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Human Computer Interaction Laboratory H EAD - M OUNTED D ISPLAY V ISUALIZATIONS TO S UPPORT S OUND A WARENESS FOR THE D EAF AND H ARD OF H EARING Montgomery Blair High School Gallaudet University
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Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Jul 20, 2015

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Dhruv Jain
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Page 1: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HumanComputerInteractionLaboratory

HEAD-MOUNTED DISPLAY VISUALIZATIONS TO SUPPORT

SOUND AWARENESS FOR THE DEAF AND HARD OF HEARING

Montgomery BlairHigh School

Gallaudet University

Page 2: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DEAF AND HARD OF HEARING USE VISUAL SIGNALSBODY LANGUAGE, FACIAL EXPRESSIONS, LIP MOVEMENT (SPEECHREADING)

Page 3: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DEAF AND HARD OF HEARING USE VISUAL SIGNALSBODY LANGUAGE, FACIAL EXPRESSIONS, LIP MOVEMENT (SPEECHREADING)

Knowing where to focus visual attention is a

prerequisite for effective speechreading

Page 4: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HEARING AID

DO NOT IMPROVE SOUND LOCALIZATION

AND COCHLEAR IMPLANT

Page 5: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

COMMON PROBLEMS IN GROUP COMMUNICATION

Page 6: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

1. SPEAKER TRANSITION

COMMON PROBLEMS IN GROUP COMMUNICATION

Video from Study 1: Part 1 (Formative Interview)

(Please download the powerpoint version to view the video)

Page 7: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

2. INABILITY TO FOLLOW SIMULTANEOUS SPEAKERS

1. SPEAKER TRANSITION

COMMON PROBLEMS IN GROUP COMMUNICATION

Video from Study 1: Part 1 (Formative Interview)

(Please download the powerpoint version to view the video)

Page 8: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

“If one person finishes talking, I do not

know who to look at next—that is my

problem because hearing people can

hear who the next person is, and what

they are saying.” (P20)

“I usually avoid large groups” (P16)

“I almost always interact with Deaf people.

When I converse with hearing people it’s

usually 1:1 with interpreters.” (P4)

PARTICIPANTS RESPONSES FROM FORMATIVE STUDY

Page 9: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design and evaluate visualizations for spatially

locating sound on a head-mounted display (HMD)

OUR AIM

Page 10: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Traditional

Techniques

Page 11: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Talking pillow….

Page 12: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Talking pillow….

Page 13: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Talking pillow….

Page 14: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Using interpreter….

Page 15: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Prior work on visual aids for persons with hearing

loss has focused largely on non-speech sounds

(e.g., an alarm or doorbell)

Page 16: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

For example…

Page 17: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Ho-Ching et al., CHI ‘03; Matthews et al., BIT ‘04; Matthews et al., ASSETS ‘05

Ripples showing the non-speech sounds

Phone ring

Door Knock

Page 18: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

These sounds are presented on external displays or

devices such as desktops or mobile devices

Page 19: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 20: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Moreover they require sophisticated algorithms to

identify sounds, which is an open area of research

Page 21: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

MOST RELEVANT WORKSOUND COMPASS - KANEKO ET AL., IEEE SMC ‘13

Page 22: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

MOST RELEVANT WORKSOUND COMPASS - KANEKO ET AL., IEEE SMC ‘13

Led lightN,S,E,W

Page 23: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

MOST RELEVANT WORKSOUND COMPASS - KANEKO ET AL., IEEE SMC ‘13

Emphasis on sensing, not visual feedback

Page 24: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

OUR APPROACH: SOUND VISUALIZATION ON HMD

(Please download the powerpoint version to view the video)

Page 25: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

OUR APPROACH: SOUND VISUALIZATION ON HMDIncreased

Glanceability

Privacy

Seamlessness

1

2

3

Page 26: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

OUTLINE

Page 27: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 28: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 29: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 30: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Iterative Design Process

Design Goals Sketch Design Dimensions

Page 31: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 32: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound

2. Glanceable

Page 33: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound

2. Glanceable

Page 34: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound:

The visualizations should provide unobtrusive and

accurate indication of where the sound occurs

Page 35: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound

2. Glanceable

Page 36: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound

2. Glanceable

Page 37: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

2. Glanceable:

The directional information should be easy-to-

understand at a glance

Page 38: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGN GOALS

1. Localize sound

2. Glanceable

3. Responsive

4. Augment, not substitute

5. 360° sensing

6. Adaptable

Page 39: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Designing the Sound Visualizations

Page 40: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

How does one go about the process of designing interfaces

for sound visualization for head-mounted display?

