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Dr. Iastrebov Viatcheslav (Slava) Institute for Media Innovation, Robotics Research Centre Hardware implementation of several ideas for Multimodal Human-Robot Dialogue and Stereoscopic Telepresence 22/03/2017
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Hardware implementation of several ideas for Multimodal ...imi.ntu.edu.sg/NewsEvents/Events/PastSeminars/Documents/22_March_2017/... · Gerald Seet, Viatcheslav Iastrebov, Dinh Quang

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Page 1: Hardware implementation of several ideas for Multimodal ...imi.ntu.edu.sg/NewsEvents/Events/PastSeminars/Documents/22_March_2017/... · Gerald Seet, Viatcheslav Iastrebov, Dinh Quang

Dr. Iastrebov Viatcheslav

(Slava)

Institute for Media Innovation,

Robotics Research Centre

Hardware implementation of several ideas

for Multimodal Human-Robot Dialogue

and Stereoscopic Telepresence

22/03/2017

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SMMI & Stereoscopic Tele-presence

(application examples)

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SMMI – Secured Multimodal Interaction (WP1 of A*Star Industrial Robotics Programme (2013-2016)

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• Such dialogue may include:

problem statement, making offers, discussion,

compromise, approval,

execution, supervision.

Motivation: • Traditional use of keyboard, mouse and touchscreen monitor should be

excluded on the future industrial shop floor.

• Robotic glove also needs alternative.

• Instead, a DIALOGUE should be implemented between the human and

the robot by using Multiple Modalities for:

Programming by Demonstration (PBD)

Augmented Reality (AR)

PI: Seet Gim Lee Gerald (Assoc Professor)

RF: Iastrebov Viatcheslav (Dr)

Mr. Dinh Quang Huy (Ph.D Student)

RF: Mrs. Pang Wee Ching

Project

Participants:

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Proposed Features for the Dialogue System

• Implement Laser Graphics on the surrounding surfaces

• Create a natural hand-extension device, which should be

held in one hand and detect haptic and motions inputs.

• Speech modality in industrial area is often difficult, thus

people used to communicate via the gestures of their

hands and fingers, light and laser pointers, writing words

on available common desks.

• Second hand is often required for safety purposes.

• Use See-through Head Mounted Glasses-Display (HMD)

4

We suggested:

Limitations for industry:

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Framework for Human & Robot

Partner Interactions

(Created by Prof. Gerald Seet) 5

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SMMI System Components

A hardware complex of a multimodal single-handed handheld device for PBD, see-

through head mounted glasses-display for AR and a color laser projector mounted

on the robot and capable of drawing bright and contrast AR-spatial graphics on the

common for human and robot surfaces.

6

Epson Moverio BT200

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Brainstorm before prototyping of

single-handed input device

Sketches of novel haptic device 7

Existing single-handed haptic & gesture input devices

CyberGlove III

Reactive Grip

Ring Mouse Right-handed

XBOX 360

Controller

Intuitive Vibro-tactile Feedback

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Haptic and Gesture User Interface (HGIF)

Controller

ARDUINO PRO

MINI 3.3V

WIFI

Transceiver

Li-Po Battery 11.1V & charging

balancer

LIDAR - Near

Infrared 40m

Rangefinder

Blue Tooth

5 Spring-return linear

displacement

Sensors

12-38mm

50mW Green

Laser Pointer

IMU

10 DOF

OLED

Display

Voltage

Regulator

s

+7.5V

+5V

+3.3V

PWM

I2C

I2C

TWI

Analog

A/D

Serial

ARDUINO

PRO MINI

3.3V

TWI

Slide Potentiometer

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Brainstorm about Single-handed Clamping the Wrist

(+Videos)

5th Element Zorg ZF-1

Predator-2

Spear gun

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HGIF (Haptic & Gesture Interface)

Components & Peculiarities

Peculiarities of the device: • Any number of fingers can do the work from fast pushing button to soft proportional

control;

• No need to search for a button to push as each finger is sensing own button;

• Each finger feels that the work is being done due to a spring-return sensation.

• Can work as fidget anti-stress tool:

• Hand gestures provide redundancy in control variations.

• Can trigger emergency by reflex pressing all buttons and shaking the hand

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HGIF Electrical diagram (Components from eBay, AliExpress, Sparkfun, Adafruit, SG Robotics, BEI Sensors…)

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Laser Graphic Projector for Spatial

Augmented reality in Human-Robot Dialogue

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Using Projectors instead of Displays Tilt Mechanism for Laser Writer & Video Projector

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MAVEN Holonomic platforms – Electrical Diagram

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Estimated industrial applications of SMMI

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Robot

inscribes over

the projected

line on a ship

hull

Crane hook follows a

laser-pointed trajectory

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SMMI Snapshots & Video

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SMMI Results

• Framework

• Developed Hardware

• Developed Software

• Conducted Tests

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Underwater Robotic Vehicle (URV) for

monitoring of underwater pipes (2001-2008)

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Sponsor & Customer - British Gas Asia Pacific Pte Ltd

Super Safir

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Stereoscopic Tele-presence Viewing System for

“Perceptual Constancy” enhancement

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Examining the details of the 3D object captured by the remote stereoscopic camera,

brought to an idea of hardware implementation of the principle, described in this

publication: “Andrew Woods, Tom Docherty, Rolf Koch, “Image distortions in stereoscopic

video systems stereoscopic displays and applications IV”, Proceedings of the SPIE Volume

1915, San Jose, CA, Feb. 1993”.

