Information- and Technology Management Creativity and the design of socio-technical processes Thomas Herrmann Information and Technology Management (IMTM) Institute of Applied Work Science (IAW) University of Bochum www.imtm-iaw.rub.de
Dec 13, 2015
Information- and Technology Management
Creativity and the design of socio-technical processes
Thomas Herrmann
Information and Technology Management (IMTM)Institute of Applied Work Science (IAW)University of Bochumwww.imtm-iaw.rub.de
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Overview
• Introduction: Background• Semi-structured Modelling • case studies • The socio-technical Walkthrough• Socio-technical Walkthrough and
Creativity Support
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Problem, we try to solve …
• How can IT-systems be introduced which include features of collaboration support and require the change of collaborative work processes
Integrating the design of work processes and the development and introduction of IT-Support
Helping to develop organizational rules / conventions to coordinate the activities of a collaborative work process and the usage of the IT-system
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Aspects of the Design ofsocio-technical Processes
Features of the technical component
Communication, information flow,
cooperation, awareness
Human-computer interaction
Work procedures and processes
Competences, learning memories
Roles and actors
Resources, objects
Conditions, events, exceptions
Interplay between technical components
Needed: a type of documentation which takes all these aspects systematically into account and
Commitments, conventions, rhythm
Interests, conflicts, histories
Spatial arrangements; dependencies between actions, objects and roles
Conceptof
solution
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Basic Elements of the Notation(SeeMe – semi-structured, socio-technical modelling Method)
Activity
Entity
Role
Behaviour which leads to change
Ressources which support activities (technology, …)
modifies
Mainly duties and rights of persons, teams, organizations social aspects
carries out
Is used by
Further information: SeeMe in a Nutshell
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Specific structuresEmbedding, incompleteness
Documenting knowledge
structuringeliciting
updating
database
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Freedom of decision
Checking the order
xWriting a purchase
order Value > 5K
ordering x
Writing a purchase
order
Checking the order
x
ordering
x
assistant
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Empirical investigation of the STWT – explorative case studies
Where we were taking part
• Documenting a print workflow
• Development of several knowledge management solutions
• Developing of an organizational solution for using a new library software
• The introduction of mobile communication devices for logistics services of steel delivery (Spiw-Com)
• The development of a system to manage the selection of literature from scientific periodicals – and mutual awareness about the topics of interest.
• Preparing CSCL-courses
Where our method was applied by others
• A medical practice conducting radiography for diagnosis and treatment: introduction of a new patient information system to support the communication between the administrative personnel and the doctors and in between these groups.
• Introducing knowledge management in small or midsized enterprises
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STWT in practice : Case Study
Supporting the delivery of steel-products
with mobile devices to improve
communication, awareness and
the coordination between
drivers and dispatchers
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Mobile Application…
Communication between drivers and dispatchers happens Early in the morning /in the evening. In irregular cases using cell phones.
Paperwork as coordinating artifacts
A mobile application should deliver useful information about the state of work to both groups.
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Typical phases of our projects
Phase 1: Ethnography
Phase 2: Requirements Elicitation: Workshops using prepared and completing diagrams as models of the current work-processes
Development of Prototypes
Phase 3: Evaluation of the prototypes in relation to organizational structure of the future work processes
Phase 4: Training (the process and the system)
Co
nti
nu
ou
s D
ocu
men
tati
on
Participants: 2 drivers, 2 dispatchers, manager,
software-engineer, facilitator
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Integration of material
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How to get the models of the solutions? – intervention through communication in participatory settingsIntervention through:structured focused facilitated
continuous sustainable
… communication and documentationto integrate social
and technical aspects
Socio-technical Walkthrough (STWT)
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Task of the facilitator and supporters
Socio-technical Walkthrough – Core elements
Preparing workshops
Work-shop 1
Work-shop 2
Work-shop n
Developing or
discussing models by considering its elements
step-by-step
Askingselected
questions
Collecting comments, proposals
Refocus on the
diagram
modifying diagrams,
adding material
Aesthetical improvement of diagrams
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Critical success factors (Spiw):
• Finding appropriate questions for the walkthrough– relating new work design and current work practice– stimulates imagination:
Thinking about concrete work situations in the process.
• Strategies to refocus the contributions (“Can you relate this story to the diagram”)
• Starting with an appropriate overview• Choosing the appropriate level of granularity• Aesthetic improvement of modified diagrams without
changing their content, the content should still be recallable
Sociotechnical Walkthrough: Designing Technology along Work Processes, PDC 2004
Workshops with SeeMe perform superiorly CSCL 2005
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Condition With graphical process models
Condition Without graphical process models
Controlled experiment: Two types of groups
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Condition With graphical process models
Condition Without graphical process models
Controlled experiment: Two types of groupscont’d
• More commitments with respect to the usage of the knowledge management system
• Higher degree of shared knowledge
• More intensive use of the systems functions
• More contributions at all
Improving the Coordination of Collaborative Learning with Process Models. CSCL 2005
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Critical success factors cont‘d - Knowledge Management Cases
• The history of the development of a diagram should be comprehensible and therefore be documented or recorded
• Development and documentation should be intertwined challenge: people have differing rhythms: some want to
rapidly continue with design, others use the time of documenting to catch up
• An extra person (draftsman) is needed to support the facilitator with drawing the diagrams +smooth non-verbal coordination between facilitators and modeler
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Core elements of the STWT
1. Usage of a semi-structured representation schemea. Only few types of elementsb. Multiple relationsc. Nestingd. Incompleteness indicators: what has to be specified later
2. Step-by-step consideration and intertwining of documentation and discourse
3. Integrating several perspectives into one type of representation providing a large picture
4. Facilitator helps to transform contributions into documentation
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STWT and creativity?