Page 41: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Inspirations

Page 42: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 43: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 44: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 45: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 46: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 47: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DIRECTIONAL GRANULARITY

SCREEN LAYOUT

Recta

ngula

rCircula

rFro

m C

ente

rWEARER’S PERSPECTIVE

Egocentr

icExocentr

ic

MAXIMUM SIMULTANEOUS ICONS

Tw

oFour

Eig

ht

Outw

ard

Inw

ard

CONVEYING SOUND SOURCE

8 DESIGN DIMENSIONS

Example: CirclesExample: Arrows 1 Example: Arrows 2 Example: Arrows 3

LOUDNESS

Example: Speaker Identity

SARAH

JOHNMIKE Example: Speech vs.

Non-Speech SoundsExample: GenderExample: Captions

JOHN

AUTOMATIC SOUND RECOGNITION

2D VS. 3D

2D

3D

Page 48: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Ear design dimensions

the

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

2D vs. 3D

loudnessmaximum

simultaneous

icons

Page 49: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

2D vs. 3D

loudnessmaximum

simultaneous

icons

narrative mode

used to render visual

information

Ear design dimensions

the

Page 50: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

2D vs. 3D

loudnessmaximum

simultaneous

icons

where sound

indicators are drawn

on the display

Ear design dimensions

the

Page 51: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

2D vs. 3D

how precisely sound is

shown on the display

Ear design dimensions

the

Page 52: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

2D vs. 3D

loudnessmaximum

simultaneous

icons

visual shapes used to

represent sound

Ear design dimensions

the

Page 53: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

2D vs. 3D

sound volume

Ear design dimensions

the

Page 54: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

2D vs. 3D

maximum number of

visual indicators to

show simultaneously

Ear design dimensions

the

Page 55: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

2D vs. 3D

point towards the

sound source or follow

the path of the sound

Ear design dimensions

the

Page 56: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

2D vs. 3D

advanced features like

speaker recognition,

captioning, gender

Ear design dimensions

the

Page 57: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

2D vs. 3D

loudnessmaximum

simultaneous

icons

Ear design dimensions

the

I would explain only two dimensions, given the short time

Page 58: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Automatic

sound

recognition

Conveying

sound

source

wearer’s

perspectivescreen

layout

direction

granularity

loudnessmaximum

simultaneous

icons

Ear design dimensions

the

2D vs. 3D

Page 59: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

EGOCENTRIC

Pulses Arrows Fingers

EXOCENTRIC

People Arrows Circles

you you you

Page 60: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Arrows Fingers

EXOCENTRIC

People Arrows Circles

you you you

wearer’s

perspective

EGOCENTRIC

Pulses

Page 61: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 62: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Arrows Fingers

EXOCENTRIC

People Arrows Circles

you you you

wearer’s

perspective

EGOCENTRIC

Pulses

Page 63: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

EGOCENTRIC

Pulses Arrows Fingers

Arrows Circles

you you

wearer’s

perspective

EXOCENTRIC

People

you

Page 64: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Page 65: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

Page 66: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

Page 67: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

direction

granularity

Discrete: 4-Levels Discrete: 8-Levels ContinuousDiscrete: 1-Level

Page 68: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

direction

granularity

Pulses Arrows Fingers

8-LEVELS

CONTINUOUS

Pulses Arrows Fingers

1-LEVEL

Circle

4-LEVELS

Arrows Fingers

Pulses

Page 69: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

WEARER’S PERSPECTIVEEgocentr

icExocentr

ic

DESIGN DIMENSIONS

DIRECTIONAL GRANULARITY

SCREEN LAYOUT

Recta

ngula

rCircula

rFro

m C

ente

r

MAXIMUM SIMULTANEOUS ICONS

Tw

oFour

Eig

ht

Outw

ard

Inw

ard

CONVEYING SOUND SOURCE

Example: CirclesExample: Arrows 1 Example: Arrows 2 Example: Arrows 3

LOUDNESS

Example: Speaker Identity

SARAH

JOHNMIKE

Example: Speech vs. Non-Speech Sounds

Example: GenderExample: Captions

JOHN

AUTOMATIC SOUND RECOGNITION

2D VS. 3D

2D

3D

Page 70: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 71: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 72: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Study 1

Recruitmento Online postings and social media

o Received ~300 responses, recruited 24

Study Method o Semi-structured interview, feedback on HMD

approach and design probe

o Average 67 minutes

o Participated communicated verbally (N=9) or

by typing (N=15), according to preference

Participantso 12 female/12 male

o 20 with profound, the remaining 4 had at

least moderate hearing loss

o 19 employed lip-reading during conversations

Page 73: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Semi-structured interview on

problems in group conversations

Page 74: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Evaluation of HMD approach

for sound visualization

Page 75: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Feedback on preference for

individual design dimensions

Page 76: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Page 77: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

