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Key megatrends that will have implica4ons for golf
17

Golf 2020 PGA

Mar 31, 2016

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Demographic and Consumer Trends USA
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Page 1: Golf 2020 PGA

Key megatrends that will have implica4ons for golf 

Page 2: Golf 2020 PGA

How do consumers engage with golf? 

Page 3: Golf 2020 PGA

~27M people are golfing today ... but ~90M are not playing and want to play, or are playing and want to play more 

Page 4: Golf 2020 PGA

Nine target groups priori4zed for focus going forward 

Page 5: Golf 2020 PGA

Barriers of cost and 4me reported by all target groups, though strength of pain points varies 

Page 6: Golf 2020 PGA

Beyond cost and 4me, other significant issues to address for specific target groups 

Page 7: Golf 2020 PGA

Can leverage reported strengths of golf as selling points, though kids pose a challenge 

Page 8: Golf 2020 PGA

Target segments include ~70M who want to play more Overall accoun,ng for ~40% of total US popula,on 

Page 9: Golf 2020 PGA

A vision for golf's future 

Page 10: Golf 2020 PGA

Golf 2.0: three core pillars for growing golf, supported by robust program management and execu4on 

Page 11: Golf 2020 PGA

Pillars comprised of dis4nct strategies to drive growth 

Page 12: Golf 2020 PGA

Welcome back: draQ team charter 

Page 13: Golf 2020 PGA

Connec4ng with her: draQ team charter 

Page 14: Golf 2020 PGA

Family focus: draQ team charter 

Page 15: Golf 2020 PGA

Building blocks: draQ team charter 

Page 16: Golf 2020 PGA

Strategies for target segments allow for poten4al to grow par4cipa4on to 40M+ by 2020 

Page 17: Golf 2020 PGA

Success in Golf 2.0 will require some structural changes