GRAPHICS II - EVDS Graphics 1 - Fall 2009 - Student name - - EVDS Graphics II - Winter 2010 - Wayne Schaap-
GRAPHICS II
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1.1: Animate Imaging JANUARY 18, 2010
Object Animation ImagesInitial Surface Development
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SURFACE PACKINGInitial Surface Development and Division
Initial Surfaces
1.2: Dissecting Animate ConstructsJANUARY 20, 2010
Final Surface Division
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SURFACE DIFFERENTIATIONRADIANT FORCE EXPANSION
SURFACE CONTROLDIRECTION AND MAGNITUDE OF FORCE
1.2: Dissecting Animate ConstructsJANUARY 20, 2010
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1.2: Dissecting Animate ConstructsJANUARY 20, 2010
SURFACE SHAPESDIAGRAM OF SURFACES
PSUEDO CODE DIAGRAM
identify 2 highest points on z-axis. draw a line. loft between line and adjacent edge condition. drop one surface level from 2nd highest point. identify next highest point on object surface. draw a line. loft between line and adjacent edge condition. find 3 low-est points on z-axis. draw lines between the points. select lines and loft between adjacent edge condition. loft between remaining sur-face edges to enclose entire surface. this is the working surfaces. using the initial lofts as surface identifiers, begin dividing the surfaces into further 2x2 quadrants. these lines iden-tify the control point locations.
create 3 bands of control point connections starting from the face of the initial object and the bound-ary conditions on both upper and lower surfaces. control points must be 1 mesh line away from the boundary edges of the surfaces relative to the initial object and edge condition. once the control points have been divided into 3 groups along the surface. start with the group closest to the initial object. move the control points 1 positive unit along the x,y,z-axis. repeat with the remaining rows of control points adding 1 extra unit of movement to each control point.(1-2-3 unit increments). This is the completion of this object cre-ation. but this condition could be repeated any number of times
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Initial Maya Object Surface Starting Point
Manipulated Maya Object Surface
Initial Surface Breakdown using Grasshopper
Manipulated Surface Breakdown using Grasshopper
Grasshopper Manipulated Surface
Grasshopper Code Diagram
1.3 Parametric EquivalentsFEBRUARY 1, 2010
Grasshopper Surface Dynamic Surface Control
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2.1: Transformation Through MakingFEBRUARY 24, 2010
CNC Milling
CNC RHINO FILE IMAGE
CNC SURFACE
CNC SURFACE
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2.2: Transformation Through MakingFebruary 24, 2010
Laser Cutting
LASER CUt PARtSDyNAMIC SURFACE MANIPULAtION 2
DyNAMIC SURFACE MANIPULAtION 1 DyNAMIC SURFACE MANIPULAtION 3
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Vacuum Forming
MANIPULAtED CNC SURFACE FOR vACUUM FORM PLAStIC vACUUM FORM
2.3: Transformation Through MakingFEBRUARY 24, 2010
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3.1: Imaging AssmbliesFEBRUARY 28, 2010
IBL Renders and Alpha Channel Composite Images
ALPHA CHANNEL IMAGE 1 ALPHA CHANNEL IMAGE 2
ALPHA CHANNEL IMAGE 3 IBL LIGHtING RENDER
COMPOSItE IMAGE 1 COMPOSItE IMAGE 2
COMPOSItE IMAGE 3
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3.2: Imaging Assmblies II, GroupMARCH 8, 2010
Site Images and Composite Rendered Images
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3.3: Tracing Accumulations, GroupMARCH 22, 2010
Digital Creation
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3.3: Tracing Accumulations, GroupMARCH 24, 2010
Material Realization
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