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© 2012 Autodesk
Respect the Hierarchy
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Scope: Project Scope: View Scope: Element in View(room fill types are set globally) Room Fills(hatch types are set globally) Filled / Masked Region(line styles are set globally) Detail Lines(line styles are set globally) Line Work Tool
Element Overrides > Halftone(line styles are set globally) Silhouette Edges
Element Overrides
View Filters
„Beyond“ Line Style(phasing overrides are enabled/disabled per view) Phasing Graphic Overrides
Cut Line Styles
Visibility / Graphic Overrides
View Properties
Materials (Cut / Projection)
Object styles
Settings (Line weight, line style etc.)
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Settings
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This is where you start!
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Settings: Fill Patterns
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Custom Hatches?Free Revit-Plugin: Hatch22!http://mertens3d.com/tools/tools.phpRevit 2013 not (yet) supported!
Material > Cut Pattern (Line weight: Pen 1)
Filled regions (Custom line weight)
Material > Surface Pattern (Line weight: Pen 1)
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Settings: Lines
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Thinnest possible line weight: 0.025 mm
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Object Styles
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Materials: Revit 2012
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© 2012 Autodesk
Materials: Revit 2013
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http://www.aecbytes.com/tipsandtricks/2012/issue61-revit.html
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© 2012 Autodesk
Materials: Revit 2013
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Materials now draw their properties from assets: Graphics
Shading Surface Pattern
Cut Pattern Appearance
Properties for: Rendering Realistic Visual Style Ray Trace Visual Style
Physical Structural Properties
Thermal NEW!
What does that mean?You can assign the same
asset to multiple materials!
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© 2012 Autodesk
Visibility/Graphic Overrides & Cut Line Styles
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Revit 2012 Revit 2013
NEW!
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View Filters
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NEW!
More on filters later...
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2D Tools - View Specific
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Only when all else fails...
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© 2012 Autodesk
Respect the Hierarchy
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Scope: Project Scope: View Scope: Element in View(room fill types are set globally) Room Fills(hatch types are set globally) Filled / Masked Region(line styles are set globally) Detail Lines(line styles are set globally) Line Work Tool
Element Overrides > Halftone(line styles are set globally) Silhouette Edges
Element Overrides
View Filters
„Beyond“ Line Style(phasing overrides are enabled/disabled per view) Phasing Graphic Overrides
Cut Line Styles
Visibility / Graphic Overrides
View Properties
Materials (Cut / Projection)
Object styles
Settings (Line weight, line style etc.)
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© 2012 Autodesk
Respect the Hierarchy
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Scope: Project Scope: View Scope: Element in View(room fill types are set globally) Room Fills(hatch types are set globally) Filled / Masked Region(line styles are set globally) Detail Lines(line styles are set globally) Line Work Tool
Element Overrides > Halftone(line styles are set globally) Silhouette Edges
Element Overrides
View Filters
„Beyond“ Line Style(phasing overrides are enabled/disabled per view) Phasing Graphic Overrides
Cut Line Styles
Visibility / Graphic Overrides
View Properties
Materials (Cut / Projection)
Object styles
Settings (Line weight, line style etc.)
GOOD!
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© 2012 Autodesk
Respect the Hierarchy
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Scope: Project Scope: View Scope: Element in View(room fill types are set globally) Room Fills(hatch types are set globally) Filled / Masked Region(line styles are set globally) Detail Lines(line styles are set globally) Line Work Tool
Element Overrides > Halftone(line styles are set globally) Silhouette Edges
Element Overrides
View Filters
„Beyond“ Line Style(phasing overrides are enabled/disabled per view) Phasing Graphic Overrides
Cut Line Styles
Visibility / Graphic Overrides
View Properties
Materials (Cut / Projection)
Object styles
Settings (Line weight, line style etc.)
GOOD!DETAILING
AND EMERGENCIES
ONLY!
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© 2012 Autodesk
Respect the Hierarchy: Work Your Way Up!
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Scope: Project Scope: View Scope: Element in View(room fill types are set globally) Room Fills(hatch types are set globally) Filled / Masked Region(line styles are set globally) Detail Lines(line styles are set globally) Line Work Tool
Element Overrides > Halftone(line styles are set globally) Silhouette Edges
Element Overrides
View Filters
„Beyond“ Line Style(phasing overrides are enabled/disabled per view) Phasing Graphic Overrides
Cut Line Styles
Visibility / Graphic Overrides
View Properties
Materials (Cut / Projection)
Object styles
Settings (Line weight, line style etc.)
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© 2012 Autodesk
The Odd Bunch: Exceptions to the Rule
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© 2012 Autodesk
Visual Styles - An Overview
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Realistic Style
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NEW! RPC objects now appear textured in realistic mode.
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Ray Trace Style
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NEW!Photorealisting rendering mode Interactive - you can move
around in the model while it renders
Starts with a low resolution rendering that gradually improves
NEW! Lighting & photographic exposure settings Available for realistic style,
too
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Ambient Shadows
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Ambient Light
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Playing with the Ambient Light settings can yield differing results.
0 -100% As you increase the value, this will affect the
material colour.
