Going mobile the next digital gold rush
Jan 23, 2015
Going mobilethe next digital gold rush
me:helped prepare the framework for Technology in Education for an Apple partner in Asia-Pacific.Implemented projects on both educational and enterprise sectors.Multimedia practitioner for more than 10 years.Has vast experience in print, web, video and e-learning production, workflow and distribution.A faculty of DLS-CSB for almost 10 years.
The oldest publishing house and the oldest university press in the world.
Academic and educational publisher, with a regional structure operating in Europe, the Middle East and Africa (EMEA), the Americas, and Asia-Pacific
my companyParent companyUniversity of CambridgeStatusActiveFounded1534Country of originEnglandHeadquarters locationCambridge, EnglandDistributionWorldwideNonfiction topicsScience; technology; medicine; humanities; social sciences; English language teaching; educationRevenue213.3 million GBPOfficial websitewww.cambridge.org
my job:develop a wide range of innovative digital products and work with editors to develop product concepts oversee every aspect of product development through to publication. project managing mobile and tablet app developmentlearn from current trends, apply them in our products.
Talk Outline:Why mobile
Web print a/v in 1
1
2
A different skill set
&three
Why mobile?
Why mobile? mobile device shipments have reached the billionth mark, almost ready to surpass desktops and portables.Worldwide mobile application store downloads are forecast to reach 17.7 billion downloads in 2011, a 117 percent increase from last year.
http://www.readwriteweb.com/mobile/2011/01/2011-mobile-trends-a-look-ahead.php
Why mobile?
Over 200 million dollars have been paid out by Apple to their developers.
App development project revenue will reach $100 billion in 2015.
http://www.readwriteweb.com/mobile/2011/07/app-development-services-market-to-reach-100-billion-by-2015.phphttp://www.research2guidance.com/shop/index.php/application-developer-market-2010-2015Apple Keynote WWDC 2010
by 2014, mobile internet shouldtake over the desktop internet usage.
http://boagworld.com/business-strategy/why-mobile-matters/
Workstations Laptop Tablet SmartphoneRobust Programs
Full web experienceBest computing
performance
Same as workstation except it is much more
portable.Early concept of mobile
Bigger screen size than phones.
Mobile apps.Can be synced
Portable computingMobile apps.
Hand held device.
Requires constant power source.
Limited to work areaBattery driven.
sometimes heavy.App functions are not as robust as full program Small screen real estate.
Content creation and development tool Portable workstation Content consumption
toolPortable content consumption tool
mobile desktops
images courtesy of stock exchange http://sxc.hu
2007
iPod Touch and iPhone
were introduced
The App store is launched.
iOS is made open for app development
Android was announced during the
announcement of the Open
handset Alliance
Google announced the Android Market
on 28 August 2008, and made it available to users
on 22 October 2008
2008
Apple launches iPhone 4, iBook Store
and the iPad
Announces 7,000,000,000
App downloads.
2010
Chinese counterfeiters
have beaten Google to
producing an Android tablet
2011A total of 101 million smart phones were shipped out quarter 1 in 2011. Of them 37.3 million were Android phones while there was nearly half that amount 18.65 million that numbered the iPhones sold in the same quarter.
You can't just ask customers what they want and then try to give that to them. By the time you
get it built, they'll want something new. Steve Jobs
NYP2002110704 - NEW YORK, Nov. 7 (UPI) -- Microsoft Chairman and Chief Software Architect Bill Gates unveils on Nov. 7, 2002, in New York City, the company's new Tablet PC product line
Web print audio and video in 1
A small seed that has grown fast.images courtesy of stock exchange http://sxc.hu
Create content on a computer.
Web Content
Mobile web ContentNative AppWeb App
W
Mobile web ContentNative AppWeb AppHybrid App
W NA WA
W NA WA
Digital products:
Listening Reading Writing
Speaking?Help Practical Test
A
ACTION PLANforIELTS
SettingsProgress ResourcesNotes
mobile websites
smartphone apps
tablet apps
http://blogs.forbes.com/jenniferhicks/2011/07/11/papercut-shows-us-the-future-of-publishing/
...it‘s simply about
enhancing the experience by merging text
with audio,visual and interactive
elements.
http://pushpoppress.com/ourchoice/
All assets are from “Our Choice” Press Kit http://pushpoppress.com/ourchoice/
interactive infographics print-like visuals
videosaudio
essentials: Case study 1:OUR CHOICE APP
same tools, new medium.http://rhymesapp.com/bonus.html
designer using photoshop to polish artwork.
