-
Direct, Distinctive, Drums BATTERY 2 is the ultimate drum
sampler for creating and fine-tuning all of the percussive elements
in any production. With a streamlined design for fast and intuitive
control, generate perfect drums and percussion every time. From the
smoothest grooves to the most rugged rhythms - BATTERY 2 is the
professional choice.
BATTERY Re-born The latest version offers an even more intuitive
user-interface with a larger, customizable matrix. Every
sample-cell is armed with a powerful compressor and multi-mode
filter, an LFO, freely assignable envelope, mapping editor managing
128 sample-layers per cell, re-sampling effect and an extended Loop
section. BATTERY 2 also offers a first-class sample library
containing 3.5 GB worth of drum and percussion samples as well as
compatibilty to many sample formats plus a simplified file
management.
-
Incisive and Instinctive The cell matrix is as fast as it is
easy to use. Simply load your various sounds into the 72 sample
cells and create whole new drum kits in a matter of seconds.
Rearrange the cells or the matrix itself, group cells together or
mute and solo cells or groups for easy management. BATTERY 2’s
intuitive interface truly is a case of plug and play.
Sculpt Your Sound BATTERY 2 will bring your drums and percussion
to life and lend them a unique flavor. Every sample cell has an
individual and comprehensive set of powerful sound-shaping tools:
compressors, filters, saturation, bit-reduction, modulation
including freely assignable envelopes and LFOs, an extended Loop
section and much more afford you the creative power to sculpt
distinctive rhythm tracks.
Access All Areas BATTERY 2 is compatible with a wide range of
professional sample-formats, ensuring that you can import the exact
samples required. Included in BATTERY 2 is a huge 3.5 GB library
with loads of professional drum kits: natural drums and
-
percussion, orchestral percussion, electronic drum kits, a
selection of specials as well as an optimized version of the
popular BATTERY 1 library. Everything needed to keep your
productions sounding fresh.
-
The BATTERY 2 drum kit library includes more than 3 GB of newly
recorded samples, meticulously edited and programmed into BATTERY 2
kits. Many professional sample developers, sound designers, and top
artists have produced these samples and drum kits exclusively for
the BATTERY 2 library. The kits include Acoustic drums, Jazz drums,
a complete high quality GM-drum kit, Afro-Cuban and orchestral
percussion, 3 kits from Synthetic Drums, a human beatbox kit,
various artist kits, and a simple waveform kit to show BATTERY's
extensive soundprocessing capabilities. Many kits take advantage of
BATTERY's new features like filters, equalization, modulation, and
compression or make use of multi microphone or multi stick
techniques. In addition to this, the library includes an optimized
version of the very popular BATTERY 1 library.
1. Acoustic Kits Acoustic Kit - multi mic (261 MB). Sound
example (MP3, 1.3 MB) A complete acoustic kit with each drum
recorded with multiple microphones. Each column contains samples
for one instrument. The default setting routes every cell to the
main outs. However if your host sequencer supports multiple
outputs, try routing for example rows C to F on discrete channels.
By doing so you can mix the amount of the pzm, overhead, room and
trash mics in your host mixer. Produced by Modo Bierkamp. Acoustic
Kit - multi stick (528 MB). Sound example (MP3, 2.4 MB) A complete
acoustic kit, played with six different kinds of mallets. Each
column contains samples for one instrument, while each row
represents one mallet type. The drums are mapped according to
General Midi, however the midi notes C3, D3, E3, F3, G3, A3
activate rows A to F respectively. So while playing back your
groove in your sequencer, you can switch from sticks to brushes to
multirods and so forth by pressing these keys in real time.
Produced by Tony "digital-t" Austin & Robin "sharks" Lynn.
