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___________________________________________ ___________________________________________ Character Name Player Name _____________________ _____________________ ___________________________________________ Class Character Level Starting Occupation _____(___/___/___) Male Female ___ft___in ______lbs _____________ ______________ ______________ Age (DOB) Height Weight Eyes Hair Skin
This character sheet is suitable for the D20 Modern adaptation of Ghost in the Shell by Chris Dias (www.serenadawn.com/GhostintheShellRPG.htm). Character Sheet layout by Gershom Reese Wetzel ([email protected]).
PLAYER NAME:__________________________________CHARACTER NAME:__________________________________________
Alignment:______________________________________Disposition:____________________________________________________________________________Race:______________________________________Land of Origin:______________________________________ ATTRIBUTES:I.Q. _____ +_____% to all skills (one-time) M.E. _____ +_____save vs. insanity M.A. _____ _____% trust/intimidate/persuadeP.S. _____ +_____ hand-to-hand damagelift=P.S.x15lbs; carry=P.S.x7lbs
P.P. _____ +_____parry +____dodge +_____strikeP.E. _____ +_____% save vs. coma/death +_____save vs. poisonP.B. _____ _____% charm/impressSpd. _____ x20=______yd(m) run/minute
□Staff +1 to strike, +1 to parry* _________ □SubMachinegun +3 aimed strike, +1 burst □Endo Heavy +2 aimed strike, +1 burst/repeating
□Sword+1 to strike, +1 to parry* _________ □Heavy +3 aimed strike, +1 burst/repeating □Other ___________+3 aimed strike, +1 burst/repeating
□Other ___________+1 to strike, +1 to parry □Other ___________+3 aimed strike, +1 burst/repeating □Other ___________+3 aimed strike, +1 burst/repeating
□Other ___________+1 to strike, +1 to parry □Other ___________+3 aimed strike, +1 burst/repeating □Other ___________+3 aimed strike, +1 burst/repeating
PERSONAL HAND-TO-HAND COMBAT SKILLS:Type:____________________________________________ Attacks/Melee:___ Initiative: +___ Damage: +___ Strike: +___Parry: +___ Dodge :+___ Roll with punch/fall/impact: +___ Punch:______+damage Kick:______+damage Crush/Squeeze:______+damage
Jump Kick:______+damage Body Throw/Flip:______+damage Body Block/Tackle:______+damage □ Paired Weapons/Ambidextrous□Pin/Incapacitate: roll 18, 19, or 20 □ Knock Out/Stun: roll 18, 19, or 20 □ Critical Strike: roll 18, 19, or 20 □ Deathblow: roll Natural 20___________________________________________________________________________________________________________
Height:___ft_____in(___._____m) Weight:________lbs (________kg) Age (DOB):______(_____/____/_______) Sex:__________________Birth Order:_______________________________________________O.C.C.:_________________________________________________________Experience Level:_____ Points:______________Military Rank:_________________________________________________________
Hit Points:_____ Coma Hours (= to P.E.):_____
S.D.C.: Head:_____ Neck/Spine:_____ Torso:_____ Right Arm:_____ Right Hand:_____ Left Arm:_____ Left Hand:_____ Right Leg:_____ Right Foot:_____ Left Leg:_____ Left Foot:_____
terminator rpg player character sheet
PLAYER NAME:__________________________________CHARACTER NAME:__________________________________________
ATTRIBUTES:A.I.Q. 40 +30% to all acquired skills (one-time) M.A. 20 60% trust/intimidate/persuade 80% intimidate (skinless)P.S. 40 +25 hand-to-hand damagelift=P.S.x100lbs; carry=P.S.x75lbs
P.P. 20 +3 parry +3 dodge +4 strikeP.E. 40* *does not fatigue unless power supply is damaged
WEAPON PROFICIENCIES (■ indicates proficiency; bonuses applied from the Infiltrator’s targeting computer):ANCIENT: MODERN: ■Blunt +2 to strike, +2 to parry _______________ ■Revolver +5 single strike, +2 burst/repeating ■Energy Pistol +4 single strike, +2 burst/repeating
■Chain +2 to strike _________ ■Automatic Pistol +4 single strike, +2 burst/repeating ■Energy Rifle +4 single strike, +2 burst/repeating
■Knife +2 to strike, +2 to parry _________ ■Rifle (all) +4 single strike, +2 burst/repeating ■M-95A1 Rifle +4 single strike, +2 burst/repeating
■Staff +2 to strike, +2 to parry _________ ■SubMachinegun +4 single strike, +2 burst ■Endo Heavy +3 single strike, +2 burst/repeating
■Sword+2 to strike, +2 to parry _________ ■Heavy +4 single strike, +2 burst/repeating □Other ___________+4 single strike, +2 burst/repeating
□Other ___________+2 to strike, +2 to parry □Other ___________+4 single strike, +2 burst/repeating □Other ___________+4 single strike, +2 burst/repeating
□Other ___________+2 to strike, +2 to parry □Other ___________+4 single strike, +2 burst/repeating □Other ___________+4 single strike, +2 burst/repeating
PERSONAL HAND-TO-HAND COMBAT SKILLS:Type: Terminator Hand-to-Hand Combat Attacks/Melee: 5 Initiative: +3 Damage: +25 Strike: +4 Parry: +3 Dodge : +3 Roll with punch/fall/impact: +3 Punch: 3D6+damage Kick: 2D12+damage Crush/Squeeze: 2D6+damage Jump Kick: 3D12+damage Body Throw/Flip: 2D8+damage Body Block/Tackle: 2D6+damage ■Paired Weapons/Ambidextrous ■Pin/Incapacitate: roll 18, 19, or 20 ■Knock Out/Stun: roll 18, 19, or 20 ■Critical Strike: roll 18, 19, or 20 ■Deathblow: roll Natural 20___________________________________________________________________________________________________________
Function (Hit) Points:(100)_____M.D.C. of Hyper-Alloy Combat Chassis: Head:(10)_____ Right Eye:(1)_____ Left Eye:(1)_____ Neck/Spine:(□15T-800; □20T-888; □15TOK-715)_____ Torso:(□50T-800; □45T-888; □40TOK-715)_____ Right Arm:(20)_____ Right Hand:(5)_____ Left Arm:(20)_____ Left Hand:(5)_____ Right Leg:(25)_____ Right Foot:(10)_____ Left Leg:(25)_____ Left Foot:(10)_____
terminator rpg player infiltrator sheet
Optic Functions:■Infrared/Nightvision Image Spectrum■2 Independent Targeting Computers w.p. bonuses to strike applies to each■Target Profiles/Identity Verification■Magnification (x2)■Passive and Active Scanning Range: Visual
Audio Functions:■Scan/maginification (x50) -50% prowl to all individuals in audio range Range: 1 mile
Vocal Functions:■Multi-lingual comprehension and literacy■Voice emulation of sampled vocal patterns
Communication Functions:■Wireless direct Skynet/Internet link■Wireless communication to HKs and other Terminators
*You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different skill, type of equipment, or weapon type.**You can gain this feat multiple times. Its effects stack.