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Group Games Lynne Hughes-Guy Ramesh Mehay
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Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Mar 28, 2015

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Page 1: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Group Games

Lynne Hughes-Guy

Ramesh Mehay

Page 2: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Aims of this Session

• Why Use Games• How do you run a game? • How do you build it into a programme?• What types of games• Examples of the greatest hits• Pitfalls • The booklet

Page 3: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

The Life Cycle of a GroupGroup Stage

(Adapted from Woodcock (1979)

Characteristics

The Underdeveloped Stage

Task orientated

Poor listening skills

Low level of involvement

Leader, Individuals conform

The Experimenting Stage

Group realises difficulties

Willing to tackle them

The Consolidating Stage

Open & Trusting Approach

More structured

The Mature Stage Flexibility

Improved Relationships

Trust, Openess, Honesty, Cooperation & Constructive Confrontation

Page 4: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Why Use Games

• EDUCATIONAL• Games are fun• Experiential learning• Safe environment (&

Receptiveness)• Flexibility & Relevance• Promotes change

• GROUP DYNAMICS• Involvement• Promotes cohesiveness• Interpersonal skills• Motivates • Encourages responsibility• Framework & Structure

Page 5: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Running the Game

• Game Preparation

- homework (game selection, practicalities)• The Activity

- giving instructions

- allocating roles

- ground rules

- playing the game• Reflection and Discussion

- importance of discussion

- phases of discussion• Review You Facilitator Role

Page 6: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Reflection/Discussion

Phase 1 – expression of feelings

Phase 2 – thoughts

Phase 3 – planning for further action

Phase 4 – evaluate the game

4 things

Page 7: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Encouraging Participation

• Make it Fun

• Build trust

- ground rules

- avoid exlusion games

- feedback (give & take)

- acceptance

• Participants feel valued

- being listened to

- democratic style of

leadership

• Facilitator as a model

• Facilitator’s personal qualities

Page 8: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

How to build it into a programme

talk

game

game film

group work

close

Page 9: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Putting it into Practice

Icebreakers

Ground Rules

Openers

Activities for team building

Problems Main teaching Activity

Evaluation & Closure Games

Brainteasers

Skill builder

EnergisersProblem curers

Page 10: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Types of Games

• Icebreakers• Ground rule setting

games• Energisers• Brainteasers

• Problem Curers• Skill builders• Closing Games• Evaluation games

Page 11: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Icebreakers (1)The boring traditional one

What I LearntLast Year

The mostImportant People in My Life

What I likeTo do

What I hold most dear

Hobies etc…

My famous 3 minutes

Page 12: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Icebreakers (2)

• Write down 5 facts about yourself.

• One must be a lie

• Present yourself to the others

• Others have to spot the lie

Page 13: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Icebreakers (3)

ANIMAL FINDER• Get some blank cards and write the name of four

different animals several times • eg for a group of 12 : sheep x3, pig x3, cow x3,

dog x3).• Give the cards out randomly..one to each person. • Ask the members to find each other by making an

appropriate noise to that animal...but no speaking.

Page 14: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Ground Rule Games

• Listen to others

• Don’t put other people down

• Respect Confidentiality & Trust

• Show Respect

• Don’t Interrupt others

• Try to accept others views

TACADE, 1986

Page 15: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Mid Course Energisers

DONT FALL INTO THE SEA• Lay out an appropriate number of chairs in

a circle (according to your group size). • Get everyone to stand on the chairs. • The chairs are safety points floating in a

sea which is full of sharks. • The task....the group has to arrange

themselves in birth date order (day and month only....exclude the year).

• BUT they must not fall into the sea!

Page 16: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Brain Teasers

• See later for examples

Page 17: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Problem Curers (1)

• A Personal Talk• Talk Limitation Exercise

Dominant Talkers

Page 18: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Problem Curers (2)

• Challenging them• Get them to Observe• Using Matchsticks

Silent Sitters

Page 19: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Skill Builders

• Team building

• Communication skills

• Facilitator-Presenter skills

• Learning

• Perception & Lateral thinking games

• Self management

Page 20: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 1

LEFT PRICE

Answer: the price is right!

Page 21: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 2

ESROH RIDING

Page 22: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 3

S

M

O

K

E

Page 23: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 4

G E

L

E N

I

S F

Page 24: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 5

TEEXAMRM

Page 25: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 6

LISTING

LISTING

LISTING

LISTING

Page 26: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 7

FORGOTTE

Page 27: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 8

T P G

S P N

E I

Page 28: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 9

1. FEET

2. HANDS

3. FACE

Page 29: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 10

ME/REPEAT

Page 30: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 11

BONBNET

Page 31: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Lateral Thinking 12

PERSON

Page 32: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Closing Games

• Each participant is handed pieces of paper

• Each paper has the name of other participants

• Each participant has to write “ I am glad I met XXX because…….”

• The pieces of paper are distributed to the appropriate people and read when they get home

Page 33: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Evaluation Games

• Lay out 5 chairs

• Inform participants which is 1 and which is 5 (1 meaning bad, 5 good)

• Ask a question

• Participants have to stand behind the appropriate chair

• Repeat with more questions

Page 34: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Pitfalls – why games don’t work

• Games not selectively chosen

• Timing

• Groups too big

• Poor Briefing/Feedback rules?

• Poor facilitation skills

Page 35: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

Why are we Writing a Booklet

• Loads of books on games

• Most are boring and traditional

• This will be a collection of greatest hits!……….real funny stuff

• Also included, activities for specific purposes eg encouraging to talk

• For intending and established trainers

Page 36: Group Games Lynne Hughes-Guy Ramesh Mehay. Aims of this Session Why Use Games How do you run a game? How do you build it into a programme? What types.

When Will It Be Ready?

• How long is a piece of string?

• No, seriously, within the next 6m

• £150-00 per book (just kidding!)

• Keep them coming in (email us)