1. semi-structured representation scheme2. Step-by-step discourse + documentation 3. Integrating ideas in a large picture 4. Facilitator helps to transform contributions into documentation
Do the core elements of STWT support social creativity?… help to evolve new ideas of how to introduce and use new technologies
Barriers have to be overcome on the Individual level Group level
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Creativity
• Emergence of new, appropriate ideas• No anticipatable sequence of activities which
guarantees them• “new” in relation to a particular context (group,
organization, domain)• “appropriate” in relation to a particular context: needs,
challenges, …
Divergence
convergence
Data collection
Data combination, variation of combinations
Synthesizing of ideas
Prioritizing of ideas with respect to their appropriateness
Phases:
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Individual and group barriers
Individual level:• Well established paths of
associations• Cognitive overload Group level:• „hidden profile problem“ – you
prefer what you already know• Motivational aspects
(getting to an end, following a role model, …)
• Divergence as a trigger for fragmentation: others are blamed for the wickedness of the problem
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1. semi-structured scheme
Disadvantage
• Too indirect compared with• Sketching• natural language• touchable object
• translation work is needed• too abstract Increases cognitive load
• Level of abstraction allows more flexibility to include different perspectives
• New “vocabulary” forces participants to leave habitualized paths of thinking (force-fit)
• A magnitude of varying combinations are possible
Advantage
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1. semi-structured scheme
Disadvantage
• Too indirect compared with• Sketching• natural language• touchable object
• translation work is needed• too abstract Increases cognitive load
• Level of abstraction allows more flexibility to include different perspectives
• New “vocabulary” forces participants to leave habitualized paths of thinking (force-fit)
• A magnitude of varying combinations are possible
Advantage
Nesting on different levels+ Hide and show of sub-elements as well as super-elements+ Flexible combination of sequenced and non-sequenced activities
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Infusion of uncertainty and incompleteness
SeeMe allows the participants• Pars-pro-toto expressions• Leaving gaps which are filled in later• Rough indication of relationships
• Meandering between different parts of a concept• jumping from one idea to the next without being
hindered by requirements of complete specification
Problem: Incompleteness is feasible for communication but not as basis for control and commitments
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2. Intertwining documentation and discourse
Disadvantage
• Documentation requires additional cognitive load
• Slows the process of idea finding down
Slower people can catch up Different rhythms of idea
flows can be re-synchro-nized during the phases of documentation
Ideas do not get lost and are continuously present
Visible contributions can be a basis for further contributions
Advantage
Support of explicit incompleteness as a compromise
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3. Integrating ideas into a large picture
Disadvantage
• Reduced scope of varying representations and represented apects
(e.g. dependency diagrams, use cases, requirements listings, …)
Less support of divergence
• Different perspectives and ideas are related to each other, more comparable
Support of convergence
Advantage
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4. Intermediation by facilitation
Disadvantage
• Facilitator’s perspective is a filter
• Reduced directness
Ideas can be prompted “Step-by step” is supported Translation work is
supported Documentation is enforced Refocussing, integration of
perspectives
Advantage
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Design in use
• Incompleteness indicators leave a lot of space for design in use and appropriation
• Needed: sufficient reliability and stability so that
commitments can become conventions“… the discontinuity of cooperation and feedback, plus the flexibility of actions allowed by the system, made it difficult for the users to learn relationships between behaviors, and consequently to form conventions.[Gloria Mark]”
An appropriate rhythm has to be foundfor the alternation between adoption and adaptation of new systems and conventions
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Creativity barriers
Individual level:• Well established paths of
associations• Cognitive overload Group level:• „hidden profile problem“ – you
prefer what you already know• Motivational aspects
(getting to an end, following a role model, …)
• Divergence as a trigger for fragmentation: others are blamed for the wickedness of the problem
New vocabulary or methods of representation
visualization
Facilitation:“Dialogue mapping”(Conklin, 2006)
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Conclusion
• STWT and semi-structured modelling have the potential to support creative design of socio-technical processes
What has to be improved:• Strategies / rhythms to intertwine flow of thoughts,
communication and documentation• Strategies to foster a higher degree of variations and
to produce more choices• Modifying the modelling method and the editor to
allow more directness of expression• Still unsolved: How to adjust representation methods
to an appropriate balance between directness and adoption of new frames/vocabulary