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06/07/22 Marshall Community & Te chnical College 1 IdeaWorks A Cross Between a Business Seminar, a Workshop & a Carnival
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Page 1: Ideaworks

04/10/23 Marshall Community & Technical College

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IdeaWorks

A Cross Between a Business Seminar, a Workshop & a

Carnival

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04/10/23 Marshall Community & Technical College

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IdeaWorks 2007

by Robert GodbeyGodbeyWorks

[email protected]

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Introduction

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Welcome

o Who is this guy?o IdeaWorks 1 = There’s another one?o Reason = Grapple with BIG Ideaso Warm Welcome = We Need You

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Content vs. Process

o Ways of Thinking = Physics Joke!??!o Content = Whato Process = Howo Bulk of day = BIG Ideas = Contento Up front = Approaches = Processo Group Genius is a Process Idea

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Thinking Process

1. Do I get it? (Understand)2. Do I buy it? (Believe)3. Does it apply to me? (Impact)

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Open - Narrow - Close

o Agreement Processo Open = Universe of Possibilities

(Scan)o Narrow = Organize/Group (Focus)o Close = Making the Decision (Act)

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New Age

o Open = Universe of Possibilities (Scan)

o Today we will mostly Openo Starting Point = Dawn of New Ageo New Age = Conceptual Ageo But wait…Introductions

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Activity Stand & Deliver

Objective: Get to know each other & OpenTime: 30 seconds per personMaterials: Handout, Your mind & voiceActivity:Tell us Your Name, Your Org, & Your JobGive us 1 sign (example) we are in a New (conceptual) Age

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Comfort

o Unconsciously Incompetento Consciously Incompetento Consciously Competento Unconsciously Competent

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Ground Rules

o All points-of-view are welcomeo Participate and share your experienceso It’s OK to be uncomfortableo Misery is optionalo It’s OK to have funo Be timelyo Cell phones?

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Dawning of the Age of ...

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Disruptive Age

o Re-imagine! by Tom Peters (2003)o Change, Change, Changeo Old rules? Going…going…gone.o An age where all value flows from

creativity and initiativeo It may someday be said that the 21st

Century began Sept. 11, 2001

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Disruptive Contrasts

YearFarm Labor

% Drop

1900 38.8%

1910 30.6% 8.2%

1920 25.0% 5.6%

1930 21.2% 3.8%

1940 17.0% 4.2%

1950 11.2% 5.8%

Percentage of workers working on farms, USDA

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Conceptual Age

o A Whole New Mind by Dan Pink (2005)

o Affluenceo Technologyo Globalization

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Conceptual Timeline

ATG(affluence, technology, globalization)

18th century 19th century 20th century 21st century

Agriculture Age(farmers)

Industrial Age(factory workers)

Information Age(knowledge workers)

Conceptual Age(creators & empathizers)

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Flat Age

o The World is Flat 2.0 by Tom Friedman (2006)

o Globalization 1.0: 1492 1800o Globalization 2.0: 1800 2000o Globalization 3.0: 2000 Now

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Activity Walking Thru History

Objective: Practice working in teams, reporting out & gain a historical view

Time: 15 minutes in teams, 5 min. report outMaterials: 3 colors of Post-Its & your mindsInstruction for your decade:1. Discuss & List Social/Political Events (Pink)2. Discuss & List Science/Tech Events (Yellow)3. Discuss & List Business/Economy Events (Blue)4. Choose a speaker to deliver & post

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Re-imagine!

by Tom PetersBusiness Excellence in a

Disruptive Age

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New Context

1. Re-imagining the World: All Bets Are Off

2. Control Alt Delete: The Destruction Imperative

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Re-imagining the World

! Technicolor Rules …o Old rules? Going … going … gone.o It’s a fluid, fluid world.o “Value,” “assets” – it is all up for grabs.o Mess is the message.

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Re-imagining the World

! Technicolor Rules …o Foraging amid the mess alone yields …

Stunning Breakthroughs.o Static planning exercises are virtually

useless!o Enjoy the Fray!o “Fail faster. Succeed sooner.”

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! Contrasts

Waso A job for life (career)o Clunky bureaucracies

plodding toward success

o Accountants ruleo Tangible assetso Success-to-failure

cycles last decades

Iso A life full of jobs (project)o Agile alliances failing

their way to successo Innovators ruleo Intangible assetso Success-to-failure cycles

last months

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! Contrasts

Waso Tech supports changeo Upstarts disrupt …

occasionallyo Industry rules: etched

in stoneo By-the-book

management

Iso Tech drives changeo Upstarts disrupt …

constantlyo Industry definitions:

scribbled in quicksando Rewrite-the-eBook

improvisation

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Control Alt Delete

! Technicolor Rules …o The time for mellow prescriptions is gone.o Time to take charge. Time to destroy.o “Change the rules before somebody else

does.”o “Organize” for performance and customer

satisfaction.o “Disorganize” for … renewal and

innovation.