STUDY 1 PART 1: FORMATIVE INTERVIEW

• Problems encountered in group conversations

• How the participant accommodated those

problems

• Prior experience with computing or mobile

devices to support group conversation

• Ideas for future technology

Page 78: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Page 79: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

YOU

SCENARIO ONE: AROUND A TABLE

GOOGLE

GLASS

Initially, we described two scenarios to participants

Participants also viewed the corresponding designs on Glass

Page 80: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

YOU

SCENARIO ONE: AROUND A TABLE

GOOGLE

GLASS

Page 81: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

SCENARIO TWO: IN A CLASSROOM

YOUGOOGLE

GLASS

A second example

using arrows

Page 82: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

An example video shows a participant viewing the scenarios

Page 83: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Participant: P13

Moderate hearing loss

(Please download the powerpoint version to view the video)

Page 84: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 (N=24)

OUTLINE

Page 85: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Probe

Page 86: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Probe

IPAD

TWO VISUAL MEDIUMS

GLASS

Page 87: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Probe

IPAD GLASS

3D

2D

Page 88: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Probe

YOU YOU YOUYOU

YOU YOU YOU YOU

SCENARIO 1: AROUND A TABLE

SCENARIO 2: IN A CLASSROOM

Page 89: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

We evaluated the design dimensions by showing examples

We asked for open ended feedback and

specific preference with rationale

Two example videos demonstrate this

STUDY 1: PART 3 (DESIGN PROBE)

Page 90: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

2D vs. 3DParticipant: P8

Profound hearing loss

Sequence shown

on Google Glass

(Please download the powerpoint version to view the video)

Page 91: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

2D vs. 3DParticipant: P8

Profound hearing loss

Sequence shown

on Google Glass

Sequence shown on iPAD

2D

Rectangular layout From centerCircular layout

3D

Rectangular layout From centerCircular layout

Which one do you prefer: 3D or 2D? Why?

Page 92: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

When asked to sketch their own designs…

Participant: P14

Profound hearing loss

(Please download the powerpoint version to view the video)

Page 93: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

ResultsStudy 1: Evaluating Design Dimensions

Page 94: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1 RESULTS

OUTLINE

Page 95: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Two researchers iteratively coded the formative interview

Page 96: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

All 24 participants agreed that communicating in a

group with hearing persons can be challenging

Page 97: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

If one person finishes talking, I do not know

who to look at next—that is my problem

because hearing people can hear who the

next person is, and what they are saying.”

-P20, profound hearing loss

Page 98: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

ADAPTIVE STRATEGIES FOR GROUP COMMUNICATION

Traditional techniquesInterpreters/Captioners

(14 Participants)

Low-fidelity adaptation Pen/Paper

(7 Participants)

Use of technologyiPhone/Computer

(16 Participants)

Participants mentioned various strategies for group communication

RESULTS OF STUDY 1: PART 1 (FORMATIVE INTERVIEW)

Page 99: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

7 participants mentioned maladaptive strategies,

i.e. distract or prevent communication

our approach (e.g., missing

speaker transitions, helping

Page 100: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

OUTLINE

Study 1 RESULTS

Page 101: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

All 24 participants thought the idea of head-mounted

visualizations for sound awareness was useful

our approach (e.g., missing

speaker transitions, helping

RESULTS OF STUDY 1: PART 2 (DESIGN PROBE)

Page 102: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

“I think it’s a great idea, especially for those that

can lip read at least above a functional level… It

would reduce the amount of time and effort to

find the individual speaking if I have information

where the sound is coming from, which would

lead to less content loss.”

-P17, profound hearing loss

Page 103: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

OUTLINE

Study 1 RESULTS

Page 104: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

2D

Rectangular layout From centerCircular layout

3D

Rectangular layout From centerCircular layout

Which one do you prefer: 3D or 2D? Why?

Recall that we asked participants about

their preferences for each design dimension

PREFERENCES FOR DESIGN DIMENSIONS

Page 105: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

2D

Rectangular layout From centerCircular layout

3D

Rectangular layout From centerCircular layout

Which one do you prefer: 3D or 2D? Why?

