Hyper-Interactivism or Immersionism Mary Sader
Jun 22, 2015
Hyper-Interactivism
orImmersionism
Hyper-Interactivism
orImmersionism
Mary SaderMary Sader
Immersion:(Virtual Reality)
Immersion:(Virtual Reality)
• Immersion is the state of consciousness where a person’s awareness of physical self is diminished or lost by being surrounded in an engrossing total environment; often artificial
• Widely used for describing immersive virtual reality, installation art and video games
• Immersion is the state of consciousness where a person’s awareness of physical self is diminished or lost by being surrounded in an engrossing total environment; often artificial
• Widely used for describing immersive virtual reality, installation art and video games
• An immersive digital environment is an artificial, interactive, computer-created scene or "world" within which a user can immerse themselves.
• An immersive digital environment is an artificial, interactive, computer-created scene or "world" within which a user can immerse themselves.
Maurice BenayounMaurice Benayoun
• French• New-media artist
• French• New-media artist
The Tunnel Under the Atlantic
The Tunnel Under the Atlantic
• 1995• A virtual tunnel between Pompidou Centre in Paris (right)
and the Museum of Contemporary Art in Montreal (left)• “Televirtuality”• Architecture of communication
• 1995• A virtual tunnel between Pompidou Centre in Paris (right)
and the Museum of Contemporary Art in Montreal (left)• “Televirtuality”• Architecture of communication
CosmopolisCosmopolis
• 2005• “Cosmopolis endeavours to examine urban realities through
people's eyes. It is an artistic, and scientific interpretation of urbanization, making a visit a physical and intellectual experience.”
• Paris , Berlin , Barcelona , Chicago , Johannesburg , Cairo , Sao Paulo , Beijing , Shanghai , Chongqing , Chengdu , Hong Kong
• http://www.youtube.com/watch?v=qU_MOJVGgbQ
• 2005• “Cosmopolis endeavours to examine urban realities through
people's eyes. It is an artistic, and scientific interpretation of urbanization, making a visit a physical and intellectual experience.”
• Paris , Berlin , Barcelona , Chicago , Johannesburg , Cairo , Sao Paulo , Beijing , Shanghai , Chongqing , Chengdu , Hong Kong
• http://www.youtube.com/watch?v=qU_MOJVGgbQ
Don RitterDon Ritter• Canadian artist living
in Berlin, Germany• Work consists primarily
of large interactive video and sound installations that audiences control through their body position, body movement or voice.
• Content is primarily concerned with human behavior.
• Canadian artist living in Berlin, Germany
• Work consists primarily of large interactive video and sound installations that audiences control through their body position, body movement or voice.
• Content is primarily concerned with human behavior.
VestedVested
• 2009• a large interactive video and sound
installation that "reflects the commodification of human tragedy."
• 2009• a large interactive video and sound
installation that "reflects the commodification of human tragedy."
IntersectionIntersection
• 1993• An interactive sound installation within a large dark
room. The work presents the sounds of four lanes of car traffic that respond to audiences by screeching to a halt, idling, accelerating or crashing into each other.
• 1993• An interactive sound installation within a large dark
room. The work presents the sounds of four lanes of car traffic that respond to audiences by screeching to a halt, idling, accelerating or crashing into each other.
Myron W. KruegerMyron W. Krueger
• American computer artist who developed early interactive works.
• One of the first generation virtual reality and augmented reality researchers.
• Envisioned the art of interactivity, as opposed to art that happens to be interactive.
• American computer artist who developed early interactive works.
• One of the first generation virtual reality and augmented reality researchers.
• Envisioned the art of interactivity, as opposed to art that happens to be interactive.
Early Interactive WorkEarly Interactive Work• In 1969, he collaborated with Dan Sandin, Jerry Erdman
and Richard Venezky on a computer controlled environment called "glowflow," a computer-controlled light sound environment that responded to the people within it.
• Developed Metaplay, an integration of visuals, sounds, and responsive techniques into a single framework. The computer was used to create a unique real-time relationship between the participants in the gallery and the artist in another building.
• In 1971, his "Psychic space" used a sensory floor to perceive the participants' movements around the environment.
• In 1969, he collaborated with Dan Sandin, Jerry Erdman and Richard Venezky on a computer controlled environment called "glowflow," a computer-controlled light sound environment that responded to the people within it.
• Developed Metaplay, an integration of visuals, sounds, and responsive techniques into a single framework. The computer was used to create a unique real-time relationship between the participants in the gallery and the artist in another building.
• In 1971, his "Psychic space" used a sensory floor to perceive the participants' movements around the environment.
Small PlanetSmall Planet
• 1998• Interactive computer graphics
• 1998• Interactive computer graphics
CAVE:Cave Automatic Virtual
Environment
CAVE:Cave Automatic Virtual
Environment• An immersive virtual
reality environment where projectors are directed to three, four, five or six of the walls of a room-sized cube.
• Rear-projection screens• The first CAVE was
developed in the Electronic Visualization Laboratory at University of Illinois at Chicago
• An immersive virtual reality environment where projectors are directed to three, four, five or six of the walls of a room-sized cube.
• Rear-projection screens• The first CAVE was
developed in the Electronic Visualization Laboratory at University of Illinois at Chicago
SourcesSources
http://en.wikipedia.org/wiki/Immersive_virtual_realityhttp://en.wikipedia.org/wiki/Interactive_arthttp://en.wikipedia.org/wiki/Maurice_Benayounhttp://www.youtube.com/watch?v=qU_MOJVGgbQhttp://www.benayoun.com/projet.php?id=31http://en.wikipedia.org/wiki/Don_Ritterhttp://en.wikipedia.org/wiki/Myron_Kruegerhttp://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment