How 3D GIS connects the real world with virtual worlds Niels van der Vaart Geoday, TU Delft, 30 April 2015
Aug 07, 2015
How 3D GIS connects the real world with virtual worlds
Niels van der Vaart
Geoday, TU Delft, 30 April 2015
Me at EsriProduct consultant -focus on Geodesign, 3D and Information Products
GIS, a system of record Modelling our world
GIS, basis for designThe model of our world as basis for designing the future
Geodesign Design in geographic space
GIS Is Evolving
Part of an Interconnected Platform
Apps
Desktop
Web GIS
Community
Content
Web Services
Faster Computing
Cloud
Networks
Devices
Web Open
Server
3D
In every industry, customers are using 3D to…
• Visualize scenarios, change, and designs that don’t yet exist
• Understand behavior and aesthetics in the context of the real world
• Communicate to audiences that don’t understand maps and spreadsheets
1991
2014
1990
2014
1982 c. 2000
2013 2014
• Gaming • • Design • • Film • • Mining •
c. 2000
2014
• Architecture •
3D is Becoming Better QualityMassive improvements in 3D across industries
3D is Becoming EasierMore and more interfaces and applications
• Interfaces • • Platforms • • Usability • • Libraries • • Output • • Data acquisition•
3D geodata is becoming more commonMore accessible through advancements in acquisition and more and more open data
• UAV & Aerial LiDAR • • Core registrations • • Open Data • • Procedural generation • • Point clouds from imagery •
Saving Time and CostsRule Based Generation of 3D Geometry
Traditional 3D
Esri Procedural 3D
Number of Iterations
Costs
Procedural 3D Modeling Data Centric and Rule Based
Base geometry Final 3D model
Iterative refinement
+
+CGA
3D Models Textures
+
Generated
3D Model
1.
2.
3.
Base
Geometry
Procedural
Rules
Form + Function Integrating Form and Attributes
Floor space per function:
Residential / Office / Commercial
Floor space
Flexible 3D Design Data Centric and Rule Based
Infiltration Rate Design
3-D ZoningDesign
GDB, SHP, DXF, OSM, Imagery
KML, OBJ, DAE, FBX, VUE
City of Göteborg, Sweden 3D Printed City Model
Design of harbor site First visualisation
Design of harbor siteHierarchy of transportation networks
Design of harbor site Land use and view sheds
Large avenue streetRendered with a physical based rendering system
Physical future city modelDesign placed combined with the GIS representation of the real world
Physical future city model Modular for transport purposes
3D GISConnects virtual worlds with the real world
More info about geodesign and 3D?Additional questions: [email protected]
Introducing Geodesign: The Concept
https://www.esri.com/library/whitepapers/pdfs/introducing-geodesign.pdf
Toolkit going 3D with Open Data
http://www.arcgis.com/home/item.html?id=6d8c45a73f6043448c41c2294cbc0b21
Using the raw AHN2 pointclouds in GIS
http://esri.nl/sites/default/files/Workflow%20LiDAR%20data%20AHN2.pdf
Procedural rules 3DTOP10NL
http://www.arcgis.com/home/item.html?id=4c05e58fc3d74c3b93928c8b7ec211c3
Goteborg 3D web scene
http://www.arcgis.com/apps/CEWebViewer/viewer.html?3dWebScene=a9ff9b3be353477faf2645801f19c6f9
CityEngine 30 day trial
http://www.esri.com/cityengine