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Higher Ed Exec Forum 2009 Sep

Nov 11, 2014

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cdrowell

Singapore Higher Ed. Exec Forum. September 24, 2009. Four Seasons Hotel, Singapore
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Page 1: Higher Ed Exec Forum 2009 Sep
Page 2: Higher Ed Exec Forum 2009 Sep

<Insert Picture Here>

Next Generation Classroom Experience

Chris Rowell, VP Development Operations, Oracle Asia R&D

Oracle Higher Education Executive Forum

Singapore, September 24, 2009

Page 3: Higher Ed Exec Forum 2009 Sep

The following is intended to outline our general

product direction. It is intended for information

purposes only, and may not be incorporated into any

contract. It is not a commitment to deliver any

material, code, or functionality, and should not be

relied upon in making purchasing decisions.

The development, release, and timing of any

features or functionality described for Oracle’s

products remains at the sole discretion of Oracle.

Page 4: Higher Ed Exec Forum 2009 Sep

Today's technologies provide children and young adults with new ways of looking at the world, interacting with one another and accomplishing their goals.

These new technologies are finding their ways into the classroom, changing the dynamics of student-student and student-teacher interaction, and providing new opportunities to improve the learning experience for students, teachers and even parents.

Web 2.0 technologies are going into the classrooms

Enterprise-class technologies are enabling the classroom

The student becomes the center of the learning experience

What Will Happen in the Next Generation Classroom?

Page 5: Higher Ed Exec Forum 2009 Sep

My Education Was “Next Generation”

1st grade

• Pitman Initial

Teaching Alphabet

7th & 8th Grades

• Unified Math class: combined algebra, trigonometry and geometry

• Experimental class: included computers and study of logic

University

• Interdepartmental degree in Mathematical and Computational

Sciences

These experiences are now antiquated.

Image source: http://www.omniglot.com/writing/ita.htm

Page 6: Higher Ed Exec Forum 2009 Sep

8th grade 10th grade University

My Education had “Leading Edge”

Technology

No punch cardsTypewriter with erasable cartridges became obsolete

• We weren’t really sure what to do with all of it

• We had tools we didn’t know how to apply

• Some of the tools shortened production time (word processor, email)

… and then we moved into Web1.0

High school was beta site for DEC

Page 7: Higher Ed Exec Forum 2009 Sep

Today‟s technology has

moved beyond simply

posting and finding

information as we did in

Web 1.0

Page 8: Higher Ed Exec Forum 2009 Sep
Page 9: Higher Ed Exec Forum 2009 Sep

The DNA of new Web

• Findability and the Long Tail

• Rich Web Applications

• Social Software

• Peer Production

• Collective Intelligence

Page 10: Higher Ed Exec Forum 2009 Sep

Architecture of Participation

Page 11: Higher Ed Exec Forum 2009 Sep

The New way of working

Work

2.0

Page 12: Higher Ed Exec Forum 2009 Sep

The Future of Work

Historical Information Contextual Knowledge

Processing Data Synthesis

Structured Tasks Emergent Activities

Individual Computing Ubiquitous Computing

Real World Interactions Augmented Reality

Transition

Page 13: Higher Ed Exec Forum 2009 Sep

Shanghai

Shenzhen

Beijing

Gurgaon

Singapore

Seoul

Perth

These are my

offices and…These are my

co-workers

Page 14: Higher Ed Exec Forum 2009 Sep

We Are “Modern” Workers

Page 15: Higher Ed Exec Forum 2009 Sep

We Connect in Social Networks

Page 16: Higher Ed Exec Forum 2009 Sep

We Use Blogs

Knowledge Sharing and Collaboration

More than 600 Engineers in Singapore, Korea, Japan, Australia, India, USA and China are augmenting each other through blogs

Global marketing teams discuss and publish in blogs.

