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SPOILER-FREE! _______ _______ _______ _ ______ _________ _______ ( ____ \ ( ____ ) ( ___ ) ( ( /| ( __ \ \__ __/ ( ___ ) | ( \/ | ( )| | ( ) | | \ ( | | ( \ ) ) ( | ( ) | | | | (____)| | (___) | | \ | | | | ) | | | | (___) | | | ____ | __) | ___ | | (\ \) | | | | | | | | ___ | | | \_ ) | (\ ( | ( ) | | | \ | | | ) | | | | ( ) | | (___) | | ) \ \__ | ) ( | | ) \ | | (__/ ) ___) (___ | ) ( | (_______) |/ \__/ |/ \| |/ )_) (______/ \_______/ |/ \| _________ _________ [~ FAQ/WALKTHROUGH by SHOTGUNNOVA (P. Summers) ~] \__ __/ \__ __/ ) ( ) ( This guide is indended for private, home use ONLY, and | | | | may not be reproduced through electronic or commercial | | | | means without the expressed written consent of myself, | | | | the author. In addition, it may not be edited, hosted, | | | | distributed, or given away as part of a package (as an | | | | add-in or gift). All rights reserved to the respective | | | | parties, even those not explicitly stated herein. And, ___) (___ ___) (___ if you find a guide plagiarized, tell the author about \_______/ \_______/ it! Thanxzabunch. ^___^ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ TABLE OF CONTENTS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR II. TH' BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBC Characters ........................................................ CRCR Battling .......................................................... BTLG Abnormalities ..................................................... BNRM Icons ............................................................. ICNS IP Gauge Explanation .............................................. IPGG Party AI .......................................................... PRTY Menu Overview ..................................................... MNVW Egg Skills ........................................................ GGSK Tips and Tricks ................................................... TPTR Walkthrough Legend ................................................ LGND III. WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT 01) Witt Forest ................................................... WK01 02) Carbo Village ................................................. WK02 03) The Black Forest .............................................. WK03 04) Garmia Tower .................................................. WK04 05) Carbo Village ................................................. WK05 06) Inor Mountains ................................................ WK06 07) Agear Town .................................................... WK07 08) Durham Cave ................................................... WK08 09) Baked Plains .................................................. WK09 10) Liligue City .................................................. WK10 11) Liligue Cave .................................................. WK11 12) Lumir Forest .................................................. WK12 13) Mirumu Village ................................................ WK13 14) Mysterious Fissure ............................................ WK14 15) Aira's Space .................................................. WK15 16) St. Heim Mountains ............................................ WK16 17) St. Heim Papal State .......................................... WK17 18) Pilgrim Road .................................................. WK18
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Grandia II h

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Page 1: Grandia II h

SPOILER-FREE! _______ _______ _______ _ ______ _________ _______ ( ____ \ ( ____ ) ( ___ ) ( ( /| ( __ \ \__ __/ ( ___ ) | ( \/ | ( )| | ( ) | | \ ( | | ( \ ) ) ( | ( ) | | | | (____)| | (___) | | \ | | | | ) | | | | (___) | | | ____ | __) | ___ | | (\ \) | | | | | | | | ___ | | | \_ ) | (\ ( | ( ) | | | \ | | | ) | | | | ( ) | | (___) | | ) \ \__ | ) ( | | ) \ | | (__/ ) ___) (___ | ) ( | (_______) |/ \__/ |/ \| |/ )_) (______/ \_______/ |/ \| _________ _________ [~ FAQ/WALKTHROUGH by SHOTGUNNOVA (P. Summers) ~] \__ __/ \__ __/ ) ( ) ( This guide is indended for private, home use ONLY, and | | | | may not be reproduced through electronic or commercial | | | | means without the expressed written consent of myself, | | | | the author. In addition, it may not be edited, hosted, | | | | distributed, or given away as part of a package (as an | | | | add-in or gift). All rights reserved to the respective | | | | parties, even those not explicitly stated herein. And, ___) (___ ___) (___ if you find a guide plagiarized, tell the author about \_______/ \_______/ it! Thanxzabunch. ^___^

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~TABLE OF CONTENTS~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR II. TH' BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBC

Characters ........................................................ CRCR Battling .......................................................... BTLG Abnormalities ..................................................... BNRM Icons ............................................................. ICNS IP Gauge Explanation .............................................. IPGG Party AI .......................................................... PRTY Menu Overview ..................................................... MNVW Egg Skills ........................................................ GGSK Tips and Tricks ................................................... TPTR Walkthrough Legend ................................................ LGND

III. WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT

01) Witt Forest ................................................... WK01 02) Carbo Village ................................................. WK02 03) The Black Forest .............................................. WK03 04) Garmia Tower .................................................. WK04 05) Carbo Village ................................................. WK05 06) Inor Mountains ................................................ WK06 07) Agear Town .................................................... WK07 08) Durham Cave ................................................... WK08 09) Baked Plains .................................................. WK09 10) Liligue City .................................................. WK10 11) Liligue Cave .................................................. WK11 12) Lumir Forest .................................................. WK12 13) Mirumu Village ................................................ WK13 14) Mysterious Fissure ............................................ WK14 15) Aira's Space .................................................. WK15 16) St. Heim Mountains ............................................ WK16 17) St. Heim Papal State .......................................... WK17 18) Pilgrim Road .................................................. WK18

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19) Raul Hills .................................................... WK19 20) Cyrum Kingdom ................................................. WK20 21) Cyrum Castle Secret Passage ................................... WK21 22) Underground Plant ............................................. WK22 23) Ceceile Reef .................................................. WK23 24) Garlan Village ................................................ WK24 25) Grail Mountain Road ........................................... WK25 26) Ghoss Forest West ............................................. WK26 27) Nanan Village ................................................. WK27 28) Ghoss Forest East ............................................. WK28 29) The Great Rift ................................................ WK29 30) Demon's Law ................................................... WK30 31) V's Body ...................................................... WK31 32) St. Heim Papal State (Revisited) .............................. WK32 33) V's Moon ...................................................... WK33 34) Cyrum Kingdom (Revisited) ..................................... WK34 35) Raul Hills ..................................... [OPTIONAL] ... WK35 36) Birthplace of the Gods ........................................ WK36 37) New V ......................................................... WK37

IV. BESTIARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BSTY V. EQUIPMENT LIST . . . . . . . . . . . . . . . . . . . . . . . . . . EQPL VI. SHOP LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . SHPL VII. FREQUENTLY ASKED QUESTIONS . . . . . . . . . . . . . . . . . . . . FAQZVIII. UPDATES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . UPDT IX. CONTRIBUTIONS + THANKS . . . . . . . . . . . . . . . . . . . . . . CNTH X. LEGALITY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT

_______________________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯I. CONTROLS [CNTR]_______________________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ____ | | ____ L2 BUTTON --> /____/\ | | /\____\ <-- R2 BUTTON L1 BUTTON --> /____/\ \_______| |_______/ /\____\ <-- R1 BUTTON / _ \________|__|________/ _ \ / _| |_ _ /_\ _\ <-- TRIANGLE BUTTONDIRECTIONAL --> | |_ _| [SELECT] [START] [_] (_)| <-- CIRCLE BUTTON PAD | |_| [ANALOG] (X) | <-- X BUTTON / ____ ____ \ / / \ __ / \ \ \ /\ \____/ / \ \____/ /\ / \ / \______/ \______/ \ / \_____/ LEFT ANALOG RIGHT ANALOG\_____/ (L3) (R3)

FIELD CONTROLS [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]

X ---------------> Action button (talk, inspect, etc.) O ---------------> Run, when used with directional buttons/analog Start -----------> Toggle main menu D-Pad -----------> Make party leader walk L1/R1 -----------> Rotate camera angle left/right Square ----------> n/a Triangle --------> Change compass' destination (when applicable) Left Analog ----> Walk/run with party leader (depends on angle)

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COMBAT CONTROL [~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~]

X ---------------> 'Affirmative' button, for action, selecting... O ---------------> 'Negative' button, for canceling selected things Start -----------> n/a D-Pad -----------> Select allies/items L1/R1 -----------> n/a Square ----------> Switch between menu pages/zoom out in battle Triangle --------> Switch between menu pages;Toggle party AI on/off Left Analog ----> Select items/commands to be used with X-button

_______________________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯II. TH' BASICS [THBC]_______________________________________________________________________________¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ i. CHARACTERS [CRCR] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[RYUDO]

Ryudo's a Geohound, a type of mercenary who's not looked on with much esteem by society. His companion is a (bigmouthed) bird named Skye, who accompanies him on adventures and jobs. Early in the game, Ryudo accepts a proposal to escort the Songstress of Granas, Elena, to the St. Heim Cathedral, and from there a bunch of hijinx ensue. He's a sword user and physically strong, and his stats are pretty even, too.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'----------.-------+-------+-------+-------+-------+-----+------| | Tenseiken Slash | ~~~~~ | 250 | 500 | 1000 | 2000 | 24 | One | | Flying Tenseiken | 800 | 400 | 800 | 1600 | 3200 | 40 | One | | Purple Lightning | 700 | 350 | 700 | 1400 | 2800 | 32 | One | | Sky Dragon Slash | 1500 | 750 | 1500 | 3000 | 6000 | 99 | All | '------------------'-------'-------'-------'-------'-------'-----'------'

[ELENA]

The Songstress of Granas, she's got a gentle heart and is always willing to help those in need. Although compassionate and altruistic to her core, she's still pretty naive and hasn't seen the world beyond her own doorstep, for the most part. After events at Garmia Tower, she joins Ryudo, who escorts her to St. Heim's cathedral. She is gifted in the powers of curative (surprise!) nature, and comes with a mana egg that specializes in such things.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'----------.-------+-------+-------+-------+-------+-----+------| | Impact Bomb | ----- | 250 | 500 | 1000 | 2000 | 25 | One | | Nightmare Ball | 600 | 300 | 600 | 1200 | 2400 | 18 | Some | | Droplets of Life | 1400 | 700 | 1400 | 2800 | 5600 | 90 | All | | White Apocalypse | 1200 | 600 | 1200 | 2400 | 4800 | 80 | All | '------------------'-------'-------'-------'-------'-------'-----'------'

[MILLENIA]

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A strange woman who's one-third evil and one-third good. The other third is saved for flirting with Ryudo, who she's attracted to 'cause he's the only person who's ever treated her kindly. Well, Ryudo could care less for the most part, but...whatever works. She's a great mage and comes with a Chaos Egg that has great elemental properties; to boot, she's able to learn some new skills after defeating...ahem, certain storyline bosses.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'----------.-------+-------+-------+-------+-------+-----+------| | Arrow Shot | ~~~~~ | 250 | 500 | 1000 | 2000 | 25 | One | | Heel Crush | 500 | 250 | 500 | 1000 | 2000 | 20 | One | | Fallen Wings | ~~~~~ | 400 | 800 | 1600 | 3200 | 75 | All | | Starving Tongue | 600 | 300 | 600 | 1200 | 2400 | 55 | All | | Spellbinding Eye | 1000 | 500 | 1000 | 2000 | 4000 | 60 | One | | Grudging Claws | 700 | 350 | 700 | 1400 | 2800 | 42 | One | '------------------'-------'-------'-------'-------'-------'-----'------'

[ROAN]

A boy with a pleasant demeanor, and also an apparent runaway, most people he mets take an immediate liking to him. Except Ryudo, but oh well. He can be a bit headstrong at times but is also simultaneously capable of highly rational thought, and is very responsible (see: later in game). He uses knives which aren't very powerful, and his defense/HP lack -- but he's got great skills! In fact, he gets more than anyone -- some just aren't usable later on.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'----------.-------+-------+-------+-------+-------+-----+------| | Golden Hammer | ~~~~~ | 250 | 500 | 1000 | 2000 | 28 | One | | *Dragon Rise | 800 | 400 | 800 | 1600 | 3200 | 38 | One | | True Dragon Rise | 800 | 400 | 800 | 1600 | 3200 | 42 | One | | *Snowball Fight! | 700 | 350 | 700 | 1400 | 2800 | 40 | Some | | Ice Prison | 700 | 350 | 700 | 1400 | 2800 | 30 | One | | Vitality March | 400 | 200 | 400 | 800 | 1600 | 20 | All | '------------------'-------'-------'-------'-------'-------'-----'------' * - later on these change to "True Dragon Rise" and "Ice Prison," but level up the same way. The SP values change, though, as reflected above.42/30

[MAREG]

A beast-man who initially attacks the party (and later apologizes), he's on a quest to restore his village's honor by slaying the demonic person who tore up the place. He's tall, strong, and is a stabbing machine with his battleax; thus, he is a threat to be reckoned with. He's got more HP than anyone, which always makes him handy 'round the battlefield.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'----------.-------+-------+-------+-------+-------+-----+------| | Beast-Fang Cut | ~~~~~ | 250 | 500 | 1000 | 2000 | 26 | One | | Beast-King Smash | 800 | 400 | 800 | 1600 | 3200 | 44 | One | | Beast-King Blast | 1000 | 500 | 1000 | 2000 | 4000 | 52 | Some | | Lion's Roar | 600 | 300 | 600 | 1200 | 2400 | 18 | All | '------------------'-------'-------'-------'-------'-------'-----'------'

[TIO]

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An automata (robo-person) created during the Battle of Light and Dark, her original encounter with the party doesn't go as planned. Still, she joins up when duty calls for another ally, perfectly fitting in as the last ally that joins up. She's got great speed and skills, which makes her a formidible one on the battlefield.

.-------. .-------.-------.-------.-------.-------.-----.------. | SKILL | | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | SP | TRGT | '-------'-----------.-------+-------+-------+-------+-------+-----+------' | Lotus Flower | ~~~~~ | 250 | 500 | 1000 | 2000 | 28 | Line | | Fast Dance-Whirl | 800 | 400 | 800 | 1600 | 3200 | 38 | One | | Tornado | 1000 | 500 | 1000 | 2000 | 4000 | 42 | All | | *Whisper to Stars | 600 | 300 | 600 | 1200 | 2800 | 36 | All | '-------------------'-------'-------'-------'-------'-------'-----'------'

*- learnable after return to Cyrum Kingdom

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ii. BATTLING [BTLG] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grandia II has a unique battle system, that incorporates a time bar and lets friend and foe use their attacks to block/cancel each others attacks, if they are well-timed. Here is the various things you'll encounter during battle.

[CANCEL!]

This happens when a friend/foe is charging up a skill and a friend/foe uses a skill that has a cancel effect. It stops the action from forming and sets them back a ways on the action bar, effectively making their turn a dud. A few monsters have normal attacks with cancel effects (i.e. Devil), so this can go beyond simple skills.

[COUNTER!]

Countering is in the same vein as canceling, except the skill has to be at the very right end of the action meter. For instance, if a monster chooses to attack (i.e. its icon at the very right while it goes to reconcile its choice), should a person attack it during that state, it will be "countered" and be dealt more damage than normal, as well as having its turn disrupted a bit. This works best with regular attacks, since magic/skills are often used immediately. Countering can work with both skills and regular attacks.

[SURPRISED!]

This is the battle type that happens when a monster rushes the party and touches someone besides Ryudo (the party leader, and who the player controls on the field). When this happens, the monsters start lower down the action gauge and the allies start at the very beginning; thus, the monsters act quicker and get in all their turns before anyone can do anything. This is the opposite of an initiative.

[INITIATIVE!]

This happens if Ryudo initiates battle on the field, and the monster doesn't see it coming (if they do, they will glow red). This allows the allies to begin the fight towards the end of the gauge (by the 'COM' point) while the monsters start towards the very beginning. This often allows the allies to

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get in all their attacks before the enemy, and is definitely a good thing.

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ iii. Abnormalities [BNRM] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Status abnormalies occur in battle, and are inflicted by skills, magic, or regular attacks. They're negative things that affect action in battle, so here's the rundown:

[POISON]

Like most games, poison saps a person's HP. However, in this game, it's an especially annoying trait because when taking damage, a person's progression on the move game halts for a little while until they regain their bearing. Use Halvah/Cure/Poison Antidotes to cure this, 'cause it lasts after the battle's over and done with.

[SLEEP]

This causes the character's action on the action gauge to halt and actually resets it to the end while they sleep. When attacked (or after enough time's passed) s/he will wake up, and the same goes for enemy ranks. While it's not very good to have on allies, on enemies it's a good method of canceling the enemies' skills without having a cancel effect. Halvah magic will take this off; it ends when battle's over, too.

[CONFUSION]

Confusion makes a target go wonky, attacking indiscriminantly against friend or foe. Getting attacked doesn't take it off either; only time's flow and Halvah magic does. When used on enemies, it's a good way to make them quit using skills/magic for awhile.

[MOVE BLOCK]

"Moves" are an ally or enemy's inherent abilities, and when hit with move block, those skills are unable to be used. Refresh/Move Blessing/Blessing Scrolls take this off, but it doesn't cease to work after battle's complete; make sure to get it off when possible, or prevent it! For characters like Tio, who have many great skills, this can cripple some of their usefulness.

[MAGIC BLOCK]

Like its cousin, this skill-blocker targets magic only, preventing any of those good/bad incantations from getting out. Obviously, since magic is used in battle and itself is a way to cure status disorders, this is a rather nasty one to be hit with in the heat of a skirmish. Cure it with Refresh or a Magic Blessing/Blessing Scroll; it doesn't leave after battle.

[PARALYSIS]

Paralysis works like sleep, in that the character is incapacitated and their bar reset to the beginning of the action gauge until they recover. Paralysis only leaves after awhile or by using Cure/Halvah; the latter is the prefered method of removal.

[PLAGUE]

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The nastiest effect is also the hardest to remove and the rarest. Plague is what you'd expect to see -- it makes a character disease-ridden and random status disorders affect them (sleep, paralysis, move block, confusion, etc.) in battle. This does not end after battle and Halvah does not cure it -- you need to use a Vaccine to get this off. Sleeping at an inn takes it off, too, I believe.

[FALLEN]

When a character bites the big one, they are KO'd and considered "fallen" in battle. Use a Yomi's Elixir to cure them to full health, or use Resurrect magic which has the same effect. Obviously any dead character is deadweight and only intensifies the heat other characters take, so cure this ASAP.

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ iv. ICONS [ICNS] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Icons appear on the field and in battle. Here's what's up with 'em:

[IN BATTLE] | '-Counter!! - indicates counterdamage has been inflicted '-Cancel - indicates a command has been canceled '-Miss - indicates an attack of some sort has missed completely '-Sway - indicates an attack has been evaded '-X hits - indicates a current combo chain on an enemy ("X" = the number) '-sweatdrop - indicates an attack could not be completed because the target was too far away or the executor couldn't get to it in time (NOTE: Sweatdrop is an icon, not said).

[ON THE FIELD] | '- Save icons - indicates a save/heal point can be used '- Exclamation Point - indicate something can be pushed, inspected, etc. '- Ladder - indicates a ladder can be taken to a new location '- Checkered Hat - indicates this person can tell about the tutorials '- Up-pointing Arrow - indicates one can use that location to jump somewhere

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ v. IP GAUGE EXPLANATION [IPGG] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

normal IP progression --> --> --> --> --> --> --> --> --> --> --> --> --> |___________________________|_________________________|____________________| | | | | | | |-----|-------|-------|-----|-----|------|-----|------|--------------------| |_____________|_____________|____________|____________|____________________| |WAIT | COM | ACT| <-- <-- <-- <-- <-- <-- <-- <-- <-- <-- <-- canceling attack progression

Here is the basic:

* Everyone has their own ACT speed, which governs how fast they'll breeze down the gauge (left -> right). Fast characters can often start in the

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second third of the gauge, while slower characters will start in the first. Note that depending on the battle type (surprise/initiative), one may start further automatically or everyone starts at the 'WAIT' point. * After completing an action, the character's icon returns to 'WAIT.'

* Upon getting to the "COM" point, a command can be entered. This is the only time in the process one can be entered, and both enemy and ally have to do this.

* After a command is given, the icon progresses towards the "ACT"ion point, which is when the command given reconciles (i.e. occurs). Magic/commands must "charge" up and go slower towards the point, while regular attacks progress almost instantly.

* If something uses a skill/attack with a 'cancel' effect on a target that has already input its command, and it hits, the target's command will be void and the icon will be reset further down the gauge (moved left). How far it'll go differs, but it's usually one-third of the gauge back for normal attack and two-thirds if you cancel w/ a skill.

* If something attacks a character while his/her icon is at "ACT," a counter will take place and the target receives extra damage than usual, as well as having the skill's reconciling delay for a few seconds.

* A cancel and a counter CAN occur in one swoop. Just use a canceling skill on an enemy whose icon is at "ACT."

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ vi. PARTY AI (ARTIFICIAL INTELLIGENCE) [PRTY] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Messing with your party AI -- the brains inside the characters' actions that you DON'T command -- can be a blessing or a curse, depending on how you use them. After selecting the type you want from the party menu ("AI"), select "execute AI". If you forget which one you have, remember that the current AI selection is shown beneath their names at the top of the battle screen. Here are the settings and how you should use 'em. Note that while I'm describing these as allies, one "AI" can be applied to everyone in the battle party.

[EACH OWN]

This makes characters act like their personality -- obviously there will be a huge dichotomy here since everyone has wildly different actions they take. For instance, Millennia will heavily rely on offensive skills and attacks; this will drain her SP and MP very fast. On the other hand, Elena will play to her strengths and use healing magic primarily.

[GO WILD]

This makes people kick off their training belts and use all their attacks with no mind for conservation. It can be good in a bind, but is really for early battling -- the term "offensive" is used for anything in this category and no one will conveniently throw a canceling attack in there if you should need it. I say avoid this, or at least change the AI in the late battle so you've got more control over your attack types.

[MEANIE]

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This is the manifestation of pushing an enemy into a mud puddle -- the ally fights a bit dirty. Sometimes this results in just pummeling the enemy with physical attacks, sometimes it means status-effect magic. The attacks are really polarized, between usefulness and uselessness, so I don't recommend this one too highly except for normal battles where this line of thinking can actually lead to great results.

[PLAY FAIR]

This makes people forego their heavy skill/magic artillery and concentrate on bringing the smackdown with physical attacks. This is good to use when you are trying to keep your SP/MP reservoir intact, but it's also a good one to choose if you have weapons that give stat-down abilities (lower ATK, etc) on occasion. Of course, you can do this manually, so it's not that useful; but, not as throw-caution-to-the-wind as the others.

[POWER UP]

Just as it sounds, an ally will use stat-raising abilities on his/herself and camp out with some defensive measures. It's not that bad, but it can result in wasted turns -- there is no "cream of the crop" to pick from here, and a character may use something like Runner when it really doesn't matter too much.

[SAFETY 1ST]

This is like firing a salvo of healing magic all the time. It's mainly to prevent a quick death, and the frequent use of curative skills doesn't lend much to winning a battle. If you're playing a low-level challenge or really don't get the hang of battle, this may be the option for you; avoid it if you have any idea of what you're doing, because these options can be done manually without wasting a lot of MP.

[WITHDRAW]

This mainly calls for a character to use Evade and Defend options. While it may seem to be pretty stupid, remember that Defend can nullify some types of knockback and heavily decreases damage intake; Evade can be used to rob the enemy of turns by drawing out their attack turn. In the heat of battle this is kind of stupid, but if you have equipment that gives back HP/MP, or are building up SP by getting attacked, this isn't such a bad idea.

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ vii. MENU OVERVIEW [MNVW] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Here's what the various menu options do. Not much more to say about it than that... (Note: See section '>_>

#################[COMBAT COMMANDS]#|############### | '- COMBO | | This lets a character do combination attacks. Under normal circumstances | that character will unleash two physical attacks on one target, but with

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| certain accessories, that amount can be raised to four in one go. | '- CRITICAL | | This command allows a character to take one (1) physical attack on an | enemy but add a 'cancel' effect to it. If the enemy's already chosen | their command, and the attack gets off in time, the command it chose | will be voided and they'll start further down the IP gauge. | '- MOVES/MAGIC | | This is where magic and inherent skills are selected -- Use L1/R1 to | cycle through the available ones. When inflicted with move/magic block, | the appropriate skills will be grayed-out and unusable. Some equipment | may have an effect similar to this. | '- ITEMS | | This command lets one use items, which include offensive as well as | curative. By using L1/R1, one can also look at their current equipment, | change their weapon, or change their current accessory/mana egg. Note | that the rest of the equipment CANNOT be changed, and switching pieces | of armor and such out takes up the turn. | '- DEFEND | | This allows a character to heavily decrease damage taken (by 66%?), and | since it acts instantly, should be used liberally. For skills that throw | a character up in the air or have knockback effects, this will nullify | them and keep them standing (example: Tornado Horn, Hyper Buster). | '- EVADE | | This allows a character to move to preset points on the field. Since a | bunch of enemies use physical attacks, and one can have their attack | automatically null if they can't hit someone, this is a great way to | waste their turn in a defensive manner. Also, some enemies magic are | only aimed at one person; by running away to a vacant corner of the | battlefield, you can save your allies from getting hit by area-of-effect | spells and skills. | '- ESCAPE | | Escaping...well, it should be quite obvious. This allows one to flee the | current battle (note: has to charge). Escaping isn't just for the wounded | or wussy, though; by fleeing and re-initiating battle, the enemy's bells | (icons in their window that indicate % of dropping treasure) will change, | allowing one to get a very good item. This can be done an infinite number | of times, and is a very helpful method when some enemies don't appear in | great numbers. When the icon has a big red "X" over it, one cannot escape | the battle (usually happens for mandatory/boss ones); besides that, feel | free to put on some runnin' shoes. | '- AI | | AI is short for "artificial intelligence" and gives preset options for | you to 'program' your characters with. The default is manual, where the | player selects everything by hand. See the Party AI section for more on | this stuff.

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##########FIELD MENU#|######## | '- ITEMS | | Here's where you can use curative items to heal the party when out of | battle. Attack items cannot be used here, although regional ones can. One | can also view their entire inventory, from valuables to armor to weapons. | '- EQUIP | | Here is where the allies in the current party (max: 4) can be equipped w/ | armor, helms, and other things from your inventory. Select a type of equip | you want to stick on someone, select one of the pieces displayed, and it | will be equipped from then on, or until you change it. | '- STATUS | | Here is where one can view a character's main stats, the lineup of their | equipment, their experience level, their battle stats (ATK, etc.) and any | status/elemental resistances. If you have any book skills on someone, they | can also be viewed. | '- MOVE/MAGIC | | Here is where current skills and magic can be viewed on characters, if you | have any eggs equipped that is. It's mostly just for looking, although the | curative magic can be used in the field; curative skills cannot. | '- POWER UP | | This is where one goes to spend SC/MC and upgrade inherent skills/magics, | respectively. Upgrading not only makes a magic more powerful, but on the | IP Gauge, it acts faster. Some early skills, like Tenseiken Slash, when | maxed-out, can act instantaneously, which is incentive enough to power it | and others like it up. | '- SKILLEQUIP | | This is where you go stick book skills on characters. Once you've bought a | few from the books (which are often boss drops or mini-game prizes), they | can be stuck on a character. These skills are passive, meaning you cannot | select them in battle, and act as stat-boosters and bestow skills. Some | may increase HP ("Life Up"), some may make enemies drop better loot more | often ("Pirate's Ring"), etc. Very useful, although sometimes you'll have | re-equip a person if they re-join a party. You'll see what I mean if you' | play. =) | '- CONFIG | | Here's where you can mess around with the controller configuration and the | like. Here's how it goes, with the default in brackets: | | * Toggle O-button to dash ---> [Run] / Walk | * L1 button makes screen rotate ---> [Right] / Left | * Sound output ---> [Stereo] / Monaural | * Change screen position ---> [Default] / Adjust | | The first three are obvious, but for the fourth, choosing to adjust means

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| that not everything shows on your screen. Definitely take advantage of the | reconfiguration here if you're missing out on seeing something crucial for | playing.

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ viii. EGG SKILLS [GGSK] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Mana eggs bestow magic, and are obtained through the storyline or in plain treasure chests. It'd be a big spoiler to tell you where they get you already, so I'll just list what the skills are. Note that all magic is not available at first; you have to power up the magic levels to learn new ones, which uses up your mana coins (MC) obtained in battle. The "----" bars mean that the skill is already learned when obtained or that its already at that level.

.----------.| HOLY EGG |'----------'-------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | ---- | 60 | 90 | 150 | 240 | Water | 06 | One || Healer | 160 | 80 | 120 | 200 | 320 | Water | 12 | One || Healer+ | 240 | 120 | 180 | 300 | 480 | Water | 24 | One || Alhealer | 200 | 100 | 150 | 250 | 400 | Water | 18 | All || Tremor | 160 | 80 | 120 | 200 | 320 | Earth | 15 | Some || Quake | 320 | 160 | 240 | 400 | 640 | Earth | 40 | All || Crackle | 240 | 120 | 180 | 300 | 480 | Ice | 16 | One || Crackling | 400 | 200 | 300 | 500 | 800 | Ice | 52 | All || Snooze | 60 | 30 | 45 | 75 | 120 | Water | 05 | All || Shhh! | ---- | 30 | 45 | 75 | 120 | Wind | 10 | Some || Fiora | 80 | 40 | 60 | 100 | 160 | Ice | 12 | Some || Gravity | 80 | 40 | 60 | 100 | 160 | Earth | 08 | Some || Cure | ---- | 30 | 45 | 75 | 120 | Forest | 04 | One || Refresh | 80 | 40 | 60 | 100 | 160 | Forest | 12 | One || WOW! | 80 | 40 | 60 | 100 | 160 | Fire | 05 | One || Diggin' | 60 | 30 | 45 | 75 | 120 | Xplosn | 04 | All || Speedy | 80 | 40 | 60 | 100 | 160 | Forest | 07 | One || Runner | 60 | 30 | 45 | 75 | 120 | Wind | 03 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-----------.| CHAOS EGG |'-----------'------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | 120 | 60 | 90 | 150 | 240 | Water | 06 | One || Healer | 160 | 80 | 120 | 200 | 320 | Water | 12 | One || Burn! | ---- | ----- | 90 | 150 | 240 | Fire | 06 | One || Burnflame | 160 | 80 | 120 | 200 | 320 | Fire | 16 | Some || Burnstrike | 240 | 120 | 180 | 300 | 480 | Fire | 20 | Some || Hellburner | 320 | 160 | 240 | 400 | 640 | Fire | 42 | All || Howl | 120 | 60 | 90 | 150 | 240 | Wind | 09 | Some || Howlslash | 160 | 80 | 120 | 200 | 320 | Wind | 14 | Line || Howlnado | 320 | 160 | 240 | 400 | 640 | Wind | 45 | All || Zap! | ---- | 120 | 180 | 300 | 480 | Thundr | 24 | Some || Zap All | 320 | 160 | 240 | 400 | 640 | Thundr | 36 | All || DragonZap | 400 | 200 | 300 | 500 | 800 | Thundr | 58 | Line |

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| Snooze | ---- | 30 | 45 | 75 | 120 | Water | 05 | All || Fiora | 80 | 40 | 60 | 100 | 160 | Ice | 12 | Some || Runner | 60 | 30 | 45 | 75 | 120 | Wind | 03 | All || Stram | ---- | 40 | 60 | 100 | 160 | Thundr | 06 | One || Cold | 80 | 40 | 60 | 100 | 160 | Ice | 07 | One || Freeze! | 60 | 30 | 45 | 75 | 120 | Ice | 05 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.| MIST EGG |'----------'-------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | ----- | 60 | 90 | 150 | 240 | Water | 06 | One || Healer | 160 | 80 | 120 | 200 | 320 | Water | 12 | One || Healer+ | 240 | 120 | 180 | 300 | 480 | Water | 24 | One || Howl | 120 | 60 | 90 | 150 | 240 | Wind | 09 | Some || Howlslash | 160 | 80 | 120 | 200 | 320 | Wind | 14 | Line || Howlnado | 320 | 160 | 240 | 400 | 640 | Wind | 45 | All || Crackle | 240 | 120 | 180 | 300 | 480 | Ice | 16 | One || Crackling | 400 | 200 | 300 | 500 | 800 | Ice | 52 | All || Poizn | 160 | 80 | 120 | 200 | 320 | Forest | 15 | Some || Shhh! | ---- | 30 | 45 | 75 | 120 | Wind | 10 | Some || Gravity | 80 | 40 | 60 | 100 | 160 | Earth | 08 | Some || Cure | 60 | 30 | 45 | 75 | 120 | Forest | 04 | One || Refresh | ---- | 40 | 60 | 100 | 160 | Forest | 12 | One || Resurrect | 240 | 120 | 180 | 300 | 480 | Water | 40 | One || Diggin' | 60 | 30 | 45 | 75 | 120 | Earth | 04 | All || Speedy | 80 | 40 | 60 | 100 | 160 | Forest | 07 | One || Runner | ---- | 30 | 45 | 75 | 120 | Wind | 03 | All || Def-Loss | 60 | 30 | 45 | 75 | 120 | Earth | 05 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-------------.| GRAVITY EGG |'-------------'----------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | 120 | 60 | 90 | 150 | 240 | Water | 06 | One || Alhealer | 200 | 100 | 150 | 250 | 400 | Water | 18 | All || Burn! | 120 | 60 | 90 | 150 | 240 | Fire | 06 | One || Burnflame | 160 | 80 | 120 | 200 | 320 | Fire | 16 | Some || Hellburner | 320 | 160 | 240 | 400 | 640 | Fire | 42 | All || Tremor | ---- | 80 | 120 | 200 | 320 | Earth | 15 | Some || Quake | 320 | 160 | 240 | 400 | 640 | Earth | 40 | All || BOOM! | 240 | 120 | 180 | 300 | 480 | Xplosn | 22 | Some || BA-BOOM! | 400 | 200 | 300 | 500 | 800 | Xplosn | 75 | All || Snooze | ---- | 30 | 45 | 75 | 120 | Water | 05 | All || Poizn | 160 | 80 | 120 | 200 | 320 | Forest | 15 | Some || Craze | 60 | 30 | 45 | 75 | 120 | Forest | 10 | Some || Fiora | 80 | 40 | 60 | 100 | 160 | Ice | 12 | Some || Halvah | 200 | 100 | 150 | 250 | 400 | Forest | 24 | One || WOW! | ---- | 40 | 60 | 100 | 160 | Xplosn | 05 | One || Def-Loss | ---- | ---- | 45 | 75 | 120 | Earth | 05 | All || Cold | 80 | 40 | 60 | 100 | 160 | Ice | 07 | One || Freeze! | 60 | 30 | 45 | 75 | 120 | Ice | 05 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.| SOUL EGG |

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'----------'-------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | ---- | ---- | ---- | 150 | 240 | Water | 06 | One || Healer | ---- | ---- | 120 | 200 | 320 | Water | 12 | One || Alhealer | 200 | 100 | 150 | 250 | 400 | Water | 18 | All || Howl | ---- | ---- | ---- | 150 | 240 | Wind | 09 | Some || Howlslash | ---- | ---- | 120 | 200 | 320 | Wind | 14 | Line || Howlnado | 320 | 160 | 240 | 400 | 640 | Wind | 45 | All || Zap! | 240 | 120 | 180 | 300 | 480 | Thundr | 24 | Some || Zap All | 320 | 160 | 240 | 400 | 640 | Thundr | 36 | All || GadZap | 400 | 200 | 300 | 500 | 800 | Thundr | 55 | One || Poizn | 160 | 80 | 120 | 200 | 320 | Forest | 15 | Some || Craze | ---- | ---- | 45 | 75 | 120 | Forest | 10 | Some || Shhh! | ---- | 30 | 45 | 75 | 120 | Wind | 10 | Some || Halvah | 200 | 100 | 150 | 250 | 400 | Forest | 24 | One || Resurrect | 240 | 120 | 180 | 300 | 480 | Water | 40 | One || Stram | ---- | ---- | 60 | 100 | 160 | Thundr | 06 | One || Def-Loss | ---- | ---- | 45 | 75 | 120 | Earth | 05 | All || Cold | 80 | 40 | 60 | 100 | 160 | Ice | 07 | One || Freeze! | ---- | ---- | 45 | 75 | 120 | Ice | 05 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.----------.| STAR EGG |'----------'-------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Burn! | ---- | ---- | ---- | 150 | 240 | Fire | 06 | One || Burnflame | ---- | ---- | 120 | 200 | 320 | Fire | 16 | Some || Burnstrike | 240 | 120 | 180 | 300 | 480 | Fire | 20 | Some || Hellburner | 320 | 160 | 240 | 400 | 640 | Fire | 42 | All || Tremor | ---- | ---- | 120 | 200 | 320 | Earth | 15 | Some || Quake | 320 | 160 | 240 | 400 | 640 | Earth | 40 | All || BOOM! | 240 | 120 | 180 | 300 | 480 | Xplosn | 22 | Some || Meteor Strike| 400 | 200 | 300 | 500 | 800 | Xplosn | 50 | One || Zap! | 240 | 120 | 180 | 300 | 480 | Thundr | 24 | Some || Zap All | 320 | 160 | 240 | 400 | 640 | Thundr | 36 | All || Snooze | ---- | ---- | 45 | 75 | 120 | Water | 05 | All || Craze | ---- | ---- | 45 | 75 | 120 | Forest | 10 | Some || Cure | ---- | ---- | 45 | 75 | 120 | Forest | 04 | One || Resurrect | 240 | 120 | 180 | 300 | 480 | Water | 40 | One || WOW! | ---- | ---- | 60 | 100 | 160 | Xplosn | 05 | One || Diggin' | ---- | ---- | 45 | 75 | 120 | Earth | 04 | All || Speedy | 80 | 40 | 60 | 100 | 160 | Forest | 07 | One || Stram | ---- | ---- | 60 | 100 | 160 | Thundr | 06 | One |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.-----------.| FAIRY EGG |'-----------'------------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Heal | ---- | ---- | ---- | 150 | 240 | Water | 06 | One || Healer | ---- | ---- | 120 | 200 | 320 | Water | 12 | One || Healer+ | 240 | 120 | 180 | 300 | 480 | Water | 24 | One || Alhealer | 200 | 100 | 150 | 250 | 400 | Water | 18 | All || Craze | 60 | 30 | 45 | 75 | 120 | Forest | 10 | Some || Gravity | 80 | 40 | 60 | 100 | 160 | Earth | 08 | Some || Cure | ---- | ---- | ---- | 75 | 120 | Forest | 04 | One |

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| Refresh | ---- | ---- | 60 | 100 | 160 | Forest | 12 | One || Halvah | 200 | 100 | 150 | 250 | 400 | Forest | 24 | One || Resurrect | 240 | 120 | 180 | 300 | 480 | Water | 40 | One || WOW! | ---- | ---- | ---- | 100 | 160 | Xplosn | 05 | One || Diggin' | ---- | ---- | ---- | 75 | 120 | Earth | 04 | All || Speedy | 80 | 40 | 60 | 100 | 160 | Forest | 07 | One || Runner | ---- | ---- | ---- | 75 | 120 | Wind | 03 | All || Stram | ---- | ---- | ---- | 100 | 160 | Thundr | 06 | One || Def-Loss | ---- | ---- | ---- | 100 | 160 | Earth | 05 | All || Cold | 80 | 40 | 60 | 100 | 160 | Ice | 07 | One || Freeze! | ---- | ---- | ---- | 75 | 120 | Ice | 05 | All |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

.------------.| DRAGON EGG |'------------'-----------------------------------------.--------.-----.------.| MAGIC NAME | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 | TYPE | MP | TRGT ||--------------+-------+-------+-------+-------+-------+--------+-----+------|| Burn! | ---- | ---- | ---- | ---- | 240 | Fire | 06 | One || Burnflame | ---- | ---- | ---- | ---- | 320 | Fire | 16 | Some || Burnstrike | ---- | ---- | 180 | 300 | 480 | Fire | 20 | Some || Hellburner | 320 | 160 | 240 | 400 | 640 | Fire | 42 | All || Tremor | ---- | ---- | ---- | ---- | 320 | Earth | 15 | Some || Quake | 320 | 160 | 240 | 400 | 640 | Earth | 40 | Some || Howl | ---- | ---- | ---- | ---- | 240 | Wind | 09 | Some || Howlslash | ---- | ---- | ---- | ---- | 320 | Wind | 14 | Line || Howlnado | 320 | 160 | 240 | 400 | 640 | Wind | 45 | All || BOOM! | ---- | ---- | 180 | 300 | 480 | Xplosn | 22 | Some || BA-BOOM! | 400 | 200 | 300 | 500 | 800 | Xplosn | 75 | All || Meteor Strike| 400 | 200 | 300 | 500 | 800 | Xplosn | 50 | One || Zap! | ---- | ---- | 180 | 300 | 480 | Thundr | 24 | Some || Zap All | 320 | 160 | 240 | 400 | 640 | Thundr | 36 | All || GadZap | 400 | 200 | 300 | 500 | 800 | Thundr | 55 | One || DragonZap | 400 | 200 | 300 | 500 | 800 | Thundr | 58 | Line || Crackle | ---- | ---- | 180 | 300 | 480 | Ice | 16 | One || Crackling | 400 | 200 | 300 | 500 | 800 | Ice | 52 | Some |'--------------'-------'-------'-------'-------'-------'--------'-----'------'

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ix. BOOK SKILLS [BKSK] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Books are obtained in the same way as mana eggs, either through storyline events, mini-games, or in regular old treasure chests. Note that not all skills are available immediately, and must be "grown" by powering up the current skills' levels. Doing this consumes special coins (SC) which is the currency for this; however, skills dealing with magic empowerment use mana coins (MC) to powerup, and appear in blue; green-colored numbers mean it uses SC. Anyway, by upgrading, one makes the passive abilities stronger (Lv. 1 Life Up = +50 HP; Max Lv. Life Up = +800 HP), so start to do that stuff, bro. >=p

.------------------.| ADVENTURE BOOK ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Life Up | 240 | 120 | 180 | 300 | 480 |

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| Strength | 160 | 80 | 120 | 200 | 320 || Toughness | 160 | 80 | 120 | 200 | 320 || Dash | 80 | 40 | 60 | 100 | 160 || Skilled Item Use | 80 | 40 | 60 | 100 | 160 || Pirate's Ring | 320 | 160 | 240 | 400 | 640 |'------------------'-------'-------'-------'-------'-------'

.-----------------.| BOOK OF WIZARDS ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Magic Power | 240 | 120 | 180 | 300 | 480 || Intelligence | 160 | 80 | 120 | 200 | 320 || Zapfire Chant | 400 | 200 | 300 | 500 | 800 || Boomflame Chant | 400 | 200 | 300 | 500 | 800 || Quakeblast Chant | 400 | 200 | 300 | 500 | 800 || Magic Recover | 600 | 300 | 450 | 750 | 1200 |'------------------'-------'-------'-------'-------'-------'

.------------------.| BOOK OF WARRIORS ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Life Up | 240 | 120 | 180 | 300 | 480 || Toughness | 160 | 80 | 120 | 200 | 320 || Speed | 320 | 160 | 240 | 400 | 640 || Abandonment | 80 | 40 | 60 | 100 | 160 || Defensive | 120 | 60 | 90 | 150 | 240 || Item Recover | 600 | 300 | 450 | 750 | 1200 |'------------------'-------'-------'-------'-------'-------'

.------------------.| BOOK OF PRIESTS ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Life Up | 240 | 120 | 180 | 300 | 480 || Mentality | 160 | 80 | 120 | 200 | 320 || Leafwater Chant | 400 | 200 | 300 | 500 | 800 || Glacier Chant | 400 | 200 | 300 | 500 | 800 || Woodland Chant | 400 | 200 | 300 | 500 | 800 || Absorb Magic | 1000 | 500 | 750 | 1250 | 2000 |'------------------'-------'-------'-------'-------'-------'

.----------------.| BOOK OF GALES ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Dash | 80 | 40 | 60 | 100 | 160 || Stormcloud Chant | 400 | 200 | 300 | 500 | 800 || Northwind Chant | 400 | 200 | 300 | 500 | 800 || Aim for Counter | 120 | 60 | 90 | 150 | 240 || Skilled Item Use | 80 | 40 | 60 | 100 | 160 || Decoy | 320 | 160 | 240 | 400 | 640 |'------------------'-------'-------'-------'-------'-------'

.------------------.

