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Curriculum & Platform Virtual Tour
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Page 1: Globaloria Curriculum & Platform Virtual Tour

Curriculum & PlatformVirtual Tour

Page 2: Globaloria Curriculum & Platform Virtual Tour
Page 3: Globaloria Curriculum & Platform Virtual Tour

Globaloria.org, a public-facing portal with program information and

resources

Page 4: Globaloria Curriculum & Platform Virtual Tour

Students’ and educators’ entry to their customized School Learning Platform

Page 5: Globaloria Curriculum & Platform Virtual Tour

Globaloria School Learning Platform,

a password-protected digital learning

environment and textbook

Sample Implementation: Santa Teresa HS, CA

Game Design I, full year, 40-hours,

25% of 55-min daily classes, Science integration

Page 6: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Page 7: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Unit 1: Getting Started: Intro to Web 2.0 tools & Social

Networking Skills

Page 8: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Unit 2: Game Making Intro: Individual Creation and

Publication of Single Scene, Playable Educational Game

Page 9: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Unit 3: Game Design: In Teams, Imagine, Design & Program an Educational

Game Demo

Page 10: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Unit 4: Game Development: Team Creation and

Publication of a Multi-Level, Playable Educational Game

Page 11: Globaloria Curriculum & Platform Virtual Tour

Game Design I (40-60hrs) Game Design II (60-80hrs)

100+ Programming Tutorials & Resources

Globaloria Curriculum Overview Aligned with Common Core, ISTE & CSTA

Page 12: Globaloria Curriculum & Platform Virtual Tour

In Unit 1, students learn to responsibly participate in a

social learning network

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Students master MediaWiki as they create their own Social Learning Profile

Page 14: Globaloria Curriculum & Platform Virtual Tour

Students co-learn, share, and collaborate across a

national network viaSocial Networking Tools

Page 15: Globaloria Curriculum & Platform Virtual Tour

Daily Blogging with industry-standard tools advances reading and

writing skills

Page 16: Globaloria Curriculum & Platform Virtual Tour

Students use their blog to reflect on the game

making process and the educational subject matter

of their games

Page 17: Globaloria Curriculum & Platform Virtual Tour

In Unit 2, Game Design I, students master game

design essentials by inventing, programming

and publishing their own Hidden Object Game

Page 18: Globaloria Curriculum & Platform Virtual Tour

Students are guided on effective, thoughtful Internet research…

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…thus gaining deep content mastery for their

educational games

Sample Implementation:Tygarts Valley MS, WV

Game Design I & II, Full year, 120-hours, daily 45-min classes,

Game Design Elective, Math

Page 20: Globaloria Curriculum & Platform Virtual Tour

By adding Game Ingredients, students learn

STEM skills through coding and programming

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Step by step tutorials make programming easy

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Students learn to read informational texts and

follow instructions as they self-learn

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Students complete Game Design I by publishing their

first game product – Hidden Object Game

Sample Implementation: Young Women’s

Leadership School, HS, NYC:

Game Design I, full year, 60-hours, 55-min classes,

2.5/week, Language Integration

START

Page 24: Globaloria Curriculum & Platform Virtual Tour

With Unit 3, students advance to Game Design II,

collaboratively building a multi-level game

Page 25: Globaloria Curriculum & Platform Virtual Tour

Students follow a professional iterative

design process, establishing their game

objective…

Sample Implementation: Christopher MS, CA

Game Design I, full year, 120-hours, 55-min daily classes,

Extended Day, Math

Page 26: Globaloria Curriculum & Platform Virtual Tour

…Researching, Planning and Pitchingtheir game

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…Sketching and Presenting a Paper Prototype – or

design blue print

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…and ultimately, pitching their completed Game

Demo to a live audience

Page 29: Globaloria Curriculum & Platform Virtual Tour

In Unit 4, students advance their

programming skills as they collaboratively transform

their game demo into multi-level final game

Sample Implementation: Manor HS, TX

Trimester, 40-hours, 55-min daily classes, Game Design

Elective

Page 30: Globaloria Curriculum & Platform Virtual Tour

Students share all their work, ensuring others can

learn from them while creating a vibrant

professional portfolio

Page 31: Globaloria Curriculum & Platform Virtual Tour

Completion of Unit 4, Game Design II comes with

publication of students multi-level educational game

on their team page

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…and publication in the school public

Game Gallery for peer-to-peer learning

across the network

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…and potentially on Globaloria.org for the world

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Educators have a variety of tools to manage their classes, including the

User Gallery

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Class Page with a customized course schedule for their

integration model

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Easily accessible Class Stats for educators and students – in their

school and across the network

Page 37: Globaloria Curriculum & Platform Virtual Tour

Educators can easily see and manage the class roster and teams, and

monitor learning progress

Page 38: Globaloria Curriculum & Platform Virtual Tour

Educators and individual students track progress

through embedded assessments on the

student Project Page

Page 39: Globaloria Curriculum & Platform Virtual Tour

Team progress is tracked and recorded in real time

on the Team Page

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Students record their own progress in daily

learning logs

Page 41: Globaloria Curriculum & Platform Virtual Tour

A robust Learning Management Platform

ensures easy class assessment, evaluation,

and management

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An embedded management tool makes

monitoring and managing simple and easy

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A Private Educators Platform provides more resources, tools, training

and peer-to-peer coaching

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On-demand Expert Support and Motivation means educators do not

need to also be programmers

Page 45: Globaloria Curriculum & Platform Virtual Tour

Students can request feedback from

Professional Game Designers

Page 46: Globaloria Curriculum & Platform Virtual Tour

A library of 100+ tutorials in the Help Center takes

the cap off learning

Page 47: Globaloria Curriculum & Platform Virtual Tour

Students get real-time support from experts via a

Live Help Desk

Page 48: Globaloria Curriculum & Platform Virtual Tour

A Game Design Competition System, the Globey Awards,

motivate students to go deeper in their learning

Students Win Laptops, Software & Other Prizes

---------------------Judges Include Leaders from Industry, Business

& Media

Page 49: Globaloria Curriculum & Platform Virtual Tour

Empower your students with STEM Literacy, Digital Knowledge and Global Citizenship Skills

www.Globaloria.org

Apply Today!