23.11.2011 | giorgialupi | DensityDesign
23.11.2011 | giorgialupi | DensityDesign
2006 | facoltà di architettura, Ferrara
Lo.fi 72 pixel - inch | incubatori culturali non convenzionali per la provincia di Bolzano
Lo.fi 72 pixel - inch | incubatori culturali non convenzionali per la provincia di Bolzano
2006 | facoltà di architettura, Ferrara
Lo.fi 72 pixel - inch | incubatori culturali non convenzionali per la provincia di Bolzano
2006 | facoltà di architettura, Ferrara
# riconoscimento# selezione# mappatura# segnalazione# indicazioni per lʼuso
RIF03
CRV01
BNK07
MLL01
GLR01
BNK06
CSB01
NTR01S2
BNK08
MRL01LGN01
MRT01
MRN01MRN02
S3
MRN03MRN04
MRN05MRN06
BNK05
MND01BZN09
BZN07BZN01
BZN08BZN10
BZN05BZN03
BZN02
BNK01
LVS03LVS01
LVS02LVS05
LVS06LVS04LVS01
ORA01
RIF01
RIF02
BZN04
BZN06BZN11
S1
BNK04
CMP01CMP02
CRD01
CSR01
S4
BRX01
BRX02
BRX03
BRX04
BRX05
BRX06BRX07
BRX08BRX09
BRX10
BRX11
PNG01
FRT01FRT02 FRT03
FRT04BNK09
BNK02
BNK11
BNK10VPT01
BNK12
BNK13
BNK14
PDV01
BRN01BRN02
BRN03
S5
RIF03
BNK24
BNK25
BNK23
BNK16
BNK15
BNK10
BNK19
BNK18
BNK17
BNK22
BNK21
DBC01
BNK03
BZN03
BZN02
bzn01
bzn01bzn01 bzn01
bzn01
bzn01bzn01
bzn01
bzn01bzn01
bzn01
bzn01
bzn01bzn01
bzn01bzn01
bzn01bzn01
bzn01bzn01
bzn01 bzn01
bzn01bzn01
bzn01
bzn01
bzn01
bzn01
2007 | provincia Autonoma di Bolzano
toReplace.bz70 luoghi possibili per lʼarte e la cultura in alto adige
2007 | provincia Autonoma di Bolzano
toReplace.bz70 luoghi possibili per lʼarte e la cultura in alto adige
RIF03
CRV01
BNK07
MLL01
GLR01
BNK06
CSB01
NTR01S2
BNK08
MRL01LGN01
MRT01
MRN01MRN02
S3
MRN03MRN04
MRN05MRN06
BNK05
MND01BZN09
BZN07BZN01
BZN08BZN10
BZN05BZN03
BZN02
BNK01
LVS03LVS01
LVS02LVS05
LVS06LVS04LVS01
ORA01
RIF01
RIF02
BZN04
BZN06BZN11
S1
BNK04
CMP01CMP02
CRD01
CSR01
S4
BRX01
BRX02
BRX03
BRX04
BRX05
BRX06BRX07
BRX08BRX09
BRX10
BRX11
PNG01
FRT01FRT02 FRT03
FRT04BNK09
BNK02
BNK11
BNK10VPT01
BNK12
BNK13
BNK14
PDV01
BRN01BRN02
BRN03
S5
RIF03
BNK24
BNK25
BNK23
BNK16
BNK15
BNK10
BNK19
BNK18
BNK17
BNK22
BNK21
DBC01
BNK03
BZN03
BZN02
bzn01
bzn01bzn01 bzn01
bzn01
bzn01bzn01
bzn01
bzn01bzn01
bzn01
bzn01
bzn01bzn01
bzn01bzn01
bzn01bzn01
bzn01bzn01
bzn01 bzn01
bzn01bzn01
bzn01
bzn01
bzn01
bzn01
2007 | provincia Autonoma di Bolzano
# riconoscimento# selezione# mappatura# segnalazione# indicazioni per lʼuso# uso (manifesta 2008)
toReplace.bz70 luoghi possibili per lʼarte e la cultura in alto adige
2008 | 2009 Comune di Milano - InteractionDesignLab
il Piano dei Servizi per il Comune di Milano
il piano dei servizi per il comune di milano
2008 | 2009 Comune di Milano - InteractionDesignLab
2008 | 2009 Comune di Milano - InteractionDesignLab
il piano dei servizi per il comune di milano
# ascolto# incrocio# restituzione
# (processo)# (strumento a supporto delle decisioni)
lucaemanueli(mappature territoriali)
interaction design-lab
N!03(installazioni interattive multimediali)
(sistemi informativi allascala del territorio)
(spazio pubblico)
(dimensione urbana)
accuratcomunicazione
sistemi di informazione
2007 | 2011
(visualizzazione)
2011 | Politecnico di Milano, Design della Comunicazione
percezione dello spazio urbanoaspetti esperienziali in spazi e contesti sociali pubblici
gennaio - ottobre 2011
spazio percepito, i sensi
osservazione e misurazionicomportamenti misurabili
spazio ed emozionimodelli esperienziali
spazio ed affettivitàlʼapproccio psicologico ambientale
gennaio - ottobre 2011
spazio percepito, i racconti
emotional mapping(il lavorodi Christian Nold)
le immagini della città(il lavoro di kevin lynch)
gennaio - ottobre 2011
spazio e socialità
il comportamento in pubblico(le analisi di Erving Goffman)
spazio pubblico e social behaviour(il lavoro di william whyte)
gennaio - ottobre 2011
spazio e performatività*triangulation(william whyte, il pretesto per lʼinterazione)
arte pubblica (casi studio, interazioni progettate nello spazio pubblico)
arte relazionale(casi studio, interazioni progettate nello spazio pubblico)
usi e mis-usispazi e invito allʼazione*displacement*incompleteness
gennaio - ottobre 2011
città e desideri, ascolto?on-line e off-line(casi studio, le possibilità per intercettaredesideri, bisogni ed idee: laboratori urbani, piattaforme ed applicazioni)
novembre 2011 | DensityDesign
dallo spazio fisico
flussi / connessioni / informazioni / dati / sensori / reti / tempo / percorsi ....