-
GM Kit (161 MB). Sound example drums (MP3, 0.6 MB). Sound
example perussion (MP3, 0.4 MB) This is a full high quality General
Midi Kit. All instruments were recorded in the same room to ensure
a homogenous sound. Produced by Tony "digital-t" Austin & Robin
"sharks" Lynn Jazz Brush Kit. Sound example (MP3, 0.8 MB) A
"classic acoustic kit”, played with brushes. The snare samples have
a cell for each hand (left/right). These cells make use of
BATTERY‘s "Round Robin" feature, which means if you hit D1 (for
example), you'll trigger the left hand sample; hit D1 again and
you‘ll trigger the right hand sample. Produced by Tony "digital-t"
Austin & Robin "sharks" Lynn. Old Jazz Kit (131 MB). Sound
example (MP3, 0.6 MB) This is the same kit as the Jazz Brush Kit,
but played with sticks and recorded with other playing styles. It
is great for use as a "classic" kit for organic hip-hop, soul, jazz
etc. Produced by Tony "digital-t" Austin & Robin "sharks" Lynn.
Soul Kit - multi mic (139 MB). Sound example (MP3, 0.6 MB) Another
kit with each instrument recorded with different microphones. Three
cells belong to each instrument: direct microphone (mono),
overheads (stereo) and room mics (stereo). You could route all
cells with direct microphone to discrete mono channels in your host
mixer, then select rows B and E, route them to a stereo pair and
select C and F and route them to a different stereo pair. With this
setup you could play back your groove and then mix the amount of
direct, overhead and room microphones in your host mixer. Produced
by Chris Pfannschmidt 2. Percussion Kits Afro-Cuban Kit (170 MB).
Sound example (MP3, 1.2 MB) Made up of congas, bongos, timbale and
small percussion. Playing techniques and left/right hand playing is
arranged downwards, so cell B7 “Open Slap” means that an open slap
tone is played on the low bongo by the left hand. Produced by Tony
"digital-t" Austin & Robin "sharks" Lynn Orchestral Percussion
Kit (469 MB). Sound example (MP3, 1 MB) Ultra high-quality
orchestral percussion samples, made using some of the world’s
finest instruments. Extensive velocity layering ensures maximum
realism and playability. The samples include single strokes, flams,
ruffs, and rolls with various dynamic curves including constant
volume, crescendo, and diminuendo. Produced by Lawson White/So
Percussion Group Timpani Kit (128 MB). Sound example (MP3, 0.8 MB)
These kits consist of an octave of timpani samples, recorded at a
variety of velocities and with several playing techniques,
including single-strokes, flams, ruffs, and crescendo, diminuendo,
and constant-volume rolls. Produced by Lawson White/So Percussion
Group
-
3. Electronic Kits Apparat Kit (5 MB) "This kit contains a lot
of recent sounds I used on various records. This one is a
collection of those - a kind of 'best of'. Every row has a
different 'theme' starting with more 'ravy' stuff to just little
noises in the end. A lot of the tones are samples recorded with
microphones or sounds I built with my second love from NI -
Reaktor." Produced by Sascha Ring Arcocen Kit (20 MB). Analog/FM/AM
hybrid kit with top-quality production values, created with unique
filter algorithms and some granular processing. Tight, punchy, and
innovative sound design, along with a wide variety of sounds makes
this kit suitable for industrial, techno, trance, UK garage,
two-step, jungle, and avantgarde electronica. Produced by Thomas
Krarup Best of Absynth Kit (9 MB). This kit uses samples made from
patches in the Absynth factory library, and is perfect for a wide
variety of experimental and electronic styles. The first octave has
been loosely mapped according to the GM specification. Produced by
various designers, kit programming by Dennis DeSantis/Martin Jann
Best of FM7 Kit (8 MB). This kit has been carefully assembled from
the “FM7 Sounds Volume 1” collection. Most cells contain 5 velocity
layers, and become more inharmonic at higher volumes. These samples
have bite, and are perfect for use in industrial or experimental
electronic music. Kit programming: Dennis DeSantis Best of Krypt
Kit (4.1 MB). Loosely mapped according to the General MIDI
specifications, this kit contains 52 samples drawn from Lazyfish’s
"Krypt" ensemble from "Reaktor Electronic Instruments Vol. 2".