Page 106: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

One vote for “Yes”

Zero vote for “No”

0.5 vote each for “Maybe”, “I like both”

PREFERENCES FOR SOME DESIGN DIMENSIONS

Chi-Square Test on Distribution of Preference

Page 107: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

EGOCENTRIC

(11 VOTES)

Pulses Arrows Fingers

EXOCENTRIC

(13 VOTES)

People Arrows Circles

you you you

Χ2(1,N=24) = 0.04, p = ns

Page 108: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

EXOCENTRIC

(13 VOTES)

People Arrows Circles

you you you

EGOCENTRIC

(11 VOTES)

Pulses Arrows Fingers

Χ2(1,N=24) = 0.04, p = ns

Page 109: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

EGOCENTRIC PERSPECTIVE (11 VOTES)

Easier to interpret (4 Participants)

Less cluttered(3 Participants)

Page 110: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

wearer’s

perspective

EGOCENTRIC

(11 VOTES)

Pulses Arrows Fingers

EXOCENTRIC

(13 VOTES)

People Arrows Circles

you you you

Χ2(1,N=24) = 0.04, p = ns

Page 111: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

EXOCENTRIC PERSPECTIVE (13 VOTES)

Shows the location of the wearer (12 Participants)

Page 112: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Participant P15

Moderate to severe hearing loss

Preferred exocentric perspective

“I can better judge the direction if I have

a [top-down] reference to myself

[exocentric]. Pointing to front and back

are difficult in egocentric.”

Page 113: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Both egocentric and exocentric were

well received, so either could be used

Page 114: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

direction

granularity

Pulses Arrows Fingers

8-LEVELS

(5.5 VOTES)

CONTINUOUS

(14.5 VOTES)

Pulses Arrows Fingers

1-LEVEL

(1 VOTE)

Circle

4-LEVELS

(3 VOTES)

Arrows Fingers

Pulses

Χ2(3,N=24) = 17.75, p < .001

Page 115: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

direction

granularity

Pulses Arrows Fingers

8-LEVELS

(5.5 VOTES)

CONTINUOUS

(14.5 VOTES)

Pulses Arrows Fingers

1-LEVEL

(1 VOTE)

Circle

4-LEVELS

(3 VOTES)

Arrows Fingers

Pulses

Χ2(3,N=24) = 17.75, p < .001

Page 116: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Precision is valued,

use high directional granularity

Page 117: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

PREFERENCES FOR SOME DESIGN DIMENSIONS

WEARER’S PERSPECTIVE

EGOCENTRIC

11 VOTESEXOCENTRIC

13 VOTES

DIRECTIONAL GRANULARITY

CONTINUOUS

14.5 VOTES

8-LEVEL

5.5 VOTES

4-LEVEL

3 VOTES

1-LEVEL

1 VOTE

2D VS. 3D

2D

12 VOTES

3D

12 VOTES

CONVEYING SOUND SOURCE

OUTWARD

19 VOTES

INWARD

5 VOTES

MAXIMUM SIMULTANEOUS ICONS

FOUR

10 VOTES

>FOUR

8.5 VOTES

<FOUR

5.5 VOTES

SCREEN LAYOUT

RECTANGULAR

11.5 VOTES

CIRCULAR

10.5 VOTES

FROM CENTER

2 VOTES

Page 118: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

PREFERENCES FOR SOME DESIGN DIMENSIONS

WEARER’S PERSPECTIVE

EGOCENTRIC

11 VOTESEXOCENTRIC

13 VOTES

DIRECTIONAL GRANULARITY

CONTINUOUS

14.5 VOTES

8-LEVEL

5.5 VOTES

4-LEVEL

3 VOTES

1-LEVEL

1 VOTE

2D VS. 3D

2D

12 VOTES

3D

12 VOTES

CONVEYING SOUND SOURCE

OUTWARD

19 VOTES

INWARD

5 VOTES

MAXIMUM SIMULTANEOUS ICONS

FOUR

10 VOTES

>FOUR

8.5 VOTES

<FOUR

5.5 VOTES

SCREEN LAYOUT

RECTANGULAR

11.5 VOTES

CIRCULAR

10.5 VOTES

FROM CENTER

2 VOTES

Please refer to the paper for more design results

Page 119: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

DESIGNS SKETCHED BY PARTICIPANTS

P19: Extended Egocentric Pulses

To show recent speaking order

P14: Extended Egocentric Design

Pulses represent recent speakers, 3D

arrow shows current speaker

P14: Different Exocentric Design

Visualize all potential speakers

P7: Different Exocentric Design

Room layout and people locations

RESULTS OF STUDY 1: PART 3 (DESIGN PROBE)

Page 120: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 121: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 122: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Microphone array

Visualization that is

shown on Google Glass

Laptop for

interfacing

Page 123: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Egocentric Pulses Exocentric Arrows

