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Human Factors in the Design of Emotion-Aware Gaming: Examining Affective Computing in Gaming with Brain-Computer Interfaces NORA ALDAHASH, AREEJ AL-WABIL, MUHAMMAD HUSSAIN COLLEGE OF COMPUTER AND INFORMATION SCIENCES SOFTWARE AND KNOWLEDGE ENGINEERING RESEARCH GROUP [ SKERG.KSU.EDU.SA ] KING SAUD UNIVERSITY, RIYADH SAUDI ARABIA
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Human Factors in the Design of Emotion-Aware Gaming

Apr 13, 2017

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Page 1: Human Factors in the Design of Emotion-Aware Gaming

Human Factors in the Design of Emotion-Aware Gaming: Examining Affective Computing in Gaming with Brain-Computer InterfacesNORA ALDAHASH, AREEJ AL-WABIL, MUHAMMAD HUSSAINCOLLEGE OF COMPUTER AND INFORMATION SCIENCESSOFTWARE AND KNOWLEDGE ENGINEERING RESEARCH GROUP [ SKERG.KSU.EDU.SA ]KING SAUD UNIVERSITY, RIYADH SAUDI ARABIA

Page 2: Human Factors in the Design of Emotion-Aware Gaming

@HCI_Lab

Page 3: Human Factors in the Design of Emotion-Aware Gaming

Introduction: Affective Gaming Measuring affective states: - brain signals - physiological signals - facial expressions

Page 4: Human Factors in the Design of Emotion-Aware Gaming

Introduction: Emotion-Aware Systems

Emotion Stimuli Measurement Technique

Machine Learning Algorithms

Page 5: Human Factors in the Design of Emotion-Aware Gaming

5

Affective BCI

Affective Computing

HCI

BCI

Psychology

Machine Learning

Signal Processing

PatternRecognition

Emotion

CognitionPerception

State of the Art in Affective BCI

Page 6: Human Factors in the Design of Emotion-Aware Gaming

6

Emotion Aware Systems: Stimuli and Emotion Models Stimuli: Audio

Visual

Video

Self-induced

Page 7: Human Factors in the Design of Emotion-Aware Gaming

EEG correlations of emotion :Frequency Bands Cognitive/Affect Correlations in Human Subjects

Delta 0.5-4 Hz Deep sleep, motivational states (e.g. hunger)

Theta 4-8 Hz Memory, recall

Alpha 8-13 Hz Relaxing/meditative state, attention

Beta 13-30 Hz Cognitive processes

Gamma >30 Hz Negative state (worry)

Page 8: Human Factors in the Design of Emotion-Aware Gaming

Categorization of Emotion-Aware BCI

Audio-visual induced affect states

Motor imagery control

SSVEP

Emotion state monitoring

Page 9: Human Factors in the Design of Emotion-Aware Gaming

Emotion-Aware Gaming Game Emotion Headset / HW Number of Sensors EEG Features Interaction

Brain Ball (2000)[55] Relaxation ProComb 3 Alpha/Beta Active

Attention Enhancement System; Virtual Reality (2002)[60]

Attention Laxtha 4 Beta Activity Active

Neuro Wander (2010)[61] Attention/Meditation Neuro Sky 3 N/A Active

Towers of Hanoi (2010)[62]

Attention/Meditation Neuro Sky 3 N/A Active

Mind Maps (2011) [64] Attention/Meditation Neuro Sky 3 N/A Active

Alpha WOW (2012)[5] Relaxation/Stress Emotiv 4 Alpha Activity Active

Brain Chi[54] Concentration/Distraction Emotiv 1 Fractal Dimension Model Active

Archery Game (2012) [63] Focus 3 Alpha Activity Active

Page 10: Human Factors in the Design of Emotion-Aware Gaming

Factors Affecting UX in NeuroGaming User Interface Factors Emotion-Aware Design Factors Utility Factors Software Architecture Design Factors

Page 11: Human Factors in the Design of Emotion-Aware Gaming

Factors affecting UXUI/UX Factors

Visual Salience Interruption Handling

Utility FactorsModality (e.g. Tactile response)

Hardware(e.g. headset, peripherals)

Software (e.g. calibration, system feedback)

Page 12: Human Factors in the Design of Emotion-Aware Gaming

Factors affecting UXEmotion-AwareDesign Factors

Active Passive Repeatability

Page 13: Human Factors in the Design of Emotion-Aware Gaming

Factors affecting UXUtility Factors

Modality (e.g. Tactile response)

Hardware(e.g. headset, peripherals)

Software (e.g. calibration, system feedback)

Page 14: Human Factors in the Design of Emotion-Aware Gaming

Factors affecting UXArchitecture Factors Pipeline Flow Fusion Participatory SW Design

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Conclusion

Page 16: Human Factors in the Design of Emotion-Aware Gaming

Thank youHuman Factors in the Design of Emotion-Aware Gaming: Examining Affective Computing in Gaming with Brain-Computer Interfaces

Nora Aldahash, Areej Al-Wabil, Muhammad Hussain College of Computer and Information Sciences Software and Knowledge Engineering Research group [ skerg.ksu.edu.sa ] King Saud university, Riyadh Saudi Arabia