priority traffic, and thenrtPS and BE traffic to BE priority
traffic, respectively[16]. As a result, each ONU contains two
buffering spaces,i.e., buffering space SE for Ethernet traffic and
SW forWiMAX BS traffic [see Fig. 1(b)], with each space contain-ing
three priority queues. The aim of the present study isto derive a
game-theoretic framework for intra-ONU
scheduling. Consequently, the problem of developing a QoSmapping
mechanism is not explicitly addressed. However,in practice the
mapping function can be implemented usingany of the existing QoS
mapping mechanisms proposed inthe literature [7,1618].
III. STAGE I INTRA-ONU BANDWIDTH ALLOCATIONSTRATEGIES WITH
HETEROGENEOUS TRAFFIC
In the considered integrated EPON/WiMAX network(Fig. 1), various
schemes can be used for inter-ONU DBA.For simplicity, the IPACT
scheme is assumed. It enableseach ONU to request the OLT to
allocate bandwidth inaccordance with the total buffer occupancy of
SE and SWin every polling cycle. However, since new Ethernet
packetsor WiMAX frames continuously arrive at the ONU duringthe
interval between when the ONU sends its bandwidthrequest to the OLT
in polling cycle P and when it receivesthe corresponding
transmission grant in the next pollingcycle (P 1), the transmission
window granted by theOLT may be too small to satisfy the augmented
bandwidthrequirements of the two buffers. (Note that this is
referred tohereafter as unexpected bandwidth demand.) In the
eventthat such a scenario occurs, SE and SW both seek to maxi-mize
their share of the bandwidth allocated by the OLT inorder to
satisfy the QoS requirements of their respectivepriority queues.
Therefore, supporting QoS transmissionsin a heterogeneous
EPON/WiMAX network requires a stageI intra-ONU bandwidth allocation
strategy capable ofdistributing the bandwidth granted by the OLT
betweenthe Ethernet and WiMAX buffer spaces in a fair manner.
The present study treats the unexpected bandwidthdemand problem
in the intra-ONU bandwidth allocationprocess as a bankruptcy
problem. In economics, the termbankruptcy describes the situation
where a businessentity ceases trading as a result of financial
difficultiesand has outstanding debts to one or more (N)
creditors.Typically, the sum of the claims from the creditors is
largerthan the remaining assets of the corporation, and thusthe
problem arises of how to allocate the available assets
Fig. 1. Integrated EPON/WiMAX system. (a) Integrated EPON/WiMAX
architecture. (b) Queue management scheme at each ONU.
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among the creditors in the fairest manner possible. Thisproblem
can be modeled as an N-person bankruptcy game,in which the N
players all seek to maximize their share ofthe available assets.
(Note that the bankruptcy game is de-tailed in [32].) Most DBA
approaches inherently have theunexpected bandwidth demand problem.
Thus, althoughIPACT is chosen as the experimental environment in
thepresent study, the benefits of the proposed
game-theoreticframework are also expected to translate to other
DBAalgorithms. However, some DBA algorithms specificallyexclude
this condition. For example, the control theoreticextensions of
IPACT were proposed in [33,34] to estimatethe bandwidth demand of
each ONU using refinement.This ensures the grant bandwidth size is
closer to the band-width demand of the ONU. Thus, the proposed
bankruptcygame scheme is not suitable for these DBA approaches.
In the current context, the bandwidth allocation problemarising
as the result of an unexpected bandwidth demandcan be modeled as a
bankruptcy game involving a finite set of two different types of
players, namely, ESP players (E,corresponding to buffer space SE)
andWSP players (W, cor-responding to buffer space SW ). In other
words, fE;Wg.Let BONU be a real positive number corresponding to
theamount of bandwidth granted to the ONU by the OLT,and let RjONU
be a non-negative number corresponding tothe amount of bandwidth
required by player j (j ). (Notethat the number of players in the
bankruptcy game isnot fixed and can be extended easily to more than
two play-ers.) The bankruptcy problem formulation is subject to
thecondition
Xj
RjONU BONU: (1)
In solving the bankruptcy problem (i.e., the bandwidthallocation
problem between ESP and WSP traffic), the fol-lowing constraints
are imposed:
The bandwidth granted by the OLT must be completelydistributed
among the players.
Each player must obtain a non-negative bandwidth notexceeding
its bandwidth requirement.
Let BjONU represent the solution to the bankruptcy prob-lem
(i.e., the amount of bandwidth allocated to player j).Then the
rules of the bankruptcy game can be expressedas follows:
0 BjONU RjONU; j P; (2)
andXj
BjONU BONU: (3)
The stage I intra-ONU bandwidth allocation problemcan be
formally defined as the following game.
Definition 1 (Intra-ONU Bandwidth AllocationGame, IBAG).
Consider an integrated EPON/WiMAX net-work. The stage I intra-ONU
bandwidth allocation game isdefined as the following triplet:
h; BjONUj; Ujji; (4)
where is a finite set of players and BjONUj representsthe set of
pure strategies for player j constrained byEqs. (1)(3). By defining
B QjBjONU as the set of actionprofiles, Ujj denotes the set of
utility functions whereUj:B R is a function from the set of all
action profiles Bto real numbers.
Several pertinent issues in the above formulated gameare 1) how
to determine efficient bandwidth allocationfor network users
considering their differing needs andperformance requirements, 2)
implementing fairness be-tween the players, and 3) maximizing the
service providersrevenue under different market models while
considering1) and 2).
The following subsection presents the Stackelberg andcoalition
games. These two game-theoretic approachesrespectively solve the
aforementioned issues for nonco-operative and cooperating service
providers.
A. Bandwidth Allocation Strategy UsingStackelberg Game
In the Stackelberg game, the leader can commit to a pric-ing
strategy before the other player(s) and, thus, the leadercan
maximize earned revenue. When the ESP and WSPoperate in a
competitive market model, they both seekoptimal strategies to
allocate user bandwidth while maxi-mizing their own revenue. The
ESP serves as the leadersince it provides wired backhaul access to
the WSP. TheESP decides the amount of total bandwidth used
byWiMAXusers (i.e., BSW ONU) so as to maximize its own revenue. If
theESP offers too much bandwidth by undercharging the WSP,the
ability of the ESP to provide wired access to its Ethernetusers
will be degraded. At the same time, the ESPs revenueis reduced if
it charges more for bandwidth, lowering WSPincentive to buy. Hence,
the ESP selects an optimal pricestrategy to maximize its revenue
while covering costs.
For simplicity and efficiency, the utility functions of theESP
and WSP in the Stackelberg game are defined by thefollowing linear
functions [35,36]:
1) Utility function of ESP leader: The leader (ESP E)aims to
maximize the revenue received from the Ether-net and WiMAX users
with minimal infrastructurecost. Note that the infrastructure costC
is estimated as
CE Cinstall Ccabling; (5)
where Cinstall is the total OLT/ONU installation cost
andCcabling is the cabling costs of the feeder and
distributionfibers [4]. Hence, the utility function of ESP E is
given by
UEpW pEBSE ONU pWBSW ONU CE ; (6)
where pE is the price charged by ESP E to the Ethernetusers and
pW is the price charged by the ESP E to WSPW. The bandwidth BSW ONU
allocated to buffer SW to
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transmit data from the WiMAX users can be modeled asa bandwidth
demand function dWpW;u, i.e., the totalbandwidth demand of all the
WiMAX users under pricepW;u charged by the WSP W. Therefore, B
SW ONU
dWpW;u. User bandwidth demand can be modeled re-specting the
complex relationships between queuelength, bandwidth price, and
bandwidth requirements.To make subsequent analysis tractable
[37,38], the fol-lowing positive linear function can be used to
approxi-mate user bandwidth demand:
dWpW;u qW WpW;u WRW ; (7)
where qW is the queue length of SW and RW is the mini-mum
bandwidth requirement of all WiMAX users.Furthermore, the function
x max0; x, W is the re-duction in bandwidth demand per unit price
increasepW;u, and W is a tuning factor used to give theWSP
flex-ibility in deciding the amount of additional resourcesto
allocate to the WiMAX traffic above the minimumbandwidth
requirement. A higher value of W indicatesa lower bandwidth demand
from the WiMAX users.Conversely, a higher W value implies the
importanceof ensuring that the minimum bandwidth guaranteeis
increased, and thus the bandwidth demand of theWiMAX users is
raised.
In the IBAG problem, ESP E offers bandwidth to WSPWin exchange
for revenue, which can be formulated as anoptimization problem for
the leader-level game as follows:
maxfpW g
UEpW pEBSE ONU pWdWpW;u CE
s:t:
pE ; pW 0: (8)
2) Utility function of WSP follower: The WSP W canbe regarded as
a buyer whose aim is to earn sufficientrevenue from its WiMAX users
to cover its forwardingcosts while simultaneously gaining as much
additionalprofit as possible. The WSPs utility function can,
thus,be expressed as
UWpW;u pW;udWpW;u CW ; (9)
where CW pW dWpW;u is the forwarding cost (i.e.,the cost paid to
the ESP for backbone services). Theoptimization problem for the
follower-level game isformulated as follows:
maxfpWg
UWpW;u pW;udWpW;u pWdWpW;u
s:t:
pW ; pW;u 0: (10)
The optimal price pW;u is dependent on both total band-width
demand of the WiMAX users and the price pWcharged by the ESP. If
the WSP sets too high a price,WiMAX user bandwidth demand will fall
and then theWSPs revenue will fall. Conversely, if the WSP sets
toolow a price, the revenue obtained in Eq. (9) will be
unnec-essarily low. Specifically, if the price is set far below
the
optimal price (i.e., pW;u), the resulting utility of ESP Ecan be
negative, i.e., UE < 0. As a consequence, WSPW will not be
granted any bandwidth since ESP E cannotcover its basic costs.
In the following discussions, the optimal strategiesfor both the
ESP and the WSP exist in the form of aStackelberg equilibrium. Note
that the Stackelberg equi-librium is defined as follows.
Definition 2 (Stackelberg Equilibrium). [39] A strategyprofile
pW ; pW;u represents Stackelberg equilibrium if pWmaximizes the
utility of the leader (ESP) and pW;u is the bestresponse of the WSP
to the ESP.
In general, the optimal strategy profile can be derivedby
backward induction [35]. By taking the derivative ofUWpW;u in Eq.
(9) with respect to pW;u, the optimal pricepW;u for the WSP is then
given as
pW;u qW WRW WpW
2W: (11)
Substituting Eq. (11) into Eq. (6), the optimal price pWcharged
by the ESP can be derived as follows:
pW qW WRW WpE
2W: (12)
Property 1. The utility function UWpW;u of the WSP isjointly
concave in pW;u with pW;u 0.
Pf: By taking the second-order derivatives of the WSPsutility
UWpW;u, the result is readily derived and is lessthan 0. Thus,
UWpW;u is strictly concave for any valueof pW;u.
From Property 1, pW;u in Eq. (11) is the global optimumvalue
that maximizes the WSPs utility UWpW;u. Thus,pW;u represents the
Stackelberg equilibrium since it satis-fies Definition 2.
Property 2. The ESP utility function UEpW is concave inits own
price pW when the price charged by the WSP is theoptimized purchase
price determined from Eq. (11).
Pf: As the proof of Property 1, the proof of Property 2
isreadily derived.
The utility functions can be proven to have a concaveproperty
due to Properties 1 and 2. Thus, the followingtheorem can be
obtained.
Theorem 1. The pair of pW;u in Eq. (11) and pW in Eq. (12)
represents the Stackelberg equilibrium that satisfies
Defini-tion 2.
The Stackelberg equilibrium is found when the ESP (i.e.,leader)
and WSP (i.e., follower) have optimal strategiesthat lead to an
optimal bandwidth demand/allocation forEthernet and WiMAX users. In
other words, the ESP andWSP can maximize their utilities and decide
the allocatedbandwidth for Ethernet and WiMAX users (i.e., BSE ONU
andBSW ONU). Note that the allocated bandwidth B
SE ONU and B
SW ONU
can be computed from Eq. (3) based on the results derivedfrom
substituting Eqs. (11) and (12) into Eq. (7).
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For the Stackelberg game, the WSP selects a strategyafter the
ESP sets a price. The WSP may opt for nonpar-ticipation when it
cannot gain any revenue. When thishappens, the WiMAX users are
excluded from sharing thebandwidth of the backhaul network (i.e.,
EPON). To avoidthis extreme condition, the parameters of the
Stackelberggame need to be set properly. Thus, the following
proposi-tion is asserted to adjust the related parameters W, W ,and
pE when considering the Stackelberg equilibrium.