ad uno spazio multidimensionale
novembre 2011 | DensityDesign
costruzione del background:
city of bits[William Mitchell]
“...a new type of city, an increasingly important system of virtual spaces interconnected by the information superhighway...
an accessible examination of architecture and urbanism in the context of the digital telecommunications revolution, the ongoing miniaturization of electronics, the commodification of bits, and the growing domination of software over materialized form.”
novembre 2011 | DensityDesign
costruzione del background:
neogeography *1922-2006[2006 Randall Szott]
[...] a diverse set of practices that (mostly) fall outside the professional geographic domain. [...] Neogeography is, or should be, broad enough to include, urban exploration and its Situationist offspring (like psychogeography), illegal architecture, site-specific sculpture, collaborative mapping, geo-tagging, guided walks, ephemeral cities (Burning Man [the event] for instance), imaginary urban planning (see Urville), altered maps, travel writing, place based photo blogging, etc.
novembre 2011 | DensityDesign
costruzione del background:
palimpstest of place[Mark Graham]
The term palimpsest was originally used to refer to medieval writing blocks that could be reused while still retaining traces of earlier inscriptions (Crang 1998)
More recently the word has been used by authors, artists, poets, photographers and geographers to describe the multitude of present and past discursive and physical layers that are used by people toi nterpret place (c.f. Sizemore 1984; Bradshaw & Williams 1999; Huk 2000; Basu 2002; Marsh 2003; Mohr 2003; Lutz 2004; Alexander 2007; Mitin 2007).
novembre 2011 | DensityDesign
costruzione del background:
soft-city[John Pickles]
new models to describe the city: an extended model that replaces the idea of structure with the vision of a soft-city based on concepts similar to those of biology rather than the static categories of traditional urban planning .The underlying idea of this approach undertakes the experience of reality as a network of multiple, fragmented and temporary data and information generated by human-place interactions: cities seen and lived by local media, international media, tourists or citizens. This stratification of experiences demands new modes of inquiry and synthesis: a new generation of city maps capable of defining and visualizing both the physical and the social, as well as the individual and the collective narratives.
novembre 2011 | DensityDesign
costruzione del background:
informational membrane[Mark Graham]
new sources of information are emerging from the digitalization of contemporary cities, through technologies embedded into streets and buildings or carried by people and vehicles. An informational membrane seems to appear over the urban fabrics (Graham, 2010). By looking at this membrane, the invisible city dynamics may be observed, providing new insights to reshape spaces, policies, flows and services that define the city.
novembre 2011 | DensityDesign
costruzione del background:
from cyber-space[Gillespie & Williams 1988; Cairncross 1997; Anderson 2005]
Cyberspace,' in this sense, is conceived of as both an ethereal alternate dimension which is simultaneously infinite and everywhere (because everyone with an Internet connection can enter), and as fixed in a distinct location, albeit a non-physical one (because despite being infinitely accessible all willing participants are thought to arrive into the same marketspace, civic forum, and social space). 'Cyberspace,' in this sense truly becomes a global village.
novembre 2011 | DensityDesign
costruzione del background:
to cyber-local[ Matthew Zook, Mark Graham]
Digital databases (accessible via cyberspace) which are intimately linked to specific physical places. Cyberlocalities can either be formed by synchronous or asynchronous links to the physical world. *Synchronous cyberlocalities are characterized by a direct feedback mechanism between physical- and cyber-space. Examples include webcams, live glogs , or other websites with a focus on real-time information.*Examples of asynchronous cyberlocalities are local search engines (such as GoogleLocal), travel web-forums4, and a variety of other geographically focused websites. Cyber-localities can be entered into from any access point regardless of physical location, but come into being and are intimately shaped by the properties of specific physical places.
