Drawing skeletons
Drawing skeletons
Drawing skeletons
Drawing skeletons
• Start with White
charcoal on brown
paper.
• get your stick proportion
lines right.
Drawing skeletons
• Draw in shades with
black charcoal.
• Add white charcoal for
shine and details.
Drawing skeletons
Next week...Arms Hands and FeetHatching
What is an Illustration?
What is an Illustration?
An illustration is a visualization such as a drawing, painting, photograph or other work of art that stresses subject more than form. The aim of an illustration is to elucidate or decorate textual information (such as a story, poem or newspaper article) by providing a visual representation.
Early history: The earliest forms of illustration were prehistoric cave paintings. Before the invention of the printing press, bookswere hand-illustrated. Illustration has been used in China and Japan since the 8th century, traditionally by creating woodcuts to accompany writing.
Illustration
During the 15th century, books illustrated with woodcut illustrations became available. The main processes used for reproduction of illustrations during the 16th and 17th centuries were engraving and etching. At the end of the 18th century, lithography allowed even better illustrations to be reproduced. The most notable illustrator of this epoch was William Blake who rendered his illustrations in the medium of relief etching.
15th 18th century Illustrations
The American "golden age of illustration" lasted from the 1880s until shortly after World War I (although the active career of several later "golden age" illustrators went on for another few decades). As in Europe a few decades earlier, newspapers, mass market magazines, and illustrated books had become the dominant media of public consumption.
Golden age of illustration
Improvements in printing technology freed illustrators to experiment with color and new rendering techniques. A small group of illustrators in this time became rich and famous. The imagery they created was a portrait of American aspirations of the time.
Golden age of illustration
Character development?
The characters come
before the story. Once
you figure them out
and set them loose,
the story unfolds on its
own.
There are many aspects of
character development, and
your character could be
nearly as deep and
complete as anyone you
might know in real life.
However, there are basic
keys to fleshing out a
character that can help
break through blocks and
get you and your creation
on their way to a great
story.
You've probably also
heard the saying "write
what you know". Now, to
the science fiction or
fantasy writer this phrase
may seem worthless.
Write what I know? How
can I possibly learn all
about or experience
things that don't exist?
Even fantasy can be built
upon a realistic
foundation, and there are
endless resources to build
that foundation with.
This works for Art as well. Pay
attention to the world around
you, notice how things work and
look. It's important for a
character, picture, place, world,
to feel somehow natural
regardless of the style. Create a
"morgue" (yes, that's the actual
term) by cutting out magazine
pictures that remind you of
characters, landscapes, items,
or have positions you find
difficult to draw and keep them
in a handy binder.
From different magazine, cut out human body parts.Mix and Mach elements, be creative.For you advantage use different textures, and scale.Wright a discriptive paragraph about your character.
Character development?
From different magasine, cut out human body parts.Mix and Mach elements, be creative.For you advantage use different textures, and scale.Write a discriptive paragraph about your character.
Character development?
Don't forget to bring a black & wight or photocopy frontalface picture of yourself, next week...
Next week facial Distort ions
Monster descriptions
From literature class Illustrate your monster description.Go beyond what you wrote.