Proposition 1. When condition qW WRW > WpE issatisfied, the
WSP has positive revenue and, therefore,accepts the price set by
the ESP.
Pf: Regarding Eq. (10), the WSP has positive revenue if
theutility of the WSP is greater than zero (i.e., UWpW;u > 0).In
this case, the necessary conditions dWpW;u > 0 andpW;u pW > 0
must be satisfied. Since dWpW;u is a non-negative function, only
dWpW;u 0 needs consideration.Substituting Eqs. (11) and (12) into
condition dWpW;u 0 allows qW WRW WpE to be derived.
Similarly,condition qW WRW > WpE can be proved by substitu-tion
of Eqs. (11) and (12) into pW;u pW > 0. It is trivialto
determine that the WSP has positive revenue and, thus,accepts the
price set by the ESP.
B. Bandwidth Allocation Strategy Using CoalitionGame
In the previous section, the IBAG problem is formulatedas a
Stackelberg game in which the ESP and WSP deter-mine their
strategies in turn and the optimal bandwidthallocation strategy
maximizes the ESPs profits. In prac-tice, however, the ESP andWSP
may not have a strict hier-archical relationship. For example, the
ESP and WSP mayhave a close relationship or the EPON and WiMAX
net-works may even belong to the same service provider. Insuch a
scenario, the ESP and WSPmay share the availablebandwidth in a
cooperative manner so that both partiesobtain an efficient and fair
bandwidth allocation. Thus, thissubsection solves the IBAG problem
with simultaneousplay using a coalition game approach.
1. Coalition Game Formulation: An N-person coalitiongame can be
defined as follows.
Definition 3 (Coalition Game). [39] A coalition C is de-fined as
a subset of the total set of players f0;; Ng (i.e.,C ). The members
of the coalition willingly cooperatewith one another. The coalition
of anN-person game is givenby the pair (, f ), where f is a
characteristic function (i.e.,value function) of the game. The
value f C is the co-operation for coalition C and has two important
properties: f 0. Superadditivity: if C and S are disjoint
coalitions
CS , then f C f S f CS.
In an EPON-based system, the bandwidth requirementsof the ONUs
are determined in accordance with bufferoccupancy status.
Consequently, the required bandwidthfor buffering space j (i.e.,
player j) is obtained as
RjONU SjONU; (13)
where SjONU is the current occupied buffer size of
bufferingspace j. In accordance with the two properties described
inDefinition 3, the characteristic function can be defined
asfollows [40]:
f C max0; BONU
XjC
RjONU
; (14)
for all possible C.
Many methods are available for solving the IBAG bank-ruptcy game
using a coalition game approach, includingthe Shapley value method,
the kernel method, and the nu-cleolus method [41]. Of these various
methods, the Shapleyvalue method not only induces global Nash
equilibria butalso yields solutions that are both unique and fair
[41]. As aresult, it represents an ideal solution for the
bandwidthallocation problem in the present study.2. Shapley Value:
The Shapley value [41] is a game-
theoretic concept for cooperative games. The aim of theShapley
value method is to obtain a fair solution for aplayer acting in
coalition with one or more collaborativeplayers. The Shapley value
f is defined as the worthor value of player j in a game with a
characteristicfunction and determines a unique distribution forthe
coalition of all players. Therefore, the Shapley valueassigns a
vector of real numbers corresponding to eachplayer [i.e., f 1f ;;
jf ;; Nf ] and can becomputed by
jf BjONU XCj
jCj!N jCj 1!N!
f Cfjg f C:
(15)
The operational complexity of the conventional
Shapleyvaluemethod is lower than that of the kernel method or
thenucleolus method. However, its time complexity
increasesexponentially with an increasing number of players
sincethe Shapley value calculation requires every possible
coali-tion C to be evaluated. However, this problem is largely
re-solved by the bilateral Shapley value (BSV) method
havingcomplexity of ON31 log N1 [42]. (Note that the BSVmethod is
detailed in [42] and omitted here.)