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| BOOK OF SWORDS ||------------------+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Special Power | 240 | 120 | 180 | 300 | 480 || Strength | 160 | 80 | 120 | 200 | 320 || Abandonment | 80 | 40 | 60 | 100 | 160 || Defensive | 120 | 60 | 90 | 150 | 240 || Fighting Spirit | 120 | 60 | 90 | 150 | 240 || Move Recover | 600 | 300 | 450 | 750 | 1200 |'------------------'-------'-------'-------'-------'-------'

.-------------.| BOOK OF WAR ||-------------'----+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Life Up | 240 | 120 | 180 | 300 | 480 || Special Power | 240 | 120 | 180 | 300 | 480 || Speed | 320 | 160 | 240 | 400 | 640 || Aim for Counter | 120 | 60 | 90 | 150 | 240 || Fighting Spirit | 120 | 60 | 90 | 150 | 240 || Full-Body Blow | 600 | 300 | 450 | 750 | 1200 |'------------------'-------'-------'-------'-------'-------'

.---------------.| BOOK OF SAGES ||---------------'--+-------.-------.-------.-------.-------.| SKILL | LEARN | LVL 1 | LVL 2 | LVL 3 | LVL 4 ||------------------+-------+-------+-------+-------+-------+| Magic Power | 240 | 120 | 180 | 300 | 480 || Intelligence | 160 | 80 | 120 | 200 | 320 || Mentality | 160 | 80 | 120 | 200 | 320 || Wizardy Chant | 800 | 400 | 600 | 1000 | 1600 || Mystic Chant | 800 | 400 | 600 | 1000 | 1600 || Magic Esoterica | 1000 | 500 | 750 | 1250 | 2000 |'------------------'-------'-------'-------'-------'-------'

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ x. TIPS AND TRICKS [TPTR] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

These are hints and stuff that I've tried myself and find to be pretty good pearls of wisdom. If you (the reader) have any really good ones I've missed, I'll add 'em in. Also, thanks for the Grandia II board for submitting some of these initially -- a few proved to be pretty good, once I tried 'em (see: CONTRIBUTIONS + THANKS section).

<> The Holy, Gravity, Soul, and Fairy Eggs can use the 'Alhealer' ability, which is the best curative move in the game. This should be the first goal you try to accomplish when learning new skills.

<> Some books teach passive skills that boost magical abilities inherently, at a percentage level. While you may think this is a good way to bring out the murdering magics, don't forget that this raises a certain TYPE's potency. Meaning...curative magics work way better as well. Use a skill that boosts water-type for Alhealer, for instance, and you can be curing 1000+ early on and 2500+ in the late game!

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<> Enemies have "treasure bells" that appear in their windows you can look at (a window is that thing that displays their HP and stuff). These bells are indicative of their drop chances, of you getting a rarer item than the normal stuff. They range from 0-3, with three being the best change. Now, while this appears at a very crappy chance, by running away from the enemy ranks and re-entering battle, the bells will be randomly assigned again! This means if you want a rare drop, you can fight the first enemy in the area, check, flee, re-enter, check, flee, etc. until you get the kind of chance you'll want. Note that three bells is not a 100% success chance, and that zero bells is not a 0% success chance, but you'll want everything to be in your favor, particularly since some enemies have rare equipment on their person.

<> Lotus Flower is the best canceling skill you'll get, because it affects a line (some enemies), acts instantaneously, and costs relatively little SP when given some SP-reduction equipment (Divine Talisman, etc.). Of course, you will have to power it up to max to get this huge boost in alacrity, but it's definitely worth it for those quick cancels.

<> When leveling your mana eggs, raise the cheapest abilities first, such as Diggin', Def-Loss, and other stat-downers. Because leveling up one type does not affect whether a new skill of that type appears, it's best to abuse this stupid system and max out the cheapest first, which will give you new skills sooner.

<> Note that killing a multi-part boss does not have to be a huge, laboring task -- once the main part is killed, the battle automatically ends. This does not slight you in the way of missed drops, SC/MC/Gold, or anything else either -- you get the same amount of everything as if you'd spent twice as long fighting!

<> Cheap status-effect spells like Snooze can work wonders in battles where you're at a disadvantage, number-wise. It seems like some bosses would be immune to this and others, but they can often affect their cronies and on occasion, some of their auxiliary parts. Try inflicting Move/Magic Block on a boss' parts; sometimes this helps a lot, sometimes it will waste its attack turn using Refresh. It can really go in your favor if it hits.

<> Millenia's berserk status in battle (displayed by the intensity of the light surrounding her portrait) can be downright awful, considering it makes you lose control of her action. But, it does refill her SP to full and gives her a free turn instantly, which is usually either Taint of Wind, Fallen Wings, or another skill she's learned. If you handicap her by not learning any other skills, she won't have much to choose from, and will get an immediate offensive turn off.

<> Tio's known for being speedy, and her initial equipment shows this since it boosts her evasion rate (35%, IIRC). If you leave this stuff on, and skill-equip her with Abandonment(s), Aim for Counter, and some HP-buffs, she will be near-impossible to hit with physical attacks and will then counter those ones. Lotus Flower + SP-reduction equipment makes this 'broken' character's strengths even more apparent -- she's the Orlandu of the game, nearly!

<> In the game's last dungeon, you won't be able to leave again. However, an enemy inside (Killer Tree) can drop Omnipotent and All-Around Nuts, which boost multiple stats at a time. You can grind for awhile to farm these, using the flee-and-see method of changing their treasure bells, which makes the most out of their appearances. If you're planning on

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boosting all characters, don't waste all of them at once -- save a few to use later...

___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ xi. WALKTHROUGH LEGEND [LGND] ___________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Here's an example of how the walkthrough will look and what each part means (not that there's any obscurity to be found):

-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [01] [02] [03][04] ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | [05] | '-----------------------------------------------------------------' [06] [07]

[01] - Numerical section, as in the table of contents [02] - Name of the location/dungeon [03] - Ctrl+F Link to the bestiary [04] - Ctrl+F Link to/from table of contents [05] - The listed items for the section [06] - The area's ASCII map (when applicable) [07] - The map legend; numbers on the map are associated w/ the items

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~III. WALKTHROUGH [WLKT]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~01) WITT FOREST [BESTIARY LINK: WTF1][LINK: WK01]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Wound Salve * Wound Salve * Blizzard Charm | | * Yomi's Elixir * Hand Grenade | '----------------------------------------------------------------------'

NOTE: You will not be able to come back here. Get everything while its hot! __ After the opening scenes, you'll have complete control ___/ / <- EXIT of Ryudo. Go east to the little pond's shore and find a / 3 (_________ [WOUND SALVE] sitting nearby. Continue north and around \___________ \ the decline to find the sparkly, prismatic conic-shaped \___\ object. This is the save/heal point, so take advantage = of its powers. ___=_ __ / 2 \ This may look like a dead end, but if you stray _______/ \===[______/ toward the cliffside you'll see a ladder's icon / ¯\ rise up. Remember that you can change the view / \ S | N of the camera with the L1/R1 buttons. Climb up ( ¯¯¯ \ | the rock face onto a small plateau, where there | ) W-+-E is a treasure chest with a [BLIZZARD CHARM] in ( ____ | | its clutches. \ /___/ ) S \ 1 / Climb down the opposite side to find the first two '------------' enemies in the game, Mottled Spiders. Two "Combo"s ^START^ will take care of them, although you may want to mess around with them for awhile to get the hang of [LEGEND]

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mass murder -- you'll be doing that quite a lot in 1 - Wound Salve the near future. 2 - Blizzard Charm 3 - Hand Grenade After both are dead, crack open that long, tall chest - Yomi's Elixir and see what Santa left you: [HAND GRENADE], [YOMI'S - Wound Salve ELIXIR] and another [WOUND SALVE]. The exit into Carbo = ~ Ladder Village is right next door.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~02) CARBO VILLAGE [WK02]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

For the shop wares, see section "SHP1." You can link back easily.

---

As you enter, Ryudo sees the Sisters of Granas, a church-based organization, leave the town and head off to a tower outside of town. A man comes and warns him that going out at night is a stupid idea since there are monsters and creepy-crawlies 'n' stuff. [CHURCH] Either way, you can now explore the town. Chances ________| |________ are you don't have enough cash to buy the best | H3 H4 | things in the shop, but you don't need 'em at the | N | moment. Refer to section [XXXX] if you want to know | H2 | H1 | the wares (there's a lot) and be sure to talk to the |____ W -+- E ____| tutorial man if you're a first-time player. / | \ ___/ S \___ When you've had your fun messing with the villager | INN GS | population, head north past the fountain square to '-------- --------' the church. A couple of voyeur scenes later, Ryudo is asked to wait at the inn by Father Carius. Tell the innkeeper you're there to wait for the priest to kickstart the discussion about Elena. Turns out the Songstress of Granas needs to be escorted to that tower in the woods, where the other sisters went. Return to the church front to pick her up, and return to the southern exit.

It'd be wise to pick up some Wound Salves. Elena can heal, but only in-battle as her equips can't be tampered with currently.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~03) THE BLACK FOREST [BESTIARY LINK: BCK1][LINK: WK03]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Medicinal Herb * Myriad Power Nut * 50G | '----------------------------------------------------------------------'

################[BLACK FOREST 1]################

Follow the bend of the path and pick up the [MEDICINAL HERB] in the tiny off- -shoot. Around the next curb, Ryudo will test Elena's reflexes...and then get his own tested as well as two Dodos appear. __________ | DODO x 2 | |----------'------------------------------. | | Easy-peasy stuff. Two combos'll | EXP: 12 DROP: Healing Herb | take them both down, and there's | HP : 230 ???????????? | no frills to worry about since

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| SC : 20 ???????????? | they don't use any magic/skills | MC : 16 | on Ryudo. There are no 100% drops | GLD: 14 | but you may get a Healing Herb or '-----------------------------------------' something new.

After taking the enemies to the great birdhouse in the sky, continue down the path.

[BLACK FOREST 2]

Two more dodos attack here, but they are the same as before. Get the [50G] bag and the [MYRAID POWER NUT] in the northern/southern extremeties. Leave afterwards. Garmia Tower is now an option, although you can return to Carbo and buy stuff/heal up if you took a lickin'.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~04) GARMIA TOWER [BESTIARY LINK: GMA1][LINK: WK04]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Hand Grenade * Wound Salve * Wind Charm | | * 150G * Wound Salve * 50G | '----------------------------------------------------------------------'

Approach the tower anterior to join up with the Sisters of Granas. Elena will leave the party and Ryudo will have to wait around. Finally, after a time, he will grow impatient and enter the tower. Err, you make him do that part. =) N __ | [EXIT] __ __/A(__________ W -+- E __/(______)A\__ / | \ | / | \ THIRDFIRST / | \ S / SAVE | \ FLOORFLOOR /_ _ ____|____ _ _\ /_ _ ____|____ _ _\ / / / _______ \ \ \ / /5/ _______ \ \ \ / / \/ \/ \ 3 \ / /_/ / \/ \ \ / / /\ /\ \ \ / / / / /\ \ \ /___/ / / \ \ \___\ / / / / ____ \ \_\___\ \ 1 \ \ \ / / / / \ \ \ \/ \ / / / / \ \ \/ \/ / / \ \ \/ 4 / \/ / / \ /\__ __/\ / \ /\__/ __/\ / \ \ \___| |___/ / / \ \ \___| |___/ / / \ \____ ____/2 / \ \__________\/ / \ / SAVE\ / \ / \/_____ _____\/ \_______________/ | | [ENTER]

o---------------------o| LEGEND | The first floor and third floors are displayed above,o---------------------o while the second one is omitted -- it's just a simple| 1 - Hand Grenade | straightforward path with a [50G] pot by the exit.| 2 - Wound Salve || 3 - Wind Charm | Anyway, on the first floor, flanking the save room| 4 - 150g | to the left and right are a [HAND GRENADE] and [WOUND| 5 - Wound Salve | SALVE]. Also on the east side is a [WIND CHARM] thato---------------------o offers level-two wind resistance. Only Mottled Spider enemies appear here; three Gargoyles appear soon.

On the third floor, the enemies start up again. This place is demolished, so the layout is changed from before. Head to the southern peremeter path and

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head NE into the closed-off portion for [150G] currency. Save at the northern save cone and get the last treasure, a [WOUND SALVE], in the stuffed-up path south of there.

***************************************************************************** NOTE: If you want the Sword of Purity drop from Gargoyles, go through the top floor without fighting any and save. Then fight the three on that floor and the two on the next. They do NOT respawn and don't appear for a long time. The sword has +40 attack, so get it wheile you can!!!!!!!! *****************************************************************************

[TOP FLOOR]

Mandatory battle here.

.--------------. | GARGOYLE x 2 | |--------------'--------------------------.----------------------------------. | | MAGIC: | | EXP: 36 DROP: 12g | | | HP : 380 Holy Ashes | * Howl | | SC : 108 Sword of Purity | * Howlslash | | MC : 42 | | |-----------------------------------------'----------------------------------|

Two at once is a bit of a task, but so long as you guard/critical when one uses Howslash (Howl isn't that bad), it's not too hard. Take it one at a time and use Tenseiken Slash to give you an edge. If you're shooting for the Sword of Purity, this battle has more treasure "bells" than the others, usually -- you need three of them to have a good chance at getting the sword, though.

Afterwards, talk to Tessa and try to open the locked door. Then, go over to the stained-glass window and smash that sucker. View the scenes here and Ryudo will escort Elena back to Carbo.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~05) CARBO VILLAGE (II) [BESTIARY LINK: CBV1][LINK: WK05]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Gold Statue | '----------------------------------------------------------------------'

Back where the home fires burn, save/heal at the inn and return to the church grounds. A few scenes later, there's a boss outside for you to fight.

.----------------. | BOSS: Millenia | |----------------'------------------------.----------------------------------. | | MAGIC: | | EXP: --- DROP: ----- | | | HP : ???? | * Zap! | | SC : --- | * Burn! | | MC : --- | * Stram | |-----------------------------------------'----------------------------------| | ATTACKS: | | * Fallen Wings - damage to all allies | '----------------------------------------------------------------------------'

There's no real strategy. She'll cast a few skills and then use "Zap!". That ends the battle, whether Ryudo's KO'd, paralyzed, or not. Of course, don't

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TRY to be KO'd...

Watch the scenes afterwards and Ryudo will be get a new mission: to escort Elena to Pope Zera Innocentius, far away in the papal state. Elena's now an actual member of the party and comes with a "Holy Egg," which allows her to use an array of magic.

NOTE: Before setting out, there's also a kid in the left side of town who'll donate a Poff Nut when talked to.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~06) INOR MOUNTAINS [BESTIARY LINK: ITN1][LINK: WK06]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Muscle Mushroom * Mushroom Cloud * 50g | | * Goblin Toadstool * Poison Antidote * 50g | | * Crystal Brooch * 50g * 50g | | * Yomi's Elixir * Poison Antidote * 50g | | * Climbing Hat * 150g * 150g | | * 50g | '----------------------------------------------------------------------'

Quite a sprawl, eh? [EXIT] ___________________) ) | __ _____________/-14 |=|__| |______________ N |______________ _ \ | _____________/ |_| ) W -+- E | _________________/ | | _______________ | ___ S _|11|_______________|=|___/ __| | __________________ ___|-13 |=(___ \ \____ _|___ | INOR \ 12 | | 10 | MOUNTAINS 2 ¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯|_| _____________[~ LEGEND ~] / _ 8 | / / ) )¯¯¯¯¯¯¯¯ 1 ~ Muscle Mushroom _ / / ( ( __ 2 ~ 50g | |_/ / | | / \ 3 ~ Mushroom Cloud / / ( (/ / / INOR MOUNTAINS 1 4 ~ 50g /9/¯¯¯¯ _ \__/ ( ________________ 5 ~ 50g \/ |7| | |/ 4| 6 ~ 50g | | | | |__ 7 ~ Goblin Toadstool | | | | \ __ 8 ~ Poison Antidote ) |___( |¯\ \/3/ 9 ~ 150g / ___| | / / / 10 ~ 50g ( SAVE| _/ 11 ~ Poison Antidote ( \ |__/ ~ Yomi's Elixir \_ ) | ~ Crystal Brooch \6 _) ) 12 ~ Climbing Hat \____ __ 5 |1 _/ 13 ~ 150g ( ) \ |_| <- START 14 ~ 50g \ / \ 2/ = ~ Ladder ¯ ¯¯¯¯¯

[INOR MOUNTAINS 1]

There are various mushrooms around here, which Ryudo will have to cut with the action button. Some have items inside, while some cover Crag Snake dens,

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so try to get the ones on the map without additional strife. All the items around here are found in mushrooms, except the [150G] deposit near the entry point. Trek up the cliffside and find the exit there, among all the Dodos.

[INOR MOUNTAINS 2]

After making camp, head down the lowroad and get the [50G] cache; then, take the highroad to a ladder up. There will be a large chest surrounded by rocks, so you can't get to it...however, if you head east up the incline to a seesaw with a boulder on it -- inspect it to bowl the rocks over below. Give the same treatment to the rock a little more east for a [CLIMBING HAT] and get the [150G] in a nearby space. Return below to get the large chest, containing a [POISON ANTIDOTE], [YOMI'S ELIXIR], and [CRYSTAL BROOCH].

From there, it's heading north through the serpentine canyon. If you see a board with rocks on it, inspect its pegs to pound them in; if you don't, the rocks will fall when you're underneath and block off the easiest route. But, it's straightforward from there, so as long as you keep your bearings, th'way is clear.

---

At this point in the game, check out the Holy Egg and see how many Mana Pts. (MC) have been earned. You can do this by going to the "PowerUp" option on the menu and hitting R1. Start investing points

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~07) AGEAR TOWN [WK07]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Agear Town is a pathetic group of soldiers and two houses, withered remains of a town that had seen better days. Check out the shop CAVE EXIT to find updated wares (see section: SHP2), inspect the //___//____ tutorial guy to learn about the "Intermediat Tutorial," | | which is a new option, and make a beeline for the inn. | | |____ ____| Choose to "greet the innkeeper" and watch the scenes where ______| |_____ a blonde kid complains about losing his medal in the cave|SHOP INN | nearby. After some talking, Elena gets drowsy from eating ¯¯¯¯¯¯| |¯¯¯¯¯ some messed-up berries and retires to her room; Ryudo then [ENTER] plans on clearing out the monster-infested cave north of town.

Uh...then Millenia shows up and joins the party as a playable character, now that the "circus brat" (Roan) has run off on his own into the cave. She joins with her own equipment and magical egg (Chaos Egg), too. Save where Vyx's standing and head through the barricade outside, looking for a cave on the NW side of the rock wall.

And, make sure to equip that Holy Egg on Ryudo!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~08) DURHAM CAVE [BESTIARY LINK: DUR1][LINK: WK08]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Firebomb * Medicinal Herb * Medicinal Herb | | * Yomi's Elixir * 100g * Sleep Charm | | * Poff Nut * Calming Harp * Medicinal Herb | | * 300g * Stone Head * 100g | | * Poff Nut * Torte's Reedpipe * Roan's Medal |

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'----------------------------------------------------------------------'

[EXIT] ____/ / ____ __/14 ([LEGEND] |_ |=|__ SAVE| | |____|o|¯¯¯ S - Switch | S ( 12 ¯|____ 1 - Firebomb |__ _/\ _ 11| 2 - Medicinal Herb | J|~~~ | |__| 3 - Medicinal Herb |13 ~~~ |_| S| 4 - Yomi's Elixir | ~~~ ____| 5 - 100g ¯¯¯¯¯¯| |___ 6 - Sleep Charm | _10| 7 - Poff Nut |9___ | |_| ___________ 8 - Calming Harp |/ _| |_ |4 _____ \ 9 - Medicinal Herb |_ 8 _| ¯¯| | ) \ 10 - 300g |\________/|____| | _____| |_ ( ) 11 - Stone Head | _______________| / | \ / 12 - 100g |_| DURHAM CAVE 2 | 3 )===/ \ _____ 13 - Poff Nut |_________/ / \_/ | 14 - Torte's Reedpipe = _____/ | | = - Bridge _||___/¯¯¯\ |S___ \2 __ _/ ~ - Water/Pond | __ \ _ \___ / \J\ o - Boulder Path |_ _| \ 5) | |__ \ J( ) ) || \ ) | _ \__)_|____| | || )_/ | | \ 1| ||__________ | | ¯¯¯¯¯¯¯¯¯¯¯¯ |_____ 6\ | | \ 7 / |_| <- ENTRANCE [DURHAM CAVE 1] ¯¯¯¯¯

When the stalactites drop and make a path, head east to a save point and a room where Ryudo finds a small squirrel-like creature. Get the [FIREBOMB] by one of the crates. Continue north to a jump point and roll the boulder into the wall -- this starts a mandatory fight with four Crag Snakes. In the adjacent cavern, a [MEDICINAL HERB] is waiting to be picked -- hit that switch, too, to lower the sluice gates and raise the nearby bridge.

Cross the bridge to another [MEDICINAL HERB] and head north to a slanted rock that can be knocked off, to form a makeshift path-connector. There's a [YOMI'S ELIXIR] behind one of the crates. Return to the switch and slap it to its original position; then, take the rock path you made to the other bridge. Get across the sluiceway and find the [100G] bag sitting pretty by the bank.

Next door is a "monster box," where you can't leave until the two Frost Frogs have been defeated. Millenia's "Burn!" is the equivalent of shoving a firecracker up their rear, so use that. When the gates open, run south to the sluice-side treasures: [SLEEP CHARM] and a [POFF NUT]. Return to the room with the portcullis trio and exit north.

[DURHAM CAVE 2]

As soon as you enter, there's a mandatory battle.

.----------------.---------------. | TROGLODYTE x 3 | WIN: Mist Egg | |----------------'---------------'--------.----------------------------------. | | MAGIC: |

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| EXP: 72 DROP: 160g | | | HP : 980 Whirlwind Scroll | Doesn't use any special magic | | SC : 120 | | | MC : 30 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Spawn - damage + % of sleep (single) | '----------------------------------------------------------------------------'

Millenia's "Burn!" can pretty much halve one's HP, and Ryudo's Tenseiken Slash can do about 1/3 their HP. Shouldn't be too difficult, if you've got the technique of defending/cancelling down. Sleep Spawn is a nuisance but does poor damage, anyway. See that flashing aura around Millenia's name at the top of the screen? That's her, uh, annoy-o-meter. The more she's knocked around and stuff boosts that up until she goes berserk and starts using her most powerful skills without the player's control. One monster has a 100% Mist Egg drop, too.

Afterwards, the kid Ryudo saved...is the kid who ran away into the mine from before! What a surprise. Luckily, this boy (Roan) isn't a pushover -- he can join the party! Equip the Mist Egg to him and head east.

---

There is a [CALMING HARP] inside a "monster box" room -- Crag Snakes drop when you pluck the bounty up. North, pond-side, is another [MEDICINAL HERB] and on the east wall is a portcullis trio and a switch. The southern of the three is a [300g]; the northernmost is a [100g] bag. The middle one, where one has to depress the switch by putting a block on it, is a pond-draining switch, enabling one to continue to the west side of the pond.

Get on the west side where a [POFF NUT] is. North, jump down the ledge to a battle with some Troglodytes. When their hides are tanned, flip the bridge's switch and get the [TORTE'S REEDPIPE] by the save point. Kick the boulder into the abyss to brook a path back to the east side of the pond. NE is the exit.

[DURHAM CAVE DEPTHS]

Approach north to find a baddie waiting for yous guyz.

.-----------------------. | BOSS: Durham Minotaur | |-----------------------------------------.----------------------------------. | | MAGIC: | | EXP: 114 DROP: Adventure Book | | | HP : 4200 | Doesn't use any special magic | | SC : 720 | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Tornado Horn - physical damage + % confusion (single) | '----------------------------------------------------------------------------'

.----------------. | Troglodyte x 2 | |-----------------------------------------.----------------------------------. | | MAGIC: | | EXP: 72 DROP: 160g | | | HP : 980 Mist Egg [limit: 1] | Doesn't use any special magic |

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| SC : 30 Whirlwind Scroll | | | MC : 10 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Spawn - physica damage + % of sleep (single) | '----------------------------------------------------------------------------'

HP amount is a little daunting, but... =)

Whoever has the Chaos Egg should repeatedly cast Stram (ATK -2) on the boss; make this the first priority. Then, use Fallen Wings/Zap! to take out the annoying Troglodytes, before they can use their sleep skills, hopefully. A third character should be the designated healer to recover people from the Tornado Horn's status abnormalities. Once the lackeys are dead, one can get by using Critical over and over, which lowers the chance it ever gets its skill off. Zap! is also quite effective on the monster, doing 700+ dmg.

You'll be notified that a skill book was won, which you can level up just and use on your characters -- think of them as passive skills/augments. Backtrack to the cave entrance in Durham Cave 1 to leave.

---

REMINDER: The Adventure Book has a skill called "Pirate's Ring" (last one learned) that makes enemies drop items more often. Invest some SC and get that when possible!!!!

---

Outside, Millenia exits the party and Elena eventually rejoins. After some barroom scenes, you can Agear entirely. Head north into the once-barricaded area and find the green-haired NPC, who will give the party a [POFF NUT] for their good efforts slaying the monsters. This /should/ be your fourth one -- with these, you can make Carro follow you around and light up the way. Don't waste it on the one in Durham Cave, naturally...

***************************************************************************** NOTE: If you wanna learn about skill books, ask the guy in the shopkeeper hut *****************************************************************************

Anywho, head north through the barricade and enter the Baked Plains.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~09) BAKED PLAINS [BESTIARY LINK: BKE1][LINK: WK09]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Seed of Running * Seed of Psyche * Dash Shoes | | * 200g * 200g * 600g | | * 600g * Seed of Power * Seed of Defense | | * Healing Herb * North Wind Cape * Poison Charm | | * 200g * 600g * 200g | | * Poff Nut * Seed of Magic * Speed of Swift | '----------------------------------------------------------------------' ___ __________________[LEGEND] BAKED | | 19 ___|_ PLAINS 3 | |_______ __ ______|EXIT 1 - 200g |_____ ) /17 / /18/ 2 - Seed of Running (( ¯¯¯¯ ¯¯¯ 3 - 600g ¯ _ 4 - Dash Shoes _ ___))____________

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5 - 600g | |_/16|( 15| 6 - 200g |__ ¯|_14 ¯¯¯¯¯| 7 - Seed of Psyche | 12 \_13 | BAKED 8 - Seed of Power | ______ | PLAINS 2 9 - Seed of Defense __| | 10 | | 10 - Healing Herb |8 9 |___) \) | - North Wind Cape |___ ¯¯¯¯¯ | N - Poison Charm |_|¯¯¯¯¯¯¯¯¯¯¯¯¯\11\ | 11 - 200g _ ¯¯¯ | 12 - 600g | |__________ W --+-- E 13 - 200g ( 6 7 ( | 14 - Poff Nut ______) \¯/ \____ | 15 - Seed of Magic |4 ¯__ 5 | S 16 - Seed of Swift ¯¯¯¯¯¯| |__| |¯¯¯¯¯ 17 - Shell Armor |¯¯¯¯¯¯_________ 3 | BAKED 18 - 200g |2 1 SAVE |¯¯ PLAINS 1 19 - Swiftness Nut ¯¯¯¯¯¯¯|_|¯¯¯¯¯

[BAKED PLAINS 1]

Save point is right nearby, behind a feeble-looking bunch of rock pillars. Use the action button to cut 'em down. West, get the [200G] bag and the [SEED OF RUNNING] at the bend, then head up the incline straight east to a [600G] find. On the western side, break some more mud pillars and get the incredible [DASH SHOES], which you should probably put on Elena. Due east of there's a [600G] bag. And, SE of the exit, is another [200G] bag by a [SEED OF PSYCHE]. In case you haven't been following, these seeds permanently increase stats, so don't skip 'em.

[BAKED PLAINS 2]

More seeds 'round here. A [SEED OF POWER]'s near the NW corner, and a [SEED OF DEFENSE] on the ledge east of there. Keep heading east to a sour-lookin' pond with a huge chest on it -- [HEALING HERB] + [NORTH WIND CAPE] + [POISON CHARM] for you! The [200G] bag southeast of there needs some lovin' before you go up to the northwest corner of the area.

There are a few rinkydink gold deposits around here -- [600G] + [200G] -- and a couple of seeds, too. The [POFF NUT] is on the embankment overlooking the NW corner (about), while the [SEED OF MAGIC] is in the far northeast corner. Only the [SEED OF SWIFT], in a tree's tiny dead-end path, is hard to spot; swivel the camera around or mash the action button to pluck it. Then, break for the exit.

[BAKED PLAINS 3]

Save and nead up a bit -- the party will gaze in awe at the Granacliffs. An airship/trolley/thingy rises up, showing that transportation does occur, so everyone camps out -- talk 'round the fire to end the dialogue. Wake up the next morning to eggs, sausage, and -- aiyeee!

.-----------------. | BOSS: Beast-Man | |-----------------'-----------------------.----------------------------------. | | MAGIC: | | EXP: 150 DROP: --- | | | HP : 4800 | Doesn't use any special magic | | SC : 100 | | | MC : --- | | |-----------------------------------------'----------------------------------|

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| ATTACKS: | | Combo - two consecutive phys attacks | | Beast-Fang Cut - physical damage + % cancel | '----------------------------------------------------------------------------'

This isn't too hard, because it likes using its skill -- and its queue gets done slower than a DMV line. So, have your fastest (Roan, probably) throw a few cancel-criticals in when you can. Besides that, cast Stram and Cold to give your team an edge. Besides that, keep Ryudo in tip-top health since he is the only target the beast-man considers here. Tenseiken Slash + WOW! is a good strat, too, when you can get it in. Shouldn't be taking too much dmg if your in the levelled in the mid-tens.

---

The beast-man (Mareg) is apparently confusing Ryudo for someone else, and leaves after dropping the name 'Melfice' around... Whatever...time to go to the next area. Scour the southern rim of the area for the [SHELL ARMOR] and [200G] bags, and the ledge of the Granacliffs has a [SWIFTNESS NUT] tree, by the eastern exit.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~10) LILIGUE CITY [WK10]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

O, commerce! How thee are appreciated. Unfortunately, as the party learns, theskyway doesn't allow people on it anymore... And, the town gates are closed,so one'll have to stay at the inn. Check out the shop, though [LINK: SHP3],'cause its wares rock the house for the most part.

After eating some crappy arum root, Ryudo suggests seeing Gadan (skyway mngr)ASAP. Head through the city gates, watch the scenes about people not being able to taste anything, and proceed north to Gadan's house.

________ _____ This fatso is able to eat just fine, to[SKYWAY_______ \|GADAN| the point of being a glutton, which is an STATN. ____) (¯¯¯¯ [H3] oddity... He wants 10000g to cross the |H1___ [H2]________ skyway with passengers, which Ryudo agrees _____| __________ \ to. Next tram's in the morning... N |H4 |____ ___) \ W+E ¯¯¯¯¯| __EH] [CHURCH ) Elena wants to go to the church, though, S _____| |____ ¯¯¯¯¯¯¯ which is in the east of town. The Father |SHOP INN| there tells that the town is blessed by ¯¯¯¯¯|_|¯¯¯¯ Granas because its built on the ruins of an ancient temple. Apparently, there is anexcavation site at the bottom, too. Outside, the party meets Mareg again (thebeast-man from before) and he joins up -- yay! The excavation site is at thedoor-in-the-floor next to Gadan's house; Ryudo slices it open with ease.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~11) LILIGUE CAVE [BESTIARY LINK: LIL1][LINK: WK11]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 400g * Healing Herb * Mogay Bomb | | * Purifying Herb * 1200g * 1200g | | * Reflection Ring * Mogay Bomb * 400g | | * Bonds of Trust * Confusion Charm * Flamberge | | * Fire Pendant * Holy Wound Salve * Holy Wound Salve | | * Poff Nut * Flare Dress * Burning Bow | | * Smelling Salts |

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'----------------------------------------------------------------------'

You'll notice various unlit torches here. Light them to brighten the place upa bit, and to also mark the path you've taken thus far. Yes, this place israther big, so note that the map may not be quite to scale, but the map shouldbe fairly spot on, direction-wise.

______ [4 \ LILIGUE CAVE 1 ¯¯¯¯¯\ \_______________ ____ | _____________ \|3 | [LEGEND] _____________/ / \ \¯¯) ) [5 ____ ___/ \ \/ / 1 - 400g ¯¯/ / /_/ _ ) / 2 - Healing Herb /_/ __|2| | ( 3 - Mogay Bomb __ | __| | | 4 - Purifying Herb ____/ /_ | | | | 5 - 1200gLILIGUE/6 / __ | | | | 6 - 1200gCAVE 2 ¯¯¯/_/¯¯¯ / /________ _______| |____| | 7 - Reflection Ring __ / _________//______________ | 8 - Mogay Bomb / / / / ____| | 9 - 400g _______/ /___/ ( LILIGUE CAVE 1 [1 | 10 - Bonds of Trust/8 _______ \ ¯¯¯¯| | 11 - Confusion Charm¯¯¯¯¯¯/7/ \ \ _____ )S( 12 - Flamberge ¯ \ \ |13 |_______ / \ - Fire Pendant \ \ | _ |_ START - Holy Wound Salve \_\ | RED | | | _ \ 13 - Poff Nut _ |_ _|12| |_| \ \__ ________ 14 - Smelling Salts ________\ \__|_| ¯¯ ) 10/11 GREEN| - Burning Bow LILIGUE ->| 9|_____ |_ _________| - Flare Dress CAVE 2 ->| ¯¯¯¯ \ || ¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |¯¯¯¯\ \____/ / N \¯¯¯¯¯¯\ | | \____ / | \__ __\ ( ( / \W --+-- E \_\ \ \_______/ /\ \ | __ \_____ __/__\ \__ S _\ \____ _____||_ \BUTTON\ | 14 \ | _____| \__ __\ LILIGUE CAVE -> | || BLUE | \_\ DEPTHS |_____ ___| ¯¯¯¯¯¯¯¯ __ \\___________________\ \ |SAVE \ LILIGUE CAVE 3 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[LILIGUE CAVE 1]

That's the part that's the eastmost tunnel series on the map. All the items -- being the [400G], [HEALING HERB], [MOGAY BOMB], [PURIFYING HERB, and the [1200G] -- are all found in dead ends. Monsters of Christmases past (:p) are also found here, including the Giant Mantis, Crag Snake, and Frost Frog. It shouldn't be too hard to rip 'em up with Maret's axe getting to the point.

[LILIGUE CAVE 2]

This part's really short, although it's only a splinter from the main rooms. Get the [1200G] chest by the few enemies. Remember that the Gargoyle can drop a Sword of Purity, which is +40 ATK and good against undead enemies. Exit through the wall back into the tunnel series.

[LILIGUE CAVE 1]

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Back in the short western section of here, there's a [REFLECTION RING] right at the first junction and another [MOGAY BOMB] at the western dead end. Go southeast to exit.

[LILIGUE CAVE 2]

Back in the hand-crafted part of the caverns. Ghouls appear around here with Gargoyles, so watch out. Head down the seemingly straightforward passage to a monolith and a button -- stepping on it opens three passages in the walls, leading to the three orbs you have to get.

The nearest is the blue one (SW on map), which is only guarded by one group of enemies. North-northeast a bit is the green orb's room, with two more treasures: a [BONDS OF TRUST] & [CONFUSION CHARM]. NW of there leads to a walkway and another room. On the (hallway-)side of that room, is the biggest chest for the dungeon: a [FLAMBERGE] sword, [FIRE PENDANT], and a remarkable [HOLY WOUND SALVE]. Go inside the room, now.

There are some boxes in here you can move around. The one movable box can be moved in two directions initially; move it against the second box, so you make an l-shaped formation. Get the [POFF NUT] behind it and move the boxes back to make the 3x1 formation -- you won't get a (!) notification on doing this, but you don't have to leave the room like the monolith outside says. Turn on the last red orb to make the monolith by the button disappear.

Return to the three lit-up orbs (by button) and turn on the fourth, a yellow one, to make the large door open.

[LILIGUE CAVE 3]

Go up the side of the Granacliffs and recover/save. I suggest using the MC points you've gained up (save first) and try to learn Alhealer on the Holy and/or Mist Eggs -- the skill heals all allies on the field and is rather indispensible down the line.

[LILIGUE CAVE, CAVERNS]

Redundant title, almost... A Seal of Valmar here has been broken, and then Millenia shows up. Equip her with a mana egg and the [BURNING BOW] you get in the large chest by the room exit, along with the [FLARE DRESS]. The [SMELLING SALTS] aren't that useful. NOTE: Millenia will take the items you equip her with when she leaves (for obvious reasons), so if you want any other girls you have to use them, hold off.

[LILIGUE CAVE, TEMPLE]

Time to die, vile...crab...uh...fiend!!

.----------------------------------.-----------------------. | BOSS: Valmar's Tongue -> 8000 HP | DROP: Book of Wizards | | Right Hand ------> 4000 HP | DROP: Ancient Cuirass | | Left Hand -------> 4000 HP | DROP: Revival Gem | | Head ------------> 5000 HP | DROP: 800 Gold | |-----------------------------------------.----------------------------------. | SPOILS: | MAGIC: | | EXP: 500 SC: 1200 | * Freeze! * Snooze | | GLD: 800 MC: 800 | * Burn! * Burnflame | '-----------------------------------------| * Refresh | | SPECIAL ATTACKS: '----------------------------------|

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| | | Tongue - "Gluttony" - physical damage to ally (one) | | L Hand - "Flamethrower" - fire-elem magic damage (one) | | Tongue - "Huge Leap" - physical damage (some, proximity) | | Tongue - "Starving Tongue" - Drains HP from allies (all) | | R Hand - "Spew Venom" - phys damage + % poison (some, proximity) | | Head - "Eat 'em Alive" - multi-hit physical damage + % confuse (one) | '----------------------------------------------------------------------------'

Wowee zowee, four parts! This is how the rest of the Valmar battles will be, so you'd better get used to a huge melee. Fortunately, the skirmish ends if you kill the main part -- the tongue, in this case -- so you can actually ignore all the rest and bash that one.

