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Increasing Awareness of Alzheimer’s Disease through a Mobile Gameitle page Bev Cook Phil Twidle
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Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

Apr 15, 2017

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Page 1: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

Increasing Awareness of Alzheimer’s Disease

through a Mobile Gameitle page Bev Cook

Phil Twidle

Page 2: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Background

• Development

• Evaluation

• Next steps

2

Overview

Page 3: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Work undertaken as Final Year Project for BSc (Hons) Computing

• Aimed to increase awareness of the symptoms of dementia via a interactive story

• Using iterative, user-centric development techniques

3

Background

Page 4: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 1 – initial ideas based on research into existing games

• Paper prototype

4

Development

Page 5: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 1 – key messages

• Add ability to share on social media

• Make selections buttons rather than text

• Chapter summaries needed to link the chapters together

5

Development

Page 6: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 2 – develop chapter one for a real device

• test app design, layout and navigation

• Key messages: make buttons look better, have bespoke images

6

Development

Page 7: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 3 – add further chapters, saving and sharing

• With more text, issues with formatting and inconsistent wording were identified.

• Notifications needed when saving and restoring data

7

Development

Page 8: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 4 – compatibility on different devices

• Highlighted where size was a issue

8

Development

Page 9: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Stage 5 – full story implemented

• [Video of app]

9

Development

Page 10: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

• Testing used pre- and post- questionnaires to assess the change in knowledge after use of the game.

• Most users reported they had learned or been reminded of something by using the game.

10

Evaluation

Page 11: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

11

Evaluation

Page 12: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

Validate story with experts

Improve game aspects

Release and evaluate effectiveness

12

Next steps

Page 13: Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip Twidle)

Thank you

Any questions?