IV. STAGE II INTRA-ONU ALLOCATIONSTRATEGY WITH QOS SUPPORT
Once the stage I IBAG solutions (i.e., BjSE ONU and BjSW ONU
)
are obtained using the Stackelberg or coalition game
for-mulations, the bandwidths allocated to SE and SW for eachONU
must be further distributed among the individualpriority queues. In
other words, each ONU requires a band-width partitioning scheme
that ensures the different prior-ity queues within the two
buffering spaces receive a fairshare of the allocated bandwidth
BjONU while continuingto satisfy the QoS commitments. Accordingly,
this studyapplies a bargaining game approach to make bandwidth
614 J. OPT. COMMUN. NETW./VOL. 5, NO. 6/JUNE 2013 Hui-Tang Lin
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partition decisions in accordance with a sigmoid
utilityfunction.
A. Bargaining Game Formulation
Most bargaining theories take root from Nashs seminalstudy [43].
Generally speaking, an N-person bargainingproblem describes a
scenario in which N players attemptto reach agreement on trading a
limited resource. TheseN individuals have a choice to bargain so
that all of themcan gain most benefit as a result of cooperative
play.
1) Bargaining Game for SE: Consider the bandwidthallocation
problem for SE, where the allocatedbandwidth BSE ONU, obtained from
the stage I intra-ONUbandwidth allocation game, is distributed
among threeplayers k fEF;AF;BEg. The non-negative number
RkSErepresents the bandwidth demand of player k. When sell-ing
bandwidth, the ESP must consider fairness for playerBE even though
BE traffic is not delay sensitive. As a re-sult, the ESP needs to
reserve minimum bandwidthBBE;minSE to ensure fairness for Ethernet
users. In general,
BBE;minSE is much less than that required by the averageamount
of BE traffic in SE. On the other hand, the EF prior-ity queue in
SE contains the highest priority traffic. There-fore, the remaining
bandwidth BSE;remONU available forallocation to players AF and BE
once the requisite alloca-tion of bandwidth to players EF and BE
has been made isgiven by
BSE;remONU BSE ONU BEFSE BBE;minSE
; (16)
where BEFSE REFSE
.
To define the utility (i.e., QoS level) received by individ-ual
players in the bargaining game, a sigmoid function isused to
quantitatively estimate the relative satisfactionof the AF and BE
priority queues having bandwidthsBAFSE and B
BESE
allocated. The utility function is definedas follows:
UBlSE 1
1 expl BlSE glE
; l fAF;BEg;
(17)
where indicates the sensitivity of the performance factor,glE
denotes the minimum bandwidth requirement of player
l, and gBEE 0. Hence, the utility for player l is representedby
UBlSE with the condition
0 UBlSE 1; (18)
where UBlSE D and D is the set of all possible feasibleresults.
In order to prevent player l from disputing any QoSdifferentiation
decision (i.e., any possible payoff result), adisagreement point of
UminBlSE 0 is imposed so that
any uncooperative player is penalized and loses the rightto
compete for bandwidth in the current polling cycle. Thus,the
bargaining game problem and solution can be definedas (D, UminBlSE
) and FD;UminB
lSE
D, respectively.The Pareto optimal solution defines an agreement
such
that one player cannot increase utility without decreasingthe
utilities of any other players. An approach for obtaininga fair
bargaining solution is to apply the four axioms pro-posed by Nash
[44]. According to the player utility func-tions, the Nash
bargaining solution (NBS) of players AFand BE can be obtained
as
BAFSE ; BBESE
arg maxBAFSE
;BBESE
fUBAFSE UminBAFSE
UBBESE UminBBESE
g; (19)
where BAFSE and BBESE
are the respective bandwidths allo-cated to the AF and BE
priority queues. The solution ofEq. (19) can be obtained by means
of a local search method[45]. Note that distinct bargaining
solutions for an inte-grated EPON/WiMAX network are available in a
previouswork by the authors of this paper in [28].
2) Bargaining Game for SW : As in the SE bargaininggame, the SW
bargaining game also has three playersk fEF;AF;BEg, an allocated
bandwidthBSW ONU, and a non-negative bandwidth demandRkSW for each
player k in bufferspace SW . Unlike the allocation process for SE,
the mini-mum bandwidth requirement for BE is not
guaranteed.Intuitively, the remaining resource (i.e., bandwidth)
avail-able for allocation to players AF and BE is given by
BSW ONU;R BSW ONU BEFSW ; (20)
where BEFSW REFSW
. Note the available bandwidth isshared between AF and BE in SW
using the NBS methodsimilar to that used for players AF and BE in
bufferspace SE.