Cast Diggin' and WOW! on Mareg/Ryudo, and make sure to use Def-Loss/Stram on Valmar, mostly the Tongue. Counter Freeze with Runner, and if you know Cold, make sure to use that on all parts (the ones you're killing anyway). The claws aren't too hard, but the head will cast most of the magic, so taking that out first is a great idea (Freeze is cast by the tongue, though). This shouldn't be _too_ hard for first-time players; the real problem is having enough MP/SP to make it a quick fight. Thus, why you should learn the Alhealer spell on (at least) one person so there doesn't have to be constant healing and wasted MP going around. "Shhh!" works on the tongue, also. =)

After some nice scenes that "stir the soul," Millenia will leave again. Next time you meet, you'll be able to learn the Tongue's "Starving Tongue" attack! Anyway, back to town you go.

---

After seeing Gadan, equip Elena with the egg of choice and head for the skyway station. Approach the landing's stairs, watch the engineer's scenes, and you can proceed on. Note that if you're doing a perfect game run or something, you will NOT be able to return to the part of the continent you are on now -- EVER. =p

---

Anyway, things never go as planned and everyone ends up at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~12) LUMIR FOREST [BESTIARY LINK: LUM1][LINK: WK12]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Lumir Flower * 400g * 1200g | | * Insecticide Bomb * 1200g * 400g | | * Lumir Flower * 400g * Odd Wooden Clogs | | * 400g * 1200g * Oracle's Staff | | * 400g * Insecticide Bomb * 400g | | * Blueberry * Icefang Stone * Arctic Cape | | * Ice Pick * 1200g | '----------------------------------------------------------------------'

Gawd, romps in the snow never go as planned...

[LEGEND] N | _ W --+-- E 1 - Lumir Flower |5| | 2 - 400g | | S _

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3 - 1200g | (___ __________|3| LUMIR 4 - Insecticide Bomb CAVERN 1 | ___| |_ | FOREST 5 - 1200g ) / | | 6 - 400g / / _ |4 /) (________ 7 - 400g / / |9| ¯¯¯¯¯¯¯ |__ SAVE| 8 - Lumir Flower / (______| |_____ |_|¯¯¯¯¯ 9 - Odd Wooden Clogs (___ 6 ________| -. _ 10 - 400g ) /\ ( / _| | 11 - 1200g / /__\ \ / / _ ( 12 - Oracle's Staff ( _7__ ) / /2/ \ \ 13 - 400g | |____| ) / ¯¯ \ \____ 14 - Insecticide Bomb ( 8 / / ________| __ |___ 15 - 1200g ¯¯¯¯¯¯¯ / |START_____| |___ | 16 - 400g <- <- <- <- <- <- <- <- <-' |____| | | 17 - Blueberry / ___________ CRASH SITE |1| 18 - Icefang Stone / | _ _______|------. ¯ - Arctic Cape / __ |_ |15| \ _______[EXIT] - Ice Pick / |10| | _/____________ | |____ ___/ / __| |___ \ ________ _14| | | |___ '-|_______ | ___/ /______ |_ \) | | __ \___ | | | |____/|____ | |_ | | _/16(___/ ____| __________| | _| |_ | | '-| 17 18| LUMIR FOREST | 11 __ | _____| _ |___| | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯| __| | |12 |_ | |______| ¯¯¯¯¯|_ _|¯¯¯) ( | |__ | ) CAVERNS 2 |____| |13| ¯¯

[LUMIR FOREST, CRASH SITE]

After Elena rejoins the party, head through the snowy trees (movement is now reduced in snowbanks!) and find the path east to the Granacliffs' edge, also where a [LUMIR FEATHER] can be found. Head back to the main branch and opt for the northwest area; the dead-end by the exit has a [400g] purse.

[LUMIR FOREST]

This is the forest proper, now. Save and seek out the [INSECTICIDE BOMB] and [1200G] drops around, which are only guarded by a few Big Foot enemies. Spy the cavern entrance in the west, and take it to the...

[LUMIR FOREST, CAVERN 1]

Cut the roots with the action button (you'll have to do this a lot) to break through the stuffed-up path. At the fork, take the northern "branched" route to a [1200G] pot. Down the fork's other option, one can find a large room w/ three more paths to take. The southern two lead to a room with Giant Crabs in it, and a [400G] bag; even further south, the two paths conjoin near a growing [LUMIR FLOWER]. The east way is the one to go.

However, on the northern side of that hallway is a secretive path that leads to a [ODD WOODEN CLOGS] drop. Take the main corridor back into...

[LUMIR FOREST]

Get the [400G] post north of the cavern exit and loop south to the base of a large tree. A [1200G] jackpot is stashed in a dead end nearby, but leaving is as simple as jumping into the hole at the trunk's bottom.

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[LUMIR FOREST, CAVERN 2]

You enter through the large room's middle (ASCII "C" on the map), and by slashing the roots around, you can lower the four new entrances and the way back up the trunk-hole. Get the [ORACLE'S STAFF] in the east and slash a path east to a north/south trunk. The dead end has a [400G] check w/ your name on it. Straight north is an [INSECTICIDE BOMB], and from there, its west; take the north fork. There's a secret passage that leads to a [1200G] pot, but besides that, take it straight on out.

[LUMIR FOREST]

Only a few patrolling Big Foot 'round here. Get the [400G] and a [BLUEBERRY] under some trees' eaves to the east. There's also a large chest submerged in a snowpile, containing a [ARCTIC CAPE], [ICEFANG STONE], and [ICE PICK] for Roan. Follow the path north to see a bright light... Odd. Enter the...

[GARDEN OF DREAMS]

Watch the scenes and return to the previous area.

[LUMIR FOREST]

Back where you saw the light, there is a path east now. The nearby hamlet is the destination.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~13) MIRUMU VILLAGE [WK13]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Watch the opening scenes and head to the inn, where you're greeted by Irina. To recap: the village is having a problem with people falling asleep and into comatose states, and it's happening in random fashion, it seems... The people blame Sandra and her daughter Aira for bringing a curse to the village; the little girl regained her eyesight after...prayers were answered... >______> Yeah, it's going to get Salem up in here real fast.

____ _____ __ __________ _|SHOP|_|CHIEF|_|H1|___| | Approach Sandra's house in the[ENTER]_ _ __ [SANDRA] | east and enter it when she invites | INN| |TOWN| | |H2|¯| | everyone in. Head back the inn's N ¯¯¯¯ |HALL| | |¯¯ | _____| way when the dialogue stops, where | ¯¯¯¯ |H3| | | CAVE| High Priestess Selene shows up and ¯¯ |SAVE |____| more (yes, more) dialogue occurs. ¯¯¯¯¯ Talk to Selene when possible, too.

For awhile, you won't be able to leave town, so upgrade your equips at the town store [LINK: SHP4] and talk to Irina again -- spend the night. After a few events, have Ryudo look out his window and check on Irina. Having done this, the cave entrance near Sandra's house will be un-barrel-blocked and everyone can insert themselves at that fissure. =)

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~14) MYSTERIOUS FISSURE [BESTIARY LINK: MYS1][LINK: WK14]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 500g * Raincoat * Wing Boots | | * Purifying Herb * 1500g * Bone Harp |

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'----------------------------------------------------------------------'

This place will be far easier if you learn a few good hit-all attacks, like "Zap All" for instance (on Chaos Egg). Alhealer will be useful, too, so if you don't have it, try to get it on the Holy Egg at least.

_________________ | _________ | N [LEGEND] | | _ |_ | | ___| 6 |_|5|_ | | W--+--E 1 - 500g | \ | | | 2 - Raincoat | ____ __ ) | | S 3 - Wing Boots |4 | | | | | | | 4 - Purifying Herb ¯¯ | |_ |3| | |___ 5 - Bone Harp | _| ¯ |SAVE |EXIT 6 - 1500g | | ¯¯¯¯¯ ______| | | 2 __ \ | | | | |1 | ( | [FISSURE, UNDERGROUND] |__/ \ | ENTER)_| Yeah, this place ain't too hard -- the enemies are out in droves, though. At the first fork, look west for a [500G] score and a [RAINCOAT] accessory. Further north, in the open room, find the eastern dead end and get the [WING BOOTS]; on the western rim of the expanse is a [PURIFYING HERB]. The northern passage with the [1500G] in it is near a [BONE HARP] reusable item, that should be picked up. From there, continue east to a strange whorl-shaped passage and take it through to a save point.

[FISSURE, DEPTHS]

Approach the central platform and something will have its "EYE" on you. How is that for comedic timing? Yawn.

.-----------------. | EYEBALL BAT x 4 | |-----------------------------------------.----------------------------------. | | MAGIC: | | EXP: 200 DROP: 585g | | | HP : 3000 Book of Warriors | Doesn't use any special magic | | SC : 900 | | | MC : 900 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

"Fiora" stops Delta Burst (laughably), so cast it on EVERY BAT -- as long as there is one without the status, it can use Delta Burst with its allies. Besides that, use Diggin'/Def-Loss to give your team an edge, and Snooze to incapacitate the enemies for awhile (use this throughout). Use WOW! on Ryudo and Maret, then have 'em use their SP-consuming skills. Fiora really takes the bite out of this battle, and with Alhealer covering your back, it should not be as 'even' a fight as the numbers make it out to be. "Zap!" is also a humiliating way to take 'em out en masse, since it can inflict paralysis. =)

After returning to town, word gets around that Selene wants everyone to meet at the town hall. Heal/save, watch what goes down at the hall, and return towards the fissure. Aira summons everyone to the shed behind her house, and there's a hole that leads right to...the seal of Granas at the fissure...

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As the garden party ends, return to the Sandra's house, see even MORE speech scenes, and equip Millenia with the mana egg lying around. Visit the Garden of Dreams' center tree and approach the purple portal by the seal. This leads to the next destination.

NOTE: Buy Lumir Flowers/Blueberries/Healing Herbs/Etc. before going in 'cause you WILL NOT be able to leave until the events there are over! If you don't realize the meaning of this, if you go in unprepared, you can get screwed enough to start the game over. Consider it a warning. ^_______^

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~15) AIRA'S SPACE [BESTIARY LINK: AIR1][LINK: WK15]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Silver Feather * 500g * Yomi's Elixir | | * Red Shoes * 500g * 1500g | | * Battle Manicure * Illusion Clothes * Mirage Earring | | * 500g * Moebius Ring * 1500g | | * 1500g * Bonds of Trust * 500g | '----------------------------------------------------------------------'

This map may be a _little_ off, direction-wise, but you can counter it by aligning the camera to the map's way (mostly speaking about 2nd half of figure which isn't shown at a -45 degree slant). =/

The boss here is also hard, so you'll want to use your earned SP to max out the skill books' Life Up and Magic Power abilities. They will be incredibly useful, believe you me.

__________ __ | ___ |10| _______________ | |___|-- | |_ __| _______ __| N | |11 | _|__ / (_( | | |¯¯¯|__ | | | /______ ) ) W --+-- E | | |_______| |_/|__9 __| | | | __| |__ _\ \___| |__ S | | | _ ___ | ___ | 12| |_| | | | |_ _| | | _____|______ |8|_| |___| _|_ 7 | | ' ' _[EXIT] |____________| |___| |_|_____|SAVE| ___/(___ ¯¯¯¯ | __ | | [__] | AIRA'S SPACE 2 |__ __| _____ | | | _| -> -> |__| | | AIRA'S SPACE 1 -> | |_ | | 6| [LEGEND] \|/ |___|¯ ______________________________| 1 - Silver Feather __|___ 2 - 500g| | _____ __________________ 3 - Yomi's Elixir|_ __| | | |3 __ __ ___ | 4 - Red Shoes | | |_ 4 _| | | | | |_| | | 5 - 500g _| |__ | | | |__| | _| |___| | 6 - 1500g| _ |___| |___| || | 7 - Battle Manicure| |_| _________ || __ _ _| 8 - Illusion Clothes|5 | | ||1/|SAVE| - Mirage Earring ¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯ ¯¯¯¯ - Bonds of Trust

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9 - 500g 10 - Moebius Ring 11 - 1500g [AIRA'S SPACE 1] 12 - 500g

The fluffy, cloud-like ground here gives off a misty appearance, so it's a bit hard to keep directions straight. Luckily, there are pillars and stuff that act as landmarks, so it's not so hard (the path is straightforward, to boot). Save only if you're prepared for the road ahead, remember; you won't be able to leave if you commit.

Anyway, west of the save point building's a [SILVER FEATHER] bag, the first gimme item. Take the fluff-trail east until it loops west, where there's a [500G] coinpurse around for the taking. Head directly west to the platform's corner to spy a [YOMI'S ELIXIR]; go directly south to find along the edge of the...uh, floor to find a normal-looking walkway west.

At the split, go north to a [RED SHOES] drop (how'd they get there!?) and take the other branch back to some cloudy floor material. There's a [500G] bag sitting around for no reason (penny for her thoughts? :D), but nothing else besides. Continue north to a lamppost-orb hybrid object that summons a giant whale -- this takes everyone northeast automatically. Get the [1500G] drop by the turncrank thingamajigger and go right to the exit, being the spherical object a little to the north.

[AIRA'S SPACE 2]

Hellhounds drop Ogre Slayer swords [+55 ATK] -- only place to get them!!!

---

Head north through the marsh-like region to find an "eyeball bridge," which you can clear by...uh, unplugging the squishy thing. A little west of the entrance is a big chest -- [ILLUSION CLOTHES], [BONDS OF TRUST], [MIRAGE EARRING] -- that shouldn't be missed, and in the easternly region's a bridge that leads to a [BATTLE MANICURE]. There are two exits in the north; the NW one leads to a [500G] bag, and the other leads to another marsh 'platform.'

Take it to an area with an actual fence, and get the [MOEBIUS RING] on its exterior. Inside the fenced-in portion, take the branch to a [1500G] chest. From there, loop north around the eyeball-plastered pillar and use ladders to get further south. A [500G] pouch lies by the fence here, and upon going inside the fence, a mandatory battle with four Hellhounds commences (heal up before going inside!). From there, save/heal if you want and the entrance to the boss area shows up. Learn Alhealer before you enter!!! THIS IS IMPORTANT FOR WINNING 4EVERMORE. :D

Also, do not give the egg with Alhealer on it to Millenia. If you've got in the heat of battle, you know how she goes on auto-mode when pissed off. The last thing you need is her having no MP, y'dig? Also:

+ Put Life Up on Roan + Put Life Up on Ryudo + Put Magic Power on Millenia

If you lack SP/MC, go back and kill whatever monsters are left, should you have skipped any.

[AIRA'S SPACE, ROOM OF SOLITUDE]

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.-----------------------.-----------.---------------------. | BOSS: Valmar's Eye | HP: 12000 | DROP: Demon's Tears | | Left Tendril | HP: 6000 | DROP: Gravity Egg | | Right Tendril | HP: 6000 | DROP: Warp Knife | | Eyeball Bat x 4 | HP: 3000 | DROP: ------------- | |-----------------------'-----------'-----.----------------------------------. | SPOILS: | MAGIC: | | EXP: 800 GOLD: 1200 | * Crackle * Heal | | SC : 1800 MC : 1800 | * Runner | |-----------------------------------------'----------------------------------| | ATTACKS: | | | | V's Eye - Pollen Spew - phys damage + % confuse + cancel effect (some) | | V's Eye - Spellbinding Eye - paralysis effect + continuous dmg (one) | | L. Tend - Seed of Sleep - physical damage + % sleep (some) | | R. Tend - Seed of Poison - physical damage + % poison (some) | | E. Bats - Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

You counted right: seven enemy targets. Obviously, you'll want to take out the Eyeball Bats first -- use Fiora to block their Delta Burst attack from getting off the ground, and use Snooze to get in some beating time. Work on using Diggin' on everyone while using Stram on all the tendrils/eye parts, and keep your HP above 600+ for normal use (Crackle takes off about 500). Whoever has Alhealer should NOT be wasting MP for the most part, since you will have to be flexible. Remember that the bats are susceptible to sleep, which can take out over 400dmg per turn -- Snooze is cheap and affordable. Casting Cold on Valmar's parts will also play a big part here, since three skills in a row can kill just about any character -- spam it! Once the bats are gone, you can work on the tendrils (optional), whose attacks are heavily reduced by a full Diggin' on everyone. Use Vitality March to cure the status disorders, and remember to critical Spellbinding Eye/Crackle if you can (shouldn't be too hard with -5 ACT). And, when only the eye is left to deal with, one can constantly critical it and it shouldn't get off too many attacks. Strangely, it can use Heal but only does it on the bats...

Anyway, there are seven parts here and, no matter how other guides make it sound, this fight can take quite a long time. And, this will be the last boss fight you trudge through with a disadvantage, since you win a mana egg after it's done. Just use-'n'-abuse Snooze/Stram/Def-Loss and --ESPECIALLY-- Cold here, and this battle is taken down a peg.

---

At battle's end, the town is restored and Millenia will be able to use the "Spellbinding Eye" technique she won, provided you purchase it for her. Also equip Elena with accessories/eggs, and put the fourth one on a character. After talking with Selene by the inn, everyone can pile into the car, get on the world map, and head southwest to...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~16) ST. HEIM MOUNTAINS [BESTIARY LINK: STN1][LINK: WK16]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Guard Mushroom * 500g * Scattering Stone | | * 500g * Mogay Bomb * Seed of Life | | * 500g * Scroll of Alheal * Lion Field Garb | | * 1500g * Battle Manicure * Silver Feather | | * Godspeed Ring * 1500g * Yomi's Elixir | | * Mach Boots * Dragonslayer Axe * Holy Wound Salve |

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| * 500G * 1500g * Seed of Spells | '----------------------------------------------------------------------'

No map --> too confusing =(

[ST. HEIM MOUNTAINS, BASE]

Monsterless zone here, near the save point. Get the [GUARD MUSHROOM] by the water before advancing up the zig-zag incline to the exit. There's a [500G] stringpurse along the way.

[ST. HEIM MOUNTAINS, CAVERNS]

There are three passages here. The northern middle one leads to a dead end with a [SCATTERING STONE]; the right, a [500G] drop; the left, a [MOGAY BOMB] we're all familiar with. Exit to the east.

[ST. HEIM MOUNTAINS, BASE]

Dead end here, with a [SEED OF LIFE] amidst some Big Foot enemies. Backtrack to the previous room and take the western exit.

[ST. HEIM MOUTNAINS, BASE]

Follow the passage up to the waterfall and look for the entrance half-hidden underneath it. Enter!

[ST. HEIM MOUNTAINS, CAVERNS]

There's a [500G] and a [SCROLL OF ALHEAL] sitting around here. Instead of backtracking to exit, take the one in the western portion.

[ST. HEIM MOUNTAINS, BASE]

Just a chest here, with a [LION FIELD GARB] to use. Double-back two rooms to the waterfall, now, and take the rest of the footpath to the new exit.

[ST. HEIM MOUNTAINS, CAVERNS]

Approach the large circular, flat area and the party will stay the night. Save when the morning comes and get the [1500G] recepticle down by the lower dead-end. There are two exits here -- take the one that goes to the falls.

[ST. HEIM MOUNTAINS, WATERFALL]

Score! A [BATTLE MANICURE]/[SILVER FEATHER]/[GODSPEED RING] can all be found in a large chest here, but nothing besides. Backtrack to the save room and take the other exit.

[ST. HEIM MOUNTAINS, BASE]

Get the [1500G] up the trail, which leads to another entrance into...

[ST. HEIM MOUNTAINS, CAVERNS]

Pick up the [YOMI'S ELIXIR] near where the party comes and look for a brown rock, which one can push to gain access to a lower level. There are a few Hammerheads running near a pair of [MACH BOOTS]. Go back up the rock 'stair' and continue 'round the bend, where there's a [500G] bag before the exit.

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[ST. HEIM MOUNTAINS, HALFWAY UP]

Everyone camps here...again (it's hard work, folks). Recover/save when the sun rises get the [500G] up the dirtpath and look at the pond nearby. There is an object in there, and when you push the stone above it onto the water's source, you can go down at get it. "It" being a [DRAGONSLAYER AXE], natch.

Further on the road, there's a [HOLY WOUND SALVE] and the exit.

[ST. HEIM MOUNTAINS, BASE]

Enter the waterfall portion...

[ST. HEIM MOUNTAINS, WATERFALL]

Nothing here...

[ST. HEIM MOUNTAINS, HALFWAY UP]

Another [500G] bag dots the path, then winds to a [1500G] chest. Near where the river's head emerges, get the [SEED OF SPELLS]. Then, you'll finally be able to clear the mountains in their entirety. Sorry for no map, but this place would mangle an ASCII drawing. =/

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~17) ST. HEIM PAPAL STATE [WK17]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Watch the opening scene and you'll be able to wander about as you like. Check out the shop here for some goodies [LINK: SHP5], all of which trump 99% of what you own. In fact, the stuff's so good, I should point out that buying up some Scrolls of Alheal, Sympathy Nuts, and Butter Rolls are all going to be very handy as you progress -- use whatever change is left over to get a bunch of 'em.

---

Anywho, spend the night at the inn and watch the dinnertable conversation. Elena'll be asked [CATHEDRAL] to speak with the Pope in the middle of supper, __| | and is then out of the party lineup. [H3 |______ __ | ____ | N The rest of Elena's detail will have their |H1|_| |___ | | W + E presence requested as well, so head up the main | LIB]| | S street to reach the cathedral magnifique! Speak |H2(\ |¯¯¯ | ( with the door-guarding priest in the lobby to ¯¯ ) ¯¯¯¯ ) gain entrance to the audience chamber. Follow ____| |¯¯¯¯|H4| Zera to his chambers when asked. [BKRY |_______ ¯¯¯¯| _______[PASTURE] There, the Pope asks Ryudo to take on the quest ____| |____ for Granas' legendary weapon, the Granasaber, in [SHOP INN] that it might save the world...or something. It ¯¯¯¯|_|¯¯¯¯ is said to "rest with the Legion of Darkness," ENTER which is some cryptic clue...

Return to the cathedral lobby and take the left stairway up to the library; then, once Roan and Mareg are back in the party ranks, head next door to see if dinner's ready yet. After a ruckus is caused, head to the wing opposite the guest room to find Millenia. On the morn, collect Elena once again in the audience chamber...and you can leave! If you put off upgrading equipment

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at the start, do it now before leaving. At least Zera handed over the [BOOK OF PRIESTS], huh?

NOTE: A man outside the inn will give a [POFF NUT] if talked to a few times, as a good-will gesture to find his son in Cyrum.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~18) PILGRIM ROAD [BESTIARY LINK: PRD1][LINK: WK18]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Holy Wound Salve * 500g * 1500g | | * 500g * 500g * Seed of Moves | | * Poisoned Knife * Magic Blessing * Poff Nut | | * Bravery Bandana | '----------------------------------------------------------------------'

Hi-ho the dairy-o, to Cyrum we will go... Remember to Equip Elena with a manaegg and skills again!

N [EXIT] W -+- E Pretty easy going tough, with less than 10 _| |_ S groups of enemies throughout the entire / \ expanse. I suggest going through one side ( ) _______ at a time, which is pretty bland going -- \_ _/__ |10 \ all monsters are ones you've encountered. _______ | ___ \ ¯¯¯¯| \ |_ __6| | | \ \____| ) [LEGEND] | |__ | | \ 9| | 5| _| |_ ¯¯¯¯¯¯¯¯¯¯ 1 - Holy Wound Salve | __|_/ \_______ 2 - 500g | ( _ _____ \ 3 - 1500g | | \_ _/ \ \___ 4 - 500g _| 4 | | | \ \ 5 - 500g | | | | ) _ ) 6 - Seed of Moves |2| |_ | | _ | | |8| 7 - Poisoned Knife _| 3| | | |7\____| |_ ¯ 8 - Magic Blessing |1| |¯ | | | | 9 - Poff Nut | __| _| |_ |______ _| 10 - Bravery Bandana ¯| |____/ \_______| | |______ _________| \_ _/ The next area will be a smidge harder to |_|-ENTER progress through, so enjoy the cakewalk while you can. =)

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~19) RAUL HILLS [BESTIARY LINK: RAU1][LINK: WK19]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Thunder Ring * 1500g * Buster Flail | | * 500g * BlackQuartz Helm * 1500g | | * Earthen Cuirass * 500g * Weakness Nut | | * Golden Nut * Seed of Psyche * Seed of Defense | | * Seed of Magic * Golden Nut * Golden Nut | | * Exhaustion Nut * 1500g * Seed of Life | | * Revival Gem * Seed of Power * Myriad Power Nut | | * Quake Stone * Rage Ring * Scroll of Alheal | | * Patience Nut * Golden Nut | '----------------------------------------------------------------------' _____ _______________ ___/EXIT/ [LEGEND]

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| 24 \_/ / ____ \ 23 / /19 \ 1 - Thunder Ring \______________________/ __/ ) 2 - 1500g B / | 3 - Buster Flail RAUL HILLS 2 B / | 4 - 500g __________________/ | 5 - BlackQuartz Helm |14 __ SAVE | 6 - 1500g | |B | 20 | 7 - Earthen Cuirass | |B | 22 ) 8 - 500g | |B |12 21/ 9 - Weakness Nut | |B | 11 / 10 - Golden Nut | __/|B | ( 11 - Seed of Psyche | __ |B | | 12 - Seed of Defense | \| | 9 10 | 13 - Seed of Magic | | |_____ ____| 14 - Golden Nut | 13 | |_| 15 - Golden Nut |______ __| _ 16 - Exhaustion Nut | | _______| |____ 17 - 1500g |_| | 8 | 18 - Seed of Life _ |_______ ____| 19 - Revival Gem _______________| | _______| |____ 20 - Seed of Power| 16 _____15 | | | 21 - Myriad Power Nut| __/ \____| | | 22 - Quake Stone| 17/ | | - Rage Ring| / ______________ | 6 | - Scroll of Alheal| ( / | | | 23 - Patience Nut|18|( | | 5 | 24 - Golden Nut ¯¯ | 3 |_| | B - Boat dock -> route | _ 4 | |1 | | 7 | |-- | |______________| N |S ______ |______ | |_ __| | 2| RAUL W --+-- E |_| ¯¯¯¯¯¯¯¯ HILLS 1 | S

[RAUL HILLS 1]

This place is sprawling, so do your best to keep directions. Head north by the pondside to find the save point and a fence by a [THUNDER RING]. Go due east to find another pondside by a building in ruins. Near where the bridge enters the environs, a little northwest is a [BUSTER FLAIL] for Elena. Down around the south side is a [1500G] cache. Now, inside the large castle ruin is a maze of walls, where Dragonoids and Twin Ogres rollick. There's a [500G], [BLACKQUARTZ HELM], [1500G], and the [EARTHEN CUIRASS] scattered around here. Make your way north through there to the grass, and find the [500G] in the west before exiting.

[RAUL HILLS 2]

There are a bunch of puffy...puffball things here, which Ryudo can slice up. Sometimes there will be nuts/seeds inside, sometimes Chameleons will come out. The two nearest the entrance have a [WEAKNESS NUT] and [GOLDEN NUT] in 'em. Inside the region before the bridge's plants:

* [SEED OF PSYCHE] * [SEED OF DEFENSE] * [SEED OF POWER] * [MYRIAD POWER NUT]

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* [REVIVAL GEM]

You'll find a gigantic treasure chest by the northern fork. To get to it, break the two rocks adjacent to it and climb up. Inside is the [QUAKE STONE] [RAGE RING], and [SCROLL OF ALHEAL]. Now cross the bridge to get to the next half of the area.

In the NW corner's the [GOLDEN NUT], and near the boat dock, [SEED OF MAGIC] can be found. Don't take the boat yet, though -- continue south back into a part of Raul Hills 1 that wasn't accessible before.

[RAUL HILLS 1]

Just run around here, popping bubble-plants and claiming the items, which are:

* [GOLDEN NUT] * [EXHAUSTION NUT] * [1500G] * [SEED OF LIFE]

Once you've claimed all the items, return back a screen.

[RAUL HILLS 2]

Take the boat by the river, which trucks to a northern bank. There's only a [PATIENCE NUT] and [GOLDEN NUT], and from there, you can exit onto the world map again. Whew, good job.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~20) CYRUM KINGDOM [WK20]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Revival Gem * Hero's Elixir * Gold Feather | | * Silver Freeze * Glass Slippers | '----------------------------------------------------------------------'

Check out the equipment shop [LINK: SHP6] and stay the night at the inn. Note that you can get a +80 ATK sword soon, so stave off on buying the Claymore if you want my advice (you need to _earn_ sword!). Roan will leave temporarily to go visit his home, and the innkeeper directs ya'll to the bazaar to search out info. This is a good time to find Mark at the docks and get a [POFF NUT], if y'talked to his father first.

______ Take a left at the northern fork, and | GFSH| ___ enter the bazaar square. Here, one can | | ___[H4]__ | play a goldfish game (piece of crap[CSTL] TENT|_| __ ___| game -- avoid it!) and get a fortune | _____| | |____ told. |______| | ____[PORT] __| |__ You'll want to find Hemble near the [H3 H2] juice stand, the man the innkeeper was | |__ speaking about. Enter the tent when he | H1] permits it... ____| |____ [SHOP INN] This Hemble guy is a bit...uh...weird, ¯¯¯¯|_|¯¯¯¯ and demands that Ryudo play a game of arm wrestling to show his strength. To play, use R1 to add power to the arm. Pulling it hard makes the "POWER" meter stronger than Hemble's, but saps the "ENDURANCE" Bar. Be careful that the bar

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for Endurance doesn't drop to zero! Keep pushing the X button to restore your endurance (can't use at same time as R1). If you can't get it the first time, don't worry -- Elena stalls him with cosmetic problems and Ryudo wins. ^___^ Hemble doesn't know anything about the Divine Sword, though.

---

Watch some park bench scenes Ryudo will be able to go get some juice at the stand next to Hemble's informant tent. Pick the fourth one ("[ ]") to get some juice. You can also re-enter Hemble's tent and win prizes for the arm-wrestling game, including some rare unique items.

|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | WIN #1 - Revival Gem | Accessory | Revive KO'd ally upon death | | WIN #2 - Hero's Elixir | Item | Revive character, +5 all levels | | WIN #3 - Silver Freeze | Sword | +80 ATK, Blizzard-based (Freeze!) | | WIN #4 - Gold Feather | Item | Greatly increases IP (some allies) | | WIN #5 - Glass Slippers | Shoes | +10 MOV, +20 ACT, Female-only | |__________________________|___________|____________________________________|

How I won each time was watching the arm (not the bars) and quickly pressing the X-button twice and the R1 button once for a moment, so that each time it would lower Hemble's arm a little but not drain all my stamina. It seems to get a little harder each time, so you might consider using two hands to do it (press 'em like triplets in 4/4 time, I guess). _________________________ | Optional: Goldfish Game | -- Verbatim from: LancetJades |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | If you talk to the person near the MAU Tribe setup, you can learn (if you | | say you do want to hear the secret) how to win the Goldfish Game. You can | | then win a Poff Nut by taking Elena there BEFORE seeing Hemble (let Elena | | do the fishing). After Millenia appears, you can get ANOTHER Poff Nut by | | letting her play the Goldfish game (for two total). Millenia's MUST be | | done before triggering the scene with the MAU Tribe, otherwise Roan and | | Mareg rejoin, and you're locked out of the game. A very narrow window. | |___________________________________________________________________________|

After the fifth time, he'll say he can't beat you and you'll stop receiving prizes ('cause he stops playing). Millenia joins when you return back to the park bench (equip egg and skills again!) and return towards the inn. The two other party members rejoin too, saying to head for the castle. Use the boat behind House #4 on the map above to get there.

Once at the castle, talk to the soldier (Paulk) to gain entrance to Cyrum's castle cellar.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~21) CYRUM CASTLE, SECRET PASSAGE [BESTIARY LINK: PSS1][LINK: WK21]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Move Blessing * Lightning Tiara * 2100g | | * Electrum Stone * Silver Feather * 700g | | * Magical Brace | '----------------------------------------------------------------------'

_ _ _ _ _____ |6| | |______|7| | |_| | [LEGEND] _____ | | | __ _ | |SAVE | | |_____| |_| | _| | |S| | |¯|_ _| 1 - Move Blessing | _____ ___||S__| |_| | | |_| 2 - Lightning Tiara

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|_ _| |S| ____________| | [START] 3 - 2100g | | | | | __________ | 4 - Electrum Stone _| |_ | | |2| | | 5 - Silver Feather _| | | | ¯ _____| |_______ 6 - 700g |_ EXIT | | ¯¯¯| |3 | 7 - Magical Brace |_____| | |¯|S| ¯¯¯¯¯¯¯¯¯¯¯¯¯| | S - Switch | | | ¯¯¯¯¯¯¯4¯¯¯¯¯¯¯¯¯¯ | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ |5| ¯ [SECRET PASSAGE 1]

In the first room is a Carro, who will tag along and light up the place for three Poff Nuts. Save in the first vertical passage and push a crate nearby to continue south. At the fork, head west to a ladder, leading to a girl- -only [LIGHTNING TIARA]. Double-back, take the south passage.

There's a [2100G] container by the new enemy, Skull Snail, group here. Once they're pushin' daisies, wrap around the bend and shove one of the crates in the sluiceway, creating a makeshift path. In the westerly way, look for a corner hiding an [ELECTRUM STONE]. Use the next switch to get to the long vertical passage, where there's a [SILVER FEATHER] in the south. North, the second sluiceway switch can be found, brooking the way east. Get the [700G] north of there before crossing.

Use the only workable ladder and turn east to another gateswitch, directly opposite the save point. Crank it open, get the [MAGICAL BRACE] and take the shorter middle fork to a last switch, which reworks the second one to open the western gate beside. Follow it (Carro leaves shortly after, if you have it) and in the dead-end room, search the (!) mark by the wall to enter the castle proper.

---

Save/recover here and enter the demon-sealing door by where the wall opened up. After being introduced to Menory, it's time to pay dear ol' daddy a visit in the audience chamber. Enter the king's office from there, then get back downstairs. Menory's room will be open on two sides, now.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~22) UNDERGROUND PLANT [BESTIARY LINK: PNT1][LINK: WK22]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Icefang Stone * 700g * Soul Eater | | * Paralysis Salve * 700g * 1200g | | * Mana Harp * Move Blessing * Dynamite | | * Revival Gem * 700g * 700g | | * Paralysis Salve * 700g * Fine Broadsword | | * Flame Stone * Miracle Elixir * Holy Wound Salve | | * 700g * 2100g * Warp Shoes | '----------------------------------------------------------------------'

_____________________________ |__ ________________ 11| | |________ | | [LEGEND] | ______ | | ___| |__| | | | | 1 - Icefang Stone | | ___| |_____ 2 - 700g ______| |____|19___|_EXIT| 3 - Soul Eater ____ |v <-| |_ <-- |_ 16 |_|_|________ 4 - Paralysis Salve

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| | |v|¯¯¯¯|18 | | ___________ | 5 - 700g | |__|_|____|10 | SAVE |vv ->^^|_____ | | 6 - 2100g | _____________|______|¯¯¯¯¯¯¯ 15|| | 7 - Mana Harp | _________ |17 | ¯¯¯¯¯¯¯¯ | 8 - Move Blessing |____| |v| |_______¯¯||___ |¯¯¯¯¯¯¯¯¯¯ 9 - Dynamite | |__| |____| | | | | |______ 10 - Revival Gem | <-??| _____ |__| |____|_______ | 11 - 700g |_ _|¯¯¯¯| | |->->| |->->->| || 12 - 700g || | | ¯¯¯¯| |¯¯¯¯|v| _||_ 13 - Paralysis Salve || | | ____ _| |_ | |___| | 14 - 700g _||_ | | | |_| |__| ___ 14 | 15 - Fine Broadsword ___| |____| | | 9 _ | | |_ |____| 16 - Flame Stone|13 SWTH|______| |____| |_ _|SWTCH | 17 - Miracle Elixir ¯¯¯| 12 | | | ¯¯¯¯¯¯ 18 - 2100g ¯¯¯¯ |_| 19 - Forbear Necklace __ | |____________ [NOT PICTURED:] | |8 | | |¯¯| |¯| 7| * Holy Wound Salve | |___ | * 700g |_________|__ | | * 1200g N |6 |SWTCH|| | * Warp Shoes | | |__ || | | |___ __ ___|| | | | | 4| W -----+----- E | | |5 _| | | | | |___|1| | | | | | | |_ | | | |____ |_ |3| S | | 2] |¯ |__SAVE|______| |_|¯ [START] [UNDERGROUND PLANT 1]

Pretty easy going here. Follow the path around the first bend to a [ICEFANG STONE] tucked in a niche. South from there's a [700G] drop, too. Continue 'round the southern bend until you get to a machine blasting steam. On the eastern side is a [SOUL EATER] knife for Roan, and a [PARALYSIS SALVE] right by there. Find the tiny stairway nearby with the [700G] by it, and head down to the lower level. The NW corner of the area has a [2100G] bag inside, but you'll be looking for a switch. Flip it to make a path north of the #4 item appear. Head north to the [MANA HARP], and get the [MOVE BLESSING] west of there on the landing. Then, just head down to the exit.

[UNDERGROUND PLANT 2]

This place looks really confusing (and hard to draw!), but it's really not a big deal. At the first platform, head west to a [DYNAMITE] munition supply. Follow north and loop west a bit to find the [REVIVAL GEM]. Continue along the straightforward path until you get to the northeastermost platform, w/ a [700G] bag on top of it. Head south along the pipe to a save point and get down to the middle level of pipes.

Follow it in a southwesternly manner until you get to a switch platform (the southwesternmost on map). Flip it to change the door locks, opening a path to the [PARALYSIS SALVE] nearby and also another east. Follow /that/ one to another switch platform, which cuts off the previous path in order to make a new one. The first platform over's got the [700G] you've been waiting all your life to get; continue north.

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From here, there are two eastern pipes. Take the top one of Ryudo's weapons, the [FINE BROADSWORD]. It's not as good as the Silver Freeze, though, if you got it. Continue around on the other pipe to get to "16" on the map, a bland [FLAME STONE]. Here's where the map gets hard to draw. Go south where the "vv" part points downward and find a [MIRACLE ELIXIR] (the '17'), and walk along the only pipe around to eventually get to the exit elevator. Whew, now that is how you do that! >=p

[UNDERGROUND PLANT 3]

For the map's sake, I won't draw this in -- luckily it's the easiest part of the three. Right by the elevator, in an alcove, is a [HOLY WOUND SALVE]. Head away from the elevator to find a [700G] drop, and make your way NW of there (pretend elevator point is in the south) to find [2100G]. West of the cache, after a little twisting and turning, is the exit and save point. I bet you're hurting MP-wise, yeah? There's some [WARP SHOES] nearby, also.

Unequip the Silver Freeze here, though.

[UNDERGROUND PLANT, CONTROL ROOM]

Up the corridor, there's a boss fight! Wowee zowee!

.---------------------.-----------.---------------------. | BOSS: Valmar's Claw | HP: 14000 | DROP: Book of Gales | | Left Arm | HP: 9000 | DROP: 2100 Gold | | Right Arm | HP: 8000 | DROP: Mana Insignia | |---------------------'-----------'-------.-------------'--------------------. | SPOILS: | MAGIC: | | EXP: 1000 GOLD: 2100 | * Fiora * Heal * Zap! | | SC : 2400 MC : 1200 | * Gravity * Refresh * Healer | '-----------------------------------------| * Stram | | ATTACKS: '----------------------------------| | | | V's Claw - Infernal Sigh - fire-elem? damage (some, range: front line) | | V's Claw - Avenging Claw - high phys. damage (single) | | V's Claw - Tail Piercer - physical damage (single) | | Left Arm - Thunder Bullet - thndr-elem attack + cancel effect (some, line) | | Rght Arm - Ice Bullet - ice-elem attack + cancel effect (some, line) | '----------------------------------------------------------------------------'

Only three targets this time...but Claw/L. Arm can/may heal itself and its parts, but only minimally (~2000 HP ;-;). As before, immediately cast Stram, Cold, and Def-Loss, which should cripple its effectiveness quite a lot. Also have countermeasures, because its physical attack can lower MOV/paralyse. If you find yourself having trouble with its healing, have Millenia use the always great "Spellbinding Eye" on the claw portion, which should then be put out of commission for awhile -- use the time wisely! I'll also note that the arms can seemingly BOTH be hit with move/magic block, although I haven't seen the left arm get hit with magic block. You'll *usually* have to hit one part both fast and hard to take it out, although I've noticed if any part's got move/magic block on it, V's Claw will use Refresh before healing -- use that stupid AI to your advantage! With two people having Alheal, once the healers are narrowed down to one, this shouldn't nearly as difficult (use Vitality March like no tomorrow!!). Without its arm parts, it's loses its status effects (besides Stram) -- just keep criticalling it, I s'pose.