novembre 2011 | DensityDesign
costruzione del background:
to data-space[ Thrift, French, Dodge, Kitchin, Zook, Graham]
is a hybrid space constructed by the embedding of information, or code, in physical places and the resulting “automatic production of space”* three distinct types of dataspace:
_‘code/space’,
_‘coded space’,
_‘background coded space’
novembre 2011 | DensityDesign
costruzione del background:
to data-space[ Thrift, French, Dodge, Kitchin, Zook, Graham]
_‘code/space’, / spaces that cease to function according to their designed purposes when code fails. such as airports, ATM machines, and subway ticket machines
novembre 2011 | DensityDesign
costruzione del background:
to data-space[ Thrift, French, Dodge, Kitchin, Zook, Graham]
_‘coded space’, / spaces in which code is important, yet not essential, to the ability of those spaces to serve their built purpose. Digital highway signs which update electronically based on traffic conditions, RSS feeds of stock market, weather, or forum updates onto personal computers....
novembre 2011 | DensityDesign
costruzione del background:
to data-space[ Thrift, French, Dodge, Kitchin, Zook, Graham]
_‘background coded space’ / A combination of Wi-Fi, radio, and cell phone signals and the devices which can make use of them when activated are examples of background coded situations where code can potentially mediate a solution to a problem. Once the code is activated, the space becomes either code/space or coded space.
novembre 2011 | DensityDesign
costruzione del background:
to digi-place[ Matthew Zook, Mark Graham]
that is: the use of information ranked and mapped in cyberspace to navigate and understand physical places. They review and mix different theories of hybrid combinations of physical and virtual space, how software (code) automatically produces space, and how the politics of code (particularly map generating code) shape the representation of places.
The resulting DigiPlace (geocoded and mapped cyberlocal data accessed via coded space by mobile users) provides its inhabitants with a paradoxically complex (in the amount of geo-coded information that can be queried) yet simple (generally a user will limit themselves to the top ten search results plotted on a simple map) representation of the places they inhabit.
novembre 2011 | DensityDesign
costruzione del background:
to .....[ in progress ]
novembre 2011 | DensityDesign
quale può essere il ruolo ed in contributo?che dati?quali strumenti?quali metodi?che interlocutori?
design? (comunicazione)
focus 1
novembre 2011 | DensityDesign
The project goal is the development of a platform that applies text mining and conversation analysis to geolocalized user generated content (real-time data coming from Twitter, Facebook, FourSquare, Flickr) in order to return meaningful visual images and maps about citizens' perception of public services, urban public spaces, and of the city as a whole.
> SMEs
* LUST (NL)* MVRDV (NL)* EXPERIENTIA (IT)* INFRASONIC (IR)
urban sensing through UGC
focus 2 / European Call / FP6 - scadenza 7 dicembre
novembre 2011 | DensityDesign
The project aim is providing urban managers and public administrations with meaningful data useful to generate new questions about the city in order to bring new perspectives on decision making and policies identification and evaluation. Furthermore the project will contribute to the definition of new sustainable urban indicators capable to intercept current urban dynamics and citizens perceptions.
* Politecnico, Density Design, Milano* La Sapienza, Roma* Tuke, Slovenia*....
urban operating system dashboards
focus 2 / European Call / FP7 - scadenza 17 gennaio
urban patterns through text mining analysis on user generated content
novembre 2011 | DensityDesign
realtime inquirable visual tools as a support for territorial political decision making processes
infostructures?
focus 2 / una prima domanda di ricerca
prossimi passifocus 3 ?
urban sensing[many different ways os sensing / different kind of data]
[background on“data” spaces]
prossimi passifocus 3 ?
urban sensing[many different ways of sensing / different kind of data]
info-structure?[how to properly selectand cross gathered data]
[background on“data” spaces]
prossimi passifocus 3 ?
urban sensing[many different ways of sensing / different kind of data]
info-structure?[how to properly selectand cross gathered data]
representing[how to properly represent and return realtime inquirable interfaces and indicators?]
[background on“data” spaces]
prossimi passi
urban sensing
info-structure?
representing
focus 3 ?
prossimi passi
urban sensing
info-structure?
representing[focusing on a specific issue]cultural offer, migration, perceived quality, tourism...
focus 3 ?
prossimi passi
urban sensing
info-structure?
representing[focusing on the interface?]visualization / user experience with the interface?
focus 3 ?
prossimi passi:
_analisi casi studio_completamento background_ricognizione possibilità concrete_linea di ricerca precisa
realtime inquirable visual tools as a support for territorial political decision making processes
infostructures?
23.11.2011 | giorgialupi | DensityDesign