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2/12/2016 'Heroes Tactics: Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game | TouchArcade http://toucharcade.com/2015/11/11/heroestacticsmythiventuresuseshexgridstoturnthesocialrpgintoarealgame/ 1/8 AUTHOR Carter Dotson POSTED ON 20151111 12:35:02 WATCH APP News, Upcoming Games Heroes Tactics: Mythiventures SUPPORT US LATEST PODCAST Puzzle Universal $2.99 Role Playing Universal $4.99 Strategy Universal $3.99 Role Playing Universal 99¢ Arcade Universal LATEST REVIEWS SPONSORS Support TouchArcade on Patreon The RPG Reload Podcast 012 'Nameless: The Hackers RPG' Knotmania 3 hours ago Ys Chronicles II 4 hours ago Space Grunts 6 hours ago Call of Commander 22 hours ago All is Lost մ TouchArcade needs your help. Click here to support us on Patreon. մ 'Heroes Tactics: Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game Submit a Tip Login Create Account Subscribe Follow Us Get Our App Search... MAIN TOP REVIEWS HOT GAMES WATCH LIST FORUMS DEALS BUYBACK Sure, there are plenty of herobattling RPG/strategy games on the App Store. Ones where you get to level up a team of heroes, do huge amounts of battle damage, and so on. But how many of them are real games? By which I mean, they have hex grids, because we all know if the game ain't hexagonal, it ain't a real game. It's just the truth. Well, Heroes Tactics: Mythiventures is here to deliver you strategybased hero battling...on hex grids. Check out the trailer with all them hexagons: Mythiventures (Heroes Tactics) Gameplay Intro Subscribe to the TouchArcade YouTube channel Honestly, this seems like a pretty cool combination of wellknown social RPG mechanics, with more of the strategic elements of turnbased strategy games. And as is becoming par with social RPGs, you can do autobattling if you would rather not focus on planning at certain points, especially if you're just grinding. This one will release as a freetoplay game next week on November 19th, but you might be able to get early beta access if you follow the instructions on this post. 1 Tweet 1 617 Share
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Page 1: 'Heroes Tactics_ Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game _ TouchArcade

2/12/2016 'Heroes Tactics: Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game | TouchArcade

http://toucharcade.com/2015/11/11/heroes­tactics­mythiventures­uses­hex­grids­to­turn­the­social­rpg­into­a­real­game/ 1/8

AUTHORCarter Dotson

POSTED ON2015­11­11 12:35:02

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Sure, there are plenty of hero­battling RPG/strategy games on the App Store. Oneswhere you get to level up a team of heroes, do huge amounts of battle damage, and soon. But how many of them are real games? By which I mean, they have hex grids,because we all know if the game ain't hexagonal, it ain't a real game. It's just the truth.Well, Heroes Tactics: Mythiventures is here to deliver you strategy­based hero­battling...on hex grids. Check out the trailer with all them hexagons:

Mythiventures (Heroes Tactics) Gameplay Intro

Subscribe to the TouchArcade YouTube channel

Honestly, this seems like a pretty cool combination of well­known social RPG mechanics,with more of the strategic elements of turn­based strategy games. And as is becomingpar with social RPGs, you can do auto­battling if you would rather not focus on planningat certain points, especially if you're just grinding. This one will release as a free­to­playgame next week on November 19th, but you might be able to get early beta access ifyou follow the instructions on this post.

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Page 2: 'Heroes Tactics_ Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game _ TouchArcade

2/12/2016 'Heroes Tactics: Mythiventures' Uses Hex Grids to Turn the Social RPG into a Real Game | TouchArcade

http://toucharcade.com/2015/11/11/heroes­tactics­mythiventures­uses­hex­grids­to­turn­the­social­rpg­into­a­real­game/ 2/8

Heroes Tactics: Mythiventuresby Newland Canada Inc

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Emerald Hawk • 2 months ago

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Heroes Tactics has somewhat deep gameplay for a phone RPG.

Heroes are either ranged or melee, and do either magic or physical damage.Each has a special attack usable when their energy bar is full. The energybar functions like a rage or limit bar, in that it fills by both attacking and killingenemies as well as taking damage. Each hero also has up to three passiveskills, unlocked as they level up.

This fairly simple system leads to more strategy than you would expect, andevery move feels important. Finishing off opponents before they can use theirsupers is key. You also need to stay out of ranged hero's optimal (2­5 hexes)range, so that they only do half damage. The wait command is key here, as itlets you allow the opponent to go first, while you are out of range, and thenquickly close in by taking two moves in a row.

The game features a stamina system and lots of daily quests like manyphone RPGs, but it's handled better than most. If you grab all the bonusesyou can play between 31­63 battles per day, and each one can take a minuteor two if you are playing manually. If you just want to grind an easy level for

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