Inbooki is a social platform created to revolutionize the reading experience, introducing the in-books
Inbooki is a social platform created to revolutionize the reading experience,
introducing the in-books
INTERACTIVE✦ Image✦ Video✦ Link
SOCIAL✦ Sharing✦ Like✦ Tweet
IMMERSIVE✦ Active choices✦ Reader’s profile
ENGAGING✦ Gaming✦ Community
What is an in-book?
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in-book
Video
http://www.youtube.com/watch?v=AwhR0r4-AW8
Thriller in-book example
Suppose you are reading a thriller: arrived at a certain point, the reader will have the chance of choosing which clue to follow. That choice will determine how the story will continue.
Also, the story may adapt to the time of the day or the weather conditions in which the in-book is read: at night, the detective may find it difficult to chase the suspect, while during a snowfall, the traces left could be of great help.
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Fantasy in-book example
Imagine reading The Lord of the Rings saga from the point of view of Frodo or of his antagonist, Sauron.
In in-books, the reader will be able to choose the character they want to follow, making decisions for them and thus determining the course of events in the story.
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Guidebook example
Imagine reading a guidebook that suggests different itineraries depending on your preferences, on the date and time, and on the weather.
Example: a guidebook of Modena that, through the most significant locations, allows people to re-experience the main steps of Luciano Pavarotti or Enzo Ferrari's lives.
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Inbooki World
Registration
Writing
Publishing
Download
Interaction
Community
Author
Reader
Inbooki Web Editor
Inbooki Store
Business model
Inbooki Store✦ Long run✦ Direct selling from Inbooki
platform and apps✦ Exponential growth
Partnership✦ Long run✦ Partnership with publishers ✦ Exit strategy for Investors
In-book apps✦ Short run✦ Developement of apps
ad hoc✦ Linear growth
Target
Fantasy World- High social engagement- RPG (Role-playing games)- Young audience
Thriller World- Gaming capabilities- High engagement- High immersion
Focus on niches
Market
USATotal turnover (2011): $27.2 billionBook market (2011/2010): - 10.2%e-book market (2011/2010): + 210%e-book market share (2011): 25%
ItalyTotal turnover (2011): €3.41 billionBook market (2011/2010): - 4.6%e-book market (2011/2010): + 740%e-book market share (2015): 7% (estimate)
Growth of device use for reading:From 18% (2011) to 33% (2012)
Literary genresMystery, Thriller and Crime: 30% Science fiction: 10%Other: 13%
Self Publishing
Italy✦ 40 k self-printed books (5,5%)✦ 6.5 k e-books
USA✦ 210 k published books in 2011 ✦ 41% self-published e-books
ExamplesAmerican writer Amanda Hocking, after 17 refusals, decided to self-published her vampire stories. In twenty months she sold more than 1.5 million copies of her book.
Thanks to Kindle Direct Publishing, the American writer John Locke sold more than1 million copies of his noir books. Since 2009, he sold, on average, one e-book every five seconds.
Timeline
✦ October 15, 2012: Public beta for writers and usability tests
✦ December 15, 2012: Public beta for readers
✦ January 15, 2013: Inbooki Store in Italian
✦ March 15, 2013: Inbooki 2.0 with community and new gaming features
✦ June 30, 2013: Launch in English-speaking market
To date (31/01/13): 300+ writers, 1000+ downloaded in-books
Ing. Daniele GrassiCTO
Dr. Giacomo BarigazziCFO
Ing. Maurizio GalliAdvisor
Dr. Leonardo FrauMarketing
Martina AbatiGraphic Designer
Team
Anas BouhtouchWeb developer
Dr. Enrico OriAndroid developer
Arianna Di IorioPublic relation
Dr. Lorenzo SantiiOS developer
Monica MaglioccoWeb developer
Links
Inbooki public websitehttp://www.inbooki.com/
Published in-books cataloguehttp://www.inbooki.com/catalogo
App for iOS devices (iPhone and iPad)https://itunes.apple.com/it/app/inbooki/id567382297?mt=8
App for Android deviceshttps://play.google.com/store/apps/details?id=it.dmdigital.inbooki
Online editor for writing in-books (accessibile after registration)http://editor.inbooki.com/login