User Experience Design U of U IMC Certificate Class March 1, 2010
Jan 28, 2015
Experience Design
“The design of anythingindependent of medium or across mediawith human experience as an explicit outcomeand human engagement as an explicit goal”
- Jessie James Garrett, Adaptive Path
Uncoordinated elements of a web experience
visual design
copy/text
information/content
navigation
layout/content presentation
processes
animations
creative
marketing
business
information architecture/ interaction design
error messages
outside resource
music/sound
help
engineering
product VP’s assistant
interactions/system response
via Cindy Chastain
UX Challenges
• Isolated corporate silos
• Old school approaches
• web as print
• interruptive advertising
• “mediumism” = academic approach
• Powerless middle management
• Prohibitive culture
• Truly a multidisciplinary skill
Achieving Great UX
• Willing Management (Leadership vision)
• Open Culture (Fail Fast, Fail Often)
• Agile Business Model (Adaptability)
UX Values
Useful If it's not useful, who cares if it's usable?
Usable Don't make me think!! ! (Steve Krug, who wrote the book)
Desirable Positive experiences build brand loyalty.
Accessible Available to all, regardless of disability.
Findable You can't use what you can't find.! ! (Peter Morville: The Age of Findability)
Credible Quality design builds trust.
via Morville & Mohanty
UX Equation
OptimalUser Experience
function
performance
ease of use
beauty
emotion
meaning
Tangible Intangible
via Cindy Chastain
The User Focus
• Internal perception of your customer is usually not as close to reality as your company thinks; likely shaped by internal factors like formal accounting divisions
• Be a pusher: the term “User” is also associated with drug dealers! Internet behavior is addictive, so be on the supply side
Brand Messaging
Stakeholders Strategic Message
Internal: Board, Exec, Sales, etc. “Individual Message”
External: Vendors, Competition, Members “Individual Message”
Value Proposition
Context
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Content Flow
Utilizing the Internet as a publishing platform, brands must realize that it is a fast moving STREAM and publish accordingly
photo via Flickr user alexwilkes
Usability
Design
Utility
==
=Interaction
DesignGraphic Design
Information Architecture
User Experience
Digital Design Deliverables
+
BrandingWebsite UX Design Process
IA
IxD
Art
UX
MessagingPersonasContent Strategy
Maintenance
User Testing/Research
Q/ATechnicalProduction
*based on work by Challis Hodge
Development Approaches
• Open Source vs Commercial
• Waterfall vs Agile
• Custom vs Frameworks vs Platforms
• User-Centered Design vs 37signals
Online MarketingIf you build it, they won’t necessarily come...
• SEO: Search Engine Optimization
• Advertising: Key Word, Display
• Analytics & Optimization
• Content Scheduling & Creation
• Promotions
• Email Campaigns
• Social Media: Monitoring & Engagement
Oh... about the iPad• This “magical” device will redefine
UX - Fullscreen Multitouch!• Success Factors
• Kills the “desktop/windows/folders” GUI metaphor
• Apps make the device an “appliance”• Expanded gesture vocabulary feels
natural• Smart “head” to other devices via docking• Integrated content delivery