The relationship between object distance

away from the camera system and image

distance away from the eyes (viewing

distance) is almost linear within the

range of 1 meter, as shown in Fig

Beyond that it is highly non-linear.

1. Continuous measurement of the object distance and automatic

live regulation of the camera zoom to maintain the object

image within 1m from the eyes + Sitting within 1m distance

away from the monitor (if any).

2. Manual remote adjustment of converging angles of the

cameras to move the 3D image of object to a comfortable

position for each user, may show details previously

unavailable.

Idea is as

follows:

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Active Pan-Tilt-Zoom Control system

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To increase the eye comfort, the image viewing distance should be made equal to

the object distance. This is achieved through an active zoom control of the camera

Stereoscopic System and controls

If the focal length of the camera

and the viewing distance are

equal and don’t exceed 1 meter,

there will be an added comfort

to the eye and this may give a

more realistic image.

The focus is on shape and size constancy

to help human sensing Perceptual Constancy

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Manual and automatic adjustment of an Object

Position against the monitor screen

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Relation between the cameras convergence and

the object position against the monitor screen:

a) Behind the object in front of the screen;

b) On the object on the screen;

c) In front of the object behind the screen. Water tank experimental installation

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Results & Conclusion

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• We have demonstrated a hardware implementation of Perceptual Constancy, which is to

provide constancy of an object’s size as well as the dimensional ratio between the object and

the background.

• This implementation has reduced the visual strain for all the experiment participants.

• Our research has also shown visual perceptiveness of objects in 3D degradation in a turbid

environment.

• The degradation effects of the stereoscopic display were quantified and correlated with

different levels of turbidity in the detection of camouflaged target and the distance estimation

experiment.

• Figure presents the mean hit percentages

of all subjects for each viewing condition

and for four levels of water turbidity.

• It is possible to observe, from Figure

that the hit percentages when stereoscopic

vision is available are significantly higher

than that when monoscopic vision is

provided.

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Related Publications & Links

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1. Gerald Seet, Viatcheslav Iastrebov, Dinh Quang Huy and Pang Wee-Ching (2016). Laser Graphics in Augmented

Reality Applications for Real-World Robot Deployment, Recent Advances in Robotic Systems, Dr. Guanghui Wang

(Ed.), InTech, DOI: 10.5772/63635. Available from: http://www.intechopen.com/books/recent-advances-in-robotic-

systems/laser-graphics-in-augmented-reality-applications-for-real-world-robot-deployment

2. G. Seet, W.C. Pang, B. Burhan, I. Chen, V. Iastrebov, W. Gu, C.Y. Wong , "A Design for a Mobile Robotic Avatar -

Modular Framework," in 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video

(3DTV-CON), Zurich, Switzerland, 2012.

3. 4. Pang Wee Ching, Gerald Seet, Burhan, Viatcheslav V Iastrebov, Michael Lau. (2010). 3rd International

Conference on Underwater System Technology: Theory and Applications 2010 (USYS'10): Individually-Adjustable

Stereoscopic TVS for the Remote Observation of Underwater Pipeline.. (pp. 1 - 6) Cyberjaya, MALAYSIA.

4. 5. V. Iastrebov, G. Seet, T. Asokan, Y. P. Chui, M.W.S. Lau. Vision Enhancement using Stereoscopic Telepresence for

Remotely Operated Underwater Robotic Vehicles. Journal of Intelligent and Robotic Systems. 2008, 52 pp.139-154.

5. CyberGlove III http://www.cyberglovesystems.com/?q=products/cyberglove-III/overview

6. Reactive Grip Brings Tactile Feedback to the Razer Hydra, Other Motion Input Devices.

http://www.roadtovr.com/tactical-haptics-reactive-grip-razer-hydra-gdc-2013/

7. Loop Pointer – a Gesture Controlled Mouse http://www.wired.com/gadgetlab/2009/06/gesture-controlled-mouse/

8. BEI Sensors 9605R1.7KL2.0 Operating Magnetic Force. http://www.farnell.com/datasheets/1761519.pdf

9. Adafruit Linear SoftPot (Ribbon Sensor) - 100mm htt

https://www.adafruit.com/products/178ps://www.adafruit.com/products/178

10. Andrew Woods, Tom Docherty, Rolf Koch, “Image distortions in stereoscopic video systems stereoscopic displays

and applications IV”, Proceedings of the SPIE Volume 1915, San Jose, CA, Feb. 1993

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Many Thanks

For your kind

Attention !

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Robotic Vehicle with Side Scanning Sonar for

Shallow Water Reservoirs

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RF Sensor for Real Time Detection of Negative

Obstacles from the Unmanned Ground Vehicle

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