NOTE: Unequip Roan of all the unique items you want in the future, because he will be reequiped and they're gone for good.

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Afterwards, Valmar turns into an automata (manufactured robo-lookin' person) named Tio. Rest up and save the game, then return to the king's office. There Ryudo will find someone from his past...

.---------------------.-----------.------------. | BOSS: Melfice | HP: ????? | DROP: ---- | | Sword | HP: ???? | DROP: ---- | | Regenerator | HP: ???? | DROP: ---- | |---------------------'-----------'-------.----'-----------------------------. | SPOILS: | MAGIC: | | EXP: ---- GOLD: ---- | * Speedy * Stram | | SC : ---- MC : ---- | * WOW! * Diggin' | '----------------------------------------------------------------------------| | ATTACKS: | | Demon Horde Slash - high physical damage (all, range) | | Wailing Soul Slash - high physical damage (single) | '----------------------------------------------------------------------------'

Not much of a strategy needed here, since the battle automatically ends when Wailing Soul Slash is performed. Just stay alive 'til then, and use Alhealer when he uses Demon Horde Slash, which shouldn't be too hard. His other parts will just use stat buffs, so there's only one method of damage going on at once (usually).

---

Afterwards, Roan announces that he will have to rule in the king's stead, and will subsequently be out of the permanent lineup. On the flipside, Tio, the automata Mareg rescued from before, will be /in/ the lineup when you meet her outside the castle gates (backtrack through castle). Ryudo talks about his intent on going to the Island of Garlan, where he's from. Equip Tio with some mana egg and skills (Elena as well).

---

Note that once you board Captain Bakala's boat in the harbor, you will not be able to go back to this part of the continent for a long time (in some cases, you can't go back at all), so if you want to visit around, now's the chance to do so (Hemble's items have to be done now, if you want them). Anyway, when ready, board the 50/50 at the port. Anchors aweigh, and all that.

---

Onboard, finish the dialogue, talk to Tio, then finish more scenes about some seasickness. Ask Bakala (out on the bridge, exterior) and he'll port at the close by...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~23) CECEILE REEF [BESTIARY LINK: CRF1][LINK: WK23]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

This entire area is one-time-only, so get all treasure items while possible! Also note that islands are chained together on the map, to lower the size.

[LEGEND]

1 - Dragonfly Slayer 6 - Healing Fruit 11 - Mermaid Harp 2 - Gale Stone 7 - 1000g 12 - Electrum Stone 3 - 1000g 8 - 3000g 13 - Flame Armor

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4 - Scroll of Alheal 9 - Lullaby Staff 14 - Flame Bandana 5 - 1000g 10 - Coral Necklace 15 - Flame Shoes __ / \ /S/\ \_____ ___ /A/ | 12 |___|11 | ________________ _______/V/ | _____________| | ____________2 | \ E/ | | | | _________| | \ \¯¯¯¯ | |__________ |3| | ____ __|_______ _____ | ¯¯¯¯¯| |__ | | | | <-| |<- SAVE| |____ | | BOSS | | 9 | | | ¯¯¯¯¯¯|1|¯¯¯¯¯¯¯¯¯¯ || |__ __| __| | | | ¯ _||_ |_| | 10 | | | ____| | | | __________| / / / ___ | | | | _\ \ ( ( |____| | | |______ (4| | | | | |______8 | \ \_ ___| |C. REEF | ) ( ) |13| .----> |_ _| POINT | ( 7 ) __| |14| | |_| | _| | |5 |15| | [50/50] | | ___| | |¯¯ | | | | ____ __| 6 | | N | | | | __| |_______| | | | | | |__ | | | | | |_____| | | W ----+---- E | |_________| | | | | | '-----------------------------------------' S

[CECEILE REEF, POINT]

Head along the dirt path until the party inspects some large pearl-shaped things. Then, cross the shallows to the new campsite. The next morning, much to your dismay, the tide's come in and cut off the route back! Oh, and all those pearls have...hatched into monsters -- thanks for your sense of smell, Mareg! So, fight the six Crimson Claws. Zap! works well here.

After demolishing 'em, head along the only path left to the monster-ridden area you'll love so much.

[CECEILE REEF 1]

Save if you want, and head under the stone overhang. On top of it's Mareg's [DRAGONFLY SLAYER], which works well on crustaceans. Equip it now, even if it's a little lower on attack than the Halberd. Return to where the 'hang juts out and head along the northern waterline, where there's a [GALE STONE] hidden in a corner.

Further down the line, where there's some Crimson Claws running around, is a [1000G] bag sitting pretty in the dirt. Jump south to the next island and spy the [SCROLL OF ALHEAL] wrapped up in a pink bag, in a semi-blind corner. There's also a hidden entrance around there to a cliff cave, containing the [FLAME ARMOR], [FLAME BANDANA], and [FLAME SHOES]. At the next island, there's a [1000G] bounty and [HEALING FRUIT], both near near the crustacean- -carved walls. The exit's right nearby.

[CECEILE REEF 2]

Run around until the second island, where there's a [1000G] bag sittin' by the waterside. The next island's got a [3000G] find, and after that, it's

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into the shallows again. Look in the corners for a [CORAL NECKLACE] and the [LULLABY STAFF] for Elena. In the NW corner, reemerge and walk the path to the nearest expanse. There's a [ELECTRUM STONE] by the rocky coast here, and should you wander to the eastern(ish) shallows, there's a [MERMAID HARP] you can stuff in some pockets. Return to the rocky coast and follow the route by there to a save point. A boss fight ensues very soon up the road -- equip Mareg with the Dragonfly Slayer if you haven't!!

.------------------------. | BOSS: Crimson Tail x 2 | |------------------------'----------------.----------------------------------. | | MAGIC: | | EXP: 500 DROP: 1000g | | | HP : 9800 Soul Egg | Doesn't use any special magic | | SC : 2400 | | | MC : 600 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Scissors Storm - high physical damage + % paralysis (single) | | Phantom Echo - phys damage + DEF -1 (some, line/proximity) | '----------------------------------------------------------------------------'

This shouldn't be /too/ hard -- it's less parts than Valmar! Spam Stram/Cold initially, and follow up with Def-Loss when you get the chance. You may want to hold off on using Diggin' a lot until one of the creatures is dead, since you'll make more headway. But, Scissors Storm is rarely seen and Phantom Echo isn't too hard to cancel when -5 ACT (Tio's fast! Use her!), so there's really no method of losing as long as Alheal works. And you SHOULD have that on two people by now...

---

From there, run to the exit nearby.

[CECEILE REEF, POINT]

Everyone jumps back by the boat, and they can take off again! Joy! And, to boot, everyone learns why they call the vessel the 50/50 -- sink or swim, lad!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~24) GARLAN VILLAGE [WK24]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Ah, good ol' Garlan -- too bad no one's happy to see Ryudo's homecoming. Take the stairs by the inn to find this out, and direct everyone towards Ryudo's former home (the boarded-up one) by the chief's house.

________ EXIT->|___ __| Anyway, once everything's settled, return the inn's ______ _| |__ way. Check out the shop inventory [LINK: SHP7] when |RYUDO |_/ H3 | you get a chance, but don't bother buying any sword | H2 / for Ryudo just yet -- you'll see why soon. |CHIEF __/ ___/ |_____/H1 /__ After staying the night at the inn, Elena learns the | _ ___| story of Ryudo's past from a mysterious "stranger" | H4 / | | outside her window -- then it's off to Grail Mt.! |____|_| |___ |SHOP___ INN| I suggest buying some Grail Fruit items before you |___| |_|¯¯ leave to the north, though. Curing by 50 MP is now

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DOCK possible! We have the technology!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~25) GRAIL MOUNTAIN ROAD [BESTIARY LINK: MTR1][LINK: WK25]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 1000g * Makibishi * 3000g | | * Double Moon * Mars Talisman * Face Paint | | * Potion of Azure * Grail Fruit * Healing Fruit | | * 1000g * 3000g * Dark Armor | | * Grail Fruit * Move Blessing * Bonds of Trust | | * Earthen Axe * 1000g * Dynamite | | * Fairy Ribbon * Gold Feather * Grail Fruit | '----------------------------------------------------------------------'

______ GRAIL MT. RD 2 __| ___ \________ __|14| | \____ 13| [LEGEND] | ____| | ______| |¯¯ |15_____| / ¯¯\ 1 - 1000g | |____ |11 () ) 2 - Makibishi | __ \ ¯| ||12| 3 - 3000g _____ |_| / / |__ __| ¯¯ 4 - Double Moon |SAVE \___| |__) ) ) ) 5 - Mars Talisman ¯¯¯¯\____ ____| ___/ /________ 6 - Face PaintEXIT | 16| |_______ ____| 7 - Potion of Azure ¯¯¯¯¯¯ | | 8 - Grail Fruit _____ _ |_| 9 - Healing Fruit |7 |_|S| _ 10 - 1000g ¯¯¯| ( ___| |__ ____ 11 - 3000g | __ \ [10____ |_| | 12 - Dark Armor | |__\ \_______| []9| 13 - Grail Fruit N |_ __|8 | 14 - Move Blessing | _____\ \_ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - Bonds of Trust | |6 ___ | _ GRAIL MT. RD 1 - Earthen Axe W--+--E ¯| | ) |_| |_ 15 - 1000g | | | (_______ \_____ 16 - Dynamite | | | __ \_____ | S - Switch S | |__| 5| __||_ |_______| |_ __| [NOT PICTURED:] _||__ ______ |4 S| * Fairy Ribbon |1___ | |_ _| * Gold Feather ____| | ) ) * Grail Fruit |SAVE |__________( (__ | |¯¯| 2 3| START|_| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[GRAIL MT. ROAD 1]

Gatta shows up and says Melfice is waiting at the Plateau of Memories, high up on the mount. There's goop on the ground around here, which slows down movement to residual slowness, so be careful about getting back-attacked by monsters. At the first fork, head north to the [1000G] bag in a lonely spot of the dead. Back at the fork, go east to a [MAKIBISHI] bomb and [3000g] pot near a northern exit.

Follow it to a statue switch (push it) that lowers the water level, near a [DOUBLE MOON] weapon for Tio. Follow the straightforward path a ways to the intact stairway. Don't go up yet -- there's a [MARS TALISMAN]/[FACE PAINT]

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cache around to be cleaned up first. Ascend the stair when the area's clear, and stick to the western side to get the awesome [POTION OF AZURE] at some dead end. Go to the eastern side of the ridge to find the next statue. Push it into its groove to make a submerged broken bridge walkable now.

It leads to the [GRAIL FRUIT] on the ground, and further east, a [HEALING FRUIT]. Look for another stairway that has [1000G] beside it, and enter the next area.

[GRAIL MT. ROAD 2]

Hang a left as you enter and find the NE path into a goop-filled area. There is a [3000G] chest on some dry land, and opposite it, [DARK ARMOR] -- you'll have to go around a rock to get to it, though. Continue north to spy another [GRAIL FRUIT], then go west to the large chasm.

Use one of the thin tree-limb bridges to get to the other side, and use the other makeshift bough to get to the large chest: a [MOVE BLESSING], [BONDS OF TRUST], [EARTHEN AXE]. There's a [1000G] nearby, too. Zig-zag down the other boughs, making for the southern side of the chasm. When there, follow the long southern path to a [DYNAMITE] explosive. After that, just get going on the western trail to the save point.

[GRAIL MOUNTAIN RD, SHRINE SQUARE]

Locate the cavern entrance in this vicinity and enter inside.

[GRAIL MOUNTAIN, SHRINE]

Approach the seal, see what's up, then leave again.

[GRAIL MOUNTAIN RD, SHRINE SQUARE]

Melfice shows up, but flees to the nearby plateau. Chase him, although you will want to save first.

[GRAIL MT. ROAD 3]

The chest by where you enter has a [FAIRY RIBBON] inside; a [GRAIL FRUIT] is nearby, too. Use the down-slope paths by the first Man-Eating Tree to reach the very bottom of the zig-zag route, and search past some goop for a [GOLD FEATHER] and [1000G] purse. Now, go back to the zig-zag path and look for the junction that forks away (near top) towards a save point. Before you go up to the plateau, I suggest putting any water-type boosting skills on the Alhealer user(s), since it can make the skill do 1600+ restoration. =D

[GRAIL MT, PLATEAU OF MEMORIES]

.-------------------.-----------.----------------------. | BOSS: Melfice | HP: 16000 | DROP: Soul of Asura | | Sword | HP: 11000 | DROP: Maken Valborg | | Regenerator | HP: 13000 | DROP: Book of Swords | |-------------------'-----------'---------.------------'---------------------. | | MAGIC: | | EXP: 1500 GOLD: ---- | | | SC : 3600 MC : 1800 | * Speedy * Shhh! * Poizn | | | * Def-Loss * Diggin' * Tremor | |-----------------------------------------| * Runner * WOW! * Gravity | | ATTACKS: | * Stram * Quake | | '----------------------------------|

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| Demon Horde Slash - physical damage (all) | | Wailing Soul Slash - physical damage (single) | | Evil Horn Attack - physical damage (some, Melfice's proximity) | '----------------------------------------------------------------------------'

Melfice's regular attack can inflict Move Block, so be prepared! Counter the Speedy spell with Cold, Def-Loss with Diggin', etc. Melfice has a plethora of skills here or, more specifically, the Regenerator does -- it casts the stat buffs on Melfice, while Melfice uses his two skills and attack magic. Funny thing is, the Regenerator can be put to sleep (!) which stalls any of its useful buffs. You can take out the parts individually, but honestly, it isn't that necessary -- Melfice is the only worthwhile target. But, should you feel up to killing his cohorts, phys attacks work best on Regenerator, while magic attacks work well (the best, actually) on the Sword. Note that if the sword is defeated, Melfice _cannot_ use any of his slash skills, so it's the ideal first target if you go that route (however, this lets him use Evil Horn Attack which, frankly, sucks at -5 ATK). Just watch out for Quake if you take out the parts first, which can do 1000+ to everyone, constantly. Either way, its skills and high-powered magics (Crackle, etc.) that will do the most damage to Melfice, since he's got a high evasion rate even with a lowered MOV rating.

Watch the scenes afterwards and Ryudo's new reception in the village. Gatta gives Ryudo a [FRIENDS NECKLACE] before everyone regroups in town. Equip the Maken Valborg and Soul of Asura on Ryudo to make him a self-sufficient murder machine -- it's a great combo for a long time. Buy some Grail Fruits around here and return to the dock. Just know that you will NOT be able to come back to Garlan in the course of the game--! Bakala will take everyone to the Great Cleft Island in Arachna...

Oh, and in case you didn't notice, Ryudo can now learn his last skill: Sky Dragon Slash. It hits everything, so invest some points in it. :D

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~26) GHOSS FOREST WEST [BESTIARY LINK: GWT1][LINK: WK26]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 3000g * Aromatic Root * Healing Incense | | * Sylph's Robe * 1000g * Divine Talisman | | * Quake Stone * Baobab Fruit * Super Mogay Bomb | '----------------------------------------------------------------------'

[EXIT] _________| | / __________| [LEGEND] / /________ / __ | 1 - 3000g | / ) _____| G. FOREST 2 2 - Aromatic Root | ( / / _______________ 3 - Healing Incense | | ( ( / ____________ | 4 - Sylph's Robe |9| ( (_/ / ___ | | 5 - 1000g ¯ \___/ _____| 7 |__| | 6 - Divine Talisman / ___________ | 7 - Quake Stone / / | |___ 8 - Baobab Fruit / / _______ | 8| 9 - Super Mogay Bomb | | |_ __ | ¯¯¯¯¯ F - Flower (not an item) | | ___|| | |__ | | |5 _F |___ \ | | | | |___| \_\ | |__| | _

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| | | ____| |__ | |6 | | | | | ¯¯ | |____ __| ¯¯¯¯¯¯ ____) ) / ____/ ________ | (G. FOREST 1 / _____ | | |____ / / | | | ___ \_____ _|3|_ | | | | \ 4 | |_ _| | |___| |__ \_____| _| |_ |__________| | | _________ _| |___ | _ _ | | ________ \_| | |1| | | | |__ \____| ¯ | | | 2| _____________| | ¯¯¯¯ |START SAVE| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [GHOSS FOREST WEST 1]

Everyone says their goodbyes to Bakala here. Head east to the save point (remember, you can't go back to Garlan!) and enter the forest proper. Near the palm-leave barricade, approach and press action to get the [3000g] back behind it. Continue 'long to the large "flower" that spews steam everywhere. On the side away from the creek, there's an [AROMATIC ROOT] weapon for Elena behind a palm-leaf wall.

By the creek in question, make the plant chomp down and take the path along to solid ground again. Ignore the palm-leaf thing nearby and take the root walkway again -- at the fork, go east to the flower. A [SYLPH'S ROBE] can be found inside! Keep goin' north to the new steam-spewin' flower and pass by into the next area.

[GHOSS FOREST WEST 2]

Get on the root and approach the flower's bottom. Step on it to make the petals unfold, and use it to get across. One [1000G] bag later, trek south and find a [DIVINE TALISMAN] at the roots' underside. Follow that root as it twists and turns far to the north -- behind the palm-leaf laundry line's a [QUAKE STONE]. Whee? At the next fork, take the SE route to a [BAOBAB NUT] just for you!

Follow the alternative (N) path until it winds to the ruins of a village. Mareg waffles for a bit and you can leave. At the root fork, go south to the [SUPER MOGAY BOMB] and take the north to the exit.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~27) NANAN VILLAGE [WK27]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Nut of Light * Ring of Guarding * Platinum Feather | | * Book of War * Dynamite * Miracle Scales | '----------------------------------------------------------------------'

Welcome to Mareg's village! Not too many goliath beast-men around...must be a dying breed!

___ [SPRING] Speak with the elder outside his hut to cue a few |HUT|__//____ talky-talky scenes. Ol' chieftain invites all to

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/ H2 ELDER|__ stay and come to the morrow's festival. Elena and| ____[MAREG] Ryudo are asked to perform a small task together,|WH|H1 H3| though... ¯¯ ¯¯| |¯¯¯ | | Outside, enter the Forbidden Room's hut at the ____| |____ chief's request. At the bottom, read the plaque [SHOP INN] with the carro on top of it. Pick to enter the ¯¯¯¯|_|¯¯¯¯ room to gain access into the red-curtain door [ENTER] beyond it.

The "trial" is a mini-game where Ryudo collects walnuts! In a half-minute's worth of time, Ryudo must collect the nuts (although some look like burgers) as they're at his arm level, before they rise/fall out of his arm's reach. You only need one to win, apparently...

When the big carro opens the door, find the [NUT OF LIGHT] on the metal ramp ...right before both people fall into the green goop! Take the elevator pad out and the chieftain gives the party a [RING OF GUARDING]. The festival'll then begin...but you can go back into the walnut hut and get more prizes if you want! Just talk to the guy in front of the place and inspect the plaque to play again.

____ _______________ ___________________ _______________________________ | ## | WALNUTS FOUND | PRIZE | DOES | |¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | #2 | Four | Bloody Saucer | Absorbs 10% damage to fill HP | | #3 | Eight | Miracle Scales | Doubles gold earned (!) | | #4 | Twelve | Platinum Feather | Greatly increases IP (all) | | #5 | Sixteen | Book of War | Allows use of combat skills | | #6 | Twenty | Dynamite | PWR: 1000 | | #7 | Twenty-four | Potion of Azure | HP +1500 | |____|_______________|___________________|_______________________________|

Prizes for 20/24 nuts seems to be randomized from a certain set, of: Healing Fruit, Dynamite, Baobab Fruit, Potion of Azure, Seed of Life, Seed of Power. There may or may not be more of the low-tier seeds to win, too.

As you proceed, the pink (bowling?) balls fall with more accuracy, and if one hits Ryudo, he loses precious time (7-8seconds, I think) which pretty much kicks him out of the running, at least in the latter stages. When ready, go and talk to the chief and visit Nanan's spring in the north. As Ryudo, walk to the spring's edge and back; after the moonlit scenes, everyone will be in preparation to leave finally. REMEMBER TO GET THE BOOK OF WAR IF YOU DID NOT GET ITTTTTTTT! <screech>!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~28) GHOSS FOREST EAST [BESTIARY LINK: GET1][LINK: WK28]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Revival Gem * Wolf Boots * 1000g | | * 3000g * Smelling Salts * Yomi's Elixir | | * Baobab Fruit * Seed of Spells * Red Goblin Toad | | * Dragon Scales * Seed of Running * Runner Mushroom | | * Vaccine * Speed Mushroom * 3000g | | * 1000g * 3000g * Black Belt | | * 1000g | '----------------------------------------------------------------------'

[EXIT]

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_||_ | 19 | ____ N _____|_ _|___/ 18] | |17 ->||-> /¯¯¯ W --+-- E ¯¯¯\ ¯¯ (¯¯¯¯¯¯ __ | ¯¯¯) ) |14| S ____/ ( / /___ ___| |_______/ 15| |16 ____ ¯¯¯¯¯¯¯¯\ [LEGEND] ¯¯¯| | | |¯¯¯¯¯¯¯\ ) |______| |____| ___ ( | S - Save Point GHOSS / 13] / ) 1 - Revival Gem FOREST 2 _______/ /____/ ( 2 - Wolf Boots / __ __ | 3 - 1000g __________ / / | 12 | |___| 4 - 3000g |11___ |_/ / |_____| ____ 5 - Smelling Salts __ | __/ __________| |_____ 6 - Yomi's Elixir | |__| | / __ ___ 9 ____ | 7 - Baobab Fruit | __ |___/ / |10| |____| || 8 - Seed of Spells |__| |_________/ ¯¯ ____ _||_ 9 - Red Goblin Toad ______| |__| | 10 - Dragon Scales /7_____ 8 __ | 11 - Seed of Running \/ |____| |____| 12 - Runner Mushroom ____/\ 13 - Vaccine / _ / 14 - Speed Mushroom GHOSS ( | |6| 15 - 3000g FOREST 1 | |_ ¯ 16 - 1000g | |____________ 17 - 3000g |_ ___ _____4] 18 - Black Belt _________ ___ | |__ \ \ 19 - 1000g |_ | || 5| ) \_ |S| 1 | | | ¯¯¯¯ | | |_|_______| ) ___| | ( (_ / ______| | |2|_/ / |3 / |_____/

[GHOSS FOREST EAST 1]

North from the initial save point passage, enter the wide-open space. Look for a [REVIVAL GEM] chest sitting amidst the snakes and sparrows, continuing east when you do. There's a mucky swamp around here, but make your way thru the path "elbow" down to the southern spinning flower field. Look for some half-submerged [WOLF BOOTS] in the mud puddle here, and [1000G] amisdst all the flowers. Continue NE to the next swamp region, then NW to the roots of a great tree. One way (east) leads to the [3000G] jackpot, while the west is where you should go. North through there, look for a tiny offshoot jutting back south, for a [YOMI'S ELIXIR]. The exit's right NE.

[GHOSS FOREST EAST 2]

More mushrooms! Break the nearest for a [BAOBAB FRUIT] and keep movin' east. Another mushroom holds a [SEED OF SPELLS] in the next expanse, while the open space after that's got nothing (don't bother cutting the mushrooms -- they only unleash Man-Eating Trees!). Head up the curb to the next open-air space. A [RED GOBLIN TOAD]stool can be found in one mushroom, but the rest are vacant. As you move west, look for a treasure chest with [DRAGON SCALES] in the southern dead-end; return to the fork and go west like before.

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Nothing here, although in one mushroom-stuffed dead end's a [SEED OF RUNNING] to pluck from its roots. Find the new easternly path and take it to a bunch of suspicious-looking trees. Kill a mushrom nearby for a [RUNNER MUSHROOM] and look for the NE dead end with a [VACCINE] in it. Numm. Go west a ways until you come to a large tree.

In the NE dead-end are two mushrooms, one with a [SPEED MUSHROOM] inside. A root path leads onto a outlook point by there, with [3000G] leftover from a previous owner. Exit this area to the west, and get a visual on the [1000G] bag o' coins sitting on the periphery. Now, go north to the root path.

It branches off -- take the lower road, to the [3000G] chest. Go under the overhanging root to another dead end in the east, for a [BLACK BELT] equip. Return to the split-path branch (redundancy?) and take the highroad to the [1000G]. The actual exit's right nearby...

I suggest going back to Nanan and buying a bunch of Baobab Fruits, now that you (hopefully) have some pocket change.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~29) THE GREAT RIFT [BESTIARY LINK: RFT1][LINK: WK29]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Healing Fruit * Man's Iron Clogs * Man's Headband | | * Seed of Moves * 3600g * Magic Blessing | | * Healing Incense * Demon's Tears * Seed of Swift | | * Healing Fruit * 1200g * Blessing Scroll | | * Energy Ring * 1200g * Serpentine | | * 1200g | '----------------------------------------------------------------------'

NOTE: Great Rift 1 not shown, due to it being straight up/down. ________________________ | __| | | | | ________ ____| |__ | | / | N | | ( ______| | | | ( _ | W --+-- E |11 | )8 | | | |[EXIT] | ¯¯ | | S | 9 | GREAT RIFT 3| | |10 | |____| [LEGEND] ¯¯¯¯¯ ____ ______________| |__ 1 - Healing Incense | 7 | 2 - Demon's Tears |6 | SAVE| 3 - Seed of Swift |__|_________ _______| 4 - Healing Fruit ___ | | 5 - 1200g GREAT RIFT |_4_| | | 6 - Blessing Scroll 2 \\___| |___ ___ 7 - Discus _______/ | 5 | 8 - 1200g | ____________________| 9 - Energy Ring | | ____ 10 - 1200g | | _____/ \___ 11 - Serpentine | |__/ ____________ \ _ |_____/ _____ \ \ |3| _____ |_ 1 _| \ \| | |_ 2 _|__| | \_ |

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| |_| |_ | | |___ \ | | |_ _(\ \________| | _/ /_ \___________| | | |_ _| |_| <----- TO GREAT RIFT 1

[THE GREAT RIFT 1]

Here's where the party can see the Tower of the Purple Cloud. Save on the end of the clifftop without the road downward. When you get to the first ladder, jump across to the opposite ledge and hug the cliffside (path can fall in middle) to get the [HEALING FRUIT]. Fall through the breakable path now, which is quicker.

Continue the downward trek, ignore the second ladder, and keep hugging the cliff so the discolored part of the cliff doesn't fall out from under you. Use the third ladder to scale upwards, jump to the next section when given the prompt, and at the "cave" entrance, take it down to a large chest. It's a [SEED OF MOVES], [MAN'S IRON CLOGS], and a [MAN'S HEADBAND]. Run back up to the top "cave" and jump down to the next section.

Ignore the fenny bird's nest; jump down at the edge where you landed, then once more. Head east (television-wise) to a ladder; take it up. Hug the wall again to avoid the falling path portion and partake in the [3600G] pittance. Jump back down to the nest and get as low as you can.

As you get westbound, look for a boulder atop a fifth ladder. Push it down to put it in its place -- a broken piece of the road. Continue downwards to the sixth ladder and take the east (tv-wise) to a dead-end with a boulder; push it and head back to the sixth ladder.

Head west (tv-wise) to a cave entrance. Follow it to a eighth ladder and jump down to a [MAGIC BLESSING]. Fall through the path to an ninth ladder and get to another boulder, which you should give a swift kick in the rocks (:p) to get it rollin'. This should complete the path, and you can cross it now. At the downward fork, go straight to a [VACCINE]; then take opt for the other, which leads to the exit.

[THE GREAT RIFT 2]

Yay, camera function restored to full. Head north to the three-path fork. Go the N and W routes to get the [DEMON'S TEARS] and [HEALING INCENSE] 'fore taking the SE one. It leads to another fork with a [SEED OF SWIFT] by some Giga Mantises. Sprinting west, after awhile, everyone'll come to another 3- -fork path. Get the NW for a [HEALING FRUIT] and the eastern for a [1200G] check. The northern leads to a new terrain, all sandy and humid. Be sure to take the nearby [DISCUS] before going.

[THE GREAT RIFT 3]

Head north until you're forced west. By some Desert Divers, there's a [1200G] bag sittin' tight, waiting for you. Continue north for a mandatory observin' of the large sandstorm (yawn). Tio says that everyone should go to the "Demon's Law" area nearby, after confering with a long-dead automata nearby. Head along the sandstorm wall (west) until you can go no further, and simply go south along the large machine-like...thing. There's an [ENERGY RING] and [1200G] south of the entrance to Demon's Law, and a [SERPENTINE] bomb right as you approach. Note that there is no save point just as you come in, so

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if you want to heal up, I suggest going back a screen and doing it there!!! This is helpful, 'cause, well, you have to fight a boss before you can heal up.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~30) DEMON'S LAW [BESTIARY LINK: DLW1][LINK: WK30]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 3600g * Red Bird Stone * Panacea | | * Phoenix Hat * Hero's Elixir * Exorcism Bow | | * 1200G * Halo Armor * Mystic Potion | '----------------------------------------------------------------------'

[EXIT] ________| |_________ |__ __ _ _ ___ __| [LEGEND] |6| | | |7| |_| | | |_|_ 1 - 3600G |C| | | |C 5| 2 - Red Bird Stone ___| |__|_ _|___| |¯ - Phoenix Hat |4 ¯¯| - Panacea N ¯¯¯¯¯¯¯¯| |¯¯¯¯¯¯¯¯ 3 - Hero's Elixir | _____ | | _____ 4 - 1200G | / __ | | | | __ \ 5 - Exorcism Bow W ---+--- E ( (__|_|_|___|_|_|__) ) 6 - Halo Armor | |_____________3_______| 7 - Mystic Potion | |^|_|^^^|_|^| S | _ _ | | | |___| | | __|_|_______|_|__ / ______ ______ \ ( (_|^| | | |^|_) ) |_____| | | |_____| _________| |_______ |1 2| ¯¯¯¯¯|_|¯¯¯¯¯¯¯¯¯¯¯ [ENTER] [DEMON'S LAW]

Enter and take either fork to its end for a [3600G] reward and a large chest with a [RED BIRD STONE], [PANACEA], and [PHOENIX HAT] inside. Head into the larger northern cloverleaf room, and get the [HERO'S ELIXIR] on the opposite highroad walkway. Then, get down to business with the huge minotaur boss...

.------------------------.-----------.------------------------. | BOSS: Leck Guarder | HP: 17000 | DROP: Inferno Battleax | | Snow Leopard x 2 | 4600 | DROP: 300G x 2 | |------------------------'-----------'----.-------------------'--------------. | | MAGIC: | | EXP: 700 GOLD: 300 | | | SC : 1600 MC : 320 | * Crackle | | | * Cold | |-----------------------------------------'----------------------------------| | ATTACKS: | | Buster Horn - physical damage + % move block (single) | '----------------------------------------------------------------------------'

This shouldn't be too hard, as long as you don't get bogged down early. Use and abuse Lotus Flower (maxed out, it's INCREDIBLY fast-acting + cancel!)

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and Sky Dragon Slash, which can kill the leopards in two turns. If you are unable to do that, use Shhh! to block the kitties' magic and Snooze to put the boss to sleep. Once the guarder's the only one left, Stram/Cold it and use the canceling method to get rid of Buster Horn before it arises. I note that it moves EXTREMELY slow, so you can often cancel/counter it when it attempts physical attacks. Laff!

---

Equip Mareg with his new weapon and head to the heal/save point. North, go into the first room and ignore the stuff there for now -- turn west. At the far end's a [1200G] bag and in the room nearby is a cylinder. Trigger it to make a door somewhere light up a bit.

Now, back in the room with the robot thing, hit that cylinder go get 2/3 of the door lit up. In the eastern room, trigger the last cylinder and claim the [EXORCISM BOW] stuffed in an alcove. The door by the robot'll open now; save before entering it, because...

.----------------------.-----------.-----------------------------------------. | BOSS: Naga Queen x 2 | HP: 15000 | DROP: Star Egg, All-Around Seed, 1600G | |----------------------'-----------'------.----------------------------------| | | MAGIC: | | EXP: 750 GOLD: 800 | | | SC : ---- MC : 1280 | * Fiora | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Blizzard Edge - ice-elem attack + cancel effect (some, NQ prox.) | | Freezing Eye - ice-elem attack + % MOV -2 (some, line) | '----------------------------------------------------------------------------'

Yay, two queenies to play with -- take 'em one at a time, of course. Throw Cold/Stram at your quarry, and bombard her with short-charge, single-target attacks you've upgraded, like Beast-Fang Cut, Tenseiken Slash, etc. But, it all becomes extraordinarily easy if you've maxed out Lotus Flower. It'll be able to act near-instantly, hit more than one, and cancel to boot -- use it like it's napalm. Considering how fast they can potentially be, use the oft- -ignored Poizn to give you more openings to use canceling attacks. Freezing Eye misses sometimes, too, so...haha. =p

---

Heal/save and proceed north through the naga's room. There are laser-guarded passages on either side here, but can be traversed on a wait-and-see method. Get the [HALO ARMOR] and [MYSTIC POTION] in the two rooms before going north and heal/save before entering the control room.

[DEMON'S LAW CONTROL ROOM]

Eek!

.-----------------.-----------.-------------. | BOSS: Tio Clone | HP: 25000 | DROP: Balor | |-----------------'-----------'-----------.-'--------------------------------. | | MAGIC: | | EXP: 900 GOLD: ---- | | | SC : 4000 MC : 4000 | Doesn't use any special magic | | | | |-----------------------------------------'----------------------------------|

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| ATTACKS: | | Combo - 3-hit phys attack (single) | | Lotus Flower - phys damage + cancel effect (some, line) | | Tornado - wind-elem attack (all) | | Silence - % magic block (all) | '----------------------------------------------------------------------------'

Ugh, physical evade! =(

Like Tio herself, the clone is mind-blowingly fast, so commission some Cold spells at once and use Runner to raise everyone's evasion. She has the same skills as Tio, obviously, so Lotus Flower can be used against you. Silence is the only new ability, which can inflict magic block on everyone -- if it gets down to everyone hit with it, use items like Healing Incense to do the curing until the abnormality's removed. Her penchant for Tornado's the only thing worth sweating over.

---

Afterwards, Tio says that by destroying the panel the wind wall'll disappear. Slice it open, heal/save, and exit back into the Great Rift. Return to the wind wall to find it's been allayed, then enter the area [Great Rift 4]. View the crazy (CRAZEE!) events and it's off to... ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~31) VALMAR'S BODY [BESTIARY LINK: BDY1][LINK: WK31]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Golden Potion * Resist Dresss * Potion of Azure | | * 1500g * 4500g * Panacea | | * Pretty Bracelet * Revival Gem * Sage's Hat | | * Pretty Bracelet * Ninja Clothes * Pretty Bracelet | | * Pretty Necklace * Adamantine Helm * Pretty Bracelet | | * Fire Charm * Magical Medicine * Silence Lute | | * 1500g * Rainbow Hi-Heels * Bonds of Trust | | * Gold Feather | '----------------------------------------------------------------------'

[VALMAR'S BODY, POINT OF ENTRY]

Millenia says that taking out the core disrupts the entire thing. Equip the Wings herself with the Exorcism Bow and any other stuff you may want to have, and enter the body proper.

[TENTACLE PASSAGE]

Head north two platforms to a large chest, containing a [GOLDEN POTION, [RESIST DRESS], and [POTION OF AZURE]. Follow the straightforward (for now) path to an "eyeball pillar" which raises some steps off the platform's side. Take the other direction, however, to a [1500G] bag in a dead end.

'Kay, now use the raised steps to get to a "maze" where you can push cubes around. Luckily, there's only one way to do this. Push the first and get a [THOR STONE] at the dead end you opened, then go south to the next cube. Push it, get the [4500G], move the third cube, and go (south) to the red- -hex tiles again. Find the [PANACEA] at the fork, and use the jump icon to get to the next area -- the vein passage.

[VEIN PASSAGE]

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Brain Bats and Immune Cells appear around here, and aren't so different from their teleporting kin -- watch out for back attacks when you run into rooms, since if they appear, it's insta-uncoolness. =P

---

Anyway, at the first fork, take the NE path of the two to a hex with a [PRETTY BRACELET] in it. Follow the NW corridor from the fork until you get to a room with a blue orb-switch thing. Don't press it yet! -- instead, go north until you get to a [REVIVAL GEM] chest. Back at the switch, press it and go down the only route that's left, to another switch. Hit that one, as well, and go north to ANOTHER (3rd) switch.

Flip it, go down the path to a [SAGE'S HAT], flip the same switch again, and advance through the other fork. At the next fork (no gates), one path leads to a dead-end room with a [PRETTY BRACELET] in it; the other leads to another switch, five rooms down. Hit that fourth switch, get the [NINJA CLOTHES], hit the switch again, and exit into...

[SPHERICAL ROOM]

The device here flips you upside-down, which means that you'll enter the previous room's floor...from the bottom. Confused? Well, just enter it, for god's sake.

[ARTERY PASSAGE]

Not sure if you realized, but this is a mirror image of the room you were just in...so it's time to do everything in reverse!

---

Save/heal and go up the only passage. If it's a dead end, go back to the vein passage and hit the switch by the exit. Okay, from the first fork, take the NE (right) passage to a [PRETTY BRACELET], then take the NW (left) one for quite awhile, ignoring all the switches you see. You should be able to get the [ADAMANTINE HELM] and [PRETTY NECKLACE] chests right near each other, no problem. Flip the switch you passed (there's only one) and pass to the next switch room.

Get the antechamber's [PRETTY BRACELET] -- yes, another one -- hit the last switch, then go down the next direction to...another switch! Flip it, follow to the next switch (ignore), follow to next switch (trigger), and you will be able to exit. Steal the [FIRE CHARM] nearby 'fore you do. =) Don't worry -- you won't have to go this way again.

[TENTACLE PASSAGE]

Follow the upper (straightforward) red-hex walkway a ways to an eyeball pillar platform. Hit it to make a walkway portion rise (goes to the cube maze from before). Get the [SILENCE LUTE] at the eventual dead-ending of the other fork before, though.

Down at the cube maze, push the first and follow the Dino Freezer-filled path to a [MAGICAL MEDICINE] jar and [1500G] bag. Push the second cube to get a large chest in view: [GOLD FEATHER], [BONDS OF TRUST], and some [RAINBOW HI-HEELS]. Push the third and do some path-hopping on the highroad, which leads to a save point. Enter beyond...

[VALMAR'S BODY, CORE]

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Time for a shootenany! .----------------------.-----------.--------------------. | BOSS: Valmar's Body | HP: 25000 | DROP: Relief Tag | | Left Tentacle | HP: 14000 | DROP: Angel Circle | | Right Tentacle | HP: 14000 | DROP: 8000g | |----------------------'-----------'------.----------------------------------. | | MAGIC: | | EXP: 1600 GOLD: 4000 | | | SC : 6000 MC : 6000 | * Stram * Zap! | | | * Shhh! * Zap All | |-----------------------------------------'----------------------------------| | ATTACKS: | | | | V's Body - Suck In - Gravity effect (sucks everyone in close to tentacles) | | V's Body - Strangulation - high phys damage + ATK/DEF/MOV/ACT -1 (single) | '----------------------------------------------------------------------------'

The tentacles suck, so don't bother so much with them (at first). Def-Loss, Cold, and Stram the Body, then use affect-all attacks -- Sky Dragon Slash, Lotus Flower, Beast-King Blast, Fallen Wings, etc. all work well here (Lotus especially for quick canceling). The tentacles seem to be pieces of crap, and mostly are, but their physical slaps hit more than one and can cancel, so don't count 'em out of the running just yet. Besides Strangulation, though, the body is a wuss. The funny part is that if you feed Tio Baobab Fruits every once in awhile, she can use Lotus Flower every turn and cut down the number of attacks EVERYTHING gets in by about 75% -- that's a lot.

---

Haha, Millenia calls Mareg a "manimal." Let's get outta here... ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~32) ST. HEIM PAPAL STATE (Revisited) [BESTIARY LINK: SPP1][LINK: WK32]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

[PASTURES]

Talk to NPCs here to see what the ruckus is about and enter the town proper.

[ST. HEIM PAPAL STATE]

NOTE: Paladin Helmet/Armor drops CANNOT be gotten anywhere else! Try to get two in one battle (I did!).

---

You can't leave town to go anywhere, so don't bother. Rest up and visit the store (upgraded - LINK: SHP9], then try to continue down the road. A forced battle with four Granas Knights plays out -- just use Sky Dragon Slash and Lotus Flower to whittle away their 2430 HP. Head towards the cathedral -- make sure to equip Elena with accessory/skills if you haven't already!!!!! Buy a couple of vaccines if you haven't, also.

