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Drawing skeletons
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Drawing skeletons

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Drawing skeletons

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Drawing skeletons

• Start with White

charcoal on brown

paper.

• get your stick proportion

lines right.

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Drawing skeletons

• Draw in shades with

black charcoal.

• Add white charcoal for

shine and details.

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Drawing skeletons

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Next week...Arms Hands and FeetHatching

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What is an Illustration?

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What is an Illustration?

An illustration is a visualization such as a drawing, painting, photograph or other work of art that stresses subject more than form. The aim of an illustration is to elucidate or decorate textual information (such as a story, poem or newspaper article) by providing a visual representation.

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Early history: The earliest forms of illustration were prehistoric cave paintings. Before the invention of the printing press, bookswere hand-illustrated. Illustration has been used in China and Japan since the 8th century, traditionally by creating woodcuts to accompany writing.

Illustration

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During the 15th century, books illustrated with woodcut illustrations became available. The main processes used for reproduction of illustrations during the 16th and 17th centuries were engraving and etching. At the end of the 18th century, lithography allowed even better illustrations to be reproduced. The most notable illustrator of this epoch was William Blake who rendered his illustrations in the medium of relief etching.

15th 18th century Illustrations

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The American "golden age of illustration" lasted from the 1880s until shortly after World War I (although the active career of several later "golden age" illustrators went on for another few decades). As in Europe a few decades earlier, newspapers, mass market magazines, and illustrated books had become the dominant media of public consumption.

Golden age of illustration

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Improvements in printing technology freed illustrators to experiment with color and new rendering techniques. A small group of illustrators in this time became rich and famous. The imagery they created was a portrait of American aspirations of the time.

Golden age of illustration

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Character development?

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The characters come

before the story. Once

you figure them out

and set them loose,

the story unfolds on its

own.

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There are many aspects of

character development, and

your character could be

nearly as deep and

complete as anyone you

might know in real life.

However, there are basic

keys to fleshing out a

character that can help

break through blocks and

get you and your creation

on their way to a great

story.

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You've probably also

heard the saying "write

what you know". Now, to

the science fiction or

fantasy writer this phrase

may seem worthless.

Write what I know? How

can I possibly learn all

about or experience

things that don't exist?

Even fantasy can be built

upon a realistic

foundation, and there are

endless resources to build

that foundation with.

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This works for Art as well. Pay

attention to the world around

you, notice how things work and

look. It's important for a

character, picture, place, world,

to feel somehow natural

regardless of the style. Create a

"morgue" (yes, that's the actual

term) by cutting out magazine

pictures that remind you of

characters, landscapes, items,

or have positions you find

difficult to draw and keep them

in a handy binder.

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From different magazine, cut out human body parts.Mix and Mach elements, be creative.For you advantage use different textures, and scale.Wright a discriptive paragraph about your character.

Character development?

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From different magasine, cut out human body parts.Mix and Mach elements, be creative.For you advantage use different textures, and scale.Write a discriptive paragraph about your character.

Character development?

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Don't forget to bring a black & wight or photocopy frontalface picture of yourself, next week...

Next week facial Distort ions

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Monster descriptions

From literature class Illustrate your monster description.Go beyond what you wrote.