These are punchy sounds, well-suited for techno or any experimental
electronic productions. Samples: Lazyfish/Kit programming: Dennis
DeSantis Best of Limelite Kit (3 MB) Loosely mapped according to
the General MIDI specifications, this kit contains 52 samples drawn
from James Walker Hall’s "Limelite" ensemble from "Reaktor
Electronic Instruments 2." These diverse sounds are perfect for any
style, but work particularly well for hiphop. Samples: Jorg Remmer
Mueller/Kit programming: Dennis DeSantis Dusty Circuit Kit (18 MB).
This pure analog kit was created with a Roland® Jupiter 6. Extra
warmth and deepness was added through post processing. This is
percussive analog synthesis at its best, and can be used wherever
fat, warm sounds are desirable. Produced by Steffen Müller
-
Hip hop Kit/R&B Kit (5 MB). This pair of kits comes from top
producers J&Sweet and Dwayne "DCat" Cornelius, and consists of
raw, natural samples perfect for contemporary urban styles.
Produced by J&Sweet and Dwayne “DCat” Cornelius MK2 Kit (13
MB). Basic tech-house set with loads of little extra gimmicks that
are perfect for rounding out your arrangement and adding a little
flourish. One of the best features is the heavily processed TR909
Bass drum, which bangs extremely hard in the clubs. Produced by Rob
Acid Toksin Kits 1 & 2 (26 MB). The first kit is intented for
music styles like breakbeats, electro clash and progressive. The
second kit is more in the vain of Atari teenage riot, nin or for
any styles that require some more nasty sounds. Most of the sounds
were created from scratch, using source material from various
drummachines like the machinedrum and also custom software like
drumsynth. All source sounds were then sent through the Distressor
compressor then edited and processed in Kyma, Reaktor and other
various plugins. Produced by Sascha Dikiciyan 4. Special Kits
beatBox Eliot (59 MB). A massively multi-sampled human beatbox kit.
Produced by BeatBox Eliot and Kraans De Lutin Simple waveform Kit
(5 KB). This kit makes use of only five samples(sine, triangle,
square and saw wave plus white noise). Since the samples itself are
made up of exactly 512 sample values, they could be referred to as
wavetables rather than samples. Each row represents one waveform,
while the programming of the cells of each column is the same,
meaning if you step through the column, the waveform changes but
not the sound shaping. This kit demonstrates BATTERY 2‘s sound
shaping features, like the pitch envelope, filter, LFO, Saturation,
Bit Reduction, sample rate reduction, compressor and so forth.
Produced by Nicki Marinic CD Kit 1 / CD Kit 2 (Clay Duncan) (63
MB). Two kits packed with a variety of aggressive and eerie noises,
some punchy, some spacious, all built by master sound designer Clay
Duncan.
Explore the fascinating world of BATTERY 2 and learn more about
the powerful features on offer.
-
Building on its predecessor’s strengths, BATTERY 2 has been
radically updated and enhanced. Whilst being far more powerful,
BATTERY 2 has simultaneously become even more intuitive and easy to
use. Working with drum samples and kits has never been as fast,
simple and versatile as it is with BATTERY 2. New features in
detail: New Sample Engine At the heart of BATTERY 2 is a new
high-performance sample-engine delivering improved efficiency and
an even better sound quality. 256 stereo voices and 32 Bit internal
resolution bring the quantity and the quality needed to get the
most out of your rhythm tracks. Customizable Matrix Customize the
cell matrix. A total of 72 possible sample-cells: up to 6 rows with
between 9 and 12 cells per row ensure your drum kit is presented in
the most economic and practical manner. Graphical Mapping Editor
The graphical mapping editor enables the easy configuration of up
to 128 sample layers per cell for even greater versatility. Merge
different sections of sounds together to form new samples.
Individually trigger different samples layered within the same cell
for a deeper creative expression.
-
Filter / Equalizer A dedicated filter / equalizer per cell
offering 15 individual types of filter plus presets optimised for
drums ensure your percussive elements sound just right.
Compressor Each individual cell has its own compressor allowing
for exact manipulaton of the dynamic range so that each hit packs
just the right punch. Or use the built-in compressor presets for
high-quality result sright from the start.
-
Modulation Modulate up to 8 parameters per cell with a wide
range of modulations sources and targets. Use each cell’s
integrated freely assignable LFO, envelope and other sources to
give your rhythm section a life of its own.
Loop section Customise your samples. The Loop section offers 4
loops per sample including tuning, crossfade and alternating loop
functions, letting you edit ingenious sounds. A process made easy
by the Loop Point visualization and Loop Preview features.
-
The new Sample Library Included in BATTERY 2 is a huge 3.5 GB
library with some 9400 professional drum and percussion samples.
All samples were produced using first class, professional equipment
and are of the highest quality. The samples are pre-arranged into
drum kits and make use of multi-layering techniques, to meet the
most rigorous of demands. Everything needed to keep your
productions sounding fresh: natural drums and percussion,
electronic hits, a selection of specials as well as an optimized
version of the popular BATTERY 1 library. Multiformat Import
BATTERY 2 is compatible to many more sample formats and as such can
import virtually all sample libraries. Full listings can be found.
More new features: • Many details in the user interface have been
improved • Customizable Interface: As well as a customizable cell
matrix, the lower half of
the user-interface (containing the sound manipulation
patameters) can be folded up or down as needed.
• Resampling effect • Improved file management with a drum kit
selection dialogue box • Export of individual cells, including all
sample layers and settings, as “.cel” files
which can then be imported into other Battery drum kits •
Improved voice group and choke group management • Learn Function
for key mapping: Just press “Learn” and hit the desired key
BATTERY 2 is equipped with a comprehensive set of features that
make producing drum tracks a truly intuitive process. Parameters
can be accessed easily and quickly ensuring an efficient and
creative work flow. The BATTERY Layout The basic layout of BATTERY
2 is divided horizontally into two main sections: • The Cell
Matrix: displaying all the sample cells • The Edit Pane: containing
all the sound-shaping parameters. Operating BATTERY 2 is a fast and
intuitive process. Select a cell or cells and all the associated
sound parameters are displayed in the lower section of the
interface. Here a vast array of settings can be changed: filter,
compressor, pan, pitch, outputs, envelopes and the list goes on.
Alter these settings and you can hear and see the effect in
real-time.
-
Variable Cell Matrix BATTERY 2's intuitive interface truly is a
case of plug and play. Simply arrange your various samples in up to
a total of 72 sample cells and create whole new drum kits in a
matter of seconds. Rearrange the cells or customize the cell matrix
itself: Up to 6 rows with either 9 or 12 cells per row ensure your
drum kit is presented in the most economic and practical manner. A
real space saver. The small triangle button just below the bottom
right-hand corner of the cell matrix toggles the Edit Pane on and
off. The F2 function key also performs the same function.
The Sample Cells Select samples, mute or solo sounds and adjust
their key parameters individually, by groups, rows or columns. The
"Cell" panel in the Edit Pane displays all relevant information
with respect to the basic MIDI, voice groups, key range, name and
similar parameter settings for the currently selected cell or group
of cells. Right clicking (ctrl-click) on a cell calls up a context
menu, allowing you to load samples into the cell, copy or paste
cells, save them and more.
-
Kit Management Select samples, mute or solo sounds and adjust
their key parameters individually, by groups, rows or columns. The
"Cell" panel in the Edit Pane displays all relevant information
with respect to the basic MIDI, voice groups, key range, name and
similar parameter settings for the currently selected cell or group
of cells. Right clicking (ctrl-click) on a cell calls up a context
menu, allowing you to load samples into the cell, copy or paste
cells, save them and more. Use the kit management tool to load and
save entire drum kits swiftly. The Library Fast Find section under
the File menu browses the kits located in the BATTERY 2 library
folder. Or load one of your recently used kits.
-
BATTERY 2 is armed with an arsenal of powerful sound design
tools. Dedicated multi-mode filters, compressors, envelopes and
more for each and every cell offer the veratility and quality
needed to bring your drums to life. Setting the Sound Setting basic
sound parameters for a sample cell or selection of sample cells is
a straight forward process. As soon as a cell is selected, the
parameters in the Edit Pane affect the sample within the cell. If
more than one cell has been selected, any adjustments made to a
particular parameter will affect all the cells currently selected.