[GRANAS CATHEDRAL]

A specter from the past is here as Valmar incarnate...a willing one, too!?!

.----------------------.-----------.------------------------. | BOSS: Valmar's Heart | HP: 22000 | DROP: Holy Clothes |

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| Left Eye | HP: 15000 | DROP: Goddess Hi-Heels | | Right Eye | HP: 15000 | DROP: 9000 Gold | |----------------------'-----------'------.-----------------'----------------. | | MAGIC: | | EXP: 1800 GOLD: 4500 | | | SC : 8000 MC : 8000 | * Def-Loss * Shhh! * WOW! | | | * Burnflame * Speedy * Quake | |-----------------------------------------| * Burnstrike * Tremor * Burn! | | ATTACKS: '----------------------------------| | Avici Slash - 30-hit phys damage (all) | | Aorta Pummel - physical damage (single) | | Black Fog Spew - physical damage + plague (some, proximity) | '----------------------------------------------------------------------------'

Pretty easy, although there's more magic flying around than usual. Luckily, Black Fog Spew is a horrible "attack," often doing 600-700 to those in range and rarely inflicting plague. The eyeballs alternate between beneficial and offensive magic, so it isn't hard at all to keep one's HP above the red. As before, Lotus Flower's instantaneous release can be a fun (and useful) way to cut down on all three parts' attacks. When only thine beating heart is left, it'll rely on Aorta Pummel which is straight damage to a target and Avici Slash which is straight damage to all (and looks sweet by the way). Remember that you have to use a Vaccine to cure plague!

Oh, and you can poison Valmar's Heart if you're having trouble...uh, lol?

---

Enter the cathedral afterwards (you can save in west wing, remember) and go to the main chamber. Talk to Cardinal Oro who directs you to the Holy Door -- it's the one behind the pulpit. Use the multi-colored elevator thingy and see what happens high up in the steeple. After, return to the pasture region to the Granasaber. Buckle up, put on your space helmets, 'cause it's a hoedown down at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~33) VALMAR'S MOON [BESTIARY LINK: MOO1][LINK: WK33]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Lion Harp * Lion Boots * Leo Rex Battleax | | * 2000g * Potion of Azure * 6000g | | * Thor Stone * Silver Feather * Demon Ash | | * 2000g * Silver Feather * Miracle Elixir | | * Mystic Veil * Indigo Potion * Panacea | | * Moonstone Armor * Reflect Helm * Scarlet Potion | | * Golden Potion * 2000g * 6000g | | * 2000g * Scattering Stone * Meteor Scroll | | * Moonlight Tiara | '----------------------------------------------------------------------'

__________ _____ |3 ____ | | __ \ __ ¯) ( _| |_______ _____________| | ) ) \2\/¯¯ ) |_____ _ | |__ ___ __ | / / \ /¯¯¯¯ |4| | |_____| | | | | |/S/ / / ¯ |____ | | S| | |\/ | |_ _ |_|\5\ ¯¯ | | | \/1) VALMAR'S MOON 1 ¯ _____| |_____ |_|\ / \____ 6/ _ )( |_|¯¯¯¯

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| |_|| _ _ | __) _|9| _ ) ) |_| || <- TO VM3 | _ | | |___/ / [START][SAVE] _____ __|| ||___|_____ | | |_____| _ | _| |____ _____ |____________ |______ _| |[_]| |8 7] [11 || | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯|___| _) (_ VALMAR'S MOON 2 [10 | ¯¯¯¯¯ ________ _________ [16 _ | _______/SAVE EXIT| ¯¯| | | |__| ______/¯¯¯¯¯¯¯¯¯ | | |_ <-||<- | __ | | |¯¯ ¯¯¯| |______|15| VALMAR'S | | |18 19 |14___ ____| MOON 3 [LEGEND] | | __¯¯| |¯¯ _____||________ | |_|17|_| | |_____ 13 | 1 - Lion Harp |__________| ______||¯¯¯¯¯¯¯¯ - Lion Boots / ¯¯¯¯¯¯¯¯| - Leo Rex Battleax / _ | 2 - 2000g [__ ________/ |12| 3 - Potion of Azure TO V'S MOON 2 ->|_| ¯¯ 4 - 6000g 5 - Thor Stone _ _ 6 - Silver Feather | \| | 7 - Demon Ash | | 8 - 2000g |_|\_| 9 - Silver Feather - Miracle Elixir /\ - Mystic Veil / \ 10 - Indigo Potion / \ 11 - Panacea /__ __\ 12 - Moonstone Armor || 13 - Reflect Helm || 14 - Scarlet Potion || 15 - Golden Potion || 16 - 2000g || 17 - 6000g 18 - 2000g 19 - Scattering Stone - Meteor Scroll - Moonlight Tiara [SURFACE]

Just follow the monster-less, two-way path to the entrance.

[VALMAR'S MOON 1]

NOTE: Nyarmot enemies may drop a 'Tight Dress' which nullifies all magic used on the wearer. See if you can get one while you're here (you can get them later, though).

Save if you want (hopefully you stocked up in St. Heim!) and into the tunnel nearby. Cut through the weird tendon and look for the large chest right off the fork -- it contains a [LION HARP/[LION BOOTS]/[LEO REX BATTLEAX]. Return to the main path and look for another offshoot, this time containing [2000G] for ya.

In the next tunnel portion, spy the [POTION OF AZURE] in a corner before you merge with the main path again. An offshoot by here contains a [6000G] score

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and further down the way, find the [THOR STONE] in another like branch. Back at the larger road, you'll find two machine (marked 'S' on map) switches that shoot bubbles, making a path across. You need to use both of them 'fore Ryudo can cross, though. Get the [SILVER FEATHER] before exiting.

[VALMAR'S MOON 2]

More tendon fun here; this time, cutting them closes the attached gates. Maim the first tendon and enter the path two over. One long, long path goes to a [DEMON ASH] and the other mini-section attached (at opposite end) comes to a head the [2000G] bag. The middle path is the way to go, though. In the dark-colored tunnel beyond is another large chest: [MYSTIC VEIL], [MIRACLE ELIXIR], and [SILVER FEATHER].

Follow to the second tunnel portion and look for an [INDIGO POTION] off the main branch. Further down the way, you'll find a tendon that goes through a wall, and can't be cut with ease. Take the nearby adjoining tunnel to a spot ripe for the slashin', getting the [PANACEA] as you do. Backtrack a ways to the path you opened, which leads to a save and exit.

[VALMAR'S MOON 3]

NOTE: Nyarmots respawn here, so you can get the Tight Dress (null all magic) with a bit of luck. Look for three-bell monsters, since this drop is a bit harder to get than some. Remember that if you run from battle and initiate it again, the treasure configurations CAN change!!!!!!!!!!!!!

---

With the exit as the "southern" point, take the east wall until you find a [MOONSTONE ARMOR] on a pink pillar. Step on the floor button by it to lower the thing, taking it as you do. Similar switches adorn the floors, but they really don't do anything unless by an suspicious object (i.e. avoid 'em).

By the lavaside ledge, step on the switch to cross and get the [REFLECT HELM] the same way as the armor. At the next branch, rob the pillar of a [GOLDEN POTION]; there's a [SCARLET POTION] nearby, to boot. Even further down the way, in the tunnel portion, is a [2000G] coinpurse. Cross the southern lava field until you get to a pillar with a Evil Maneuver on it -- don't give it a means to come down.

There's a [6000G] recepticle right beside it, and further down a [2000G] bag by a large chest. It contains a [METEOR SCROLL], [SILVER FEATHER], and the [MOONLIGHT TIARA] for a girl character. Jump the gap, step on the switch beyond, save, make sure someone has Alhealer + water-type boosting ability, and enter...

[VALMAR'S WOMB]

Time for some cradle-robbing....IN THE MOST INHUMANE WAY POSSIBLE!

.----------------------.-----------.--------------------. | BOSS: Egg Guardian | HP: 30000 | DROP: Angel's Robe | | Bit x ???????? | HP: 4800 | DROP: 900G (per) | |----------------------'-----------'------.-------------'--------------------. | | MAGIC: | | EXP: 2000 GOLD: ???? | | | SC : 10000 MC : 10000 | * Diggin' * Runner * Refresh | | | * Howlnado * Speedy | |-----------------------------------------| * Howl * Gravity |

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| ATTACKS: '----------------------------------| | Wailing Sickle - high physical damage (all) | | Demon Summoning - summons 'Bit' x 4 into battle | | Desperate Blow - physical dmg + kills Bit (single) | '----------------------------------------------------------------------------'

First off, ignore the danged Bits -- they use Desperate Blow and will always respawn later on; you can circumvent this annoying process by slamming 'em with a Fiora and ignoring them for the most part. Stram/Cold the guardian and use Diggin', which when fully powered, really takes the swagger out of its Wailing Sickle attack (uses with impunity!). Once again, Lotus Flower is the showstopper, being able to hit many bits and cancel as well -- abuse it like you're about to lose it. Once things on that side are taken care of just use single-serve skills (Tenseiken Slash, Beast-Fang Cut) and refresh your SP with a Baobab Fruit when needed...hopefully you still have a few left from before. If you kill the guardian, the battle ends -- no ifs, ands or "bits" about it. =D

---

Some scenes later, Elena is back as the fourth party member and it's time to leave this hunkajunk moon in the space dust. Equip Elena with skills, an egg, and equipment. Elena may be KO'd (she was on my game), so revive her, too.

The path is straightforward but has a few mandatory fights to trudge through. The first is against four...

Valmar Fly---------------------------------.----------------------------------. | | MAGIC: | | EXP: 75 DROP: 125g | | | HP : 3600 Platinum Feather | Doesn't use any special magic | | SC : 375 Scarlet Potion | | | MC : --- | | |-----------------------------------------'----------------------------------|

The flies should be doing apx. 100 damage with regular attacks, and have no skills to call their own, so it's basically taking them down one at a time. If you have trouble with this, may Valmar devour you.'

---

Continue 'long to the newest installment in "Stalling Battles":

Valmar Young-------------------------------.----------------------------------. | | MAGIC: | | EXP: 300 DROP: 425g | | | HP : 7200 Yomi's Elixir | * Tremor | | SC : 750 Soul of Asura | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Leg Drill - physical damage + cancel effect (single) | | Berserk Drill - physical damage + % confuse(single) | '----------------------------------------------------------------------------'

It's accompanied by two more swattable Valmar Flies. Take out the Young first with single-serve attacks and dismantle the teensy-weensy wuss flies with no effort.

---

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Unequip Mareg of any really good/unique equipment at this time. It's the last waltz now, with two...

Valmar Young-------------------------------.----------------------------------. | | MAGIC: | | EXP: 300 DROP: 425g | | | HP : 7200 Yomi's Elixir | * Tremor | | SC : 750 Soul of Asura | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Leg Drill - physical damage + cancel effect (single) | | Berserk Drill - physical damage + % confuse (single) | '----------------------------------------------------------------------------'

Same as before -- one at a time. Hopefully you'll get lucky and have a nice three-bell monster to fight, giving you a large chance to win a Soul of Asura (combo attack +2 hits). Just use Alhealer when HP starts to sag... Something odd, though: I know I got 600g as a reward in the first battle, and in the second, it dropped 850g at once... shouldn't matter much here, though.

---

After some auto-scenes, Mareg will no longer be in the party. Back to the regular planet we call...uh, I forget. Anyway, everyone lands near Cyrum Kingdom. Get the [MISSANGA] near the Granasaber's remains and watch the new scene that takes place. Locate the road nearby and take it out into the map.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~34) CYRUM KINGDOM (Revisited) [BESTIARY LINK: CYG1][LINK: WK34]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

As you enter, you'll have immediate access to the inn and general store. Look into the latter [LINK: SHPX], since it now stocks Baobab Fruit, Magical Medicine, Serpentine bombs (500g/per!), and some excellent equipment for all party members. YOU WILL NOT BE ABLE TO GET BAOBAB FRUITS LATER ON SO GET A WHOLE BUNCH (x30?) NOW. You will not regret it. Same goes for Magical Medicine, although not as much.

Direct yourself towards the castle and Roan will be back in the "Big 4" once more. Ball's in your court versus...

Valmar Young-------------------------------.----------------------------------. | | MAGIC: | | EXP: 600 DROP: 850g | | | HP : 7200 Yomi's Elixir | * Tremor | | SC : 1500 Soul of Asura | | | MC : ---- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Leg Drill - physical damage + cancel effect (single) | | Berserk Drill - physical damage + % confuse (single) | '----------------------------------------------------------------------------'

Two of 'em again. use single-target attacks on them one at a time, and have Lotus Flower ready to cancel any Berserk Drills. Roan can help out here w/ True Dragon Rise (although Snowball Fight apparently isn't becoming of the

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royalty and has been nerfed to a single-target...).

---

Back in the castle (you can save downstairs, remember), go to Roan's office, which is the king's former one, adjacent to the throneroom. The young king suggests leaving this place to get the Horns away from the incomplete Valmar, whose bound to come knocking on their door. Exit through the front gate and head towards the town exit, where you'll fight two more Valmar Young. After, time to leave -- make sure to equip Roan with an egg/skills/equipment.

And, in case you didn't notice, Tio now has a new skill available for buying: "Whisper to Stars". Invest in this ASAP since it raises EVERYONE's applicable abilities (MOV, ATK, DEF, ACT) by one point. Very useful, very cheap -- do it to it, folks.

---

Anyway, Raul Hills will now be open (SPECIAL STAGE) and so will Cyrum Kingdom South. I'll cover the former first, even if it's completely optional (refer to the section immediately below).

---

Anyway, when you want to continue, go to Cyrum Kingdom South where the Grana- -saber's parts are. Watch a sweet scene involving St. Heim and head to royal mausoleum nearby (only house, no monsters...have fun!). A few scenes later, there is a (literal) breakthrough to the solution! Exit in the building's other door -- giddayup!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~35) Raul Hills - Special Stage [OPTIONAL] [BESTIARY LINK: RAU2][LINK: [WK35]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * Zero Broadsword * Rusty Hoop * Dull Knife | | * Useless Staff * Golden Nut * Seed of Life | | * Sonic Belt * Demon Necklace * Astral Miracle | | * Fairy Egg * Energy Charm * Platinum Feather | | * Lore of Magic * Soul of a Hero | '----------------------------------------------------------------------'

NOTE: I'm not sure if items from before show up; I don't think they do. But, if some things carry over, drop me a line and tell me which ones.

_____ _______________ ___/EXIT/ [LEGEND] | \_/ / ____ ( / / \ 1 - Zero Broadsword \______________________/ __/ \ 2 - Rusty Hoop B / | 3 - Dull Knife RAUL HILLS 2 B / | 4 - Useless Staff __________________/ | 5 - Golden Nut | __ SAVE | 6 - Seed of Life | |B | | 7 - Sonic Belt | |B | ) 8 - Demon Necklace | |B | / 9 - Astral Miracle | |B | 5 6 / 10 - Fairy Egg | __/|B | ( 11 - Energy Charm | __ |B | | 12 - Platinum Feather | \| | | 13 - Lore of Magic

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| | |_____ ____| 14 - Soul of a Hero | | |_| |______ __| _ | | _______| |____ |_| | | _ |_______ ____| _______________| | _______| |____|1 2 _____ | | ||3 4 __/ \____| | || / | || / N | || ( | | 7 8 9 | <-- NOTE: This is not to scale!| | W --+-- E | | See the mini-map below for a ¯¯ | _| 10 11 12 | more accurate representation S |_ | of the ruins' maze. =p RAUL | 13 14 15 | HILLS 1 |______________|

[RAUL HILLS 2]

As told by some narrative, this field area is a place where you can enjoy combat without regard to the progress of the story...meaning, you can kill as much stuff here as you want and level up. Head south from the boat dock to enter the first area's mini-portion.

[RAUL HILLS 1]

If you look in the NW corner, there are four piece-o'-crap weapons to be had. I considered the possibility that maybe they "level" up into something good after fighting with them for awhile, but haven't really entertained it as much as I'd like. Either way, get the [ZERO BROADSWORD], [DULL KNIFE], [USELESS STAFF], and [RUSTY HOOP] -- nice, huh? Exit back a screen.

[RAUL HILLS 2]

Head up towards the save point and start poppin' those puffballs near the mid-field fences to get a [GOLDEN NUT] and [SEED OF LIFE]. Heal up, and exit far to the south.]

[RAUL HILLS 1]

Remember this place? It's a maze from before, only now it's inhabited by a bunch of very angry, very powerful Devil enemies. Their "BA-BOOM!" attack can pretty much wipe the entire party, even with maxed-out Life Up skills put on. So, either you'll have to use a maxed-out Sky Dragon Slash + Lotus Flower + affect-all magic to get them out of the picture before then, or... use Tight Dresses! Nyarmot enemies drop this crappy-defense item; however, it nullifies all magic cast on the female wearer (she also can't use her own magic, but oh well). I got through with the aforementioned killing spree way and Tight Dresses, and had no problem. Droplets of Life restores all HP and revives, by the way -- don't forget about it!

The maze has a bunch of sweet items inside -- here's a map of them, although you can always kill the Devil baddies and explore at leisure... Anyway, here's a mini map that should get you through to the good stuff. Remember that the "^" points to a path that goes under a bridge! ________________________________________ | _____________ _____ | | [] [] [] []_____| | | __| | A - Sonic Belt

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| |_______ F | _| ___|__ | B - Demon Necklace _|^|E __ ¯¯¯¯¯| | | | | C - Astral Miracle ENTER ->|_ ¯ ¯¯¯¯¯¯|_______|¯|H |^| G|__ _ ____| | D - Fairy Egg |¯|¯¯¯¯¯ | _ |__|_|___ | |_ | | E - Energy Charm |^|¯¯¯¯¯ _|B|_ _ _ _ _ |_|___ __| | F - Platinum Feather | ¯¯¯¯¯| | ___| | | |^|________________| G - Lore of Magic |¯¯¯| |_| |_________| ________ __ | H - Soul of a Hero | |A| |___ _________ |__________|D | | | ¯ | C | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Note that the letters just go to show where the treasures are, not the order to get them in (they signify the order *I* got them in while drawing it). Anyway, here's what every new special item does:

* Sonic Belt --------> +40 ACT (accessory) * Demon Necklace ----> Cuts MP consumption by 25% (accessory) * Lore of Magic -----> +1000 MC to current total (expendible) * Fairy Egg ---------> Recovery/Assistance/Defensive ManaEgg * Soul of a Hero ----> Doubles all EXP values in monsters (valuable) * Astral Miracle ----> Doubles all SC values in monsters (valuable)

That's all there is to do here, unless you want to level up some more. Have fun doing it, 'cause it's off to Cyrum Kingdom South when you're done.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~36) BIRTHPLACE OF THE GODS [BESTIARY LINK: BOO1][LINK: WK36]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 2500g * 7500g * Hero's Cuirass | | * Flame Stone * Quake Stone * Scarlet Potion | | * 2500g * Valkyrie Dress * Gale Stone | | * Indigo Potion * Angel's Ring * Panacea | | * Hyper Mogay Bomb * Hero's Elixir * Sun Robe | | * Holy Crown * Gold Feather * Mystic Potion | | * Super Mogay Bomb * Hyper Mogay Bomb * Kojin Charm | | * Illusion Bandana * Book of Sages * Dragon Egg | | * Ethereal Miracle | '----------------------------------------------------------------------' ________ BIRTHPLACE | ______ | OF THE GODS 1 _||__ ___||__ | ____|____ _|_ || -> ||_23|____ ___|| |¯¯¯ _|¯| __ | _| _ |_ _|2|¯||___|| || | / |_ _| |_ ¯ |_____| || ___| |____|BLUE |____________||___ ENTER -> | SAVE ____ ORB __ _______ __|------. [LEGEND] ¯¯¯| |_ |_ _|__|R|___ | | | |¯ 1 | ___|^^ R R |___|B|__ | 1 - 2500g ¯| |¯ | ¯¯¯¯¯¯ _|¯¯|_ | | 2 - 7500g | ¯¯ |¯¯¯¯¯¯¯|___ |_______| | 3 - Hero's Cuirass ¯¯¯¯¯| | ^^^ 3| | 4 - Flame Stone | ¯¯¯¯¯¯¯¯¯¯4| | 5 - Quake Stone ¯¯¯¯¯¯¯¯¯¯¯¯¯ | 6 - Scarlet Potion | 7 - 2500g _____ | 8 - Valkyrie Dress _____ |15-18| | 9 - Gale Stone |_ 22_| |____ | | 10 - Indigo Potion

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|Y|_______ )|______ | 11 - Angel's Ring __| _____ | ( ___ | | 12 - Panacea ) __| ___| |____| | | | | 13 - Hyper Mogay Bomb (14| | __________|.5.|13| | 14 - Hero's Elixir ¯¯ _| |_ _____ | |___|__ | 15 - Sun Robe ____|RED |_| |_| |___| |_ | 16 - Holy Crown | __ ORB _R _______ _|--------| 17 - Gold Feather | | |_____| |_ _| |__| | 18 - Mystic Potion _| |_ |Y|__ | 19 - Super Mogay Bomb | | _______| 6| | 20 - Hyper Mogay Bomb |BOSS | | _______|¯¯ N | 21 - Kojin Charm |_ _| _|Y|_ | | 22 - Illusion Bandana | |__| |______ W --+-- E | 23 - Ethereal Miracle |____ SAVE |-. | | - Book of Sages |_____|¯¯¯¯¯¯ | S | - Dragon Age | | .-------------------------' | | | | ___________ _|EXIT| ____________ | | [12_______Y | | SAVE| 7| | | ¯¯_____ | | |^^^^^^^| |¯¯¯¯¯¯¯¯¯¯ | | ___| |_| |____|_______| |_________ | | | _ BOSS _ YELLOWORB _ ___ | | | | | |_____| |_|¯¯¯¯|¯¯¯¯¯¯¯|_| | | | |_ | | | |__________ |^^^^^^^| |_|__| | | | |___ ____ | _| |_ ___| _Y | | | _| | __|R|___| |8 9 | |____| | '-----|___| |20 21 22|____ ____|1011| | ¯¯¯¯¯¯¯¯ |_| ¯¯¯¯ | '-------------------'

[BIRTHPLACE OF THE GODS 1]

Ah, another expansive dungeon to map out (-_-). In the save point room, take the south entrance to a [2500G] bag; then take the opposite path. Shortly, you'll get to a bridge crossing the red spiderwebby floor -- look along the ledge (not the passage) for the mucho grande [7500G] supersized chest. ^___^

Follow the long passage until you get to the red spiderwebby floor again. Head towards the "BLUEORB" room on the map, which you'll enter from the east side. Trigger the orb to open/close two doors and turn the elevator's blue orb on. Travel under the southern bridge and find a weird device; shoot it and it'll lower the [HERO'S CUIRASS] from its almighty pedestal. Now, back to the orb room.

Exit west (back into save point room) and take the southern antechamber. This will lead into the room south of the blue orb, on the highroad. Travel along the southern periphery to get the [FLAME STONE]. Now cross the nearby bridge and follow the only passage beyond to get to the room near the elevator. Take it down and put this place behind you for awhile.

[BIRTHPLACE OF THE GODS 2]

A little shorter, for now. At the first fork, take the large red-spiderweb path north to a [QUAKE STONE]. Take the western path available to a room w/ a locked giant-red door; go south. At this next fork, there's a offshoot that leads to a [SCARLET POTION], all yours. The next path is (currently) two-way and leads to a save point and exit.

[BIRTHPLACE OF THE GODS 3]

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At the fork, take the west entrance. Prepare for a boss battle before you enter the red-tiled floor (take off the TIGHT DRESSes!!!).

.---------------------.-----------.-----------------------------------. | BOSS: Dual Fist x 2 | HP: 20000 | DROP: Elf King's Boots, 2400 Gold | |---------------------'-----------'-------.---------------------------'------. | | MAGIC: | | EXP: 900 GOLD: 1200 | | | SC : 3200 MC : ---- | Doesn't use any special magic | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Freeze Down - ice-elem damage + % sleep (single) | | Blizzard Rise - ice-elem damage + ACT -1 (some, line) | '----------------------------------------------------------------------------'

This gets annoying very quick, what their wide-range, ACT-lowering Blizzard Rise attack (which they use often). Counter it with "Whisper to Stars" or a Sympathy Nut. Stram/Cold, Def-Loss, the usual method works here, but you'll want to use Alhealer quite a lot, if you can get it off. Either way, if you've maxed out skills, they will act at the same speed as usual -- abuse Lotus Flower/Golden Hammer/Sky Dragon/Tenseiken to counter all their skill-crazy offensives. When one's dead, it's far easier.

Head out of the room towards the bridge with a yellow orb on it. Pass by for a moment to the side you haven't been to, and get the [2500G] bag at the dead end. Return, and hit the orb, which powers up one of the elevator's lights (you should have blue and yellow now). Go east until you hit a big reflector cube and slide it. Further down the passage is a device that shoots a ball of energy; if you did it right, it'll reflect off the cube, hit the yellow orb, and open the door by the device. Inside the ensuing room are four chests, w/ a [INDIGO POTION], [ANGEL'S RING], [VALKYRIE DRESS], and [GALE STONE] within. Return to the large yellow orb, now.

On the other side of the platform (west) is a yellow door that was opened a while back. It's a dead-end that leads to a [PANACEA]. Backtrack to the area exit, now.

[BIRTHPLACE OF THE GODS 2]

In the room adjacent to the save point (HEAL!) is a yellow door that opened. Beyond it, is your wildest dreamz0rz! :o

.---------------------.-----------.-------------------------------. | BOSS: Guardian x 2 | HP: 18000 | DROP: Phoenix Ring, 3200 Gold | |---------------------'-----------'-------.-----------------------'----------. | | MAGIC: | | EXP: 1000 GOLD: 1600 | | | SC : ---- MC : 2000 | * Snooze | | | * Gravity | |-----------------------------------------'----------------------------------| | ATTACKS: | | Spark Slice - thndr-elem dmg (some, Guardian proximity) | | Killer Voltage - tndr dmg + % paralyze + -1 MOV/ACT/ATK/DEF (line)| '----------------------------------------------------------------------------'

Less HP than before! Buff up with Whisper to Stars, and use single-targeting attacks to cancel their skills. Stram/Cold works well here, as well as the underrated Nightmare Ball, which inflict both with Sleep, 100% of the time

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(as well as reset their skills!). It's a pretty tame battle, although there is a chance Killer Voltage + Snooze can really take a big chunk out of your offense by incapacitating everyone...it misses sometimes, though, for some reason beyond me. If this happens, use Vitality March to snap everyone out of their funk. Thus, Lotus Flower is indispensible when countering both of their annoying skills.

---

Heal and save, now. =p

Afterwards, head north from the room to find the last orb (red one), and hit it to change the door lineup. This makes the elevator's last gray orb turn to red. Head north and east until you're in the room where the Quake Stone once was (at bottom). Get the [SUPER MOGAY BOMB] at the very end of the ledge, and hit the device, which will open a new red door nearby. Inside is a treasure trove of a [GOLD FEATHER], [HOLY CROWN], [SUN ROBE], and [MYSTIC POTION]. Anywho, back to Birthplace of the Gods 3.

[BIRTHPLACE OF THE GODS 3]

There's only one place you haven't been to, and it's the red door at the very first fork. It leads to a [SUPER MOGAY BOMB], [HYPER MOGAY BOMB], and the awesome [KOJIN CHARM]. Back up to the next floor.

[BIRTHPLACE OF THE GODS 2]

Back to elevator (all orbs are ON, yes? Make sure of it).

[BIRTHPLACE OF THE GODS 1]

Time to get the last mana egg. Make your way back to the blue orb, switch it to "OFF" which changes the door lineup. There are a bunch of reflectors here. Move the one against the wall east once and the other SW. Hit the reflector device nearby to shoot a beam and hit the blue orb -- this will lower the huge chest with a [DRAGON EGG], [BOOK OF SAGES], and [ETHEREAL MIRACLE] inside! :D

Switch the blue orb back, and head to the elevator.

[BIRTHPLACE OF THE GODS 2]

Back to the lower floor...

[BIRTHPLACE OF THE GODS 3]

Deactivate the yellow orb and return up to the other floor.

[BIRTHPLACE OF THE GODS 2]

North of the yellow orb room, you can now enter the yellow door, leading to a [ILLUSION BANDANA]! Return to the elevator and it will take you down to the third floor, the first time you've been able to do so.

[BIRTHPLACE OF THE GODS 3]

Proceed north through the throngs of Ancient Warriors, coming to a door and a save point. Approach the door to see a scene about power cells, then save the game if you haven't already. Enter beyond...

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[BIRTHPLACE OF THE GODS, CONTROL ROOM]

At Tio's behest, circle the room to a large control panel. Elmo will reveal the ancient records she keeps. After a few dialogue scenes, move Ryudo into glowing light in the center of the platform (you might have to press the action button).

[BIRTHPLACE OF THE GODS, OPEN THOUGHT]

Ryudo will be prompted to answer questions here, as he walks along the very straightforward path. You can't mess up (you'll be accused of lying! lol), so here are the answers:

* "No, this I do not desire!" * "No, that's not it!" * "NO...that's not it!"

At the (4th) blank platform, more dialogue takes place. MANY MANY MANY auto scenes later, everyone will be outside the mausoleum and there will be a shining, luminescent tile near its front. Go into the Birthplace of the Gods and save, first.

Check out the "new" world map if you want (can't go anywhere), talk to the shopkeeper standing by the Birthplace of the Gods' entrance [LINK: SHPZ], go do stuff in the BOTG. When ready, use the shining tile atop the mausoleum to arrive at...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~37) NEW VALMAR [BESTIARY LINK: VLM2][LINK: WK37]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEMS | | * 3000G * Loving Ribbon * Gold Feather | | * Scarlet Potion * All-Around Seed * Potion of Azure | | * Dirk * Holy Sword Armor * God of War Helm | | * 9000G * Yomi's Elixir * 3000G | | * Omnipotent Seed * Golden Potion * Ogre Shoes | | * Battle Manicure * Mystic Potion | '----------------------------------------------------------------------'

And the end is finally upon us...well, one of us. >___>

[NEW VALMAR 1]

Save if you want (YOU WILL NOT BE ABLE TO GO ANYWHERE ELSE EVER) and take the western fork to a weird bubble thing -- it sinks you below the path. Return whence you came and get the [3000G] bag under path, at the fork. In the far east, use the bubble to get back on the normal-height path. Go through the passage nearby to reach a larger room.

In the nearby dead-end passage, use the bubble-vator to get onto the low ground, then head into the previous room. Dragon Knights are all around here, as you can see. Head north to a 'cave' that leads to another egg-vator to take. This brings one back up to the highroad.

Take the adjoining passage to the large green spider-webby overhang. One'll lead to a large chest with a [SCARLET POTION], [GOLD FEATHER], and the cool [LOVING RIBBON] inside. The other (that isn't the middle) leads to a nice [ALL-AROUND SEED] (ignore adjoining passage). Take the middle vine-path when ready.

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This leads to a room with orb-switches that open/close, with the switch changing spots every couple of seconds

___________________ | | Here's what they do for ya: | [4] | | [3] [5] | 1 - can't choose/does nothing | | 2 - Releases Evil Maneuver x 4 | [2] [6] | 3 - Opens path to the demi-boss | [1] | 4 - Opens path to the [DIRK] knife |________ ________| 5 - Opens way to [POTION OF AZURE] | | 6 - Releases Evil Maneuver x 4 [ENTER]

Even if you get the Dirk, I still suggest using the Sword Breaker (if you've got it). That ATK -1 effect is always better than a magic sealed inside the weapon, but that's just me. Anyway, hit the "[3]", heal up, and continue to the room with...

.-----------------------.-----------.----------------------------------------. | BOSS: Valmar Magna | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G | | Valmar Moth x 2 | HP: 3200 | DROP: Yomi's Elixir/Meteor Scroll/160G | |-----------------------'-----------'-----.----------------------------------. | | MAGIC: | | EXP: XXXX GOLD: XXXX | | | SC : XXXX MC : XXXX | * BOOM! | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Magna Boring - physical damage + % magic/move block (single) | | Magna Ripper - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Pretty laughable, and it's an obvious stall battle because the main monster has variable drops -- it does drop the great Brave Dirk on occasion, though, which may make you want to restart to get it (I got it on first try, but still prefer Sword Breaker). Use Sky Dragon Slash to take out the moths, and Stram/Cold the big'un. Either way, the dude sucks and has skills that pose little threat: the hallmark of a piece-o'-crap stall battle. Just use Alhealer when needed and Combo/single-target skill it to oblivion.

Afterwards, kick their remains out of the way as you enter the new portion.

[NEW VALMAR 2]

Save if you want (REMEMBER YOU CANNOT LEAVE NEW VALMAR) and head to the "X" on the map, which is a [YOMI'S ELIXIR].

_ Take the western path into a room with a bunch of |X| eggs inside; three Valmar Moths will hatch and attack _______| |___ as you approach the weird-looking egg. This'll happen W_ SAVE _E a few times, but you can eventually get the ramp on |___ ___| the other side. Follow the path a ways until you're |_| able to get the [HOLY SWORD ARMOR]! Return to the S main room, save, and take the eastern way this time.

You'll stumble upon yet another six-switch room. Here's what all the things do:

___________________

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| | | [4] | | [3] [5] | 1 - can't open/does nothing | | 2 - Releases Evil Maneuver/Mind Eater x 2 | [2] [6] | 3 - Opens path to the stall battle 'boss' | [1] | 4 - Opens path to [GOD OF WAR HELM] |________ ________| 5 - Opens path to a [9000G] | | 6 - Releases Evil Maneuver/Mind Eater x 2 [ENTER]

Get the helm first thing.

Now, Go into "[5]" and get the gold. Beyond that is another egg room that's guarded by Valmar Moths; even further beyond is a [YOMI'S ELIXIR]. Continue into the large vine room and press the orb-shaped button to lower some path heights. Cross to the next orb, smack it, and the way to the next area will become evident (hint: look by stairs three feet away from you). You'll be able to save before entering, too, by the way. There's a [3000G] bag now available for stealin' -- get it before entering.

[NEW VALMAR 3]

There's a big puffy "lung" blocking the path; cut through it. Follow into the room with different colored pipes/arteries. Here's the layout, with the "S" signifying the "s"pawning Valmar Moth's route. Note that you can run from ANY of these annoying battles.

______________ | __________ | From where you start, turn north at the | |RED ARTERY| |_ fork and listen for a "whoosh" sound that | | _ |SSS| signifies a moth coming into the tubes near | |___|S|____|S|¯ you. At the next fork, turn east and wait | SSSSSSSS ¯| for the moth to go its course; you can go ______| |¯¯¯¯¯¯¯¯¯¯¯¯| |____ behind it without it turning around, if you |SSSSSSSS| |______|-. don't want to hazard a chance. |S|¯¯¯¯|S| EXIT | |S|____|S|____ | From there, break off at the eastern elbow |SSSSSSSS | | pipe and take it into the adjacent room. |S|¯¯¯¯¯¯¯¯¯| | | There are some Evil Maneuver/Mind Eaters ¯ |_|ENTER | here, but nothing Sky Dragon Slash can't | do surgery on. Use this room to get access | into the purple-colored arteries. N | MYSTIC W+E | The next passage is a bit simpler, but POTION S | there's a bigger chance for flies. At the | | first intersection, go south to a room w/ ___ |_______________ | an [OMNIPOTENT SEED]. Get it, then head.-|EXI| __ SSSSSSSSSSS| PURPLE | back into the artery proper.| ¯|T| | |S|¯¯|S|¯¯¯¯ ARTERY | | | | | |S| |S| | You can usually get through this part| |___| |S| |S| ______ | without fighting anything, because there| |S|__|S| | ____|-' is no constant rotation; just take the| |SSSSSS| | |ENTER W -> N -> W cutacross since that goes| |S|¯¯| |_____| | with the flow instead of against it.| |S| |_______ | ____| ¯ | | |___ | <- [OMNIPOTENT SEED]| | |________| || |_______________| There's a [GOLDEN POTION] in the| room connecting the purple passage,| _______ and returns to the red arteries.

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| | _____|-TO SAVE| ________| | POINT! Follow the monsterless SW passage'-|________ | to the chest containing [OGRE SHOES] | |_____ a [BATTLE MANICURE], and another |_______|-BIG CHEST [MYSTIC POTION]. Take the other fork to the save point. Heal up, folks, because the purple artery that follows spits everyone out in front of two big fat baddies we've already dealt with before.

.-----------------------.-----------.----------------------------------------. | BOSS: Valmar Magna x2 | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G | |-----------------------'-----------'-----.----------------------------------. | | MAGIC: | | EXP: 1200 GOLD: ???? | | | SC : 100 MC : 600 | * BOOM! | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Magna Boring - physical damage + % magic/move block (single) | | Magna Ripper - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Stram/Cold/Def-Loss all at first, then use single-target attacks to take 'em down, one by one. Buff with Whisper to Stars and use Sky Dragon Slash to use your A-game. Nothing has changed from last time, except you've got a bigger chance to get the Brave Dirk (*fingercrossed*). Remember that these idiots can be put to sleep, so abuse Nightmare Staff when you're not healing...and I can assure you that's pretty often. =p

Go back and heal/save, and put on your best equipment, eggs (i.e. everyone with Alhealer), and stuff. Here's my final setup (everyone Lv. 55), although there's wiggle room: Glass Slippers, Priestess' Robe, Illusion Bandana, and Man's Headbands can all stake their claim.

RYUDO] ELENA] [ROAN] [TIO]

* Granasaber * Holy Ghost Staff * Sword Breaker * Phoenix Ring * Holy Sword Armor * Angel's Robe * Hero's Cuirass * Aura Armor * God of War Helm * Sage's Hat * Reflect Helm * Holy Crown * Warp Shoes * Ogre Shoes * Elf King's Boots * Wolf Boots * Soul of Asura * Demon Necklace * Soul of Asura * Divine Talisman * Gravity Egg * Fairy Egg * Holy Egg * Soul Egg

Equip your best skills, too, with everyone getting Life Up and, for your main healers, anything that boosts water-type moves -- this skyrockets Alhealer's curative power through the freakin' roof. Also, use whatever SC you've got to power up the skills you'll be using a lot.

Anyway, enter the new area beyond the blistered remains of the two magnas...

[NEW VALMAR CORE]

Approach the fleshy, spaghetti-looking floor and a battle'll begin!

.-----------------------.-----------. | BOSS: Valmar Core | HP: 50000 | | Left Head | HP: 36000 | | Right Head | HP: 33000 | | Middle Head | HP: 30000 | .----------------------------------. |-----------------------'-----------'-----| MAGIC: |

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| | | | EXP: ----- GOLD: ----- | * Burnflame * Poizn * Crackle | | SC : ----- MC : ----- | * Howlslash * Tremor * Zap All | | | * Burnstrike * Howl * Alhealr | |-----------------------------------------'----------------------------------| | ATTACKS: | | Avenging Claw - HIGH phys damage (single) | | Spellbinding Eye - paralysis effect + continuous dmg (single) | | Dead Claw - physical damage + % move block (single) | | Hammer Claw - physical damage (some) | | Destruction Light - high physical damage (some) | '----------------------------------------------------------------------------'

Its heads will use offensive/defensive magic and also Alhealer (for a very crappy ~1200 restoration) while its core will cast most of the nasty things you don't want to get hit with. Basically you can ignore the heads, but if you cripple them, this is way easier. So, use Sky Dragon Slash, True Dragon Rise, Lotus Flower, and Whisper to Stars to inflict mucho damage. It seems like a really hard battle with all the targets, but you should know by now that the affect-all attacks you have can be used to great effect in these cases. Use Vitality March to cure any nasty status effects and this will be gravy. The only "hard" thing about this is contending with Valmar's special attacks, which are the ones you've seen previously (Millenia's ones if you'll recall). Fr'instance, Avenging Claw can do 1500+! If you've got any Baobab Fruits, feed those to Ryudo and have him use Sky Dragon Slash over and over...really makes this fun! If someone dies, use a Yomi's Elixir to save on MP. In fact, don't be vicarious with your SP/MP unless you have a good supply; there's another battle immediately following, as is the trend with many "ultimate boss battles."

"How can humans have such power?" "Because we're not stark-raving mad, you pathetic blockhead" <--- LOL

Anyway, there's another fight coming up...

.-----------------.-----------.-----------------------. | BOSS: Millenia | HP: 25000 | DROP: Black Angel Bow | |-----------------'-----------'-----------.-----------'----------------------. | | MAGIC: | | EXP: ---- GOLD: ---- | | | SC : 3000 MC : ---- | * DragonZap | | | * Burnflame | |-----------------------------------------'----------------------------------| | ATTACKS: | | Combo - 3-hit physical damage (single) | | Fallen Wings - physical damage (all) | '----------------------------------------------------------------------------'

Anyway, she attacks really slow (sounds like usual, huh?), so pile on Stram and Cold to put her on ice. Use Whisper to Stars to buff the allies, while someone uses single-target attacks on her. With the exception of DragonZap, which can paralyze people (in a line, no less), this battle is a piece of cake.