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Control Alt Delete

! Technicolor Rules …o Destruction Rules!o Destruction is Natural. (In nature.)o Big acquisitions are stupid.o Dummy + Dummy = Big Dummy.o “In perpetuity” is an Obscene Phrase

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! Contrasts

Waso Servants of stability

triumpho Honor (and preserve)

the ones that brung you

o Bulk Up!o Achieve dominance

through (permanent) acquisitions

o Acquire … BIG THINGSo Learn … Remember …

Honor … Cherish

Iso Masters of instability ruleo Blow up (or sell) the ones

that brung youo Be Agile!o Achieve reach through

(temporary) alliances

o Acquire … COOL Thingso Unlearn … Forget …

Dishonor … Reinvent

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Activity What’s Tom Saying?

Objective: Check for New Context understandingTime: 15 minutes in teams, 5 min. report outMaterials: Handout, Team, Flip-Chart, PensInstructions:1. Discuss Tom’s Rules & Contrasts2. Match them up with your personal

experiences3. Choose at least 3 examples to present4. Choose a speaker to deliver

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New Technology

3. In the Crosshairs: White-Collar Cataclysm

4. InfoTech Changes Everything: “On the Bus” or … “Off the Bus”?

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White-Collar Cataclysm

! Technicolor Rules …o White-collar employment as we’ve know

it is dead.o The time frame for total reinvention of

your job is 15 years (if you’re lucky).o “Old” Bureaucracy (read tall towers full of

bureaucrats) is over.

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White-Collar Cataclysm

! Technicolor Rules …o New white-collar software systems =

forklifts for the mind.o “A bureaucrat is an expensive microchip.”o “Don’t own nothin’ if you can help it.”o The unthinkable is thinkable. No: likely.

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! Contrasts

Waso Tall Towerso Papero Meetings ad nauseamo Planning, planning,

planningo We worship Stability

o “Mind my rank”

Iso Low-riseso Silicono eGroups as neededo Doing. Testing.

Adjusting. Fast.o We groove on Wild &

Wackyo “Mind my ability to

contribute”

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! Contrasts

Waso 90% of all work is

drudge worko Workin’ with the

“same old gang”o Well-defined

organizational borders

o Products last for yearso Accountingo Employees

Iso Microprocessors do most

drudge worko Constantly expanding

one’s network of teammates

o Shifting organizational alliances

o Products last for weekso Innovationo Talent

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InfoTech Changes Everything

! Technicolor Rules …o The Web changes everything. (Everything

= Everything.) Embrace it. Totally. Or else.

o Message: On the bus or off the bus. No halfway. Take advantage of idiots!

o eCommerce is not a “technology play.” It’s a people play, a power play, a political play.

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InfoTech Changes Everything

! Technicolor Rules …o It’s the politics, stupid!o “Hyperlinks subvert hierarchy!”o The Internet allows us to dream dreams

we could never have dreamed before!

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! Contrasts

Waso Technology helps link

parts of an organization

o Every department uses IS/IT

o Department = Compartment

o Everyone labors under strict “need to know” rules

o Project teams have regular phone conferences

Iso The Network Is the

Organizationo Every department

lives on the Webo Access = Success

o Every employee has access to everything

o Project teams “meet” 365/24/60/60

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! Contrasts

Waso We favor independenceo We are proud of being

“close to our customer”o We sell rigorously

engineered “great product”

o Here today … here tomorrow

o Men in suits

Iso We savor

interdependenceo We are proudly “at one”

with our customero We sell information-

enabled “awesome experiences”

o Here today … reconfigured tomorrow

o Women in charge

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Blue Collar Jobs

o 1970 it took 108 men 5 days to unload a timber ship – 108 X 5 = 540 man-days

o 2000 it took 8 men 1 day to unloado That’s a 98.5% reduction in laboro Think containers, forklifts, robots …

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White Collar Next (2015)

o Are you ready for 98% reduction in white collar jobs? In 15 years; in 3?

o Pharmacy robots; AI reading ECGo If it can be automated it will be …o People make bad machines –

repetitive task (Dumb) jobs are going away!