Computational Complexity of Intra-ONU Band-width Allocation
Game: In the stage I intra-ONU band-width allocation, the
Stackelberg game solution can bedirectly derived using the backward
induction approachwith complexity of O1. The complexity of the
coalitiongame is ON31 log N1 obtained via the BSV method
[42]whereN1 is the number of players in the stage I game.
Sub-sequently, for cases I and II of stage II, the N2
priorityqueues bandwidth allocation (i.e., N2 players) requiresthe
NBS to be calculated by using a local search algorithm[45] with the
complexity of ON22WMAX log WMAX N42.WMAX is the maximum window size
for each ONU. Thus,the total computational complexity of the
proposed schemeis ON31 log N1 N22WMAX log WMAX N42.
V. NUMERICAL RESULTS
To evaluate the performance of the proposed game-theoretic-based
intra-ONU scheduling scheme, a simula-tion model was constructed
comprising an integrated
Hui-Tang Lin and Ying-You Lin VOL. 5, NO. 6/JUNE 2013/J. OPT.
COMMUN. NETW. 615
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EPON/WiMAX access network with 16 ONUs and a singleOLT. The
maximum upstream bandwidth was set as1 Gbps, and the guard time
between successive ONU trans-missions was 5 s. The round-trip time
between the ONUsand the OLT was randomly generated with a
uniformdistribution of U[100, 200 s] corresponding to a
physicaldistance of 15 30 km [46]. Ethernet traffic arriving ateach
ONU from end users is assumed to fit in a singleEthernet buffer,
while all WiMAX packets awaiting trans-mission at the ONU are
assumed to be stored in a singleWiMAX buffer. The Ethernet andWiMAX
buffer size main-tained at each ONU is 10 Mbytes. In simulating the
IPACTalgorithm, the limited service scheme proposed in [29]was used
where the OLT was assumed to grant the ONUsno more than the maximum
window size, WMAX (i.e.,15,000 bytes).
For the Ethernet traffic model, an extensive study showsthat
most network traffic (i.e., http, ftp, video applications,etc.) are
characterized by self-similarity and long-rangedependence [47].
Hence, this traffic model was applied togenerate highly burstyAF
and BE traffic. For both trafficclasses, the packet size was
uniformly distributed in therange of 64 1518 bytes. In simulating
the high-priorityEthernet traffic (e.g., voice application data),
the EF trafficwas modeled using a Poisson distribution with a
constantpacket size of 70 bytes [47]. To reflect the nature of
WiMAXtraffic, the UGS traffic class was generated using the
con-stant bit rate traffic model with a fixed packet size of64
bytes. In addition, the ertPS and rtPS traffic classeswere
generated using the variable bit rate traffic model.The nrtPS and
BE traffic classes were generated usingthe same self-similar
traffic model of the AFand BE Ether-net traffic. The packet sizes
of the ertPS, rtPS, nrtPS, andBEWiMAX traffic classes were all
assumed to follow a uni-form distribution with a range of 64 1518
bytes. Theguarantee flow rate of the Ethernet and WiMAX AF
trafficclasses were assumed to be 4 Mbps. Meanwhile, the guar-antee
rate of each flow in the WiMAX BE traffic class wasassumed to be
2Mbps [18,48]. The system parameters werespecified as follows: W
0.1, W 0.03, AF 0.0001,BE 0.00003, and pE 0.382. For both the
Ethernetand the WiMAX traffic, the loads of the different traffic
pri-orities stored in the corresponding EF, AF, and BE
priorityqueues were specified as 20%, 30%, and 50% of the
totalEthernet (or WiMAX) traffic load, respectively. Finally,each
simulation was run for a total of 30 s.
A. Stage I Intra-ONU Bandwidth Allocation
Figure 2 shows the optimal prices charged by the ESP tothe WSP
and the WSP to the WiMAX users, respectively.Meanwhile, Fig. 3
shows the throughputs of buffer spacesSE and SW under Stackelberg
equilibrium. In both figures,the results are a function of the
network offered load andthe Ethernet-to-WiMAX traffic load ratio.