Afterwards, Millenia will be in the party again, while Roan and Tio are out for the moment. Equip Miss Wings with all that good stuff (skills included) and touch the green warp thingy

[NEW VALMAR, ROOM OF CHAOS]

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Approach the orb on the first misty platform and a figment of your past'll show up again.

.-----------------------------------.-----------------------. | BOSS: Valmar's Tongue -> 30000 HP | DROP: Starlight Tiara | | Right Hand ------> 20000 HP | DROP: Potion of Azure | | Left Hand -------> 20000 HP | DROP: Indigo Potion | | Head ------------> 9000 HP | DROP: Golden Potion | |-----------------------------------------.----------------------------------. | SPOILS: | MAGIC: | | EXP: 3000 SC: 4000 | * WOW! * Hellburner | | GLD: ---- MC: 1000 | * Burnstrike * Refresh | '-----------------------------------------'----------------------------------| | SPECIAL ATTACKS: | | | | Tongue - "Gluttony" - physical damage to ally (one) | | L Hand - "Flamethrower" - fire-elem magic damage (one) | | Tongue - "Huge Leap" - physical damage (some, proximity) | | Tongue - "Starving Tongue" - Drains HP from allies (all) | | R Hand - "Spew Venom" - phys damage + % poison (some, proximity) | | Head - "Eat 'em Alive" - multi-hit physical damage + % confuse (one) | '----------------------------------------------------------------------------'

A repeat battle from oh-so-long ago with more HP tacked on. Stram/Cold the head/tongue portions and use Fallen Wings/Grudging Claws to beat heck. It's pretty easy, but its status inflictions and your party number can still be a bit annoying. Use Spellbinding Eye to stop any one part's annoyances for a while, too. Abuse Sky Dragon Slash when possible, since this stalling battle is a tad bland. NOTE: Since all potion drops look the same, I've no clue which auxiliary part drops which potion, so I just listed 'em.

Heal/save, then advance to the third platform where you're treated to a nightmare you're about to relive. DIEDIEDIEDIE I HATE YOU ARGH

.-----------------------.-----------.---------------------------. | BOSS: Valmar's Eye | HP: 20000 | DROP: Queen Heels | | Left Tendril | HP: 20000 | DROP: Scarlet Potion | | Right Tendril | HP: 20000 | DROP: Indigo Potion | | Eyeball Bat x 4 | HP: 20000 | DROP: Potion of Azure x 4 | |-----------------------'-----------'-----.----------------------------------. | SPOILS: | MAGIC: | | EXP: 3000 GOLD: ---- | * Howslash | | SC : 4000 MC : 1000 | * Crackle | |-----------------------------------------'----------------------------------| | ATTACKS: | | | | V's Eye - Pollen Spew - phys damage + % confuse + cancel effect (some) | | V's Eye - Spellbinding Eye - paralysis effect + continuous dmg (one) | | L. Tend - Seed of Sleep - physical damage + % sleep (some) | | R. Tend - Seed of Poison - physical damage + % poison (some) | | E. Bats - Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

Everything has around the same HP, so indiscriminate attacks will work best here. Abuse Sky Dragon Slash/Fallen Wings and cast Fiora on the bats (I think this still works); use a Baobab Nut if you have to refill SP. Should you have any Exhaustion Nuts laying around, waste 'em here. Either way, if you stick to simple affect-all attacks, everything will die around the same time (kill the eye -> battle over).

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Save/heal at the initial platform and warp to the fourth, where you'll be dining with the medium-rare...

.----------------------.-----------.------------------------. | BOSS: Valmar's Heart | HP: 25000 | DROP: Tenma's Dress | | Left Eye | HP: 15000 | DROP: Potion of Azure | | Right Eye | HP: 15000 | DROP: Mystic Potion | |----------------------'-----------'------.-----------------'----------------. | | MAGIC: | | EXP: 3000 GOLD: ---- | * Diggin' | | SC : 4000 MC : 1000 | * Def-Loss * Shhh! * WOW! | | | * Burnflame * Speedy * Quake | |-----------------------------------------| * Burnstrike * Tremor * Burn! | | ATTACKS: '----------------------------------| | Black Fog Spew - physical damage + plague (some, proximity) | | Avici Slash - 30-hit phys damage (all) | | Aorta Pummel - physical damage (single) | '----------------------------------------------------------------------------'

Yay, this one again. Don't bother with the eyes; go straight for the jugular or the heart, in this case. You can counter the stat-downing the boss does, but it doesn't really matter too much. Sky Dragon Slash+Fallen Wings x 2 should almost be enough to kill the eyes. Far and away, the easiest Valmar incarnation as of yet, even if its regular attacks are beefed up a bit (Aorta Pummel can do 1700ish!).

Save/heal and gallop to the fifth platform. Equip Tight Dresses if you want a very easy ride. I can't think of anything to say so I'll quote Millenia: "You better real this one in, you psycho!"

.----------------------.-----------.-------------. | BOSS: Zera Valmar | HP: 40000 | DROP: ----- | |----------------------'-----------'------.------'---------------------------. | | MAGIC: | | EXP: ---- GOLD: ---- | | | SC : ---- MC : ---- | * GadZap * BA-BOOM! | | | * Poizn * Crackle | |-----------------------------------------'----------------------------------| | ATTACKS: | | Breath of God - ATK/MOV/ACT/DEF +1 (self, actually a magic) | '----------------------------------------------------------------------------'

Here's the culmination of all your hard-fought perseverance! And...it's a really big piece of crap. Use Heel Crush, Stram/Cold, and other fun torture devices (preferably single-target cancelers) to stop its magic-spewing face from getting anything off. Magic is his forte, in fact -- what a waste of time, especially if you equip Tight Dresses! It's just sad that this poor horsefly can't muster up enough power; even BA-BOOM! pales in comparison to the Raul Hills' Devils' abilities (although it can do about 1700dmg to all, which isn't _too_ shabby). But, I guess this just shows the humanity of any would-be, shouldn't-be "god" -- they always suck at the core. It's quite possible it doesn't get ANY attack off if you lower its ACT fast enough. Won't even feel a handicap.

---

And, that's all folks! Enjoy the playable epilogue! See FAQ section [FAQZ] if you want to know what to do. _________ _______ _______ _ ______ _ \__ __/|\ /|( ____ \ ( ____ \( ( /|( __ \ ( )

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) ( | ) ( || ( \/ | ( \/| \ ( || ( \ )| | | | | (___) || (__ | (__ | \ | || | ) || | | | | ___ || __) | __) | (\ \) || | | || | | | | ( ) || ( | ( | | \ || | ) |(_) | | | ) ( || (____/\ | (____/\| ) \ || (__/ ) _ )_( |/ \|(_______/ (_______/|/ )_)(______/ (_)

"You could never be a god...much less a man!"

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~IV. BESTIARY [BSTY]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

A bestiary is where monsters, their skills, and their drops are listed, 'case you didn't know.

----------------- TABLE OF CONTENTS -----------------

01) Witt Forest...........................WTF1 02) Black Forest..........................BCK1 03) Garmia Tower..........................GMA1 04) Carbo Village.........................CBV1 05) Inor Mountains........................ITN1 06) Durham Cave...........................DUR1 07) Baked Plains..........................BKE1 08) Liligue Cave..........................LIL1 09) Lumir Forest..........................LUM1 10) Mysterious Fissure....................MYS1 11) Aira's Space..........................AIR1 12) St. Heim Mountains....................STN1 13) St. Heim Mountains, Pilgrim Road......PRD1 14) Raul Hills............................RAU1 15) Cyrum Castle Secret Passage...........PSS1 16) Underground Plant.....................PNT1 17) Ceceile Reef..........................CRF1 18) Grail Mountain Road...................MTR1 19) Ghoss Forest West.....................GWT1 20) Ghoss Forest East.....................GET1 21) The Great Rift........................RFT1 22) Demon's Law...........................DLW1 23) Valmar's Body.........................BDY1 24) St. Heim Papal State..................SPP1 25) Valmar's Moon.........................MOO1 26) Cyrum Kingdom.........................CYG1 27) Raul Hills Special Stage..............RAU2 28) Birthplace of the Gods................BOO1 29) New Valmar............................VLM2

###############################################################################01. WITT FOREST [WTF1]###############################################################################

Mottled Spider-----------------------------.----------------------------------. | | MAGIC: | | EXP: 08 DROP: 2g | | | HP : 250 Slowpoke Nut | Doesn't use any special magic | | SC : 15 Medicinal Herb | | | MC : 05 | |

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|-----------------------------------------'----------------------------------| | ATTACKS: | | Web Trap - phys. damage, % MOV -1 | '----------------------------------------------------------------------------'

###############################################################################02. BLACK FOREST [BCK1]###############################################################################

Dodo---------------------------------------.----------------------------------. | | ATTACKS: | | EXP: 06 DROP: 7g | | | HP : 230 Healing Herb | | | SC : 10 Medicinal Herb | Doesn't use any special magic | | MC : 08 | | | GLD: 07 | | '-----------------------------------------'----------------------------------'

###############################################################################03. GARMIA TOWER [GMA1]###############################################################################

Mottled Spider-----------------------------.----------------------------------. | | MAGIC: | | EXP: 08 DROP: 2g | | | HP : 250 Slowpoke Nut | Doesn't use any special magic | | SC : 15 Medicinal Herb | | | MC : 05 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Web Trap - phys. damage, % MOV -1 | '----------------------------------------------------------------------------'

Gargoyle-----------------------------------.----------------------------------. | | MAGIC: | | EXP: 18 DROP: 12g | | | HP : 380 Holy Ashes | * Howl | | SC : 54 Sword of Purity | * Howlslash | | MC : 21 | | '-----------------------------------------'----------------------------------'

###############################################################################04. CARBO VILLAGE [CBV1]###############################################################################

.----------------. | BOSS: Millenia | |----------------'------------------------.----------------------------------. | | MAGIC: | | EXP: --- DROP: ----- | | | HP : ???? | * Zap! | | SC : --- | * Burn! | | MC : --- | * Stram | |-----------------------------------------'----------------------------------| | ATTACKS: | | * Fallen Wings - damage to all allies | '----------------------------------------------------------------------------'

###############################################################################05. INOR MOUNTAINS [ITN1]

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###############################################################################

Mottled Spider-----------------------------.----------------------------------. | | MAGIC: | | EXP: 08 DROP: 2g | | | HP : 250 Slowpoke Nut | Doesn't use any special magic | | SC : 15 Medicinal Herb | | | MC : 05 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Web Trap - phys. damage, % MOV -1 | '----------------------------------------------------------------------------'

Dodo---------------------------------------.----------------------------------. | | ATTACKS: | | EXP: 06 DROP: 7g | | | HP : 230 Healing Herb | Doesn't use any special magic | | SC : 10 Medicinal Herb | | | MC : 08 | | '-----------------------------------------'----------------------------------'

Crag Snake---------------------------------.----------------------------------. | | MAGIC: | | EXP: 12 DROP: 27g | | | HP : 280 Poison Antidote | Doesn't use any special skills | | SC : 24 Snake Earrings | | | MC : 20 | | '-----------------------------------------'----------------------------------'

###############################################################################06. DURHAM CAVE [DUR1]###############################################################################

Crag Snake---------------------------------.----------------------------------. | | MAGIC: | | EXP: 12 DROP: 27g | | | HP : 280 Poison Antidote | Doesn't use any special skills | | SC : 24 Snake Earrings | | | MC : 20 | | '-----------------------------------------'----------------------------------'

Frost Frog---------------------------------.----------------------------------. | | MAGIC: | | EXP: 11 DROP: 37g | | | HP : 400 Eye Drops | Doesn't use any special magic | | SC : 26 Toad Oil | | | MC : 17 | | '-----------------------------------------'----------------------------------'

Troglodyte---------------------------------.----------------------------------. | | MAGIC: | | EXP: 72 DROP: 160g | | | HP : 980 Mist Egg [limit: 1] | Doesn't use any special magic | | SC : 30 Whirlwind Scroll | | | MC : 30 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Spawn - physica damage + % of sleep (single) | '----------------------------------------------------------------------------'

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.-----------------------. | BOSS: Durham Minotaur | |-----------------------------------------.----------------------------------. | | MAGIC: | | EXP: 114 DROP: Adventure Book | | | HP : 4200 | Doesn't use any special magic | | SC : 720 | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Tornado Horn - physical damage + % confusion (single) | '----------------------------------------------------------------------------'

###############################################################################07. BAKED PLAINS [BKE1]###############################################################################

Dodo---------------------------------------.----------------------------------. | | ATTACKS: | | EXP: 06 DROP: 7g | | | HP : 230 Healing Herb | Doesn't use any special magic | | SC : 10 Medicinal Herb | | | MC : 08 | | '-----------------------------------------'----------------------------------'

Giant Mantis-------------------------------.----------------------------------. | | MAGIC: | | EXP: 05 DROP: 23g | | | HP : 420 Wound Salve | Doesn't use any special magic | | SC : 11 Seed of Defense | | | MC : 18 | | '-----------------------------------------'----------------------------------'

Sandman------------------------------------.----------------------------------. | | MAGIC: | | EXP: 13 DROP: 25g | | | HP : 340 Hand Grenade | Doesn't use any special magic | | SC : 16 Sandman Whiskers | | | MC : 15 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sand Spray - physical damage + % Move -1 (single) | | Earth Break - earth element dmg + cancel effect (single) | '----------------------------------------------------------------------------'

.-----------------. | BOSS: Beast-Man | |-----------------'-----------------------.----------------------------------. | | MAGIC: | | EXP: 150 DROP: --- | | | HP : 4800 | Doesn't use any special magic | | SC : 100 | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Combo - two consecutive phys attacks | | Beast-Fang Cut - physical damage + % cancel | '----------------------------------------------------------------------------'

###############################################################################

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08. LILIGUE CAVE [LIL1]###############################################################################

Crag Snake---------------------------------.----------------------------------. | | MAGIC: | | EXP: 12 DROP: 27g | | | HP : 280 Poison Antidote | Doesn't use any special skills | | SC : 24 Snake Earrings | | | MC : 20 | | '-----------------------------------------'----------------------------------'

Frost Frog---------------------------------.----------------------------------. | | MAGIC: | | EXP: 11 DROP: 37g | | | HP : 400 Eye Drops | Doesn't use any special magic | | SC : 26 Toad Oil | | | MC : 17 | | '-----------------------------------------'----------------------------------'

Gargoyle-----------------------------------.----------------------------------. | | MAGIC: | | EXP: 18 DROP: 12g | | | HP : 380 Holy Ashes | * Howl | | SC : 54 Sword of Purity | * Howlslash | | MC : 21 | | '-----------------------------------------'----------------------------------'

Ghoul--------------------------------------.----------------------------------. | | MAGIC: | | EXP: 15 DROP: 34g | | | HP : 670 Yomi's Elixir | * Gravity | | SC : 19 Weakness Nut | | | MC : 30 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Ice Prickle - ice-elemental mgc damage to allies (some) | | Power Drain - drains HP + cancel effect (one) | '----------------------------------------------------------------------------'

Giant Mantis-------------------------------.----------------------------------. | | MAGIC: | | EXP: 05 DROP: 23g | | | HP : 420 Wound Salve | Doesn't use any special magic | | SC : 11 Seed of Defense | | | MC : 18 | | '-----------------------------------------'----------------------------------'

###############################################################################09. LUMIR FOREST [LUM1]###############################################################################

Big Foot-----------------------------------.----------------------------------. | | MAGIC: | | EXP: 29 DROP: 46g | | | HP : 750 Myriad Power Nut | Doesn't use any special magic | | SC : 47 Lumir Flower | | | MC : 35 | | '-----------------------------------------'----------------------------------'

Giant Crab---------------------------------.----------------------------------.

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| | MAGIC: | | EXP: 36 DROP: 12g | | | HP : 560 Healing Herb | Doesn't use any special magic | | SC : 37 Quake Stone | | | MC : 37 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Dance - physical damage + % sleep (one) | '----------------------------------------------------------------------------'

Huge Caterpillar---------------------------.----------------------------------. | | MAGIC: | | EXP: 31 DROP: 5g | | | HP : 630 Pretty Ring | Doesn't use any special magic | | SC : 33 Poison Antidote | | | MC : 36 | | '-----------------------------------------'----------------------------------'

###############################################################################10. MYSTERIOUS FISSURE [MYS1]###############################################################################

Giant Crab---------------------------------.----------------------------------. | | MAGIC: | | EXP: 36 DROP: 12g | | | HP : 560 Healing Herb | Doesn't use any special magic | | SC : 37 Quake Stone | | | MC : 37 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Dance - physical damage + % sleep (one) | '----------------------------------------------------------------------------'

Twin Ogre----------------------------------.----------------------------------. | | MAGIC: | | EXP: 27 DROP: 38g | | | HP : 680 Hand Grenade | Doesn't use any special magic | | SC : 52 Ogre Helm | | | MC : 29 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Throw Buddy - physical damage + % DEF -1 (single) | '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------. | | MAGIC: | | EXP: 33 DROP: 48g | | | HP : 830 Paralysis Salve | Doesn't use any special magic | | SC : 48 Seed of Life | | | MC : 38 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) | '----------------------------------------------------------------------------'

.-----------------. | EYEBALL BAT x 4 | |-----------------------------------------.----------------------------------. | | MAGIC: | | EXP: 200 DROP: 585g | |

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| HP : 3000 Book of Warriors | Doesn't use any special magic | | SC : 900 | | | MC : 900 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

###############################################################################11. AIRA'S SPACE [AIR1]###############################################################################

Star Mirage--------------------------------.----------------------------------. | | MAGIC: | | EXP: 16 DROP: 73g | | | HP : 720 Eye Drops | Doesn't use any special magic | | SC : 39 Seed of Running | | | MC : 19 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Power Press - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Twin Ogre----------------------------------.----------------------------------. | | MAGIC: | | EXP: 27 DROP: 38g | | | HP : 680 Hand Grenade | Doesn't use any special magic | | SC : 52 Ogre Helm | | | MC : 29 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Throw Buddy - physical damage + % DEF -1 (single) | '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------. | | MAGIC: | | EXP: 33 DROP: 48g | | | HP : 830 Paralysis Salve | Doesn't use any special magic | | SC : 48 Seed of Life | | | MC : 38 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) | '----------------------------------------------------------------------------'

Hellhound----------------------------------.----------------------------------. | | MAGIC: | | EXP: 19 DROP: 54g | | | HP : 580 Firebomb | * WOW! | | SC : 22 Ogre Slayer | * Burnflame | | MC : 53 | | '-----------------------------------------'----------------------------------'

Huge Caterpillar---------------------------.----------------------------------. | | MAGIC: | | EXP: 21 DROP: 5g | | | HP : 630 Pretty Ring | Doesn't use any special magic | | SC : 33 Poison Antidote | | | MC : 36 | | '-----------------------------------------'----------------------------------'

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.-----------------------.-----------.---------------------. | BOSS: Valmar's Eye | HP: 12000 | DROP: Demon's Tears | | Left Tendril | HP: 6000 | DROP: Gravity Egg | | Right Tendril | HP: 6000 | DROP: Warp Knife | | Eyeball Bat x 4 | HP: 3000 | DROP: ------------- | |-----------------------'-----------'-----.----------------------------------. | SPOILS: | MAGIC: | | EXP: 800 GOLD: 1200 | * Crackle * Heal | | SC : 1800 MC : 1800 | * Runner | |-----------------------------------------'----------------------------------| | ATTACKS: | | | | V's Eye - Pollen Spew - phys damage + % confuse + cancel effect (some) | | V's Eye - Spellbinding Eye - paralysis effect + continuous dmg (one) | | L. Tend - Seed of Sleep - physical damage + % sleep (some) | | R. Tend - Seed of Poison - physical damage + % poison (some) | | E. Bats - Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

###############################################################################12. ST. HEIM MOUNTAINS [STN1]###############################################################################

Twin Ogre----------------------------------.----------------------------------. | | MAGIC: | | EXP: 27 DROP: 38g | | | HP : 680 Hand Grenade | Doesn't use any special magic | | SC : 52 Ogre Helm | | | MC : 29 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Throw Buddy - physical damage + % DEF -1 (single) | '----------------------------------------------------------------------------'

Hammerhead---------------------------------.----------------------------------. | | MAGIC: | | EXP: 33 DROP: 48g | | | HP : 830 Paralysis Salve | Doesn't use any special magic | | SC : 48 Seed of Life | | | MC : 38 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Giga Spread - thdr-elem? dmg + % paralyze (some, front proximity) | '----------------------------------------------------------------------------'

Big Foot-----------------------------------.----------------------------------. | | MAGIC: | | EXP: 29 DROP: 46g | | | HP : 750 Myriad Power Nut | Doesn't use any special magic | | SC : 47 Lumir Flower | | | MC : 35 | | '-----------------------------------------'----------------------------------'

Chameleon----------------------------------.----------------------------------. | | MAGIC: | | EXP: 14 DROP: 50g | | | HP : 780 Purifying Herb | Doesn't use any special magic | | SC : 27 Mirage Earring | | | MC : 14 | |

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'-----------------------------------------'----------------------------------'

Giant Crab---------------------------------.----------------------------------. | | MAGIC: | | EXP: 36 DROP: 12g | | | HP : 560 Healing Herb | Doesn't use any special magic | | SC : 37 Quake Stone | | | MC : 37 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Sleep Dance - physical damage + % sleep (one) | '----------------------------------------------------------------------------'

###############################################################################13. ST. HEIM MOUNTAINS, PILGRIM ROAD [PRD1]###############################################################################

Big Foot-----------------------------------.----------------------------------. | | MAGIC: | | EXP: 29 DROP: 46g | | | HP : 750 Myriad Power Nut | Doesn't use any special magic | | SC : 47 Lumir Flower | | | MC : 35 | | '-----------------------------------------'----------------------------------'

Twin Ogre----------------------------------.----------------------------------. | | MAGIC: | | EXP: 27 DROP: 38g | | | HP : 680 Hand Grenade | Doesn't use any special magic | | SC : 52 Ogre Helm | | | MC : 29 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Throw Buddy - physical damage + % DEF -1 (single) | '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------. | | MAGIC: | | EXP: 14 DROP: 50g | | | HP : 780 Purifying Herb | Doesn't use any special magic | | SC : 27 Mirage Earring | | | MC : 14 | | |-----------------------------------------'----------------------------------|

###############################################################################14. RAUL HILLS [RAU1]###############################################################################

Lard Cougar--------------------------------.----------------------------------. | | MAGIC: | | EXP: 25 DROP: 22g | | | HP : 1000 Gale Stone | * Runner * Howlslash | | SC : 17 Scroll of Alheal | * Howl | | MC : 49 | * Shhh! | |-----------------------------------------'----------------------------------|

Twin Ogre----------------------------------.----------------------------------. | | MAGIC: | | EXP: 27 DROP: 38g | | | HP : 680 Hand Grenade | Doesn't use any special magic |

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| SC : 52 Ogre Helm | | | MC : 29 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Throw Buddy - physical damage + % DEF -1 (single) | '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------. | | MAGIC: | | EXP: 14 DROP: 50g | | | HP : 780 Purifying Herb | Doesn't use any special magic | | SC : 27 Mirage Earring | | | MC : 14 | | '-----------------------------------------'----------------------------------'

Dragonoid----------------------------------.----------------------------------. | | MAGIC: | | EXP: 32 DROP: 63g | | | HP : 960 Flame Stone | * Burnflame | | SC : 31 Seed of Power | | | MC : 42 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Fireball - fire-elem damage + DEF -2 (single) | '----------------------------------------------------------------------------'

###############################################################################15. CYRUM CASTLE, SECRET PASSAGE [PSS1]###############################################################################

Dragonoid----------------------------------.----------------------------------. | | MAGIC: | | EXP: 32 DROP: 63g | | | HP : 960 Flame Stone | * Burnflame | | SC : 31 Seed of Power | | | MC : 42 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Fireball - fire-elem damage + DEF -2 (single) | '----------------------------------------------------------------------------'

Chameleon----------------------------------.----------------------------------. | | MAGIC: | | EXP: 14 DROP: 50g | | | HP : 780 Purifying Herb | Doesn't use any special magic | | SC : 27 Mirage Earring | | | MC : 14 | | '-----------------------------------------'----------------------------------'

Skull Snail--------------------------------.----------------------------------. | | MAGIC: | | EXP: 30 DROP: 15g | | | HP : 960 Icefang Stone | * Poizn | | SC : 25 Bone Harp | * Fiora | | MC : 45 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Bloodsucking - Drains HP to heal self (single) | '----------------------------------------------------------------------------'

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###############################################################################16. UNDERGROUND PLANT [PNT1]###############################################################################

Dragonoid----------------------------------.----------------------------------. | | MAGIC: | | EXP: 32 DROP: 63g | | | HP : 960 Flame Stone | * Burnflame | | SC : 31 Seed of Power | | | MC : 42 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Fireball - fire-elem damage + DEF -2 (single) | '----------------------------------------------------------------------------'

Skull Snail--------------------------------.----------------------------------. | | MAGIC: | | EXP: 30 DROP: 15g | | | HP : 960 Icefang Stone | * Poizn | | SC : 25 Bone Harp | * Fiora | | MC : 45 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Bloodsucking - Drains HP to heal self (single) | '----------------------------------------------------------------------------'

Warp Warrior-------------------------------.----------------------------------. | | MAGIC: | | EXP: 28 DROP: 41g | | | HP : 850 Move Blessing | Doesn't use any special magic | | SC : 59 Dark Ring | | | MC : 03 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Air Slash - multi-hit physical damage (some) | | Power Crush - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Vein Brain---------------------------------.----------------------------------. | | MAGIC: | | EXP: 17 DROP: 21g | | | HP : 800 Electrum Stone | * Stram | | SC : 08 Seed of Magic | * Zap! | | MC : 65 | | '-----------------------------------------'----------------------------------'

.---------------------.-----------.---------------------. | BOSS: Valmar's Claw | HP: 14000 | DROP: Book of Gales | | Left Arm | HP: 9000 | DROP: 2100 Gold | | Right Arm | HP: 8000 | DROP: Mana Insignia | |---------------------'-----------'-------.-------------'--------------------. | SPOILS: | MAGIC: | | EXP: 1000 GOLD: 2100 | * Fiora * Heal * Zap! | | SC : 2400 MC : 1200 | * Gravity * Refresh * Healer | '-----------------------------------------| * Stram | | ATTACKS: '----------------------------------| | | | V's Claw - Infernal Sigh - fire-elem? damage (some, range: front line) | | V's Claw - Avenging Claw - high phys. damage (single) | | V's Claw - Tail Piercer - physical damage (single) |

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| Left Arm - Thunder Bullet - thndr-elem attack + cancel effect (some, line) | | Rght Arm - Ice Bullet - ice-elem attack + cancel effect (some, line) | '----------------------------------------------------------------------------'

###############################################################################17. CECEILE REEF [CRF1]###############################################################################

Crimson Claw-------------------------------.----------------------------------. | | MAGIC: | | EXP: 31 DROP: 65g | | | HP : 1230 Patience Nut | Doesn't use any special magic | | SC : 41 Blessing Scroll | | | MC : 28 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Move Block Step - physical damage + % Move Block (single) | '----------------------------------------------------------------------------'

Flame Toad---------------------------------.----------------------------------. | | MAGIC: | | EXP: 35 DROP: 18g | | | HP : 940 Dynamite | Doesn't use any special magic | | SC : 20 Pretty Bracelet | | | MC : 32 | | '-----------------------------------------'----------------------------------'

Scaly Warrior------------------------------.----------------------------------. | | MAGIC: | | EXP: 54 DROP: 93g | | | HP : 1160 Holy Wound Salve | Doesn't use any special magic | | SC : 51 Seed of Moves | | | MC : 23 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Lunacy Egg - physical damage + % confusion (single) | '----------------------------------------------------------------------------'

.------------------------. | BOSS: Crimson Tail x 2 | |------------------------'----------------.----------------------------------. | | MAGIC: | | EXP: 500 DROP: 1000g | | | HP : 9800 Soul Egg | Doesn't use any special magic | | SC : 2400 | | | MC : 600 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Scissors Storm - high physical damage + % paralysis (single) | | Phantom Echo - phys damage + DEF -1 (some, line/proximity) | '----------------------------------------------------------------------------'

###############################################################################18. GRAIL MOUNTAIN ROAD [MTR1]###############################################################################

Clay Bird----------------------------------.----------------------------------. | | MAGIC: | | EXP: 72 DROP: 119g | | | HP : 1800 Silver Feather | * Tremor |

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| SC : 89 Scattering Stone | * Def-Loss | | MC : 127 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Feather Needle - physical damage (some, line) | '----------------------------------------------------------------------------'

Crimson Claw-------------------------------.----------------------------------. | | MAGIC: | | EXP: 31 DROP: 65g | | | HP : 1230 Patience Nut | Doesn't use any special magic | | SC : 41 Blessing Scroll | | | MC : 28 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Move Block Step - physical damage + % Move Block (single) | '----------------------------------------------------------------------------'

Flame Toad---------------------------------.----------------------------------. | | MAGIC: | | EXP: 35 DROP: 18g | | | HP : 940 Dynamite | Doesn't use any special magic | | SC : 20 Pretty Bracelet | | | MC : 32 | | '-----------------------------------------'----------------------------------'

Man-Eating Tree----------------------------.----------------------------------. | | MAGIC: | | EXP: 54 DROP: 70g | | | HP : 1340 Healing Incense | Doesn't use any special magic | | SC : 63 Divine Talisman | | | MC : 51 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Apple Hurl - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------. | | MAGIC: | | EXP: 52 DROP: 47g | | | HP : 1080 Red Goblin Toad | Doesn't use any special magic | | SC : 60 Purifying Herb | | | MC : 47 | | '-----------------------------------------'----------------------------------'

.-------------------.-----------.----------------------. | BOSS: Melfice | HP: 16000 | DROP: Soul of Asura | | Sword | HP: 11000 | DROP: Maken Valborg | | Regenerator | HP: 13000 | DROP: Book of Swords | |-------------------'-----------'---------.------------'---------------------. | | MAGIC: | | EXP: 1500 GOLD: ---- | | | SC : 3600 MC : 1800 | * Speedy * Shhh! * Poizn | | | * Def-Loss * Diggin' * Tremor | |-----------------------------------------| * Runner * WOW! * Gravity | | ATTACKS: | * Stram * Quake | | '----------------------------------| | Demon Horde Slash - physical damage (all) | | Wailing Soul Slash - physical damage (single) | | Evil Horn Attack - physical damage (some, Melfice's proximity) |

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'----------------------------------------------------------------------------'

###############################################################################19. GHOSS FOREST WEST [GWT1]###############################################################################

Scaly Warrior------------------------------.----------------------------------. | | MAGIC: | | EXP: 54 DROP: 93g | | | HP : 1160 Holy Wound Salve | Doesn't use any special magic | | SC : 51 Seed of Moves | | | MC : 23 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Lunacy Egg - physical damage + % confusion (single) | '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------. | | MAGIC: | | EXP: 52 DROP: 47g | | | HP : 1080 Red Goblin Toad | Doesn't use any special magic | | SC : 60 Purifying Herb | | | MC : 47 | | '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------. | | MAGIC: | | EXP: 42 DROP: 53g | | | HP : 1460 Healing Fruit | Doesn't use any special magic | | SC : 49 Dragon Bone Helm | | | MC : 16 | | '-----------------------------------------'----------------------------------'

###############################################################################20. GHOSS FOREST EAST [GET1]###############################################################################

Fenny Bird---------------------------------.----------------------------------. | | MAGIC: | | EXP: 49 DROP: 26g | | | HP : 1570 Seed of Swift | Doesn't use any special magic | | SC : 14 Silver Feather | | | MC : 76 | | '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------. | | MAGIC: | | EXP: 42 DROP: 26g | | | HP : 1460 Healing Fruit | Doesn't use any special magic | | SC : 49 Dragon Bone Helm | | | MC : 16 | | '-----------------------------------------'----------------------------------'

Man-Eating Tree----------------------------.----------------------------------. | | MAGIC: | | EXP: 54 DROP: 35g | | | HP : 1340 Healing Incense | Doesn't use any special magic | | SC : 63 Divine Talisman | | | MC : 51 | | |-----------------------------------------'----------------------------------|

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| ATTACKS: | | Apple Hurl - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Pit Viper----------------------------------.----------------------------------. | | MAGIC: | | EXP: 52 DROP: 23g | | | HP : 1080 Red Goblin Toad | Doesn't use any special magic | | SC : 60 Purifying Herb | | | MC : 47 | | '-----------------------------------------'----------------------------------'

###############################################################################21. THE GREAT RIFT [RFT1]###############################################################################

Desert Diver-------------------------------.----------------------------------. | | MAGIC: | | EXP: 84 DROP: 126g | | | HP : 1300 Revival Gem | Doesn't use any special magic | | SC : 58 Vaccine | | | MC : 44 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Acid Spray - phys damage + plague effect (single) | | Terra Break - phys damage + cancel effect (single) | '----------------------------------------------------------------------------'

Fenny Bird---------------------------------.----------------------------------. | | MAGIC: | | EXP: 49 DROP: 26g | | | HP : 1570 Seed of Swift | Doesn't use any special magic | | SC : 14 Silver Feather | | | MC : 76 | | '-----------------------------------------'----------------------------------'

Giga Mantis--------------------------------.----------------------------------. | | MAGIC: | | EXP: 42 DROP: 26g | | | HP : 1460 Healing Fruit | Doesn't use any special magic | | SC : 49 Dragon Bone Helm | | | MC : 16 | | '-----------------------------------------'----------------------------------'

###############################################################################22. DEMON'S LAW [DLW1]###############################################################################

.------------------------.-----------.------------------------. | BOSS: Leck Guarder | HP: 17000 | DROP: Inferno Battleax | | Snow Leopard x 2 | 4600 | DROP: 300G x 2 | |------------------------'-----------'----.-------------------'--------------. | | MAGIC: | | EXP: 700 GOLD: 300 | | | SC : 1600 MC : 320 | * Crackle * Runner | | | * Cold * Freeze! | |-----------------------------------------'----------------------------------| | ATTACKS: | | Buster Horn - physical damage + % move block (single) | '----------------------------------------------------------------------------'

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.----------------------.-----------.-----------------------. | BOSS: Naga Queen x 2 | HP: 15000 | DROP: Star Egg, 1600G | |----------------------'-----------'------.----------------'-----------------. | | MAGIC: | | EXP: 750 GOLD: 800 | | | SC : ---- MC : 1280 | * Fiora | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Blizzard Edge - ice-elem attack + cancel effect (some, NQ prox.) | | Freezing Eye - ice-elem attack + % MOV -2 (some, line) | '----------------------------------------------------------------------------'

.-----------------.-----------.-------------. | BOSS: Tio Clone | HP: 25000 | DROP: Balor | |-----------------'-----------'-----------.-'--------------------------------. | | MAGIC: | | EXP: 900 GOLD: ---- | | | SC : 4000 MC : 4000 | Doesn't use any special magic | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Combo - 3-hit phys attack (single) | | Lotus Flower - phys damage + cancel effect (some, line) | | Tornado - wind-elem attack (all) | | Silence - % magic block (all) | '----------------------------------------------------------------------------'

###############################################################################23. VALMAR'S BODY [BDY1]###############################################################################

Tarantula----------------------------------.----------------------------------. | | MAGIC: | | EXP: 51 DROP: 45g | | | HP : 1270 Spiderweb | Doesn't use any special magic | | SC : 94 | | | MC : 43 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Plague Net - physical damage + % plague + % MOV -2 (single) | '----------------------------------------------------------------------------'

Venomous Larva-----------------------------.----------------------------------. | | MAGIC: | | EXP: 57 DROP: 56g | | | HP : 1620 Healing Incense | Doesn't use any special magic | | SC : 72 Caterpillar Soup | | | MC : 52 | | '-----------------------------------------'----------------------------------'

Immune Cell--------------------------------.----------------------------------. | | MAGIC: | | EXP: 64 DROP: 48g | | | HP : 1540 Sympathy Nut | Doesn't use any special magic | | SC : 84 Binding Circle | | | MC : 41 | | |-----------------------------------------'----------------------------------| | ATTACKS: |

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| Spark Press - phys damage + cancel effect + % paralyze (single) | '----------------------------------------------------------------------------'

Brain Bat----------------------------------.----------------------------------. | | MAGIC: | | EXP: 60 DROP: 103g | | | HP : 1480 Seed of Spells | * Shhh! | | SC : 32 Yomi's Elixir | * Howlnado | | MC : 135 | * Howlslash | '-----------------------------------------'----------------------------------'

Dino Freezer-------------------------------.----------------------------------. | | MAGIC: | | EXP: 78 DROP: 134g | | | HP : 1830 Dynamite | Doesn't use any special magic | | SC : 122 Tundra Battleax | | | MC : 48 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Freezing Breath - ice-elem + ACT -1 (some, front proximity) | '----------------------------------------------------------------------------'

###############################################################################24. ST. HEIM PAPAL STATE (REVISITED) [SPP1]###############################################################################

Granas Knight------------------------------.----------------------------------. | | MAGIC: | | EXP: 90 DROP: 200g | | | HP : 2430 Paladin Armor | Doesn't use any special magic | | SC : 150 Paladin Helmet | | | MC : --- | | |-----------------------------------------'----------------------------------|

.----------------------.-----------.------------------------. | BOSS: Valmar's Heart | HP: 22000 | DROP: Holy Clothes | | Left Eye | HP: 15000 | DROP: Goddess Hi-Heels | | Right Eye | HP: 15000 | DROP: 9000 Gold | |----------------------'-----------'------.-----------------'----------------. | | MAGIC: | | EXP: 1800 GOLD: 4500 | | | SC : 8000 MC : 8000 | * Def-Loss * Shhh! * WOW! | | | * Burnflame * Speedy * Quake | |-----------------------------------------| * Burnstrike * Tremor * Burn! | | ATTACKS: '----------------------------------| | Black Fog Spew - physical damage + plague (some, proximity) | | Avici Slash - 30-hit phys damage (all) | | Aorta Pummel - physical damage (single) | '----------------------------------------------------------------------------'

###############################################################################25. VALMAR'S MOON [MOO1]###############################################################################

Nyarmot------------------------------------.----------------------------------. | | MAGIC: | | EXP: 81 DROP: 97g | | | HP : 1670 Panacea | Doesn't use any special magic | | SC : 67 Tight Dress | | | MC : 39 | |

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|-----------------------------------------'----------------------------------| | ATTACKS: | | Burning Sun - physical damage (single) | '----------------------------------------------------------------------------'

Salamadile---------------------------------.----------------------------------. | | MAGIC: | | EXP: 70 DROP: 68g | | | HP : 1500 Red Bird Stone | Doesn't use any special magic | | SC : 30 Salamander Tail | | | MC : 84 | | |-----------------------------------------'----------------------------------|

Evil Maneuver------------------------------.----------------------------------. | | MAGIC: | | EXP: 105 DROP: 32g | | | HP : 1950 Seed of Psyche | * Cold | | SC : 114 Thor Stone | * Zap! | | MC : 59 | * Alhealer | |-----------------------------------------'----------------------------------| | ATTACKS: | | Block Needle - physical damage + % move block (single) | '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------. | | MAGIC: | | EXP: 92 DROP: 171g | | | HP : 2130 Scarlet Potion | * Stram | | SC : 98 Dragon Wand | * DragonZap | | MC : 73 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Lightning Ball - thndr-elem damage + % paralyze (some, sml range) | '----------------------------------------------------------------------------'

.----------------------.-----------.--------------------. | BOSS: Egg Guardian | HP: 30000 | DROP: Angel's Robe | | Bit x ???????? | HP: 4800 | DROP: 900G (per) | |----------------------'-----------'------.-------------'--------------------. | | MAGIC: | | EXP: 2000 GOLD: ???? | | | SC : 10000 MC : 10000 | * Diggin' * Runner * Refresh | | | * Howlnado * Speedy | |-----------------------------------------| * Howl * Gravity | | ATTACKS: '----------------------------------| | Wailing Sickle - high physical damage (all) | | Demon Summoning - summons 'Bit' x 4 into battle | | Desperate Blow - physical dmg + kills Bit (single) | '----------------------------------------------------------------------------'

Valmar Fly---------------------------------.----------------------------------. | | MAGIC: | | EXP: 75 DROP: 125g | | | HP : 3600 Blueberry | Doesn't use any special magic | | SC : 375 Scarlet Potion | | | MC : --- | | '-----------------------------------------'----------------------------------'

Valmar Young-------------------------------.----------------------------------. | | MAGIC: |

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| EXP: 300 DROP: 425g | | | HP : 7200 Yomi's Elixir | * Tremor | | SC : 750 Soul of Asura | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Leg Drill - physical damage + cancel effect (single) | | Berserk Drill - physical damage + % confuse (single) | '----------------------------------------------------------------------------'

###############################################################################26. CYRUM KINGDOM [CYG1]###############################################################################

Valmar Young-------------------------------.----------------------------------. | | MAGIC: | | EXP: 300 DROP: 425g | | | HP : 7200 Yomi's Elixir | * Tremor | | SC : 750 Soul of Asura | | | MC : --- | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Leg Drill - physical damage + cancel effect (single) | | Berserk Drill - physical damage + % confuse (single) | '----------------------------------------------------------------------------'

###############################################################################RAUL HILLS - SPECIAL STAGE [RAU2]###############################################################################

Chameleon----------------------------------.----------------------------------. | | MAGIC: | | EXP: 14 DROP: 25g | | | HP : 780 Purifying Herb | Doesn't use any special magic | | SC : 27 Mirage Earring | | | MC : 14 | | |-----------------------------------------'----------------------------------|

Nyarmot------------------------------------.----------------------------------. | | MAGIC: | | EXP: 81 DROP: 97g | | | HP : 1670 Panacea | Doesn't use any special magic | | SC : 67 Tight Dress | | | MC : 39 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Burning Sun - physical damage (single) | '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------. | | MAGIC: | | EXP: 92 DROP: 171g | | | HP : 2130 Scarlet Potion | * Stram | | SC : 98 Dragon Wand | * DragonZap | | MC : 73 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Lightning Ball - thndr-elem damage + % paralyze (some, sml range) | '----------------------------------------------------------------------------'

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Snow Leopard-------------------------------.----------------------------------. | | MAGIC: | | EXP: 150 DROP: 150g | | | HP : 4600 Pretty Necklace | * Cold * Freeze! | | SC : 175 Icefang Stone | * Runner * Crackle | | MC : 160 | | |-----------------------------------------'----------------------------------|

Devil--------------------------------------.----------------------------------. | | MAGIC: | | EXP: 30 DROP: 240g | | | HP : 5800 Demon Ash | * Burn! * Burnflame | | SC : 405 Jet-Black Cape | * BA-BOOM! * BOOM! | | MC : 480 | | |-----------------------------------------'----------------------------------|

###############################################################################28. BIRTHPLACE OF THE GODS [BOO1]###############################################################################

Death Doberman-----------------------------.----------------------------------. | | MAGIC: | | EXP: 83 DROP: 106g | | | HP : 1790 Yomi's Elixir | * Howlslash | | SC : 13 Red Hair Ribbon | * Shhh! | | MC : 67 | * Howlnado | |-----------------------------------------'----------------------------------|

Emerald Bird-------------------------------.----------------------------------. | | MAGIC: | | EXP: 108 DROP: 271g | | | HP : 1860 Magical Medicine | * Cold | | SC : 96 Gold Feather | * Crackle | | MC : 88 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Snowflakes - ice-elem damage (some) | '----------------------------------------------------------------------------'

Yeti---------------------------------------.----------------------------------. | | MAGIC: | | EXP: 74 DROP: 117g | | | HP : 2130 Serpentine | Doesn't use any special magic | | SC : 09 Charming Heels | | | MC : 10 | | |-----------------------------------------'----------------------------------|

Ancient Warrior----------------------------.----------------------------------. | | MAGIC: | | EXP: 97 DROP: | | | HP : 2040 Golden Potion | Doesn't use any special magic | | SC : 86 Reflect Mail | | | MC : 07 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Beat Spiral - physical damage (some) | | Hyper Buster - physical damage (single) | '----------------------------------------------------------------------------'

.---------------------.-----------.-----------------------------------.