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Disruptive Age (Big Change)

o New economy = Repetitive-task, machine-like, non-thinking jobs go away

o The 98% labor reduction that hit blue collar jobs will hit white collar soon

o People will do fulfilling jobs machines cannot do: design new (things) solutions to complex problems (creative thinking)

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New Value

5. From “Cost Center” to Stardom: The PSF Transformation

6. PSFs Mean Business: The Solutions Imperative

7. Welcome to XF/Cross-Functional World: The Solutions50

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New Brand

8. Beyond Solutions: Providing Memorable “Experiences”

9. ExperiencesPlus: Embracing the “Dream Business”

10.Design: The “Soul” of New Enterprise11.Design’s Long Coattails: Beautiful Sys.12.The Ultimate Value Proposition: The

Heart of Branding

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New Markets

13.Trends Worth Trillion$$$ I: Women Roar

14.Trends Worth Trillion$$$ II: Boomer Bonanza

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New Work

15.Making Work Matter: The WOW Project!

16.No Limits: WOW Projects for the “Powerless”

17.Boss Work: Heroes, Demos, Stories18.Bringing WOW Work to Fruition:

The Sales25

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New People

19.Re-imaging the Individual: Life in a Brand You World

20.Boss Job One: The Talent2521.Meet the New Boss: Women Rule22.Getting It Right at the Start:

Education for a Creative & Self-Reliant Age

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New Mandate

23.Think Weird: The High Value-Added Bedrock

24.In Search of Excellence: A Three-Generation Report Card

25.Pursuing Excellence in a Disruptive Age: The Leadership50

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Re-imagine Summary

o Professional Service Firms (PSF)o Design, Design, Designo Markets = Women & Boomerso Projects, WOW Projectso People = Brand You, Women Rule,

Educationo Think Weird, Pursue Excellence

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Activity Media Wall Validation

Objective: Check for New Context beliefTime: 15 minutes in teams, 5 min. report outMaterials: Notes, Wall, Team, Flip-Chart, PensInstructions:1. Scan the wall looking for trends & examples2. Discuss what you found3. Craft a story: Not my parents world, Destroy

this, White-color jobs, Info-tech; Use flip-chart4. Choose a “New” speaker to deliver

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A Whole New Mind

by Daniel H. PinkWhy Right-Brainers Will Rule the

Future

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Part One: The Conceptual Age

1. Right Brain Rising2. Abundance, Asia, and Automation3. High Concept, High Touch

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Right Brain Rising

o The Right {and Left} Stuffo The Wrong Stuffo The Real Stuffo Fear & Loathing in My Amygdalaso A Whole New Mind

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Abundance, Asia, & Automation

o Abundanceo Asiao Automation

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High Concept, High Touch

o To survive ask yourself 3 questions:1. Can someone overseas do it cheaper?2. Can a computer do it faster?3. Is what I’m offering in demand?

o MBAs and MFAso IQ and EQo Money and Meaning

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Part Two: The Six Senses

4. Design5. Story6. Symphony7. Empathy8. Play9. Meaning

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Design

Not just function but also DESIGN (utility & significance)

Products, Services, Experiences, Lifestyles

Economically crucial & personally rewarding

Beautiful, Whimsical, Emotionally Engaging

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Story

Not just argument but also STORY

Facts & Figures are not enough

Persuasion, Communication, Self-understanding

Ability to fashion a compelling narrative

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Symphony

Not just focus but also SYMPHONY

Info Age = Focus & Specialization

Synthesis more than Analysis

Combine pieces into arresting new whole

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Empathy

Not just logic but also EMPATHY

Free Info & Advanced Analytic Tools

Understand what makes people tick, to forge relationships and care for others

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Play

Not just Seriousness but also PLAY

Too much sobriety is bad for you …

Evidence of health & professional benefits

Laughter, Lightheartedness, Games, Humor

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Meaning

Not just accumulation but also MEANING

Breathtaking material plenty (abundance)

Pursue significant desires:

Purpose, Transcendence, Spiritual Fulfillment

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Activity Storytelling

Objective: Work with Six SensesTime: 15 minutes in teams, 5 min. report outMaterials: Team, Flip-Chart, PensInstructions:1. Discuss the Six Senses from Dan Pink2. Choose one to work with3. Craft a story about how it worked for you4. Choose a “new” speaker to deliver

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The World is Flat

by Thomas L. FriedmanA Brief History of the 21st

Century

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How the World Became Flat

1. While I Was Sleeping2. The Ten Forces That Flattened the

World3. The Triple Convergence4. The Great Sorting Out

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Ten Forces that Flattened

1. 11/9/892. 8/9/953. Workflow Software4. Uploading5. Outsourcing Y2K

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Ten Forces that Flattened

6. Offshoring7. Supply-Chaining8. Insourcing9. In-Forming10.The Steroids

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IdeaWorks Extras

o Use Your Hands (Make magazine)o Power of Your Network (unique

conversations)

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Any Questions?

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IdeaWorks 2007

by Robert GodbeyGodbeyWorks

[email protected]