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GPH 338 Computer Animation Survey GPH 338 Computer Animation Survey YingQian Wang (Winny)
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Page 1: GPH 338 Computer Animation Survey YingQian Wang (Winny)

GPH 338 Computer Animation Survey

GPH 338Computer Animation Survey

YingQian Wang(Winny)

Page 2: GPH 338 Computer Animation Survey YingQian Wang (Winny)

Introduce yourself

• Name• Background• Like animation for feature film or

game or “research”…?• Favorite animated film character or

game?

GPH 338 Computer Animation Survey

Page 3: GPH 338 Computer Animation Survey YingQian Wang (Winny)

GPH 338

• Topics– Animation

• Keyframe• Procedural• Dynamics/Simulation• IK/FK• Motion Capture ?

– Related• A little modeling• Lighting/Cameras, texture

mapping• Post production

GPH 338 Computer Animation Survey

Page 4: GPH 338 Computer Animation Survey YingQian Wang (Winny)

Course Administration

• Syllabus• DL site

– Course Materials Available here– HW submission

http://facweb.cs.depaul.edu/yqwang/gph338/

GPH 338 Computer Animation Survey

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Grading

• Assignments• Midterm Presentation• Final Project & PresentationLength ~10-20 seconds

GPH 338 Computer Animation Survey

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Computer Animation is bring characters to life.Be Creative, Outstanding & Fresh!

Make decisions for your character• Decide how tall or short they will be.• The texture you will use for their skin.• What type of clothes they will wear, if they are

going to.• How realistic or stylized you want to make your

characters. A realistic looking character means it should be animated realistically as well)

• What kind of environment would they be?• What kind of things would they be doing?

GPH 338 Computer Animation Survey

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GPH 338 Computer Animation Survey

www.hogwildtoys.com

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GPH 338 Computer Animation Survey

www.hogwildtoys.com

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GPH 338 Computer Animation Survey

Be creative

Copyright © Disney/Pixar

Stylistic:

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Basically two categories of design;

Realistic – Mimic realityThis has been very successful in the area of special effects forfeature films.e.g., Dinosaurs, which look completely real and integrate into live-action.

But reality is a hard thing to simulate. To create an effective animation of a realistic character requires a thorough knowledge of anatomy and motion.

Stylized – Caricatures of realityE.g. Monster Inc.Give you more fun and give you much more freedom in your designs,Computer animation can mimic reality, but animation is always at it’s best When it goes far beyond reality.

GPH 338 Computer Animation Survey

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GPH 338 Computer Animation Survey

Pipeline of make an animation short

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GPH 338 Computer Animation Survey

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GPH 338 Computer Animation Survey

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Sketch and Designis

important

GPH 338 Computer Animation Survey

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GPH 338 Computer Animation Survey