Defining interactions for the developer
Beautiful hand-drawn
Artworks
Case study 2:NURSERY RHYMES APP
new medium, new heights.http://touchpress.com/
Production transforms book into highly interactive,highly informative learning tool.
Case study 3:ELEMENTS APP
Book and iPad format is almost identical...
by leaps and bounds
# 1 Paid App in US# 1 Paid App in UK# 1 Paid App in Canada# 1 Paid App in Italy# 1 Paid App in Germany# 1 Paid App in Russia# 1 Paid App in Sweden# 1 Paid App in Denmark# 1 Paid App in Finland# 1 Paid App in Singapore# 1 Paid App in Poland# 1 Paid App in France# 1 Paid App in The Netherlands# 1 Paid App in Malta# 1 Paid App in Greece# 1 Paid App in Austria# 1 Paid App in Australia# 1 Paid App in Turkey# 1 Paid App in UAE# 1 Paid App in Saudi Arabia# 1 Paid App in Israel# 1 Paid App in Belgium# 1 Paid App in Norway# 1 Paid App in Hungary# 1 Paid App in Malaysia# 1 Paid App in Luxembourg# 1 Paid App in Portugal# 1 Paid App in Czech Republic# 1 Paid App in Spain # 1 Paid App in Ireland# 1 Paid App in Romania# 1 Paid App in New Zealand# 1 Paid App in Latvia# 1 Paid App in Lithuania
# 1 Paid App in Estonia# 1 Paid App in Nicaragua# 1 Paid App in Kazakhstan# 1 Paid App in Argentina# 1 Paid App in Bulgaria# 1 Paid App in Slovakia# 1 Paid App in Slovenia# 1 Paid App in Mauritius# 1 Paid App in Chile# 1 Paid App in Hong Kong# 1 Paid App in Pakistan# 1 Paid App in Taiwan# 1 Paid App in Colombia# 1 Paid App in Indonesia# 1 Paid App in Thailand# 1 Paid App in India# 1 Paid App in Kenya# 1 Paid App in Macedonia# 1 Paid App in Croatia# 1 Paid App in Macau# 1 Paid App in Paraguay# 1 Paid App in Peru# 1 Paid App in Armenia# 1 Paid App in Philippines# 1 Paid App in Vietnam# 1 Paid App in Jordan# 1 Paid App in Sri Lanka# 1 Paid App in Panama# 1 Paid App in Mexico# 1 Paid App in Niger# 1 Paid App in Moldova# 1 Paid App in Honduras# 1 Paid App in Kuwait
Case study 3:ANGRY BIRDS APP
pushing the limits. Case study 4:DEADSPACE APP
Originally developed for these platformsPC
in App purchase model integrated.http://www.ea.com/dead-space-iphone-ipad
SAMARITAN Video game TeaserCreated using the UDK kit
A different skill set
PRE-PRODUCTION
Effort to transform existing content to fit mobile devices.
PRODUCTION POST PRODUCTION
Introduce new assets to the content to produce a richer,more engaging
user experience.
Author- Content Manager-Developer relationship established.
Develop content to fit the new medium. Prepare content for mobile digital consumption.
Ensure app is approved in the digital market, and conforms to standards.
Extensive user testing and quality control is enforced.
General Workflow:
Mobile Folks:Mobile DeveloperUI/UX DesignerProject ManagerContent ManagerQA Specialist
images courtesy of stock exchange http://sxc.hu
Minimum Requirements: • Creative (designers)
• Organized (developers)
• Experience in multiple platforms is preferred
• Information design skills
• Web design and development skills
• solid understanding of UI and UX
• Management skills
images courtesy of stock exchange http://sxc.hu
Profiles:
http://pushpoppress.com
http://www.ustwo.co.uk/
http://touchpress.com/
http://www.rovio.com/
http://www.ea.com/
Resources:Unreal Development Kit http://www.udk.com/download
Apple Developer Portal http://developer.apple.com
GL Basic http://www.glbasic.com/main.php?lang=en&site=order#free
Game Editor http://game-editor.com/Games
Sparrow Framework http://sparrow-framework.org/
Cocos2d Framework http://www.cocos2d-iphone.org
Flixel http://flixel.org/
http://www.cambridgemobileapps.com/http://www.cambridge.org
Credits
Going Mobile by Nicolas V. Servino Jr. is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.