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| BOSS: Dual Fist x 2 | HP: 20000 | DROP: Elf King's Boots, 2400 Gold | |---------------------'-----------'-------.---------------------------'------. | | MAGIC: | | EXP: 900 GOLD: 1200 | | | SC : 3200 MC : ---- | Doesn't use any special magic | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Freeze Down - ice-elem damage + % sleep (single) | | Blizzard Rise - ice-elem damage + ACT -1 (some, line) | '----------------------------------------------------------------------------'

.---------------------.-----------.-------------------------------. | BOSS: Guardian x 2 | HP: 18000 | DROP: Phoenix Ring, 3200 Gold | |---------------------'-----------'-------.-----------------------'----------. | | MAGIC: | | EXP: 1000 GOLD: 1600 | | | SC : ---- MC : 2000 | * Snooze | | | * Gravity | |-----------------------------------------'----------------------------------| | ATTACKS: | | Spark Slice - thndr-elem dmg (some, Guardian proximity) | | Killer Voltage - tndr dmg + % paralyze + -1 MOV/ACT/ATK/DEF (line)| '----------------------------------------------------------------------------'

###############################################################################29. NEW VALMAR [VLM1]###############################################################################

Killer Tree--------------------------------.----------------------------------. | | MAGIC: | | EXP: 117 DROP: 186g | | | HP : 2310 All-Around Seed | Doesn't use any special magic | | SC : 34 Omnipotent Seed | | | MC : 06 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Napalm Fruit - physical damage (some) | '----------------------------------------------------------------------------'

Dragon Knight------------------------------.----------------------------------. | | MAGIC: | | EXP: 46 DROP: 171g | | | HP : 2130 Scarlet Potion | * Stram | | SC : 49 Dragon Wand | * DragonZap | | MC : 36 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Lightning Ball - thndr-elem damage + % paralyze (some, sml range) | '----------------------------------------------------------------------------'

Evil Maneuver------------------------------.----------------------------------. | | MAGIC: | | EXP: 105 DROP: 32g | | | HP : 1950 Seed of Psyche | * Cold | | SC : 114 Thor Stone | * Zap! | | MC : 59 | * Alhealer | |-----------------------------------------'----------------------------------| | ATTACKS: | | Block Needle - physical damage + % move block (single) |

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'----------------------------------------------------------------------------'

.-----------------------.-----------.----------------------------------------. | BOSS: Valmar Magna | HP: 20000 | DROP: Mystic Potion/Brave Dirk/3000G | | Valmar Moth x 2 | HP: 3200 | DROP: Yomi's Elixir/Meteor Scroll/160G | |-----------------------'-----------'-----.----------------------------------. | | MAGIC: | | EXP: 1000 GOLD: ???? | | | SC : 170 MC : 400 | * BOOM! | | | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Magna Boring - physical damage + % magic/move block (single) | | Magna Ripper - physical damage + cancel effect (single) | '----------------------------------------------------------------------------'

Mind Eater---------------------------------.----------------------------------. | | MAGIC: | | EXP: 128 DROP: 142g | | | HP : 2200 Magical Medicine | * Zap All | | SC : 12 Mana Crystals | | | MC : 27 | | |-----------------------------------------'----------------------------------| | ATTACKS: | | Spark Spine - thndr-elem damage + % paralyze (some) | | Mana Capture - Drains MP from caster to fill own (single) | '----------------------------------------------------------------------------'

.-----------------------.-----------. | BOSS: Valmar Core | HP: 50000 | | Left Head | HP: 36000 | | Right Head | HP: 33000 | | Middle Head | HP: 30000 | .----------------------------------. |-----------------------'-----------'-----| MAGIC: | | | | | EXP: ----- GOLD: ----- | * Burnflame * Poizn * Crackle | | SC : ----- MC : ----- | * Howlslash * Tremor * Zap All | | | * Burnstrike * Howl * Alhealr | |-----------------------------------------'----------------------------------| | ATTACKS: | | Avenging Claw - HIGH phys damage (single) | | Spellbinding Eye - paralysis effect + continuous dmg (single) | | Dead Claw - physical damage + % move block (single) | | Hammer Claw - physical damage (some) | | Destruction Light - high physical damage (some) | '----------------------------------------------------------------------------'

.-----------------.-----------.-----------------------. | BOSS: Millennia | HP: 25000 | DROP: Black Angel Bow | |-----------------'-----------'-----------.-----------'----------------------. | | MAGIC: | | EXP: ---- GOLD: ---- | | | SC : 3000 MC : ---- | * DragonZap | | | * Burnflame | |-----------------------------------------'----------------------------------| | ATTACKS: | | Combo - 3-hit physical damage (single) | | Fallen Wings - physical damage (all) | '----------------------------------------------------------------------------'

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.-----------------------------------.-----------------------. | BOSS: Valmar's Tongue -> 30000 HP | DROP: Starlight Tiara | | Right Hand ------> 20000 HP | DROP: Potion of Azure | | Left Hand -------> 20000 HP | DROP: Indigo Potion | | Head ------------> 9000 HP | DROP: Golden Potion | |-----------------------------------------.----------------------------------. | SPOILS: | MAGIC: | | EXP: 3000 SC: 4000 | * WOW! * Hellburner | | GLD: ---- MC: 1000 | * Burnstrike * Refresh | '-----------------------------------------'----------------------------------| | SPECIAL ATTACKS: | | | | Tongue - "Gluttony" - physical damage to ally (one) | | L Hand - "Flamethrower" - fire-elem magic damage (one) | | Tongue - "Huge Leap" - physical damage (some, proximity) | | Tongue - "Starving Tongue" - Drains HP from allies (all) | | R Hand - "Spew Venom" - phys damage + % poison (some, proximity) | | Head - "Eat 'em Alive" - multi-hit physical damage + % confuse (one) | '----------------------------------------------------------------------------'

.-----------------------.-----------.---------------------------. | BOSS: Valmar's Eye | HP: 20000 | DROP: Queen Heels | | Left Tendril | HP: 20000 | DROP: Scarlet Potion | | Right Tendril | HP: 20000 | DROP: Indigo Potion | | Eyeball Bat x 4 | HP: 20000 | DROP: Potion of Azure x 4 | |-----------------------'-----------'-----.----------------------------------. | SPOILS: | MAGIC: | | EXP: 3000 GOLD: ---- | * Howslash | | SC : 4000 MC : 1000 | * Crackle | |-----------------------------------------'----------------------------------| | ATTACKS: | | | | V's Eye - Pollen Spew - phys damage + % confuse + cancel effect (some) | | V's Eye - Spellbinding Eye - paralysis effect + continuous dmg (one) | | L. Tend - Seed of Sleep - physical damage + % sleep (some) | | R. Tend - Seed of Poison - physical damage + % poison (some) | | E. Bats - Delta Burst - 4-bat combo attack for phys damage (single) | '----------------------------------------------------------------------------'

.----------------------.-----------.------------------------. | BOSS: Valmar's Heart | HP: 25000 | DROP: Tenma's Dress | | Left Eye | HP: 15000 | DROP: Potion of Azure | | Right Eye | HP: 15000 | DROP: Mystic Potion | |----------------------'-----------'------.-----------------'----------------. | | MAGIC: | | EXP: 3000 GOLD: ---- | * Diggin' | | SC : 4000 MC : 1000 | * Def-Loss * Shhh! * WOW! | | | * Burnflame * Speedy * Quake | |-----------------------------------------| * Burnstrike * Tremor * Burn! | | ATTACKS: '----------------------------------| | Black Fog Spew - physical damage + plague (some, proximity) | | Avici Slash - 30-hit phys damage (all) | | Aorta Pummel - physical damage (single) | '----------------------------------------------------------------------------'

.----------------------.-----------.-------------. | BOSS: Zera Valmar | HP: 40000 | DROP: ----- | |----------------------'-----------'------.------'---------------------------. | | MAGIC: | | EXP: ---- GOLD: ---- | |

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| SC : ---- MC : ---- | * GadZap * BA-BOOM! | | | * Poizn * Crackle | |-----------------------------------------'----------------------------------| | ATTACKS: | | Breath of God - ATK/MOV/ACT/DEF +1 (self, actually a magic) | '----------------------------------------------------------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~V. EQUIPMENT LIST [EQPL]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Note that Millennia wears the same things as Elena, except when it comes to weapons. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SWORDS [USED BY: Ryudo]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | SWORD NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Zero Broadsword | 00 | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S. | | Geoblade | 18 | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip | | Falx | 22 | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town | | Shamshir | 26 | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town | | Army Saber | 32 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Samurai Blade | 38 | ~~~~~~~~~~~~~~~~~~~~~ | Liliguie City | | Sword of Purity | 40 | Effective vs. Undead | Gargoyle drop | | Flamberge | 44 | Fire-based [Burn!] | Liligue Cave (2) | | Shadowblade | 44 | -4 MOV; Death effect | Cyrum Kingdom | | Swordfish Sword | 52 | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village | | Ogre Slayer | 55 | Effective vs. humans | Hellhound drop | | Claymore | 60 | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim P State | | Fine Broadsword | 70 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Sword of Mikage | 77 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Silver Freeze | 80 | Ice-based [Freeze!] | Hemble's Tent | | Silence Sword | 85 | May cause magic block | Nanan Village | | Maken Valborg | 100 | 10% dmg used to heal | Grail Mount. Rd. | | Holy Soul Sword | 114 | Can lower foe's DEF | St. Heim Revistd | | Blazing Sword | 120 | Fire-based | Cyrum Kingdom | | Icefang Sword | 122 | Ice-based | Cyrum Kingdom | | Thor Sword | 125 | Thunder-based | Cyrum Kingdom | | Granasaber | 150 | SP Consumption -15% | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~STAVES [USED BY: Elena]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | SWORD NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Useless Staff | 00 | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S. | | Dragon Wand | 11 | Thndr-based [DrgnZap] | Dragn Knight drp | | Prayer Staff | 22 | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip | | Iron Rod | 30 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Flame Staff | 40 | Fire-based [Burn!] | Liligue City | | Battle Rod | 45 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Oracle's Staff | 50 | Cures confuse (1ally) | Mirumu Village | | Sister's Staff | 55 | [Cure] on single trgt | St. Heim P State | | Blazing Staff | 60 | Fire-based [Burnflme] | Cyrum Kingdom | | Whirlwind Staff | 60 | Wind-based [Howlslsh] | Cyrum Kingdom | | Quarry Staff | 60 | Earth-based [Tremor] | Cyrum Kingdom | | Lullaby Staff | 65 | Sleep effect | Ceceile Reef (2) |

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| Buster Flail | 70 | -5 MOV | Raul Hills (1) | | Aromatic Root | 75 | [Refresh] | Ghoss Frst E. 1 | | Silver Flail | 82 | -5 MOV | Garlan Village | | Gold Staff | 92 | -5 MOV | | Priest's Staff | 99 | [Halvah] | St. Heim Revistd | | Decalogue Staff | 108 | Cause move/magicblock | Cyrum Kingdom | | Guardian Staff | 118 | Earth-based [Diggin'] | Cyrum Kingdom | | Huge Flail | 128 | -5 MOV | Cyrum Kingdom | | Holy Ghost Staff | 138 | MP Consumption -10% | New Valmar | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CROSSBOWS [USED BY: Millenia]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | CROSSBOW NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Crossbow | 35 | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip | | Burning Bow | 45 | Fire-based | L. Cave (Depths) | | Flying Fish Bow | 55 | Effective vs. birds | Mirumu Village | | Arbalest | 70 | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | Dread Bow | 85 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Exorcism Bow | 105 | Effective vs. undead | Demon's Law | | Black Angel Bow | 135 | 10% dmg heals MP | New V' Core | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~KNIVES [USED BY: Roan]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | KNIFE NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Dull Knife | 00 | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S. S. | | Multiple Knife | 28 | ~~~~~~~~~~~~~~~~~~~~~ | Initial equip | | Hunter's Knife | 36 | Effective vs. animals | Liligue City | | Ice Pick | 44 | Ice-elemental | Lumir Forest | | Flint Knife | 48 | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village | | Poisoned Knife | 50 | Poison effect | St. H Pilgrim Rd | | Warp Knife | 55 | Warps during combat | V's Eye drop | | Main Gauche | 62 | +10 DEF | Cyrum Kingdom | | Soul Eater | 75 | 10% dmg used to heal | Underground Plnt | | Sword Breaker | 110 | Foe's ATK Level -1 | Cyrum Kingdom | | Gladius | 125 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Dirk | 140 | [WOW!] magic inside | New V' | | Brave Dirk | 145 | +5 SP recovery | V' Magna drop | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~BATTLEAXES [USED BY: Mareg]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | AXE NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------------------------------+------------------' | Battleax | 42 | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq | | Hammer Axe | 52 | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village | | Dragonslayer Axe | 58 | Effective v. reptiles | St. Heim Mtns. | | Dragonfly Slayer | 60 | Good v. bugs/crstcean | Ceceile Reef (1) | | Halberd | 68 | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim/C Kngdm | | Earthen Axe | 78 | +10 DEF; Earth-based | Grail Mt. Road 2 | | Bardiche | 86 | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village | | Inferno Battleax | 98 | Fire-based [Burnstrk] | Demon's Law | | Tundra Battleax | 101 | Ice-based [Crackle] | Dino Freezer drp | | Rune Ax | 107 | Reduces IP slowing | St. Heim Revistd |

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| Leo Rex Battleax | 120 | +3 SP recover in cmbt | V's Moon | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CHAKRAM/DISCS [USED BY: Tio]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | SWORD NAME | ATK POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Rusty Hoop | 00 | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S. S. | | Moon Claw | 68 | ~~~~~~~~~~~~~~~~~~~~~ | initial equip | | Double Moon | 77 | ~~~~~~~~~~~~~~~~~~~~~ | Grail Mt. Road 1 | | Discus | 86 | Good v. bugs/crstcean | Great Rift 2 | | Bloody Saucer | 90 | 10% dmg -> heals HP | Walnut mini-game | | Binding Circle | 92 | Thndr-type; +paralyze | Immune Cell drop | | Balor | 108 | SP Consumption -05% | Demon's Law | | Angel Circle | 116 | Effective vs. undead | Valmar's Body | | Wind Cutter | 122 | Wind-based | Cyrum Kingdom | | Demon Shuriken | 128 | +5 ACT | Cyrum Kingdom | | Phoenix Ring | 142 | +1 SP recovery | Guardian drop | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~HEAVY HEADGEAR [USED BY: Ryudo, Mareg; later on, Roan]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | HEAVY HEADGEAR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Stone Head | 11 | knock-back | Durham Cave (2) | | Iron Helm | 15 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Swordfish Helmet | 20 | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village | | Ogre Helm | 25 | -5 MOV | Twin Ogre drop | | BlackQuartz Helm | 25 | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills (1) | | Battle Helm | 30 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Dragon Bone Helm | 36 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Charisma Helm | 38 | +5 ACT | Cyrum Kingdom | | Adamantine Helm | 42 | Reduces IP slowing | V's Body | | Paladin Helmet | 44 | Magic Block resistant | Granas K. drop | | Reflect Helm | 45 | Can reflect some dmg | V's Moon (3) | | God of War Helm | 50 | Reduces IP slowing | New V' | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~LIGHT HEADGEAR [BANDS: Ryudo, Roan, Mareg, Tio / HATS: All]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | LIGHT HEADGEAR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Hair Band | 02 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Climbing Hat | 04 | ~~~~~~~~~~~~~~~~~~~~~ | Inor Mountains 1 | | Bandana | 05 | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq | | Traveler's Hat | 06 | ~~~~~~~~~~~~~~~~~~~~~ | Mareg intial eq? | | Leather Headband | 08 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Guardian Hat | 10 | Sleep-resistant | Liligue City | | Iron Bandana | 12 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Hide Turban | 14 | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq | | Feathered Hat | 18 | ~~~~~~~~~~~~~~~~~~~~~ | Mirimu Village | | Sister's Hat | 20 | Paralysis resistance | St. Heim Papal S | | Bravery Bandana | 22 | +5 ACT | St. H Pilgrim Rd | | Wizard's Hat | 22 | MagicBlock Resistance | Cyrum Kingdom | | Black Band | 22 | Sleep resistance | Tio initialequip | | Mercury Bandana | 26 | +10 MOV | Garlan Village | | Flame Bandana | 30 | Lv1 Fire Resistance | Ceceile Reef 1 |

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| Phoenix Hat | 34 | Reduces IP slowing | Demon's Law | | Man's Headband | 36 | +10 ATK/Supress IPslw | Great Rift | | Priest's Hat | 36 | Nulls magic/moveblock | St. Heim Revistd | | Sage's Hat | 38 | MP consumption -5% | V's Body | | Illusion Bandana | 48 | Allows warp evasion | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

NOTE: Tio can't equip the Man's Headband.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~GIRLY HEADGEAR [USED BY: Elena, Tio]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | GIRLY HEADGEAR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Red Hair Ribbon | 00 | Restores HP in combat | Death Doberman d | | Silk Hair Band | 02 | ~~~~~~~~~~~~~~~~~~~~~ | Elena initial eq | | Ruby Barrette | 08 | Lv1 Fire Resistance | Millenia initial | | Magnolia Bandana | 16 | Lv1 Earth Resistance | Mirimu Village | | Lightning Tiara | 26 | Lv1 Thndr Resistance | Cyrum Castle SP | | Azure Headband | 30 | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village | | Fairy Ribbon | 32 | Confusion resistance | Grail Mount. Rd. | | Moonlight Tiara | 42 | Lv1 Confuse/Ice rstnt | V's Moon | | Loving Ribbon | 46 | 02% HP Regeneration | New V' | | Starlight Tiara | 45 | MP Consumption -15% | New V' Room of C | | Holy Crown | 48 | Suppresses IP slowing | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

NOTE: Roan can also wear the Holy Crown.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~NORMAL ARMOR [USED BY: Ryudo, Roan, Mareg, Tio]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | NORMAL ARMOR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Leather Armor | 17 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Chain Mail | 20 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Shell Armor | 26 | ~~~~~~~~~~~~~~~~~~~~~ | Baked Plains (3) | | Ancient Cuirass | 32 | Reduces IP slowing | V's Tongue | | Earthen Cuirass | 42 | Lv2 Earth Resistance | Raul Hills (1) | | Flame Armor | 46 | Lv2 Fire Resistance | Ceceile Reef (1) | | Dark Armor | 52 | +1 SP Recovery at dmg | Grail Mt. Road 2 | | Aura Armor | 64 | 10% move damage boost | Cyrum Kingdom | | Hero's Cuirass | 72 | 03% HP Regeneration | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CLOTHES [USED BY: Everyone]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | LIGHT ARMOR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Tight Dress | 00 | Nullifies all magic | Nyarmot drop | | Cuir Bouilli | 12 | ~~~~~~~~~~~~~~~~~~~~~ | Carbo Village | | Leather Jacket | 14 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Adventure Suit | 16 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq | | Quilted Silk | 18 | ~~~~~~~~~~~~~~~~~~~~~ | Agear Town | | Illusion Clothes | 32 | Ups evasion by 5% | Aira's Space (2) | | Lion Field Garb | 35 | +5 ATK | St. Heim Mtns. | | Ancient Suit | 40 | ~~~~~~~~~~~~~~~~~~~~~ | Tio initialequip | | Dragon Vest | 48 | +5 MOV | Nanan Village | | Ninja Clothes | 54 | Evasion +10% | V's Body drop |

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| Holy Clothes | 58 | Plague resistant | V's Heart drop | | Sun Robe | 70 | Reduces IP slowing | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~HEAVY ARMOR [USED BY: Ryudo, Mareg]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | LIGHT ARMOR NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Shoulder Guards | 23 | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq | | Plate Mail | 25 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Swordfish Armor | 30 | ~~~~~~~~~~~~~~~~~~~~~ | Mirumu Village | | BlackQuartz Mail | 38 | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | Warrior Mail | 45 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Dragonscale Mail | 50 | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village | | Halo Armor | 55 | Lv2 Thndr resistance | Demon's Law | | Paladin Armor | 60 | Pois/para/plag restnt | Granas K. drop | | Moonstone Armor | 65 | Magic block resistant | V's Moon (3) | | Reflect Mail | 68 | Can reflect damage | Ancnt Wrrior drp | | Holy Sword Armor | 75 | 20% move damage boost | New V' (2) | '---------------------'-----------'-----------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ROBES/DRESSES [USED BY: Elena, Millenia]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ROBE/DRESS NAME | DEF POWER | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------| | Tight Dress | 00 | Nullifies all magic | Nyarmot drop | | Crimson Bolero | 22 | ~~~~~~~~~~~~~~~~~~~~~ | Millenia In.Eq. | | Guardian Robe | 22 | +Poison resistance | Liligue City | | Pixie's Robe | 26 | Slp/confu resistance | Mirumu Village | | Flare Dress | 30 | Lv2 Fire Resistance | L. Cave (Depths) | | Sister's Robe | 35 | Poison resistance | St. Heim P State | | Purple Robe | 35 | Paralysis resistance | Cyrum Kingdom | | Mithril Dress | 40 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Red Fur Coat | 44 | Lv2 Blizrd resistance | Nanan Village | | Sylph's Robe | 48 | Lv2 Wind Resistance | Ghoss Frst E. 1 | | Priest's Robe | 54 | Slp/Para/Plag immune | St. Heim Revistd | | Resist Dress | 56 | Lv1 all atk resistnce | V's Body | | Imperial Garb | 60 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Angel's Robe | 62 | 01% HP Regeneration | Egg Guardian drp | | Priestess Robe | 68 | Nulls negative status | New V' | | Tenma's Dress | 72 | Lv2 all atk resistant | New V' Room of C | | Valkyrie Dress | 74 | +5 ACT | B. of the Gods | '---------------------'-----------'-----------------------'------------------'

NOTE: Roan can equip the Imperial Garb but not the Priestess Robe.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~SHOES [USED BY: Everyone (men can't equip hi-heels)]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | SHOES NAME | DEF/MOVE | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Charming Heels | --- / --- | Ups evasion by 25% | Yeti drop | | Hi-Heels | --- / 02 | ~~~~~~~~~~~~~~~~~~~~~ | Millenia In.Eq. | | Pumps | --- / 04 | ~~~~~~~~~~~~~~~~~~~~~ | Elena initial eq | | Crampons | --- / 04 | Lv2 Ice Resistance | Mirumu Village | | Children's Shoes | --- / 08 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Climbing Boots | 02 / 06 | ~~~~~~~~~~~~~~~~~~~~~ | Carbo/Agear Town | | Leather Leggings | 04 / --- | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq |

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| Hunter's Boots | 04 / 08 | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Dash Shoes | 04 / 10 | ~~~~~~~~~~~~~~~~~~~~~ | Baked Plains (2) | | Giant's Shoes | 05 / 05 | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq | | Odd Wooden Clogs | 05 / 05 | May evade attacks | Lumir Forest | | Red Shoes | --- / 10 | +5 ACT (girls only) | Aira's Space (2) | | Wing Boots | 05 / 15 | Lv2 Earth Resistance | Mystry. Fissure | | Heavy Boots | 06 / 10 | Negates knockback | St. Heim P State | | Mach Boots | 06 / 20 | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Mtns. | | Glass Slippers | --- / 10 | +20 ACT | Hemble's Tent | | Warp Shoes | --- / 10 | Enables warp movement | Underground Plnt | | Warrior Leggings | 10 / 10 | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Queen Heels | 10 / 10 | Reduces IP slowing | New V' Room of C | | Shadow Shoes | 10 / 15 | Ups evasion by 10% | Tio initialequip | | Magic Hi-Heels | 12 / 08 | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | Battle Boots | 12 / 12 | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | Rainbow Hi-Heels | 14 / 14 | Gives warp evasion | V's Body drop | | Wolf Boots | 15 / 15 | Ups evasion by 05% | Ghoss Frst W (1) | | Goddess Hi-Heels | 10 / 05 | Lv1 all attack resist | V's Heart drop | | Royal Boots | 18 / 18 | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Lion Boots | 20 / 20 | ~~~~~~~~~~~~~~~~~~~~~ | V's Moon | | Ogre Shoes | 10 / 50 | ~~~~~~~~~~~~~~~~~~~~~ | New V' | '---------------------'-----------'-----------------------'------------------'

NOTE: Man's Iron Clogs are male-only NOTE: Pumps/Children's Shoes can't be used by Mareg NOTE: Giant's Shoes are Mareg-only

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~EGGS [CAN EQUIP: Anyone]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | EGG NAME | TYPE | OBTAIN: | |---------------------+---------------------------+--------------------------' | Holy Egg | Water/Earth/Forest | Elena initial equip | | Chaos Egg | Fire/Wind/Lightning | Millenia initial equip | | Mist Egg | Wind/Water/Blizzard | Troglodyte @ Durham Cave | | Gravity Egg | Fire/Earth/Explosion | V's Eye @ Aira's Space | | Soul Egg | Wind/Water/Lightning | CrimsonTl @ Ceceile Reef | | Star Egg | Lightning/Explosion | Naga Queen @ Demon's Law | | Fairy Egg | Recvry/Asstance/Defensive | Raul Hills Special Stage | | Dragon Egg | All attack magic offensiv | Birthplace of the Gods 1 | '---------------------'---------------------------'--------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~VALUABLES [CAN EQUIP: can't be equipped]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | VALUABLE NAME | DEF/MOVE | EXTRA EFFECT | OBTAIN | |---------------------+-----------+-----------------------+------------------' | Adventure Book | ~~~~~~~~~ | Learn Combat skills | Durham Minotaur | | Book of Warriors | ~~~~~~~~~ | Learn warrior skills | Eyeball Bat drop | | Book of Wizards | ~~~~~~~~~ | Learn wizardry skills | V's Tongue drop | | Book of Priests | ~~~~~~~~~ | Learn priestly skills | Zera @ St. Heim | | Book of War | ~~~~~~~~~ | Learn martial arts | Walnut mini-game | | Book of Sages | ~~~~~~~~~ | Learn magical skills | B. of the Gods 1 | | Book of Swords | ~~~~~~~~~ | Learn swordsmanship | Grail Mt. Road | | Book of Gales | ~~~~~~~~~ | Learn to control wind | V's Claw drop | |---------------------|-----------|-----------------------|------------------| | All-Around Seed | +10 HP/MP/SP | Killer Tree drop | | Lore of Magic | +1000 MC | From final shop | | Lore of Moves | +1000 SC | From final shop | | Omnipotent Seed | +03 STR/VIT/AGI/SPD/MAG/MEN | Killer Tree drop |

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| Poff Nut | Give to Carro | see walkthrough | | Roan's Medal | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Durham Minotaur | | Seed of Defense | +3 VIT | see walkthrough | | Seed of Life | +10 HP | see walkthrough | | Seed of Magic | +3 MAG | see walkthrough | | Seed of Moves | +10 SP | see walkthrough | | Seed of Power | +3 ATK | see walkthrough | | Seed of Psyche | +3 MEN | see walkthrough | | Seed of Running | +3 SPD | see walkthrough | | Seed of Swift | +3 AGI | see walkthrough | | Seed of Spells | +10 MP | see walkthrough | |---------------------+-----------------------------------+------------------| | Miracle Scales | Doubles gold earned | Walnut mini-game | | Missanga | Returns SP used on Mareg's moves | Cyrum Kingdom S. | | Soul of a Hero | Doubles EXP earned | Raul Hills S. S. | | Astral Miracle | Doubles SC earned | Raul Hills S. S. | | Ethereal Miracle | Doubles MC earned | B. of the Gods 1 | '---------------------'-----------------------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ACCESSORIES [CAN EQUIP: Anyone]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | JEWELRY NAME | STAT UP'D | EXTRA EFFECT | OBTAIN: | |---------------------+-----------+-----------------------+------------------' | Angel's Ring | +05 DEF | 03% HP Regeneration | B. of the Gods | | Anklet | +40 MOV | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | Arctic Cape | +10 DEF | Lv3 Ice Resistance | Mirimu Village | | Black Belt | +15 ATK | 10% move damage boost | Cyrum Kingdom S. | | Blizzard Charm | ~~~~~~~~~ | Lv5 Ice Resistance | see shop listing | | Bonds of Trust | +05 ACT | gives IP to an ally | see walkthrough | | Confusion Charm | --------- | Confusion resistance | St. Heim Papal S | | Coral Necklace | +10 DEF | Psn/sleep/conf resist | Ceceile Reef (2) | | Crescent Jade | +15 DEF | Slp/confuse resistant | Garlan Village | | Crystal Brooch | +10 DEF | Lv3 Earth Resistance | Inor Mountains 2 | | Dark Ring | --------- | Negates dmg under 100 | Warp Warrior drp | | Demon Necklace | --------- | MP Consumption -25% | Raul Hills S.S. | | Demon's Tears | --------- | +1 hit to 'Combo' | V's Eye drop | | Divine Talisman | ~~~~~~~~~ | SP use down 15% | Ghoss Frst E. 2 | | Dragon Scales | --------- | Dmg under 200 negated | Ghoss Forest Est | | Earth Charm | ~~~~~~~~~ | Lv5 Earth Resistance | see shop listing | | Energy Charm | ~~~~~~~~~ | SP Consumption -25% | Raul Hills S.S. | | Energy Ring | +15 DEF | Damage = +5 SP rcovry | The Great Rift 3 | | Fire Charm | ~~~~~~~~~ | Lv5 Fire Resistance | see shop listing | | Fire Pendant | +10 DEF | Lv3 Fire Resistance | Liligue Cave (2) | | Forbear Necklace | +10 ACT | Suppresses IP slowing | Undergr. Factory | | Friends Necklace | +25 DEF | ~~~~~~~~~~~~~~~~~~~~~ | Garlan Village | | Gauntlet | +15 DEF | ~~~~~~~~~~~~~~~~~~~~~ | Liligue City | | Godspeed Ring | +15 ACT | --------------------- | St. Heim Mtns. | | Healing Ring | +05 DEF | [Heal] effect | St. Heim P State | | Heavy Stone | +05 DEF | -5 MOV, Knckbck Null | Carbo/Agear Town | | Heracles' Belt | +40 ATK | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Papal S | | Hercules' Brace | +05 ATK | ~~~~~~~~~~~~~~~~~~~~~ | Mareg initial eq | | Jade Charm | +2 ATK | +2 DEF | Elena initial eq | | Jet-Black Cape | --------- | Lv5elem/status resist | Devil drop | | King's Pride | +25 ATK | 20% move damage boost | Roan initial eq. | | Kojin Charm | --------- | Lv3 all attack resist | B. of the Gods | | Leather Brace | +04 DEF | ~~~~~~~~~~~~~~~~~~~~~ | Ryudo initial eq | | Lightning Charm | ~~~~~~~~~ | Lv5 Thundr Resistance | see shop listing | | Magical Brace | +20 DEF | ~~~~~~~~~~~~~~~~~~~~~ | Cyrum Kingdom | | MagicBlock Charm | --------- | MagicBlock resistance | St. Heim P State |

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| Mana Crystals | --------- | 01% MP Regeneration | Mind Eater drop | | Mana Insignia | --------- | MP Consumption -15% | Claw of V' drop | | Mars Talisman | ~~~~~~~~~ | Mv/MGblock; [Refresh] | Grail Mt. Road 2 | | Meteor Earring | +20 MOV | Ups evasion by 25% | Tio initialequip | | Mirage Earring | +10 MOV | Ups evasion by 15% | Aira's Space (2) | | Moebius Ring | +02 ATK | +02 DEF/ACT/MOV | Aira's Space (2) | | Move Block Charm | --------- | Move Block resistance | St. Heim P State | | Mystic Veil | --------- | Immune to neg status | V's Moon (2) | | North Wind Cape | +10 MOV | Lv3 Wind Resistance | Baked Plains (2) | | Paralysis Charm | --------- | Paralysis Resistance | Mirimu/St. Heim | | Plague Charm | --------- | Plague resistance | Nanan Village | | Poison Charm | --------- | Poison resistance | Mirimu/St. Heim | | Pretty Bracelet | ~~~~~~~~~ | ~~~~~~~~~~~~~~~~~~~~~ | see bestiary | | Pretty Necklace | --------- | ~~~~~~~~~~~~~~~~~~~~~ | see bestiary | | Pretty Ring | --------- | --------------------- | see bestiary | | Rage Ring | +10 ATK | SP Recovery +3 | Raul Hills (1) | | Raincoat | +10 DEF | Sleep resistance | Mystery. Fissure | | Reflection Ring | +10 DEF | May Reflect damage | Liligue Cave (1) | | Relief Tag | ~~~~~~~~~ | 01% HP Regeneration | St. Heim Revistd | | Revival Gem | +05 DEF | Revives char. once | see walkthrough | | Ring of Guarding | +05 DEF | see below | Walnut mini-game | | Rune Necklace | +05 ACT | Suppresses IP Slowing | Cyrum Kingdom S. | | Salamander Tail | +20 ATK | Lv10 Fire resistance | Salamadile drop | | Shogun's Brace | +40 DEF | ~~~~~~~~~~~~~~~~~~~~~ | St. Heim Papal S | | Silver Bracelet | +08 DEF | ~~~~~~~~~~~~~~~~~~~~~ | Roan initial eq. | | Sleep Charm | ~~~~~~~~~ | Sleep resistance | Agear/St. Heim P | | Snake Earrings | +10 DEF | Poison resistance | Crag Snake drop | | Sonic Belt | +40 ACT | ~~~~~~~~~~~~~~~~~~~~~ | Raul Hills S.S. | | Soul of Asura | ~~~~~~~~~ | +2 hits to 'Combo' | Grail Mount. Rd. | | Talisman | +15 ATK | Psn/parlyze resistant | Garlan Village | | Thunder Ring | +10 DEF | Lv3 Thndr/Prlyze Res. | Raul Hills (1) | | Titan's Ring | +20 ATK | ~~~~~~~~~~~~~~~~~~~~~ | Nanan Village | | Wind Charm | ~~~~~~~~~ | Lv5 Wind Resistance | see shop listing | '---------------------'-----------'-----------------------'------------------'

NOTE: Ring of Guarding nulls all status abnormalities except move/magic block

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ATTACK/REGIONAL ITEMS [USED: In battle only]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | REGIONAL ITEM NAME | PWR | EXTRA EFFECT: | DROPPED BY: | |---------------------+------+----------------------------+------------------| | Battle Manicure | --- | +05 ATK (one) | ---------------- | | Blueberry | --- | +25 SP (one); may break | Valmar Fly | | Butter Roll | --- | +50 SP (one) | ---------------- | | Demon Ash | --- | -1 MOV/ACT/ATK/DEF (one) | Devil | | Dynamite | 1000 | Effects some foes | FlameTd/DinoFrzr | | Electrum Stone | 750 | Thndr-based; +Paralysis | Vein Brain | | Exhaustion Nut | --- | -1 ACT Level (some foes) | ---------------- | | Face Paint | --- | +5 ACT Level (one) | ---------------- | | Fireball Scroll | 400 | Fire-based (one foe) | ---------------- | | Firebomb | 300 | Fire-based (some foes) | Hellhound | | Flame Stone | 650 | Fire-based (some foes) | Dragonoid | | Fresh Sandwich | --- | +600 HP; cures psn/paralyz | ---------------- | | Gale Stone | 700 | Wind-based (enemy line) | Lard Cougar | | Goblin Toadstool | 250 | Poison effect (one foe) | ---------------- | | Gold Feather | --- | Greatly increases IP | Emerald Bird | | Grail Fruit | --- | Restores 50 MP | ---------------- | | Guard Mushroom | --- | +2 DEF Level (some allies) | ---------------- | | Hand Grenade | 300 | Affects some foes | Sandman/Twin Ogre|

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| Holy Ashes | 700 | Good vs. Undead | Gargoyle | | Hyper Mogay Bomb | 2000 | Cancel effect | ---------------- | | Icefang Stone | 1200 | Ice-based (one foe) | SkulSnl/SnowLprd | | Insecticide Bomb | 650 | Fire-based(1)/good v. bugs | ---------------- | | Kuko Berry | --- | Confusion effect (one foe) | ---------------- | | Lumir Flower | --- | +25 MP (one); may break | Big Foot | | Makibishi | 600 | -1 MOV Level (some) | ---------------- | | Mermaid Harp | --- | Confusion effect (breakbl) | ---------------- | | Meteor Scroll | 2500 | Like Meteor Strike (one) | Valmar Moth | | Mogay Bomb | 500 | IP damage effect | ---------------- | | Muscle Mushroom | --- | +2 ATK Level (some allies) | ---------------- | | Mushroom Cloud | 400 | Fire-based (single) | ---------------- | | Myriad Power Nut | --- | +1 ATK Level (some allies) | Big Foot | | Patience Nut | --- | +1 DEF Level (some allies) | Crimson Claw | | Platinum Feather | --- | Greatly increases IP (all) | ---------------- | | Powerless Nut | --- | -1 MOV Level (some foes) | ---------------- | | Quake Stone | 650 | Earth-based (some foes) | Giant Crab | | Red Bird Stone | 1200 | Fire-based attack (one) | Salamadile | | Sandman Whiskers | 500 | - DEF Level (one foe) | Sandman | | Scattering Stone | --- | Scatters bunched-up allies | Clay Bird | | Serpentine | 1500 | Bombs on arrows (all foes) | Yeti | | Silence Lute | --- | MgcBlock effct (some foes) | ---------------- | | Sleeping Harp | --- | Sleep effect (may break) | ---------------- | | Slowpoke Nut | --- | -1 MOV Level (some foes) | Mottled Spider | | Spiderweb | 1200 | -1 ACT Level (some foes) | Tarantula | | Super Mogay Bomb | 1000 | Powerful IP Damage effect | ---------------- | | Swiftness Nut | --- | +1 MOV Level (some allies) | ---------------- | | Sympathy Nut | --- | +1 ACT Level (some allies) | Immune Cell | | Weakness Nut | --- | -1 DEF Level (some foes) | Ghoul | | Whirlwind Scroll | 400 | Wind-based | Troglodyte | '---------------------'------'----------------------------'------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ITEM LIST [Usable: Anytime]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | ITEM NAME | ITEM EFFECT | TYPE | MONSTERS THAT DROP IT: | |---------------------+------------------+-----------------------------------' | Baobab Fruit | + 100 SP | One | -------------------------- | | Blessing Scroll | Cure mov/mgcblok | One | Crimson Claw | | Calming Harp | +200 HP (brkble) | Some | -------------------------- | | Eye Drops | Cures sleep | One | Frost Frog, Star Mirage | | Golden Nut | +72 HP | One | -------------------------- | | Golden Potion | Refills all SP | One | Ancient Warrior | | Healing Fruit | +1200 HP | One | Giga Mantis | | Healing Herb | +250 HP | All | Dodo, Giant Crab | | Healing Incense | +1000 HP | All | VenmousLarva/Man-EatingTree| | Hero's Elixir | Revive/+5 levels | One | -------------------------- | | Holy Wound Salve | +800 HP | One | Scaly Warrior | | Lion Harp | +25 SP (brkble) | One | -------------------------- | | Magic Blessing | Cures magc block | One | -------------------------- | | Magical Medicine | +100 MP | One | Emerald Bird, Mind Eater | | Mana Harp | +25 MP (breakbl) | One | -------------------------- | | Medicinal Herb | + 200 HP | One | Dodo, Mottled Spider | | Miracle Elixir | Revives + to COM | One | -------------------------- | | Move Blessing | Cures move block | One | Warp Warrior | | Mystic Potion | Recover all HP | One | Valmar Magna | | Nut of Light | Restore all SP | All | -------------------------- | | Panacea | Cure any status | One | Nyarmot | | Paralysis Salve | Cures paralysis | One | Hammerhead | | Poison Antidote | Cures poison | One | Crag Snake, HugeCaterpillar|

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| Potion of Azure | +1500 HP | All | New V bosses; Heart, Eye | | Purifying Herb | Cures psn/parlyz | One | Chameleon, Pit Viper | | Scroll of Alheal | +500 HP | All | Lard Cougar | | Smelling Salts | Cures confusion | One | -------------------------- | | Toad Oil | +300 HP, +2 DEF | One | Frost Frog | | Torte's Reedpipe | Cures sleep chrs | Some | -------------------------- | | Vaccine | Cures plague | One | Desert Diver | | Wound Salve | + 400 HP | One | Giant Mantis, Scaly Warrior| '---------------------'------------------'------'----------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~VI. SHOP LIST [SHPL]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

.--------------. .-------------. | VILLAGE NAME | | CTRL+F LINK | .----'--------------'--------------------------------'-------------| | 01) Carbo Village...........................................SHP1 | | 02) Agear Town..............................................SHP2 | | 03) Liligue City............................................SHP3 | | 04) Mirimu Village..........................................SHP4 | | 05) St. Heim Papal State....................................SHP5 | | 06) Cyrum Kingdom...........................................SHP6 | | 07) Garlan Village..........................................SHP7 | | 08) Nanan Village...........................................SHP8 | | 09) St. Heim Papal State [II]...............................SHP9 | | 10) Cyrum Kingdom [II]......................................SHPX | | 11) Cyrum Kingdom South.....................................SHPZ | '------------------------------------------------------------------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CARBO VILLAGE [LINK: SHP1] [RETURN LINK: CRB1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Falx | +22 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 500 | Sword | | Shamshir | +26 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 620 | Sword | |---------------------+-----------+-----------------------+-------+----------' | Cuir Bouilli | +12 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 500 | L. Armor | | Leather Armor | +17 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 750 | N. Armor | |---------------------+-----------+-----------------------+-------+----------' | Climbing Boots | +06 MOV | +06 DEF | 200 | Boots | |---------------------+-----------+-----------------------+-------+----------' | Heavy Stone | +05 DEF | -05 MOV, Knckbck Null | 120 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Medicinal Herb | --------- | Restores 200 HP | 10 | | | Wound Salve | --------- | Restores 400 HP | 24 | ITEMS | | Poison Antidote | --------- | Cures poison | 14 | CAN'T BE | | Paralysis Salve | --------- | Cures paralysis | 14 | EQUIPPED | | Eye Drops | --------- | Cures sleep | 14 | | |---------------------+-----------+-----------------------+-------+----------' | Mushroom Cloud | PWR: 400 | Fire-based | 20 | CAN'T BE | | Goblin Toadstool | PWR: 250 | Poison effect bomb | 30 | EQUIPPED | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~AGEAR TOWN [LINK: SHP2] [RETURN LINK: AGR1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------'

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| Falx | +22 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 500 | Sword | | Shamshir | +26 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 620 | Sword | | Army Saber | +32 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 750 | Sword | | Iron Rod | +30 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 720 | Stave | |---------------------+-----------+-----------------------+-------+----------' | Leather Jacket | +14 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 650 | L. Armor | | Leather Armor | +17 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 750 | N. Armor | | Quilted Silk | +18 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 800 | L. Armor | | Chain Mail | +20 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 950 | N. Armor | '---------------------'-----------'-----------------------'-------'----------' | Traveler's Hat | +06 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 300 | Hat | | Leather Bandana | +08 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 350 | Bandanna | '---------------------'-----------'-----------------------'-------'----------' | Climbing Boots | +06 MOV | +06 DEF | 200 | Boots | '---------------------'-----------'-----------------------'-------'----------' | Heavy Stone | +05 DEF | -05 MOV, Knckbck Null | 120 | Accssory | | Sleep Charm | ~~~~~~~~~ | Sleep resistance | 250 | Accssory | '---------------------'-----------'-----------------------'-------'----------' | Medicinal Herb | --------- | Restores 200 HP | 10 | | | Wound Salve | --------- | Restores 400 HP | 24 | ITEMS | | Poison Antidote | --------- | Cures poison | 14 | CAN'T BE | | Paralysis Salve | --------- | Cures paralysis | 14 | EQUIPPED | | Eye Drops | --------- | Cures sleep | 14 | | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | '---------------------'-----------'-----------------------'-------'----------' | Hand Grenade | PWR: 300 | ~~~~~~~~~~~~~~~~~~~~~ | 60 | CAN'T BE | | Mushroom Cloud | PWR: 400 | Fire-based | 20 | EQUIPPED | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~LILIGUE CITY [LINK: SHP3] [RETURN LINK: LLG1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Army Saber | +32 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 750 | Sword | | Samurai Blade | +38 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 900 | Sword | | Iron Rod | +30 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 720 | Stave | | Flame Staff | +40 ATK | Fire-elem;Burn! 1 Foe | 1250 | Stave | | Battle Rod | +45 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 960 | Stave | | Multiple Knife | +28 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 650 | Knife | | Hunter's Knife | +36 ATK | Effective vs. animals | 880 | Knife | '---------------------'-----------'-----------------------'-------'----------' | Quilted Silk | +18 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 800 | L. Armor | | Chain Mail | +20 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 950 | N. Armor | | Guardian Robe | +22 DEF | +Poison resistance | 1200 | Robe | | Plate Mail | +25 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 1400 | H. Armor | | Guardian Hat | +10 DEF | Sleep resistance | 450 | Hat | | Iron Bandana | +12 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 480 | Bandanna | | Iron Helm | +15 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 600 | Helm | '---------------------'-----------'-----------------------'-------'----------' | Hunter's Boots | +08 MOV | +4 DEF | 400 | Boots | '---------------------'-----------'-----------------------'-------'----------' | Gauntlet | +15 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 800 | Bracelet | | Fire Charm | ~~~~~~~~~ | Lv5 Fire Resistance | 400 | Accssory | | Wind Charm | ~~~~~~~~~ | Lv5 Wind Resistance | 400 | Accssory | | Earth Charm | ~~~~~~~~~ | Lv5 Earth Resistance | 400 | Accssory | | Lightning Charm | ~~~~~~~~~ | Lv5 Thndr Resistance | 400 | Accssory | | Blizzard Charm | ~~~~~~~~~ | Lv5 Ice Resistance | 400 | Accssory | '---------------------'-----------'-----------------------'-------'----------' | Medicinal Herb | --------- | Restores 200 HP | 10 | |

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| Wound Salve | --------- | Restores 400 HP | 24 | ITEMS | | Healing Herb | ~~~~~~~~~ | Restores 250 HP | 50 | | | Poison Antidote | --------- | Cures poison | 14 | CAN'T BE | | Paralysis Salve | --------- | Cures paralysis | 14 | | | Eye Drops | --------- | Cures sleep | 14 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Yomi's Elixir | ~~~~~~~~~ | Revives KO'd ally | 500 | | '---------------------'-----------'-----------------------'-------'----------' | Hand Grenade | PWR: 300 | ~~~~~~~~~~~~~~~~~~~~~ | 60 | | | Insecticide Bomb | PWR: 650 | Firebased;good v bugs | 60 | | | Fireball Scroll | PWR: 400 | Fire-based | 50 | CAN'T BE | | Whirlwind Scroll | PWR: 300 | Wind-based | 60 | | | Patience Nut | +1 DEF | effect: some allies | 20 | EQUIPPED | | Swiftness Nut | +1 MOV | effect: some allies | 20 | | | Kuko Berry | ~~~~~~~~~ | effect: confusion | 10 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~MIRUMU VILLAGE [LINK: SHP4] [RETURN LINK: MRV1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Flint Knife | +48 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 2000 | Knife | | Oracle's Staff | +50 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 1800 | Stave | | Swordfish Sword | +52 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 2200 | Sword | | Hammer Axe | +52 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 2200 | Battleax | | Flying Fish Bow | +55 ATK | Effective vs. birds | 2400 | Crossbow | |---------------------+-----------+-----------------------+-------+----------' | Pixie's Robe | +26 DEF | Slp/Confu resistance | 2600 | Robe | | Swordfish Armor | +30 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 2800 | H. Armor | |---------------------+-----------+-----------------------+-------+----------' | Magnolia Bandana | +16 DEF | Lv1 Earth Resistance | 1080 | Girl Hat | | Feathered Hat | +18 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 1120 | Hat | | Swordfish Helmet | +20 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 1250 | Helm | |---------------------+-----------+-----------------------+-------+----------' | Crampons | +04 MOV | Lv2 Ice Resistance | 420 | Shoes | |---------------------+-----------+-----------------------+-------+----------' | Arctic Cape | +10 DEF | Lv3 Ice Resistance | 800 | Accssory | | Earth Charm | ~~~~~~~~~ | Lv5 Earth Resistance | 400 | Accssory | | Poison Charm | ~~~~~~~~~ | Poison resistance | 250 | Accssory | | Paralysis Charm | ~~~~~~~~~ | Paralysis resistance | 250 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Medicinal Herb | --------- | Restores 200 HP | 10 | | | Wound Salve | --------- | Restores 400 HP | 24 | ITEMS | | Healing Herb | ~~~~~~~~~ | Restores 250 HP | 50 | | | Poison Antidote | --------- | Cures poison | 14 | CAN'T BE | | Paralysis Salve | --------- | Cures paralysis | 14 | | | Purifying Herb | --------- | Cures poison/parlysis | 40 | EQUIPPED | | Torte's Reedpipe | ~~~~~~~~~ | Cures sleep on allies | 30 | | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | |---------------------+-----------+-----------------------+-------+----------' | Lumir Flower | ~~~~~~~~~ | Restores +25 MP (one) | 40 | | | Blueberry | ~~~~~~~~~ | Restores +25 SP (one) | 40 | ITEMS | | Mogay Bomb | PWR: 500 | IP Damage effect | 250 | CAN'T BE | | Insecticide Bomb | PWR: 650 | Firebased;good v bugs | 60 | EQUIPPED | | Sleeping Harp | ~~~~~~~~~ | Sleep effect (some) | 250 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ST. HEIM PAPAL STATE [LINK: SHP5] [RETURN LINK: SPT1]

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~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Sister's Staff | +55 ATK | Cure effect (1 ally) | 3500 | Stave | | Claymore | +60 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 3600 | Sword | | Halberd | +68 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 4400 | Battleax | |---------------------+-----------+-----------------------+-------+----------' | Sister's Robe | +35 DEF | Poison resistance | 4500 | Robe | | Sister's Hat | +20 DEF | Sister's Hat | 1750 | Hat | |---------------------+-----------+-----------------------+-------+----------' | Heavy Boots | +10 MOV | +6 DEF; knckbck null | 800 | Boots | |---------------------+-----------+-----------------------+-------+----------' | Healing Ring | +05 DEF | Heal effect [1 ally] | 500 | Accssory | | Poison Charm | ~~~~~~~~~ | Poison resistance | 250 | Accssory | | Sleep Charm | ~~~~~~~~~ | Sleep resistance | 250 | Accssory | | Confusion Charm | ~~~~~~~~~ | Confusion resistance | 250 | Accssory | | Paralysis Charm | ~~~~~~~~~ | Paralysis resistance | 250 | Accssory | | Move Block Charm | ~~~~~~~~~ | Move Block resistance | 400 | Accssory | | MagicBlock Charm | ~~~~~~~~~ | MagicBlock resistance | 400 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Wound Salve | ~~~~~~~~~ | Restores 400 HP | 24 | | | Holy Wound Salve | ~~~~~~~~~ | Restores 800 HP | 60 | | | Healing Herb | ~~~~~~~~~ | Restores 250 HP (all) | 50 | | | Scroll of Alheal | ~~~~~~~~~ | Restores 500 HP (all) | 120 | | | Poison Antidote | ~~~~~~~~~ | Cures poison | 14 | ITEMS | | Paralysis Salve | ~~~~~~~~~ | Cures paralysis | 14 | CAN'T BE | | Purifying Herb | ~~~~~~~~~ | Cures psn/paralysis | 40 | EQUIPPED | | Torte's Reedpipe | ~~~~~~~~~ | Cures sleep (some) | 30 | | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Move Blessing | ~~~~~~~~~ | Cures move blocks | 50 | | | Magic Blessing | ~~~~~~~~~ | Cures magic blocks | 50 | | | Yomi's Elixir | ~~~~~~~~~ | Revives a KO's ally | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Butter Roll | ~~~~~~~~~ | Restores 50 SP | 120 | | | Fresh Sandwich | ~~~~~~~~~ | Restore 600 HP, +rfsh | 100 | | | Mogay Bomb | PWR: 500 | IP damage effect | 250 | | | Holy Ashes | PWR: 700 | Good vs. undead | 200 | ITEMS | | Myriad Power Nut | ~~~~~~~~~ | +1 ATK Level (some) | 20 | CAN'T BE | | Patience Nut | ~~~~~~~~~ | +1 DEF Level (some) | 20 | EQUIPPED | | Sympathy Nut | ~~~~~~~~~ | +1 ACT Level (some) | 20 | | | Swiftness Nut | ~~~~~~~~~ | +1 MOV Level (some) | 20 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CYRUM KINGDOM [LINK: SHP6] [RETURN LINK: CYK1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Shadowblade | +44 ATK | -4 MOV; Instadeth Pwr | 4000 | Sword | | Blazing Staff | +60 ATK | Fire-based [Burnflme] | 4200 | Stave | | Whirlwind Staff | +60 ATK | Wind-based [Howlslsh] | 4200 | Stave | | Quarry Staff | +60 ATK | Earth-based [Tremor] | 4200 | Stave | | Arbalest | +70 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 4500 | Crossbow | | Main Gauche | +62 ATK | +10 DEF | 4600 | Knife | | Halberd | +68 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 4400 | Battleax | |---------------------+-----------+-----------------------+-------+----------' | Purple Robe | +35 DEF | Paralysis resistance | 4500 | Robe | | BlackQuartz Mail | +38 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 5500 | H. Armor | | Wizard's Hat | +22 DEF | MagicBlock Resistance | 2000 | Hat | | BlackQuartz Helm | +25 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 2200 | Helm |

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|---------------------+-----------+-----------------------+-------+----------' | Magic Hi-Heels | +12 MOV | +8 DEF | 1100 | Shoes | |---------------------+-----------+-----------------------+-------+----------' | Magical Brace | +20 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 1500 | Bracelet | | Anklet | +40 MOV | ~~~~~~~~~~~~~~~~~~~~~ | 1000 | Bracelet | | Fire Charm | ~~~~~~~~~ | Lv5 Fire Resistance | 400 | Accssory | | Wind Charm | ~~~~~~~~~ | Lv5 Wind Resistance | 400 | Accssory | | Earth Charm | ~~~~~~~~~ | Lv5 Earth Resistance | 400 | Accssory | | Lightning Charm | ~~~~~~~~~ | Lv5 Thndr Resistance | 400 | Accssory | | Blizzard Charm | ~~~~~~~~~ | Lv5 Ice Resistance | 400 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Wound Salve | ~~~~~~~~~ | Restores 400 HP | 24 | | | Holy Wound Salve | ~~~~~~~~~ | Restores 800 HP | 60 | | | Healing Herb | ~~~~~~~~~ | Restores 250 HP (all) | 50 | | | Scroll of Alheal | ~~~~~~~~~ | Restores 500 HP (all) | 120 | | | Poison Antidote | ~~~~~~~~~ | Cures poison | 14 | ITEMS | | Paralysis Salve | ~~~~~~~~~ | Cures paralysis | 14 | CAN'T BE | | Purifying Herb | ~~~~~~~~~ | Cures psn/paralysis | 40 | EQUIPPED | | Torte's Reedpipe | ~~~~~~~~~ | Cures sleep (some) | 30 | | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Move Blessing | ~~~~~~~~~ | Cures move blocks | 50 | | | Magic Blessing | ~~~~~~~~~ | Cures magic blocks | 50 | | | Yomi's Elixir | ~~~~~~~~~ | Revives a KO's ally | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Flame Stone | PWR: 600 | Fire-based (some) | 200 | | | Gale Stone | PWR: 700 | Wind-based (some) | 200 | | | Quake Stone | PWR: 650 | Earth-based (some) | 200 | | | Electrum Stone | PWR: 750 | Lgtning-based (some) | 250 | ITEMS | | Icefang Stone | PWR: 1200 | Ice-based (some) | 150 | CAN'T BE | | Powerless Nut | ~~~~~~~~~ | -1 ATK Level (some) | 50 | EQUIPPED | | Weakness Nut | ~~~~~~~~~ | -1 DEF Level (some) | 50 | | | Exhaustion Nut | ~~~~~~~~~ | -1 ACT Level (some) | 50 | | | Slowpoke Nut | ~~~~~~~~~ | -1 MOV Level (some) | 50 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~GARLAN VILLAGE [LINK: SHP7] [RETURN LINK: GRV1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Fine Broadsword | +70 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 4500 | Sword | | Sword of Mikage | +77 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 6900 | Sword | | Silver Flail | +82 ATK | -5 MOV | 6800 | Stave | | Dread Bow | +85 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 7400 | Crossbow | |---------------------+-----------+-----------------------+-------+----------' | Mithril Dress | +40 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 8000 | Dress | | Warrior Mail | +45 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 8500 | H. Armor | | Mercury Bandana | +26 DEF | +10 MOV | 3200 | Bandanna | | Battle Helm | +30 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 3400 | Helm | |---------------------+-----------+-----------------------+-------+----------' | Warrior Leggings | +10 MOV | +10 DEF | 1400 | Boots | |---------------------+-----------+-----------------------+-------+----------' | Talisman | +15 ATK | Poison/prlyze resist | 1500 | Accssory | | Crescent Jade | +15 DEF | Sleep/confuse resist | 1500 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Holy Wound Salve | ~~~~~~~~~ | + 800 HP (single) | 60 | | | Healing Fruit | ~~~~~~~~~ | +1200 HP (single) | 100 | | | Scroll of Alheal | ~~~~~~~~~ | + 500 HP (all) | 120 | | | Healing Incense | ~~~~~~~~~ | +1000 HP (all) | 400 | | | Poison Antidote | ~~~~~~~~~ | Cures poison (single) | 14 | ITEMS |

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| Paralysis Salve | ~~~~~~~~~ | Cures prlyze (single) | 14 | CANNOT | | Purifying Herb | ~~~~~~~~~ | Psn/prlyze cure (one) | 40 | BE | | Torte's Reedpipe | ~~~~~~~~~ | Cures sleep (some) | 30 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion (one) | 20 | | | Move Blessing | ~~~~~~~~~ | Cures MoveBlock (one) | 50 | | | Magic Blessing | ~~~~~~~~~ | Cures MagcBlock (one) | 50 | | | Yomi's Elixir | ~~~~~~~~~ | Cures KO'd ally (one) | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Grail Fruit | ~~~~~~~~~ | Restores 50 MP (one) | 120 | | | Makibishi | PWR: 600 | -1 MOV Level (some) | 150 | CAN'T BE | | Dynamite | PWR: 1000 | ~~~~~~~~~~~~~~~~~~~~~ | 240 | EQUIPPED | | Silence Lute | ~~~~~~~~~ | MgcBlck effect (some) | 260 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~NANAN VILLAGE [LINK: SHP8] [RETURN LINK: NNN1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Silence Sword | +85 ATK | Magic block ability | 8500 | Sword | | Bardiche | +86 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 8000 | Battleax | | Golden Flail | +92 ATK | -5 MOV | 8200 | Stave | |---------------------+-----------+-----------------------+-------+----------' | Dragon Vest | +48 DEF | +5 MOV | 9500 | L. Armor | | Red Fur Coat | +46 DEF | Lv2 Ice Resistance | 9200 | Dress | | Dragonscale Mail | +50 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 9800 | H. Armor | | Azure Barrette | +30 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 3400 | G. Hat | | Dragon Bone Helm | +36 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 4000 | Helm | |---------------------+-----------+-----------------------+-------+----------' | Battle Boots | +12 MOV | +12 DEF | 1800 | Boots | |---------------------+-----------+-----------------------+-------+----------' | Plague Charm | ~~~~~~~~~ | Plague resistance | 400 | Accssory | | Titan's Ring | +20 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 1800 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Holy Wound Salve | ~~~~~~~~~ | + 800 HP (single) | 60 | | | Healing Fruit | ~~~~~~~~~ | +1200 HP (single) | 100 | | | Scroll of Alheal | ~~~~~~~~~ | + 500 HP (all) | 120 | | | Healing Incense | ~~~~~~~~~ | +1000 HP (all) | 400 | | | Poison Antidote | ~~~~~~~~~ | Cures poison (single) | 14 | ITEMS | | Paralysis Salve | ~~~~~~~~~ | Cures prlyze (single) | 14 | CANNOT | | Purifying Herb | ~~~~~~~~~ | Psn/prlyze cure (one) | 40 | BE | | Torte's Reedpipe | ~~~~~~~~~ | Cures sleep (some) | 30 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion (one) | 20 | | | Blessing Scroll | ~~~~~~~~~ | Refresh ally (one) | 150 | | | Vaccine | ~~~~~~~~~ | Cures plague (one) | 100 | | | Yomi's Elixir | ~~~~~~~~~ | Cures KO'd ally (one) | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Baobab Fruit | ~~~~~~~~~ | +100 SP (one) | 360 | | | Dynamite | PWR: 1000 | ~~~~~~~~~~~~~~~~~~~~~ | 240 | | | Red Goblin Toad | PWR: 900 | Poison effect | 120 | CAN'T BE | | Muscle Mushroom | ~~~~~~~~~ | +2 ATK Level (some) | 50 | | | Guard Mushroom | ~~~~~~~~~ | +2 DEF Level (some) | 50 | EQUIPPED | | Speed Mushroom | ~~~~~~~~~ | +2 ACT Level (some) | 50 | | | Runner Mushroom | ~~~~~~~~~ | +2 MOV Level (some) | 50 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ST. HEIM PAPAL STATE REVISITED [LINK: SHP9] [RETURN LINK: SPT2]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE |

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|---------------------+-----------+-----------------------+-------+----------' | Holy Soul Blade | +112 ATK | Can lower enemy DEF | 14000 | Sword | | Priest's Staff | + 99 ATK | [Halvah] magic inside | 12000 | Stave | | Rune Axe | +107 ATK | Reduces IP slowin | 13500 | Battleax | |---------------------+-----------+-----------------------+-------+----------' | Priest's Robe | +54 DEF | Pois/para/plg resist | 16000 | Robe | | Priest's Hat | +36 DEF | Mgc/movblock resistnt | 5800 | Hat | |---------------------+-----------+-----------------------+-------+----------' | Heracles' Belt | +40 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 6200 | Accssory | | Shogun's Brace | +40 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 5000 | Bracelet | | Relief Tag | ~~~~~~~~~ | Restores HP in combat | 4000 | Accssory | | Healing Ring | +05 DEF | [Heal] magic inside | 500 | Accssory | | Poison Charm | ~~~~~~~~~ | Poison resistant | 250 | Accssory | | Sleep Charm | ~~~~~~~~~ | Sleep resistant | 250 | Accssory | | Confusion Charm | ~~~~~~~~~ | Confusion resistant | 250 | Accssory | | Paralysis Charm | ~~~~~~~~~ | Paralysis resistant | 250 | Accssory | | Move Block Charm | ~~~~~~~~~ | Move Block resistant | 250 | Accssory | | MagicBlock Charm | ~~~~~~~~~ | Magic Block resistant | 250 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Holy Wound Salve | ~~~~~~~~~ | Restores 800 HP | 60 | | | Healing Fruit | ~~~~~~~~~ | Restores 1200 HP | 100 | | | Scarlet Potion | ~~~~~~~~~ | Restores 1600 HP | 250 | ITEMS | | Healing Incense | ~~~~~~~~~ | Restores 1000 HP, all | 400 | | | Potion of Azure | ~~~~~~~~~ | Restores 1500 HP, all | 750 | CAN'T BE | | Purifying Herb | ~~~~~~~~~ | Cures poison/paralyze | 40 | | | Torte's Reedpipe | ~~~~~~~~~ | Awakens sleeping chrs | 30 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Blessing Scroll | ~~~~~~~~~ | Release mgc/movblocks | 150 | | | Vaccine | ~~~~~~~~~ | Cures plague | 100 | | | Panacea | ~~~~~~~~~ | Refreshes all status | 500 | | | Yomi's Elixir | ~~~~~~~~~ | Revives a KO'd char. | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Butter Roll | ~~~~~~~~~ | Restores 50 SP | 120 | | | Fresh Sandwich | ~~~~~~~~~ | + 600 HP; cure ps/prz | 100 | | | Super Mogay Bomb | PWR: 1000 | Pwrful IP damage efct | 1000 | ITEMS | | Holy Ashes | PWR: 700 | Good vs. undead | 200 | | | Thor Stone | PWR: 750 | Lightning-based (all) | 750 | CAN'T BE | | Myriad Power Nut | ~~~~~~~~~ | +1 ATK Level (some) | 20 | | | Patience Nut | ~~~~~~~~~ | +1 DEF Level (some) | 20 | EQUIPPED | | Sympathy Nut | ~~~~~~~~~ | +1 ACT Level (some) | 20 | | | Swiftness Nut | ~~~~~~~~~ | +1 MOV Level (some) | 20 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CYRUM KINGDOM REVISITED [LINK: SHPX] [RETURN LINK: CYK2]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Blazing Sword | +120 ATK | Fire-based | 17000 | Sword | | Icefang Sword | +122 ATK | Ice-based | 18000 | Sword | | Thor Sword | +125 ATK | Thunder-based | 19000 | Sword | | Decalogue Staff | +108 ATK | Mgc/moveblock effect | 11800 | Stave | | Guardian Staff | +118 ATK | Earth-based [Diggin'] | 15500 | Stave | | Huge Flail | +128 ATK | -5 MOV | 17000 | Stave | | Sword Breaker | +110 ATK | Can drop foe ATK lvl | 14500 | Knife | | Wind Cutter | +122 ATK | Wind-based | 18000 | Chakram | | Demon Shuriken | +128 ATK | +5 ACT | 19800 | Chakram | |---------------------+-----------+-----------------------+-------+----------' | Aura Armor | +64 DEF | 10% move damage boost | 19800 | N. Armor | | Charisma Helm | +38 DEF | +5 ACT | 8000 | Helm |

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|---------------------+-----------+-----------------------+-------+----------' | Magic Hi-Heels | +12 MOV | +8 DEF | 1100 | Heels | | Battle Boots | +12 MOV | +12 DEF | 1800 | Boots | |---------------------+-----------+-----------------------+-------+----------' | Heracles' Belt | +40 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 6200 | Accssory | | Shogun's Brace | +40 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 5000 | Accssory | | Godspeed Ring | +15 ACT | ~~~~~~~~~~~~~~~~~~~~~ | 2500 | Accssory | | Anklet | +40 MOV | ~~~~~~~~~~~~~~~~~~~~~ | 1000 | Bracelet | | Fire Charm | ~~~~~~~~~ | Lv5 Fire Resistance | 400 | Accssory | | Wind Charm | ~~~~~~~~~ | Lv5 Wind Resistance | 400 | Accssory | | Earth Charm | ~~~~~~~~~ | Lv5 Earth Resistance | 400 | Accssory | | Lightning Charm | ~~~~~~~~~ | Lv5 Thndr Resistance | 400 | Accssory | | Blizzard Charm | ~~~~~~~~~ | Lv5 Ice Resistance | 400 | Accssory | |---------------------+-----------+-----------------------+-------+----------' | Holy Wound Salve | ~~~~~~~~~ | Restores 800 HP | 60 | | | Healing Fruit | ~~~~~~~~~ | Restores 1200 HP | 100 | | | Scarlet Potion | ~~~~~~~~~ | Restores 1600 HP | 250 | ITEMS | | Healing Incense | ~~~~~~~~~ | Restores 1000 HP, all | 400 | | | Potion of Azure | ~~~~~~~~~ | Restores 1500 HP, all | 750 | CAN'T BE | | Purifying Herb | ~~~~~~~~~ | Cures poison/paralyze | 40 | | | Torte's Reedpipe | ~~~~~~~~~ | Awakens sleeping chrs | 30 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Blessing Scroll | ~~~~~~~~~ | Release mgc/movblocks | 150 | | | Vaccine | ~~~~~~~~~ | Cures plague | 100 | | | Panacea | ~~~~~~~~~ | Refreshes all status | 500 | | | Yomi's Elixir | ~~~~~~~~~ | Revives a KO'd char. | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Baobab Fruit | ~~~~~~~~~ | Restores 100 SP | 360 | | | Magical Medicine | ~~~~~~~~~ | Restores 100 MP | 360 | | | Silver Feather | ~~~~~~~~~ | Greatly increases IP | 500 | | | Super Mogay Bomb | PWR: 1000 | Powerful IP dmg effct | 1000 | ITEMS | | Flame Stone | PWR: 650 | Fire-based attack | 200 | | | Gale Stone | PWR: 700 | Wind-based attack | 200 | CANNOT | | Quake Stone | PWR: 650 | Earth-based attack | 200 | | | Electrum Stone | PWR: 750 | Thndr-based; +paralyz | 250 | BE | | Icefang Stone | PWR: 1200 | Ice-based attack | 150 | | | Thor Stone | PWR: 1500 | Thunder-based | 750 | EQUIPPED | | Red Bird Stone | PWR: 1500 | Bombs on arrows | 500 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~CYRUM KINGDOM SOUTH [Post-Birth. of the Gods] [LINK: SHPZ] [RETURN LINK: BGD1]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | COMMODITY NAME | STAT UP'D | EXTRA EFFECT | SELLS | EQP TYPE | |---------------------+-----------+-----------------------+-------+----------' | Blazing Sword | +120 ATK | Fire-based | 17000 | Sword | | Icefang Sword | +122 ATK | Ice-based | 18000 | Sword | | Thor Sword | +125 ATK | Thunder-based | 19000 | Sword | | Decalogue Staff | +108 ATK | Mgc/moveblock effect | 11800 | Stave | | Guardian Staff | +118 ATK | Earth-based [Diggin'] | 15500 | Stave | | Huge Flail | +128 ATK | -5 MOV | 17000 | Stave | | Sword Breaker | +110 ATK | Can drop foe ATK lvl | 14500 | Knife | | Wind Cutter | +122 ATK | Wind-based | 18000 | Chakram | | Demon Shuriken | +128 ATK | +5 ACT | 19800 | Chakram | |---------------------+-----------+-----------------------+-------+----------' | Aura Armor | +64 DEF | 10% move damage boost | 19800 | N. Armor | | Charisma Helm | +38 DEF | +5 ACT | 8000 | Helm | |---------------------+-----------+-----------------------+-------+----------' | Magic Hi-Heels | +12 MOV | +8 DEF | 1100 | Heels | | Battle Boots | +12 MOV | +12 DEF | 1800 | Boots |

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|---------------------+-----------+-----------------------+-------+----------' | Divine Talisman | ~~~~~~~~~ | SP consumption -15% | 6000 | Accssory | | Black Belt | +15 ATK | 10% move damage boost | 2200 | Accssory | | Rune Necklace | +05 ACT | Suppresses IP slowing | 750 | Accssory | | Revival Gem | +05 DEF | Revives char upon KO | 5000 | Accssory | | Heracles' Belt | +40 ATK | ~~~~~~~~~~~~~~~~~~~~~ | 6200 | Accssory | | Shogun's Brace | +40 DEF | ~~~~~~~~~~~~~~~~~~~~~ | 5000 | Accssory | | Godspeed Ring | +15 ACT | ~~~~~~~~~~~~~~~~~~~~~ | 2500 | Accssory | | Anklet | +40 MOV | ~~~~~~~~~~~~~~~~~~~~~ | 1000 | Bracelet | |---------------------+-----------+-----------------------+-------+----------' | Holy Wound Salve | ~~~~~~~~~ | Restores 800 HP | 60 | | | Healing Fruit | ~~~~~~~~~ | Restores 1200 HP | 100 | | | Scarlet Potion | ~~~~~~~~~ | Restores 1600 HP | 250 | ITEMS | | Healing Incense | ~~~~~~~~~ | Restores 1000 HP, all | 400 | | | Potion of Azure | ~~~~~~~~~ | Restores 1500 HP, all | 750 | CAN'T BE | | Purifying Herb | ~~~~~~~~~ | Cures poison/paralyze | 40 | | | Torte's Reedpipe | ~~~~~~~~~ | Awakens sleeping chrs | 30 | EQUIPPED | | Smelling Salts | ~~~~~~~~~ | Cures confusion | 20 | | | Blessing Scroll | ~~~~~~~~~ | Release mgc/movblocks | 150 | | | Vaccine | ~~~~~~~~~ | Cures plague | 100 | | | Panacea | ~~~~~~~~~ | Refreshes all status | 500 | | | Yomi's Elixir | ~~~~~~~~~ | Revives a KO'd char. | 500 | | |---------------------+-----------+-----------------------+-------+----------' | Silver Feather | ~~~~~~~~~ | Greatly increases IP | 500 | | | Seed of Life | ~~~~~~~~~ | +10 HP permanently | 10000 | | | Seed of Spells | ~~~~~~~~~ | +10 MP permanently | 10000 | | | Seed of Moves | ~~~~~~~~~ | +10 SP permanently | 10000 | | | Seed of Power | ~~~~~~~~~ | +3 STR permanently | 10000 | ITEMS | | Seed of Defense | ~~~~~~~~~ | +3 VIT permanently | 10000 | | | Seed of Swift | ~~~~~~~~~ | +3 AGI permanently | 10000 | CAN'T BE | | Seed of Running | ~~~~~~~~~ | +3 SPD permanently | 10000 | | | Seed of Magic | ~~~~~~~~~ | +3 MAG permanently | 10000 | EQUIPPED | | Seed of Psyche | ~~~~~~~~~ | +3 MEN permanently | 10000 | | | Lore of Moves | ~~~~~~~~~ | +1000 SC to total | 10000 | | | Lore of Magic | ~~~~~~~~~ | +1000 MC to total | 10000 | | '---------------------'-----------'-----------------------'-------'----------'

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~VII. FREQUENTLY ASKED QUESTIONS [FAQZ]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

##### As always, e-mail me for corrections or stuff you want added! #####

[Q] - If I kill only the main boss part, do I lose out on experience/equips?[A] - No.

[Q] - If I flee battle, does the chance of enemies having treasure change?[A] - YES YES YES!

[Q] - When does Ryudo learn his last skill?[A] - After finishing the events at Grail Mountain Road.

[Q] - When does Tio learn her last skill?[A] - After the events at V's Moon.

[Q] - How does Millenia learn her skills???[A] - She learns new ones after some mandatory boss fights with...well, you will know when the time comes because the attacks are the exact same except for Grudging Claws (which is called Avenging Claw in the boss battle).

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[Q] - What characters' skills should I concentrate on maxing out?[A] - The single-target cancelers are the best, but for an overview:

* Ryudo - Tenseiken Slash, Sky Dragon Slash * Roan - Golden Hammer, Dragon Rise/True Dragon Rise * Elena - Impact Bomb, Droplets of Life * Mareg - Beast-King Cut, Beast-King Smash * Tio - Lotus Flower, Whisper to Stars * Millenia - Arrow Shot, Fallen Wings, Heel Crush, Spellbinding Eye, Grudging Claws (yes, all of those!)

[Q] - What the heck!? Lotus Flower _MISSED_![A] - Yeah, I don't know what's up with that either. It may just be that the monster is too close or that there's only one left (which is when it's missed every time I've done it). Should you find out, let me know.

[Q] - How do I beat those Devils at the Raul Hills special stage!? ARGH![A] - Here's what I suggest:

* Max-out Sky Dragon Slash/Lotus Flower so they act very fast * Max-out Golden Hammer/Impact Bomb so they act very very fast * Get two 'Tight Dress' armors for the girls, which nullify any type of magic (dropped from Nyarmot enemies in that very stage) * Use Nightmare Ball!

You may think Nightmare Ball is a piece of crap, but sleep is one status the Devils aren't immune to; and, it inflicts the status ~100% of the time, so long as it hits everyone. Single-target cancelers will do very well here. Just target whichever is using "BA-BOOM!" (which never seems to be more than one) and you'll do just fine.

[Q] - How do I get to the third elevator floor in Birthplace of the Gods!!??[A] - In annoying fashion, you must activate the blue and red orbs, and have the yellow one (on the B3 floor) deactivated. If you do this, a sparkly light will appear above the elevator and hover, signifying you can go down further. The game gives you a scene, so you cannot miss it.

[Q] - How do I do the epilogue???????[A] - Pretty simple:

01) Head towards the inn 02) Go to hilltop church 03) Go to Sandra's house 04) Walk to tent by gate

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~VIII. UPDATES [UPDT]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

02-02-07 ------------------------+ Started game/walkthrough 02-21-07 ------------------------+ Added to GameFAQs + Walkthrough 100% complete + Sidequests 100% complete + Bestiary 100%? complete 02-22-07 ------------------------+ Updated tips and tricks section + Updated bestiary figures I'd forgotten 03-01-07 ------------------------+ Cut out a few mini-spoilers... 04-21-07 ------------------------+ Error corrections 07-29-08 ------------------------+ Updated walnut minigame (thanks JIM12306)

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12-13-09 ------------------------+ Carbo update (thanks to LancetJades) 10-01-11 ------------------------+ Refined most maps

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~IX. CONTRIBUTIONS + THANKS [CNTH]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

* Although the board isn't that boomin', a lot of people turned out to give me some tips and tricks when I asked for some. Here are the persons who rock a few casbahs for their effort:

* saurontheblack * Alonzo_Mosely * DarthMordechai * Shockna * JIM12306 * LancetJades

* LancetJades (and RPGClassics) for a crapload of item listing revisions.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~X. LEGALITY [LGLT]~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

This document is intended for private home use ONLY, and may not be reproducedthrough electronic or commercial means without the expressed consent of theauthor (P. Summers). It cannot be hosted, edited, or distributed for profit,and may not be given away as an add-in/gift to bought items. All rights arereserved to respective parties, even those not explicitly stated herein. Thosewho find this document on sites not listed below should e-mail the author (me).Thanks for reading this, and thanks for respectin' FAQ authors.

Allowed Sites: Disallowed Sites:

� Gametalk.com � cheatcc.com � GameFAQs.com � gamershell.com � MyCheats.com � Neoseeker.com � Gamesradar.com � Supercheats.com � Cheathappens.com � Honestgamers.com � Chaptercheats.com E-mail me for permissions ~ � Cavesofnarshe.com shotgunnova (a+) gmail (d0t) com.~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~WE DON'T BELIEVE THAT Document © Shotgunnova, 1997-2011 (and countin'!)THEY'RE GOING TO GET Grandia namesake © respective ownersAWAY FROM THE SUMMER E N D O F D O C U M E N T