INM375 – Games Development Process 5-mins Pitch
Dec 18, 2015
INM375 – Games Development Process
5-mins Pitch
Jason Tzaidas
Company Product
14-Nov-13
▪ Target Group: 15-25
▪ Make the colour stand out
Jason Tzaidas
Game Concept (1/3) The Idea
An action-adventure/survival game, set in an imaginary universe where everything is pictured in black and white. Our hero's quest is to find all the scattered Stapilo markers in order to gradually restore the vibrancy and the colour of the world.
14-Nov-13
Jason Tzaidas
Game Concept (2/3) Story Outline
▪ Villain destroys colour machine
▪ Hero seeks in the wilderness:– For the missing markers– For resources to repair the machine…– …and to survive!
▪ Hero restores colour
14-Nov-13
Jason Tzaidas
Game Concept (3/3) Moodboard
14-Nov-13
The Saboteur (EA, 2009)
Sold 0.91m copies
Don’t Starve(Klei Entertainment, 2013)
Sold over 300k copies before release
Team Fortress 2(Valve, 2007)
[1] [2][3]
[4] [5]
[6]
[7] [8]
Jason Tzaidas
Market Analysis(1/2) Genre Engagement
14-Nov-13
▪ Is this going to be a successful game?– Recent studies have shown that players aged 15-25,
engage the most with action-adventure games1
5 10 15 20 25
Action-Adven-tureFPSFightingDriving
Age
En
gag
em
en
t P
ro-
port
ion
Jason Tzaidas
Market Analysis(2/2) Genre Market Share
14-Nov-13
▪ Is this going to be a successful game?– By analysing the popularity of the genre over the
years, we can conclude that action-adventure games have a constant market share over the years1,2
< 2000
2000 2005 2010 2013
Action-Adven-tureActionRPGRacing
Year
Mark
et
Sh
are
Jason Tzaidas
Project Planning (1/2) Team & Budget Estimation
3 x Software Developers
+ 1 x Level Designer
+ 1 x Game Designer
+ 1 x Animator
+ 1 x 3D Artist/Modeler
+ 1 x Audio Engineer
____________________________________________
= £220.000
14-Nov-13
Freelancers
Jason Tzaidas
Project Planning (2/2) Milestones
14-Nov-13
0 weeks
3 weeksComplete
design document
3 monthsPre-Alpha Version•Basic gameplay
•Indicative levels
6 monthsAlpha Version•Fully functional gameplay
•Assets partially finished
9 monthsBeta version•Complete level design
•Complete assets
11 months Code release•Bug Fixing•QA
12 monthsProduct Release
Jason Tzaidas
Unique Features/USPs
▪ Simple control system
▪ Free roam exploration
▪ Cartoon-style graphics
▪ Resource gathering & crafting
▪ Time management (Day/Night cycle)
▪ Arouses the primitive instinct of survival
▪ 2 game modes (story and survival)– Only the colours that have been restored in
story mode, will appear in survival mode.
14-Nov-13
Jason Tzaidas
The game described in one line…
14-Nov-13
Explore.Collect.Survive
Thank you!