In general,Figs. 2 and 3 show both the optimal price and
achievedthroughput increase with increasing network offered load.In
Fig. 2, it is seen that the optimal price PW;u chargedby the WSP to
its WiMAX users is always higher than
the optimal price PW charged by the ESP to the WSP. Thisis
because the WSP compensates for the forwarding costwhile gaining
additional revenue from its WiMAX users.In Fig. 3, the bandwidth
allocated to WiMAX traffic firstincreases and then decreases as
network offered load in-creases. This is reasonable since the ESP
can increase rev-enue by allocating more bandwidth toWiMAX traffic
undernonsaturated network loads but needs to guarantee a cer-tain
QoS for its Ethernet users when the network offeredload is
saturated and, therefore, reduces the amount ofbandwidth offered to
the WSP. Figures 2 and 3 also showthat the optimal prices and
achieved throughput of theEthernet and WiMAX traffic are both
strongly affectedby the Ethernet-to-WiMAX traffic load
composition.
Figure 4 shows the revenues earned by the ESP andWSPfor various
network offered loads and Ethernet-to-WiMAX
Fig. 2. Prices pw;u and pw under Stackelberg equilibrium
condi-tions for various network-offered loads and
Ethernet-to-WiMAXtraffic load ratios.
Fig. 3. Achieved throughput of ESP and WSP under
Stackelbergequilibrium conditions for various network offered loads
andEthernet-to-WiMAX traffic load ratios.
Fig. 4. Utilities of SE and SW under Stackelberg equilibrium
con-ditions for various network-offered loads and
Ethernet-to-WiMAXtraffic load ratios.
616 J. OPT. COMMUN. NETW./VOL. 5, NO. 6/JUNE 2013 Hui-Tang Lin
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traffic load compositions. For both service providers, the
rev-enue increases with increasing network offered load. For
allvalues of network offered load, ESP revenue is maximized.In
other words, the results represent the Stackelberg equi-librium for
the stage I intra-ONU bandwidth allocationgame. Note the utilities
of the other prices (i.e., non-Stackelberg equilibrium prices) are
not shown in Fig. 4 sincethe Stackelberg equilibrium of the
formulated game hasbeen proven to be the maximum revenue of the
ESP.
Overall, the results presented in Figs. 24 confirm thatthe
Stackelberg game provides a viable means of sharingbandwidth
between Ethernet and WiMAX traffic in accor-dance with the network
conditions and the need of the ESPto maximize its revenue by
selling its surplus bandwidth.In response, the WSP makes bandwidth
demands accord-ing to the Stackelberg equilibrium.
Figure 5 shows the throughput performance of SE andSW in the
coalition game with increasing network-offeredloads under different
Ethernet (E):WiMAX (W) trafficload compositions. In contrast to
Figs. 24, results arenot presented for an Ethernet-to-WiMAX traffic
load ratioof 21 since the results are complementary to those for
anEthernet-to-WiMAX traffic ratio of 12. The throughputperformance
of both traffic classes increases as thenetwork-offered load
increases. Also, the SE and SWthroughputs rely strongly on the
Ethernet-to-WiMAX traf-fic load ratio. This is to be expected since
the formulatedShapley value distribution in the coalition game
dependson the bandwidth demand (i.e., queue length) of the
bufferand provides fairness for SE and SW according to the fourNash
axioms. The results show the coalition game resultsin a fair
sharing of the upstream bandwidth between thetwo networks since the
ESP and WSP act as peers indivvying up bandwidth.
B. Stage II Intra-ONU Bandwidth Allocation
The performance of the two proposed game schemes(i.e.,
Stackelberg NBS and coalition NBS) is compared withthat of the
baseline DBA scheme for hybrid ONU BSsknown as VOB DBA [16]
specifically designed for WiMAXtraffic. Therefore, the bandwidth
allocation issue betweenEthernet and WiMAX traffic is not
considered. As a result,in comparing the performance of the three
schemes, it is
assumed that the stage I bandwidth allocation processfor the VOB
scheme is performed using a coalition game.The resulting scheme is
designated as the Co-VoB scheme.
Figures 6 and 7, respectively, compare the mean queuingdelays of
the different priority queues within SE and SW ,given various
network offered loads and the use of the threeallocation schemes
(i.e., Stackelberg NBS, coalition NBS,and coalition VOB). Note the
Ethernet-to-WiMAX trafficload ratio is 11 in both cases. For both
traffic types, theStackelberg NBS and coalition NBS schemes yield
betterdelay performance for AF and BE traffic than thecoalition-VOB
scheme for all values of network offeredload. The poor delay
performance of coalition VOB forAF and BE traffic arises due to a
strict-priority-basedapproach in bandwidth allocation of the
different priorityqueues. In other words, the bandwidth
requirements of theAF and BE traffic are sacrificed to meet EF
traffic require-ments. In addition, Stackelberg NBS yields better
delayperformance than coalition NBS for all classes of
Ethernettraffic. This finding is to be expected since the ESP is
theleader in the Stackelberg game from the stage I
allocationprocess, and, thus, Ethernet traffic receives more
band-width thanWiMAX traffic under saturated load
conditions.However, by adopting this approach, WiMAX traffic
delayunder Stackelberg NBS is inevitably higher than that ob-tained
under coalition NBS, as shown in Fig. 7.
Figures 8 and 9 compare the mean queuing delay perfor-mance of
the three schemes for the SE and SW traffic, re-spectively, given a
higher Ethernet-to-WiMAX traffic loadratio of 12. For both Ethernet
and WiMAX traffic, the EF
Fig. 5. Achieved throughput of ESP and WSP using the
coalitiongame approach for various network-offered loads and
Ethernet-to-WiMAX traffic load ratios.
Fig. 7. Mean queuing delay of SW using the Stackelberg
NBSscheme, coalition NBS scheme, and Co-VoB scheme for
variousnetwork offered loads. Note that the Ethernet traffic and
WiMAXtraffic have a 11 load ratio.
Fig. 6. Mean queuing delay of SE using Stackelberg NBS
scheme,coalition NBS scheme, and Co-VoB scheme for various
network-offered loads. Note that the Ethernet traffic and WiMAX
traffichave a 11 load ratio.
Hui-Tang Lin and Ying-You Lin VOL. 5, NO. 6/JUNE 2013/J. OPT.
COMMUN. NETW. 617
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delays of all schemes are comparable in all network
offeredloads. However, the AF delay performance of the two
pro-posed schemes is much better than that of coalition VOBunder
saturated loads. Also, Stackelberg NBS yields betterAF delay
performance for WiMAX traffic than coalitionNBS. This result arises
because when WiMAX traffic ac-counts for a larger proportion of the
total traffic, the band-width requirement of Ethernet traffic is
correspondinglyreduced, and thus, Stackelberg NBS allocates a
greateramount of bandwidth to WiMAX traffic in the stage I
allo-cation process in order to increase the revenue earned fromthe
WSP.
The results in this section show the proposed
two-stagegame-theoretic framework not only accurately captures
thevarious interactions in the noncooperative and
cooperativebandwidth markets between the ESP and WSP but
alsoprovides good QoS support for Ethernet and WiMAXtraffic with
different priorities. Also, a noncooperativemarket is more
beneficial to the backhaul provider (i.e.,ESP) compared to the
cooperative market. In addition,the cooperative market provides
proportional fairness forthe Ethernet and WiMAX users according to
their QoSrequirements.
VI. CONCLUSION
This study presents a two-stage game-theoretic frame-work for
modeling market interactions between Ethernetand WSPs for how best
to share upstream bandwidth ateach ONU in an integrated EPON/WiMAX
network. In
the first stage, the intra-ONU bandwidth allocation prob-lem is
formulated as a bankruptcy problem to distributethe bandwidth
granted from the OLT between the Ethernetand WiMAX buffer regions
of the ONU. Two differentgames are proposed to solve this
bankruptcy problem,namely, a Stackelberg game (noncooperative
market) anda coalition game (cooperative market). The simulation
re-sults show both schemes yield fair and efficient sharing
ofupstream bandwidth under various network dynamics. Inthe second
stage, the bandwidth allocated to the Ethernettraffic and WiMAX
traffic at the ONU buffer is further dis-tributed among the
different traffic classes within eachbuffer by a Nash bargaining
game to satisfy the QoS re-quirements specified for each class of
traffic by the respec-tive Ethernet end users and WiMAX cell. The
simulationresults confirm the Stackelberg NBS and coalition
NBSschemes both ensure efficient and fair distribution of
thebandwidth among the different traffic classes under
differ-entmarketmodels. The results also show that the
proposedschemes provide better QoS support than the VOB DBAscheme
[17].
ACKNOWLEDGMENTS
This work was supported by the National Science Councilof Taiwan
under Grant NSC 100-2218-E-006-030-MY3.The authors thank
Chi-YouWang for assisting in collectingdata.
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