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HORNET BASEBALL HOW TO PLAY THIS GAME!
17

HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

Dec 26, 2015

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Annabella Burke
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Page 1: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HORNET BASEBALL

HOW TO PLAY THIS GAME!

Page 2: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

WHAT MAKES A TEAM!

Selfless Selfish Anticipate Presume Responsibility Prideful Challenge Problem

Page 3: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

THE BIG INNING!

3 runs or more is a BIG INNING!

In a BIG INNING, a pitcher pitches an average of 27 pitches.

Page 4: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

INGREDIENTS FOR A BIG INNING

Base on BallsErrorHit by Pitch

Defense: Cannot allow any of these!

Offense: Want to create one of these!

One of these 3 happen 87% of the time!

Page 5: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HOW TO STOP A BIG INNING!

Pitchers: 1. Control the Strike Zone! Know the ump’s zone!

2. You are responsible for all 17 inches of the plate.

Find a spot they cannot hit!

3. Force Bad Swings! Locate pitches, deception, and movement.

Page 6: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HOW TO STOP A BIG INNING!

Pitchers: 4. What is your plan for each hitter?

5. Make hitters account for 2 or more pitches. If they are only looking for 1 pitch,

you are in trouble.

6. Have a pitch that will make a hitter swing and miss.

Page 7: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HOW TO STOP A BIG INNING!

Pitchers: 7. Attack the running game. ( work on your best

pick- off moves).

8. Control the tempo of the game.

9. Be able to pitch inside! ( away, away, in).

Page 8: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HOW TO STOP A BIG INNING!

The rest of the field:

1. Anticipate the next play.

2. NO ERRORS!

3. Each play is a Challenge!

4. Dominate the Average Play!

Page 9: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

HOW TO CREATE A BIG INNING!

Hitters: 1. You are not responsible for all 17 inches of the plate.

(except with 2 strikes).

2. Pressure and Plate Discipline causes

ERRORS!

3. Run your best time to 1st Base.

4. Strike out are Killers.

5. Put the barrel on the ball!

Page 10: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

KEY THINGS TO HELP YOU DOMINATE THE GAME!

Velocity is the hitters friend but movement is the enemy!

Pitchers pitch on a certain rhythm. Hitters and baserunners take them out of their rhythm.

Pitchers are affected by size, stats, and place in batting order of hitter.

Pitchers should pitch their best against the 7,8,9 hole hitters.

Page 11: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

KEY THINGS TO HELP YOU WIN!

If a pitcher has pitched 20 or more pitches in an inning, the hitters have figured them out.

Good pitchers pitch 9 pitches.

Good baserunners get into pitchers heads. Fake a break and bump, bump, back.

When a Pitcher comes in from the pen, he is coming in to throw a strike. Load up and maybe hit the 1st pitch!

Page 12: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

JAR OF MARBLES

Page 13: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

JAR OF MARBLESPitchers are like a Jar of Marbles. The

longer you let people look at it, the better their guess is going to be.

Pitchers: Don’t stay out on the mound long enough to let hitters figure you out!

Hitters: Study the pitcher. Get into his head and show him that he has been dominated. Make him throw 20 pitches in an inning.

Page 14: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

WHAT WE EXPECT FROM YOU!

Go all out in Practice! Make yourself better!

Pitchers: Don’t let hitters and baserunners figure you out!

Hitters: Figure out the pitcher!

Be the one guy who creates pressure on the other team. BLOW IT UP!

Celebrate all Victories! ( strike-outs, getting an out, getting a hit, double, triple, HR!)

Page 15: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

WHAT WE EXPECT FROM YOU!

Finish all Plays!

Do not draw attention toward yourself! Be SELFLESS than SELFISH!

Pitchers: Pitch a game with no more than 15 pitches an inning. Less than 10 is Great!

Hitters: Create pressure on the other team. Put the barrel of the bat where the ball is!

Keep within the doorframe and concentrate hitting the ball up the middle!

Page 16: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.

Inter-Squad 20 Pitch Game

Each Pitcher has only got 20 pitches to throw in an inning.

If there are runners on base on the 20th pitch and all three outs have not been made, the runners on base count for the team on offense.

If a Pitcher throws 11-15 pitches, then the defense gets 1 run taken away from the other team.

If a Pitcher throws 10 or less pitches, then they get 2 runs taken away.

Page 17: HOW TO PLAY THIS GAME!. WHAT MAKES A TEAM! SelflessSelfish AnticipatePresume ResponsibilityPrideful ChallengeProblem.