We implemented live versions of two popular designs:

Page 124: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 125: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Design Goals

and

Dimensions

Proof-of-Concept

PrototypeStudy 2

PART 1:

Formative

Interview

PART 2:

Feedback on

HMD approach

PART 3:

Design

Probe

Study 1

OUTLINE

Page 126: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Egocentric Pulses Exocentric Arrows

We implemented live versions of two popular designs:

STUDY 2

4 new participants

Two scripted conversations for each design

One open ended conversation for each design

Qualitative interview after each design

Page 127: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

SCRIPTED CONVERSATIONSCRIPT: GHOSTBUSTERS

(Please download the powerpoint version to view the video)

Page 128: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Preliminary

FeedbackStudy 2: Evaluating Proof-of-Concept Prototype

Page 129: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

“This approach would be helpful

because my sound processor is not able

to point where the sound was from”-R2, severe hearing loss

RESULTS OF STUDY 2

Page 130: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Participant R4

Profound hearing loss

“I might not need it because they

(hearing friends) would want me to

understand better by real conversation

rather than expecting to read from

Google Glass.”

RESULTS OF STUDY 2

Page 131: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Participant R4

Profound hearing loss

“I might not need it because they

(hearing friends) would want me to

understand better by real conversation

rather than expecting to read from

Google Glass.”

Please refer to the paper for more details on

real-time implementation and evaluation

RESULTS OF STUDY 2

Page 132: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

CLOSING THOUGHT FOR STUDY 2PARTICIPANT’S OVERALL EXPERIENCE WITH PROTOTYPE

(Please download the powerpoint version to view the video)

Page 133: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Primary Contributions

First work to design and evaluate sound

visualizations on HMDs for the deaf and hard

of hearing

Explored a broad range of novel designs

Implemented a preliminary working

prototype

1

3

2

Page 134: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Reflections

Page 135: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

PREFERENCES FOR SOME DESIGN DIMENSIONS

WEARER’S PERSPECTIVE

EGOCENTRIC

11 VOTESEXOCENTRIC

13 VOTES

DIRECTIONAL GRANULARITY

CONTINUOUS

14.5 VOTES

8-LEVEL

5.5 VOTES

4-LEVEL

3 VOTES

1-LEVEL

1 VOTE

2D VS. 3D

2D

12 VOTES

3D

12 VOTES

CONVEYING SOUND SOURCE

OUTWARD

19 VOTES

INWARD

5 VOTES

MAXIMUM SIMULTANEOUS ICONS

FOUR

10 VOTES

>FOUR

8.5 VOTES

<FOUR

5.5 VOTES

SCREEN LAYOUT

RECTANGULAR

11.5 VOTES

CIRCULAR

10.5 VOTES

FROM CENTER

2 VOTES

While strong preference existed for certain features,

others were mixed

Need for Customizability

Page 136: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Interference

Page 137: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Interference

accommodates existing hearing devices, is lightweight, comfortable, and

accurate, and contain a large transparent display superimposed over the eye

Ideal HMD for Sound Visualizations

Page 138: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Example: Speaker Identity

SARAH

JOHN

MIKE

Example: Speech vs. Non-

Speech Sounds

Example: GenderExample: Captions

JOHN

MORE SOPHISTICATED SOUND PROCESSING

Automatic sound recognition, real-time captioning, gender identification

More Sophisticated Sound Processing

Page 139: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HMDs as glanceable displays

offer an interesting opportunity

to

transform the auditory sense

to the visual sense

leading to

new solutions for accessibility

Page 140: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HumanComputerInteractionLaboratory

HEAD-MOUNTED DISPLAY VISUALIZATIONS TO SUPPORT

SOUND AWARENESS FOR THE DEAF AND HARD OF HEARING

Montgomery BlairHigh School

Gallaudet University

Page 141: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HumanComputerInteractionLaboratory

HEAD-MOUNTED DISPLAY VISUALIZATIONS TO SUPPORT

SOUND AWARENESS FOR THE DEAF AND HARD OF HEARING

Jamie Gilkeson4 Benjamin Holland4

Montgomery BlairHigh School

Gallaudet University

Page 142: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

HumanComputerInteractionLaboratory

HEAD-MOUNTED DISPLAY VISUALIZATIONS TO SUPPORT

SOUND AWARENESS FOR THE DEAF AND HARD OF HEARING

Montgomery BlairHigh School

Gallaudet University

Page 143: Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing

Questions?

@higherdefender

HumanComputerInteractionLaboratory

Montgomery BlairHigh School

Gallaudet University