In this way a large number of paramteres can be set easily and
quickly: Volume, panorama, pitch, saturation, resampling, bit
reduction, reverse, root key, key range, output channel etc. When
the mouse cursor is placed over a particular cell a small window
appears displaying basic information for that cell. A particularly
useful feature is the "Info Strip" at the bottom of each cell. When
a parameter is selected for editing, the Info Strip displays the
status of the that same parameter for each cell. This makes it easy
to compare settings for the various cells.
Multi-Mode Filters Each sample cell has a dedicated, multi-mode
filter section including presets that have been optimised
specifically for drum sounds. Use the 15 individual types of
filters and eq’s to tweak each individual drum hit and achieve the
precise sound needed, giving your productions the creative edge.
Link filter parameters to the modulation section to obtain some
dynamic, constantly changing results. The filter cut-off and
resonance parameters, for instance, are particularly well suited as
modulation destinations.
-
Powerful Compressors Beef up your sound. Included in BATTERY 2
is one powerful compressor per sample cell allowing you to control
and manipulate the dynamic range, making sure that every individual
drum sample packs just the right punch. Try using the bypass switch
to compare the compressed and non-compressed sound; you will often
find that just a small amount of compression will result in a fat
sound without it being over-powering.
-
Real-Time Waveform Display The detailed graphical display lets
you see what you are hearing, helping you perfect the sound. This
part of BATTERY 2 is in fact a multi-purpose module: • Set an
overall volume envelope for a cell or selected cellls • Set an
overall pitch envelope for a cell or selected cells • Adjust the
start and end points for a sample See how pitch and volume
envelopes, compressors, filters and all the other sound design
features affect your samples. Try experimenting with the two
different volume envelope types ("AHDSR" and "AHD") and the pitch
envelope. Profound and interesting effects can be achieved very
easily with just a few minor alterations. The +/- buttons in the
lower right-hand corner of the window allow you to zoom the
waveform in or out.
Looped Samples The Loop section adds an important effect to
BATTERY 2: the ability to loop a section of the sample. You can
choose up to four sections to loop as well as the number of times
each section is to be looped. This feature allows BATTERY 2 to
extend percussion sampling beyond mere "one-shot" sample playback
into sustained sounds. Let the sample evolve over time and be
further modified by envelopes adding an even greater dynamic
element to the sound.
-
Saturation, Bit Reduction, Re-Sampling Effect... This module
affects any selected cells, and provides a broad range of
modifications. • Tune: changes the pitch of the selected cell. The
range of three octaves up or
down allow for some serious sound design effetcs. • Saturation:
can give a sound a lot more punch and attack. Negative
saturation
can also be set, allowing it to work much like an expander. •
Bits: allows for some retro, lo-fi sounds. Sets the bit resolution
between 1 and
16 bits. Emulate the old school digital equipment or try out
some "sci-fi fractional" bit reduction.
• Hertz: is another outstanding candidate to be used as a
modualtion destination. Hertz sets the sample rate bewteeen 15.8KHz
and 1KHz, achieving some clangy, metallic sound effects.
-
Sound in Motion Give your rhythm section a life of its own. The
sophisticated modulation features in BATTERY 2 offer the potential
to keep your drum tracks dynamic by adding constant yet subtle
changes to the way in which the samples are played. Use the
integrated, freely assignable LFOs, envelopes and other sources to
modulate up to 8 destinations per cell simultaneously. Manipulate
the velocity, key position, pitchbend, aftertouch, release
velocity, volume envelopes, pan, pitch sample start and a whole
host of other parameters for every individual hit. Witness endless
variations in the sounds and rhythms - lend your drums and
percussion a truly human touch.
Modulation Sources There are countless modulation sources to
choose from: • Velocity • Modulation wheel • Pitchbend • Polyphonic
Aftertouch • Mono (Channel) Aftertouch • Key Position • MIDI
Controllers A-H (as defined in the Options menu) • Constant Amount
• Random Unipolar (a random number between 0 and 127) • Random
Bipolar (a random number between -127 and 127) • Release Velocity •
Release Trigger Counter
-
• LFO (modulation view tab) • Modulation Envelope (modulation
view tab) • Volume Envelope • Pitch Envelope (Please note that
certain modulation sources cannot be routed to certain targets.