Page 17: Higher Ed Exec Forum 2009 Sep

We Bookmark and Tag

Page 18: Higher Ed Exec Forum 2009 Sep

We Mix

Page 19: Higher Ed Exec Forum 2009 Sep

And We Use New

Approaches to Develop

our Products

Page 20: Higher Ed Exec Forum 2009 Sep

New Thinking

Page 21: Higher Ed Exec Forum 2009 Sep

We Didn‟t Start Here

but

Your Students Are

Page 22: Higher Ed Exec Forum 2009 Sep

21st

Century

Kids

Page 23: Higher Ed Exec Forum 2009 Sep

24

21st Century Exponential Change

Exponential Growth:

o Infotech

computing and comm. technology

o Nanotech

micro and nanoscale technology

o Biotech

biotechnology, health care

o Cognotech

brain sciences, human factors

o Sociotech

remaining technology applications

DRIVER:Intelligence (Negentropy)

ENGINE:MEST Compression

DYNAMIC:Evolutionary Development

CONSTRAINT:Some aspects of post-emergent and post-limit systems can‟t be understood or guided by pre-singularity systems

= Emergence Singularities

EP = Exponential Point (Knee)

HP = Hyperbolic Point (Wall)

Exponential-Appearing Phase

Linear-Appearing Phase

Hyperbolic-Appearing

Phase

(Not to Scale)

EP

HP

Source : Ray Kurzweil, The Singularity is Near

Page 24: Higher Ed Exec Forum 2009 Sep
Page 25: Higher Ed Exec Forum 2009 Sep

This is Generation Web

• Some 93% of teens use the internet, and more of them than ever are

treating it as a venue for social interaction – a place where they can

share creations, tell stories, and interact with others.

• 39% of online teens share their own artistic creations online, such

as artwork, photos, stories, or videos, up from 33% in 2004.

• 33% create or work on webpages or blogs for others, including those

for groups they belong to, friends, or school assignments, basically

unchanged from 2004 (32%).

• 28% have created their own or blog, up from 19% in 2004.

• 27% maintain their own personal webpage, up from 22% in 2004.

• 26% remix content they find online into their own creations, up from 19%

in 2004.

Source : Pew Internet and American Life Project, 2007

Page 26: Higher Ed Exec Forum 2009 Sep

It‟s about Communities

“Technology enables many new types of communities as well as new ways to collaborate; which in turn has created new sources of information and styles of creation.”

Source: Gartner Group

Page 27: Higher Ed Exec Forum 2009 Sep

Where is the web going?

Your students already know.

they can…

Page 28: Higher Ed Exec Forum 2009 Sep

Talk / converse

…All Over the Web

Page 29: Higher Ed Exec Forum 2009 Sep

Meet and interact in Virtual Worldsbuying and selling, talking and playing

Page 30: Higher Ed Exec Forum 2009 Sep

Use Social Networks to express themselves and

keep in touch

• >85% of the students currently enrolled in U.S. colleges and universities have profile pages on Facebook

Active accounts on Social Networks

• 300 million on QQ (China)

• >60 million on Orkut

(Big in Brazil and India)

• 60 million on Facebook (US)

• 20 million on Cyworld (Korea)

• 19 million on Friends Reunited (UK)

• 14 million on Mixi (Japan)

Source: HBS Social Media Report March 2008, Plus Eight Star Ltd, Google, Friends Reunited

Page 31: Higher Ed Exec Forum 2009 Sep

Post, Follow and Update anywhere, anytime

Page 32: Higher Ed Exec Forum 2009 Sep

Tag, Bookmark, Share and Rank

what they find for future use

Page 33: Higher Ed Exec Forum 2009 Sep

Create and “Mash-up” Content from Seemingly Infinite

Sources then “Publish” on YouTube, Facebook and

elsewhere

80,000+ views

They are both

Producer

and

Consumer

of

music, media, even software

Page 34: Higher Ed Exec Forum 2009 Sep

Contribute

thru

Peer Production

Page 35: Higher Ed Exec Forum 2009 Sep

„Physical‟ Size of English Wikipedia

[ca. Aug 2007]

