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Design a game using: Competition Information How to Enter Follow @koduKup on Twitter Like us on Facebook: www.facebook.com/KoduKup
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How to Enter

Jan 02, 2017

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Page 1: How to Enter

Design a game using:

Competition Information

How to Enter

Follow @koduKup on Twitter

Like us on Facebook:

www.facebook.com/KoduKup

Page 2: How to Enter

About the Competition

The Kodu Kup is open to anyone from a Scottish school aged between seven to fourteen

years old. Children must be entered by their school teacher as a team of three, forming a

mini “game studio”.

Follow @KoduKup on Twitter or ‘Like’ us on Facebook (www.facebook.com/KoduKup) to

receive regular updates, including dates of free training sessions!

You can download Kodu Game Lab by going to www.kodugamelab.com and clicking on

GetKodu.

What Should be Submitted?

Teachers should enter their pupils’ games by sharing them from inside Kodu Game Lab,

this automatically uploads them to www.kodugamelab.com. Once uploaded, e-mail

[email protected] with team name, game name, school name, teacher’s name, link

to the game (on www.kodugamelab.com), game description, screenshot, business plan

and photos of merchandise created along with any additional files to backup the entry.

Schools can enter as many teams as they wish, but each team can only submit a single

game. Before sharing a game, please use the following structure to name it:

GameName_TeamName_KoduKupScotland

The closing date for all entries is Friday 29th May 2015.

About the Games

This year students not only have to create a great game, but develop a business plan for

a game franchise and create and produce a least one single piece of merchandise that

promotes their game. Schools may wish to link this to current entrepreneurial or business

projects already taking place.

Students need to market their game and try to get as many downloads as they can of

their game from the Kodu Game Lab site. They should try and get customer feedback

and show how they have responded to this in their business plan.

They should include a photo of at least one single piece of promotional merchandise

(they can make as many as they like). This could be a badge, t-shirt, something they have

knitted, cupcakes or even something 3D printed. Be imaginative and creative! Students

may also want to include any promotional media they have created. Flyers, posters, radio

and video adverts. It's totally in their hands.

Page 3: How to Enter

Quick Reference Guide What do I need to do and when? Follow the guide below to help plan your time. This has

been colour-coded with teacher actions in orange and pupil actions in green.

Judging

The top ten teams will be invited to West College Scotland in Paisley on Wednesday the

17th of June 2015 and given the opportunity to present their games to a panel of experts

from education and the games industry.

Prizes

There will be a winning team from both the Primary and Secondary categories. All 10

teams invited to the final will receive a copy of the official Kodu for kids book. Each

student reaching the final will receive a certificate and a gold, silver or bronze coloured

medal, depending on where they finish after the judging. The winning primary team and

secondary team will receive a set of 4 wireless XBOX360 controllers with a PC USB

wireless receiver for their School, which can also be used with Kodu and the free

educational quiz game xGames (games4learning.co.uk). Each student from the 2 winning

teams will receive a wired XBOX360 controller.

One overall winner will be selected and they will receive the Scottish Kodu Kup. They will

also receive an invitation to compete in the UK final at Microsoft Headquarters in

Reading, where they will present their game to a panel of judges from the games

industry, with the hope of taking home the UK Kodu Kup!

Page 4: How to Enter

Judging Criteria The following criteria will be used to judge each submission. Each area will be

graded on a scale of 1-3(3 = Exceeds expectations, 2 = Meets expectations,

1 = Fails to meet expectations)

Design Aspect Grade (1-3)

Suitable team name and game concept with unique selling points

Well thought out and structured business plan

Quality of promotional merchandise and/or media

TOTAL (Business plan and promotional material)

Clear and helpful instructions are used at the beginning and throughout the game.

The theme and storyline for the game are clear.

Helpful feedback is provided when the player advances or fails to advance through the game.

Navigation is simple and the game is intuitive to use.

TOTAL (Game Play Experience)

Game includes at least 3 objects that have received Kode.

World settings are configured properly to make sure the game functions correctly.

Game has an objective with “win” and “lose” conditions.

Game Kode functions correctly in all areas with all sprites.

TOTAL (Game Complexity)

Visual design of the world is creative and reflects the concept of the game.

Sound effects/music have been used to enhance gameplay.

TOTAL (Design of the Environment)

TOTAL

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