These targets will not be available as an option from the drop-down
menu.) Modulation Destinations The Modulation Destination is the
BATTERY 2 parameter that will be controlled by the Modulation
Source. Available Destinations are: • Volume • Pan • Tune • Sat •
Bits • Hertz • Filter Cutoff • Filter Resonance • EQ Frequency 1 •
EQ Bandwidth 1 • EQ Gain 1 • EQ Frequency 2 • EQ Bandwidth 2 • EQ
Gain 2S • EQ Frequency 3 • EQ Bandwidth 3 • EQ Gain 3 • Loop Start
• Loop Length • Sample Start • Pitch envelope • Volume envelope
Automate and Modulate As these modulation sources can also be MIDI
controllers, it's possible to feed signals from external hardware
MIDI fader boxes and manipulate the sound as a real-time
performance. Alternatively you can use the automation feature in
plug-in mode to record automation data for later playback.
Mapped in Detail The graphical mapping editor enables the easy
configuration of up to 128 sample layers per cell. Upon selecting
the map tab, you'll see the samples included in the cell. In the
map view, samples acquire additional parameters defining how they
are triggered and crossfaded etc. A popular use of the Mapping
Editor is in
-
the creation of particularly realistic drum dynamics. Suppose
you have several kick drum hits, some being played softly, some
hard and others inbetween. The cell could then be set so that the
layers are velocity switched resulting in higher velocities
triggering the harder-hit samples and vice versa. Alternatively,
different samples can be merged, effectively creating a new sound.
The possibilities are virtually limitless.
Voice and Choke Groups A popular use of these features is,
again, the creation particularly realistic drum characteristics.
The voice group allows linking the response of particular cells to
note on/off commands. This is best explained by an example: With a
real drum kit you cannot have open and closed hi-hats at the same
time. Assign these two sounds to the same group and then set the
group polyphony to 1. Now when the closed hi-hat is triggered the
open hi-hat will automatically be turned off and vice-versa. Choke
groups allow you to turn off different voice groups by setting them
to the same choke group. The advantage being polyphonic versus
monophonic mute grouping. Further scenarios and applications for
these functions are described in detail in the manual.
-
Options The Options menu allows certain global parameters to be
set. Most processing paramteres within BATTERY 2 can be assigned to
any of 8 MIDI controller channels, labelled A - H. The options menu
allows these channels to be assigned to specific MIDI controller
numbers which can then also be used as modulation sources. The
Velocity Curve Control allows the way in which BATTERY 2 responds
to different MIDI keyboards to be adjusted
-
Mutliple Outputs The Output module lets you set the overall
level and pan for the selected cell or cells as well as specifying
an output from the various multiple outputs. BATTERY 2 provides 8
stereo and 16 monophonic outputs. Each output can be routed to a
seperate track in a sequencer host allowing for further, individual
effects processing. Using all of these in stand-alone mode requires
an audio interface with 16 (or more) output channels. However, it
is not necessary to have this many channels. For example, if a
notebook computer has built-in audio and offers only a single
stereo output (two channels), you can assign all the BATTERY 2 drum
sounds to the stereo output. Start On Controller and Round Robin A
couple of interesting features allowing BATTERY 2 to be used in
novel ways. • On controller: This function activates cells by a
MIDI controller instead of a
MIDI-key. It allows different cells to be activated depending on
the position of the Modwheel or any other controller. For example,
if a drummer is using a set of e-drums they can create 'mini kits'
within a kit. That is to say each row could constitue an individual
'virtual kit'. Using the On Controller feature, the different rows
can they be activated as appropriate, effectively allowing the
drummer to switch between drum kits being triggered by the e-drums
on-the-fly.
• Round Robin: This function can be used to cycle through
different cells while hitting the same key again and again. This is
a nice technique that can result in humanized playing since you can
load similar sounding samples with subtle differences in each cell
and cycle through them.
http://www.nativeinstruments.de