1,250

Volumes

7 Meters

3

Mete

rsWikis: Community Publishing

Page 36: Higher Ed Exec Forum 2009 Sep

Access anytime, anywhere

Page 37: Higher Ed Exec Forum 2009 Sep

Web 2.0 is Changing How People Relate and

How People Assimilate Information

• How to gather and process information

• How to create and share those creations (content)

• Who to relate to and how to relate are new (affinity groups,

friends never actually met)

Web 2.0 Key Attributes:

Peer production

Collective Intelligence

Synthesis

Contextual Knowledge

Students are already using technology in their private lives and they are carrying it into school (networking, researching, solving problems in new ways, smart phones, netbooks…)

Page 38: Higher Ed Exec Forum 2009 Sep

21st Century Education

“The interactive nature of digital media will transform not just the way we teach, but more significantly, how students will learn - they will not just be passive recipients, but more fully participate in their own learning.”

Ms. Ho Peng

Ministry of Education

Page 39: Higher Ed Exec Forum 2009 Sep

What About the Classroom?

Page 40: Higher Ed Exec Forum 2009 Sep

“In the future, there is every reason to believe that we will have learning tools that will allow us to diagnose each individual student in ways that will permit us to treat each student, individually, every hour of every day, with just those educational tools and lesson plans best suited to his or her needs and aptitudes.”

Jay Ogilvie OECD 2006

OECD International Research 2006

Think - Re-Think Education

Students are the Focus

Page 41: Higher Ed Exec Forum 2009 Sep

Social Technologies are a Given

Blogging, RSS,

Social networking

Wikis, chats, forums

Recommendations, kudos, ratings

Social networking, workspaces

Informal learning, tagging,

bookmarks

Interactive blogs

Students are already adept at using new social and other web 2.0 technologies.

The way they interact with each other and the ways they get things done are new and different.

Schools will adopt these capabilities and weave them into the educational experience.

Search

Page 42: Higher Ed Exec Forum 2009 Sep

And Other Physical and Software Tools will

Play Their Parts

• Virtual worlds

• Blogs, wikis, bookmarks, rankings, email, chat, social

networks

• Digital authoring tools

• Netbooks / Laptops

• E-Books

• Smart Phones

• Virtual white boards

Page 43: Higher Ed Exec Forum 2009 Sep

Singapore is Exploring Web 2.0

Teacher's 2nd way of Life

By Serene Luo

TEACHERS have a new resource to help them get plugged in to their digital natives of students.

Launched on Monday morning, the Educator's Campus, in the virtual world Second Life, is an online virtual island where teachers can interact with one another.

Their game avatars can sit in on lectures and discussions in the lecture theatre or seminar rooms, visit exhibitions put up by their partners, and meet to shoot the breeze with other like-minded teachers, even those from as far away as Finland.

Source: The Straits Times (print edition), September 7, 2009

“MOE Adopts Open Standard Internet Email and Collaboration Services for Over 30,000 Teachers”

MOE press release dated September 22, 2009

Page 44: Higher Ed Exec Forum 2009 Sep

“Enterprise-Class” Systems

Page 45: Higher Ed Exec Forum 2009 Sep

Key Drivers for Next Generation

supporting life long learning

Enabling the

E-Education

Agenda

Collaborative

interventionAccountability

Standards &

Effectiveness

Understanding

the individual

Connectedness

Page 46: Higher Ed Exec Forum 2009 Sep

Our Solution Philosophy:

Students at the Center of Learning

Relationships

Assessments Observations

Work

Practices

Attendance

Content

Usage

• Single Point of Truth about the Student:

live, real time, true source of

information related to the individual

learner

• Student Centric, Data Driven

• Real-time intelligence and analytics

about individual student‟s learning

outcomes

Empower Teacher as Leader

• Enable the Teacher to interact with the

student individually – assign specific

learning items/exercises to specific

students or groups of students

Page 47: Higher Ed Exec Forum 2009 Sep

Student Hub

Oracle Content Mgmt

Collaboration: Beehive

Diagnostics & Reporting

Oracle Identity Mgmt

Oracle WebCenter:

Portal, Web2.0

Oracle CRM: Case Mgmt

Teaching & Learning

Oracle CRM: Interactions

and Marketing

“Learning 2.0” Systems

Student Hub

Provide live, real time, true source of information related to the individual learner

Teaching & Learning

Enable teachers to interact with classes, sub-groups and individual students when assigning work and reviewing progress

Diagnostics & Reporting (Analytics)

Report against standards, analyze classes, review individual students

Content management

Enable creation of lessons and sharing among teachers within and across schools / campuses

Web & SOA Architecture

Enable remote learning

Use with

Portals & Social Software

Provide social network, collaboration, conversation

Oracle Beehive & WebCenter

Oracle Higher Education Constituent Hub

Oracle Student Learning – Student Hub (K-12)

Oracle Beehive

Oracle WebCenterMay be a mix of proprietary and open source

Page 48: Higher Ed Exec Forum 2009 Sep

Learning 2.0 as Educational “Mashup”

Plug-in Other ComponentsTake the SINGLE POINT OF TRUTH

Live, real time, true source of information related to the individual learner.

+

•Oracle‟s Teaching and Learning Tool

•Oracle‟s Content Management

•Student Information Systems

•Open Source Applications

•Yahoo

•Google

•Facebook

•Any web service

Include Analytics

Continuous assessments of students to inform teaching

Standards reporting and cross-class evaluations

Core Systems Pluggable Components

Page 49: Higher Ed Exec Forum 2009 Sep

Learning 2.0

What Might the Experience be?

Page 50: Higher Ed Exec Forum 2009 Sep

Web 2.0 Tools – Uses in the Class

Tool Students Teachers

Social NetworksFind people with same interests,

share, talk. Find study mates

Find people with same

interests, share, talk

Tagging &

BookmarksTag information for later use

Tag information for later

use

Content

ManagementPlace to put your work

Create and share lessons

and research

Ranking Identify best classes or teachersIdentify best course

content

Wikis, Chats,

Forums, Blogs,

email

Find people with same interests,

discuss classes and exercises

Participate with students

in discussions

Twitter Tell classmates about class / exam

Update students on

changes or new

information

PortalSee it all in one place, see who is

online

Put all resources and

classes in one place

Search /

Subscribe

Find what interests you, find

resources

Find what interests you,

find resources

Page 51: Higher Ed Exec Forum 2009 Sep

Single Point of Truth + Teaching & Learning

ADDs to Student-Teacher dynamic

What the teacher (and schools) can do now:

• Measure and guide progress constantly, rather than at the

examination only

• Get an understanding of the student before the student arrives in

class using summary or historical information

• Tailor exercises and assignments to individual students or

groups of students within the class

• Include students from other locations

• See when assignments have been submitted to take action

• Easily create and share lessons and learning items so that

someone who develops good lessons for particular subjects or

learning abilities can share them across classes

Page 52: Higher Ed Exec Forum 2009 Sep

Other Learning Tools and Content will

also be “Mashed In”

Virtual Worlds

Digital Authoring Tools

Sources for learning items

… and more

Page 53: Higher Ed Exec Forum 2009 Sep

Placing the Student at the Center Connected in Context

Page 54: Higher Ed Exec Forum 2009 Sep

There Will Be Challenges

• Plagiarism

• Cheating (e.g. tests or someone else doing the work)

• Communicating things teachers don’t want shared (time-sensitive)

• Distractions

• IP, use and re-use, access and identity (the rip, mix and burn culture)

These and more issues will appear and already exist.

They will be surmounted.

Page 55: Higher Ed Exec Forum 2009 Sep

1. Web 2.0 technologies WILL be adopted into the education environment.

Technology is a means, not an end. Web 2.0 has changed the way students learn and interact. Classroom environments and dynamics will change to

support the online social ways of thinking.

2. Enterprise-class technologies are enabling teaching and the classroom now.

Teachers can create lessons or learning items as mash-ups and share them easily with other teachers in the same or different locations. Teachers can

analyze results today, continuously, not weeks from now. Teachers can tailor exercises to individual students or student groups.

3. The Student becomes the center of learning.