Get together with your group from last class Prepare a brief presentation to the large group, with 4 pieces of advice from the research paper: 1. Children are NOT miniature adults 2. Boys and girls are more alike than different 3. Good things are earned 4. No Body is perfect
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Get together with your group from last class Prepare a brief presentation to the large group, with 4 pieces of advice from the research paper: 1. Children.
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Get together with your group from last class
Prepare a brief presentation to the large group,
with 4 pieces of advice from the research
paper:
1. Children are NOT miniature adults
2. Boys and girls are more alike than different
3. Good things are earned
4. No Body is perfect
Do YOU have a
developmental
perspective?
“If you fail to plan, you plan to fail!”
Teaching is a journey!
As a teacher you have to:
1.Know where your students are now – starting
point (pre-assessment)
2.Know where you want them to go –
expectations
3.Know how you will take them there
–teaching/learning strategies
4.Know when they have arrived - assessment
Long RangeOverview of course for the entire yearMust be on file in main office each yearAssists in determining field trips, textbooks,
volunteersUnit Planning
More detailed plan for a series of daysCovers a unit of study (e.g. Healthy Eating)A flexible GUIDE – you may change the plan to
better meet the needs of studentsLesson Planning
Day-to-day detailed planGuided by phases of instruction
MOTIVATION
NEW LEARNING
CONSOLIDATION
APPLICATION
LESSON CLOSURE
3 to 5 minutes
introduction, could be related to a warm up or
fitness activity
create interest
connect this lesson to past learning
be clear about what students will know or be
able to do at the end of this lesson, and why
that has value
model, model , model (demonstration with
explanation)
review throughout the lesson, constantly cycling
back to ensure new concepts and ideas are clear
(CFU)
ensure that everyone is involved
keep the lesson input as short and brisk as possible
involve as many senses as possible
keep ACTIVE LEARNING in mind as you
progress through the lesson; design your input
to appeal various types of learners (i.e., auditory,
visual, kinesthetic, etc)
This is time to practice the new learning in
“near” contexts.
You scaffold the learning during this time.
Monitor closely…the more time students spend
practising doing something the wrong way, the more
time you will spend un-teaching and re-teaching.
Provide several closely monitored opportunities
for this type of practice.
Make anecdotal notes about progress
and needs as you supervise.
Use this time to teach mini-lessons to
individuals or small groups who didn’t
grasp the new learning during your first
lesson.
Keep in mind that the learning hasn’t happened until
the student can use it independently.
Provide structured time to practise the new
learning in “far” contexts. (near vs. far
contexts?)
Gradually release responsibility for learning…
scaffold from a more removed position.
Provide a wide variety of contexts for use of the
new skill.
Involve students in assessing the
extent of their learning.
This part of the lesson (or sequence of
lessons) should take the most time.
Include remediate and enrichment
applications.
Keep in mind that learning is, and should be,
hard work…
So, if you find yourself working harder than
you feel your students are…it’s time to re-
evaluate your approach.
Students are gathered in a central location
Equipment is put away
Students are made aware of what they have
learned
General positive feedback
Reminders
Dismissal
Time needed will vary depending on the complexity of
the expectation.
Motivation and New Learning should take a relatively
short amount of time:
- 10-20 minutes in Primary grades
- 20-30 minutes in Junior/Intermediate grades
- possibly more in secondary grades
(semestered)
CONSOLIDATION and APPLICATION phases
should take up the majority of time in a
lesson or series of related lessons
Your role changes from “teller/shower” to
“guide/assessor” as the phases of instruction
progress.
1. Expectations
2. Assessment
3. Pre-Assessment
4. Content
5. Strategies
6. Reflection
Based on the thinking that if everyone has
a clear picture of where they are going
before they start, it will be easier for
everyone to get there.
Derived from current Ministry of Education
Guidelines
Refined to reflect the day’s lesson/activity
Can be modified as appropriate to reflect a
students’ current I.E.P. (Individual Education
Plan)
Backward design – start with the end in mind
Tell the learner what he/she will know or be able to do at the end of the lesson.
Determine how the learners will demonstrate their learning.
Consider including choices to accommodate learning styles.
Try to integrate assessment with expectations from other subject areas.
Determine what you will accept as
evidence that the students have learned
what you have taught
What do you know about the learners’ needs?
What needs to be done to make the learning
environment suitable for the lesson?
What resources and equipment will be
needed?
The “WHAT” of the lesson
Knowledge and skills
Rules of a game
Critical elements of a skill
Game strategies
Problems to be solved
Examples or demonstrations
The “HOW” of the lesson
Teaching Style – refer to Mosston
Formations, organization, teams
Were expectations achieved?
Were strategies effective?
What should be done differently next time?
Establish “next steps” for solidifying this
learning.
(Wiggins and (Wiggins and
McTighe, 1998)McTighe, 1998)Expectations
Teaching
Lesson P
lanningAssessment
Application
What I need to teach & how
I can teach it
What they need to know before I can begin
The Lesson
Consolidation
Application Task
Assess
Reflect
Design Down / Backwards DesignDesign Down / Backwards Design
Prepping
Planning a Lesson
Second planning step: what students do at the end and how I will assess it
Next step: The content and the strategies, then consolidation (links lesson to application)