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Silhouette Settings
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Elevations and 3D views can be given graphic emphasis automatically.
The Graphics Display tools allow the user to specify line styles to be used as overrides on the profiled edges seen in elevation and 3D views.
Linework can be used to further refine the profiles.
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Silhouettes & Shadows
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Shadow Settings
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The Graphic Display Options allow you to control the shadow settings.You can control: Sun Intensity Ambient Light The shadow Intensity
From experience, playing down the depth of the shadows helps to pop the view.
Try Sun Intensity set to 60 and Cast Shadows to around 20 to 30.
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Background
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You can set the background to: Gradient Sky (like in render
mode) NEW! Image (like in render
mode) NEW! These backgrounds are
available in: Isometric Perspective Elevation NEW! Section NEW!
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Hardware!
To maximise the ability to work with some of the graphic functions within Revit, ensure your graphics card can use Hardware Acceleration.
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Orient to View
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Create a section or a wall section Create a new 3d view Then from the view cube select
Orient to View Pick your section and the 3d
view will be oriented to the section.
Free rotate as required to generate a 3d section.
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© 2012 Autodesk
Orient to View
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Use the Orient to view tool to create Floor slices for stacking diagrams 3D details 3D sections Explosion isometrics
Lock the 3D view Use Annotation!
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© 2012 Autodesk
Orient to View: Elevations
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One particular challenge is that glass material displays as a solid color in elevation.
If you require glass to be transparent, use a combination of a 3D isometric view and the view cube to orient to an elevation of the model.
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3D Sections
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Use the section box feature to create section and plan perspectives.
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3D Sections: Understanding Poche
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The Poche material is the material colour you see when a section box is defined in a 3D view.
It will only display when the level of detail is set to coarse.
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Stacking Views
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Use a combination of per-category-overrides and filters to generate different versions of the same isometric view
Stack them on top of each other on a sheet
Perhaps add some connecting detail lines on the sheet
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© 2012 Autodesk
Stacking Views
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Stacking works well with elevations or sections (foreground / background), too. Foreground Masking region set to custom
transparency Background
Mixture of different visual styles possible
Some issues in Revit 2013 with some visual styles & graphics settings when printing
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Masking Regions
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Show Hidden Lines
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Allows you to display elements which are obscured by other elements
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Line-based Generic Model
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Line-based Generic Model
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2D Entourage
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http://www.neubauladen.com/
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© 2012 Autodesk
Planting
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Coarse Medium Fine
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© 2012 Autodesk
Planting
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Coarse Medium Fine
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Site
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Annotation
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http://revitcomponents.com/
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© 2012 Autodesk
Colour
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Typography!
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© 2012 Autodesk
View Templates
View Templates can include all view specific information on look and style NEW!
Color Scheme Great productivity boost! Create a template for each type
of view Assign template to all views of
given type
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© 2012 Autodesk
View Templates
NEW!If a view template is assigned to a view... ...the view will automatically update when changes are made to
the view template. ...view properties controlled by the view template are locked /
disabled. Rule of thumb:
Use a view template for every view type that occurs at least twice in your model.
View Templates & Visual Styles: A lot of the visual styles functionality is quite CPU-heavy Use two view templates for these kinds of views:
One for working One for printing
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© 2012 Autodesk
Rooms
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Information that should already be available in your model.
Adding some colour, via Colour Fill Legends and Room Tags, to communicate the spaces use.
Making the plan punch by adding a coarse fill to the walls, and turning on shadows (but keeping them light & the sun bright).
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© 2012 Autodesk
Rooms
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Don’t forget you can use colour legends in sections views as well as plans.
The important factor is that the room volume extends from the floor finish all the way to the underside of the floor above.
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© 2012 Autodesk
Filters
Control the appearance of elements based on their properties
Much smarter than override by element!
Filters stack! You can apply more than one filter to
the same element Move more important/specific filters
settings to the top of the filter list
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Filters
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Filters: Example
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Filters: Selection Sets
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NEW! Selection sets can be saved and used as filters
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Filter Hacking
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Filter Hacking
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© 2012 Autodesk
Shared Parameters
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Make your model even smarter Add shared parameters to element
categories where applicable Example:
Categorize rooms according to different aspects
Use shared parameters for filtering
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Please Recycle!
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You do not want to start from scratch every time.
Develop your own standards Reuse them Transfer project standards Create your own template
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© 2012 Autodesk
Revit 2013: Lots of New Graphics Features
Materials Transparency per Category / Element Selection Sets for Use with Filters RPC Objects Rendered in Realistic Visual Style Ray Trace Visual Style Lighting & Photographic Exposure for Realistic & Ray Trace Visual Styles Gradient, Sky & Image Backgrounds for Isometric, Perspective, Section &
Elevation View Templates Auto-Update
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http://autodesk-revit.blogspot.com.es/2012/03/what-new-in-autodesk-revit-2013.html
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© 2012 Autodesk
Presentation Graphics - Best Approach
Presentation Intent Comes First Develop Your Own Graphic Language/Style Know Your Tools Out of the Box is Not Enough If Possible, Let the Data Drive the Graphics Experiment!
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