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German Working Papers in Law and Economics Volume Paper Does Punishment Matter? A Refinement of the Inspection Game Rimawan Pradiptyo University of York, UK Abstract We attempt to revise the inspection game used by Tse- belis (1989, 1990, 1993 and Tsebelis in Bianco et al, 1990) to model phenomena in criminal justice. Recent findings from various studies, primarily conducted in the UK, are used to re-construct the game. In contrast to Tsebelis’ (1989) propositions, we found that the severity of punish- ment may affect individuals’ offending behaviour. Similar results can be found for the case in which the authority ini- tiates crime prevention initiatives by providing incentives to law abiding individuals. Any attempts to increase the severity of punishment are less certain in reducing individ- uals’ offending behaviour than crime prevention initiatives. This result holds so long as the authority does not alter the levels of enforcement and the severity of punishment. Copyright c 2006 by the authors. http://www.bepress.com/gwp All rights reserved.
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German Working Papers in Lawand Economics

Volume Paper

Does Punishment Matter? A Refinementof the Inspection Game

Rimawan PradiptyoUniversity of York, UK

AbstractWe attempt to revise the inspection game used by Tse-belis (1989, 1990, 1993 and Tsebelis in Bianco et al, 1990)to model phenomena in criminal justice. Recent findingsfrom various studies, primarily conducted in the UK, areused to re-construct the game. In contrast to Tsebelis’(1989) propositions, we found that the severity of punish-ment may affect individuals’ offending behaviour. Similarresults can be found for the case in which the authority ini-tiates crime prevention initiatives by providing incentivesto law abiding individuals. Any attempts to increase theseverity of punishment are less certain in reducing individ-uals’ offending behaviour than crime prevention initiatives.This result holds so long as the authority does not alterthe levels of enforcement and the severity of punishment.

Copyright c©2006 by the authors.http://www.bepress.com/gwp

All rights reserved.

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Does Punishment Matter? A Refinement of the

Inspection Game

Rimawan Pradiptyo∗

Centre for Criminal Justice Economics and Psychology

University of York, York, YO10 5DD, UK

Abstract

We attempt to revise the inspection game used by Tsebelis (1989, 1990, 1993 and

Tsebelis in Bianco et al, 1990) to model phenomena in criminal justice. Recent find-

ings from various studies, primarily conducted in the UK, are used to re-construct

the game. In contrast to Tsebelis’ (1989) propositions, we found that the sever-

ity of punishment may affect individuals’ offending behaviour. Similar results can

be found for the case in which the authority initiates crime prevention initiatives

by providing incentives to law abiding individuals. Any attempts to increase the

severity of punishment are less certain in reducing individuals’ offending behaviour

than crime prevention initiatives. This result holds so long as the authority does

not alter the levels of enforcement and the severity of punishment.

JEL classification: K42;C70

Keywords: Punishment; Deterrence effect; Crime prevention; Game theory.

∗This article is part of my PhD thesis. I am very grateful to John Bone for his comments on the

earlier version of this paper. I would like to thank Amanda Perry and Zoe Neale for useful suggestions.

All remaining errors are my responsibility. Corresponding contact details: e-mail [email protected],

[email protected].

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1 Introduction

The effectiveness of sentencing as an instrument to deter crime has long been debated.

Not only have the debates been conducted at a theoretical level, but there has not yet been

a unified view on the effectiveness of sentencing in the level empirical1 and experimental

studies2. So far economists analyse individuals’ offending behaviour based on decision

theory and game theory. The former approach has been used in Becker’s (1968) seminal

paper3 and the latter has been introduced by Tsebelis (1989)4.

According to Tsebelis (1989), the interaction of agents in criminal justice is better

being analysed using game theory on the ground that the probabilities of success and

failure in committing an offence are affected by the interactions of rational players. The

results from Tsebelis’ (1989, 1990, 1991, 1992, 1993 and Tsebelis in Bianco et al, 19905)

studies show that, on the contrary to Becker’s (1968) propositions, there is no ground to

argue that an increase in the severity of punishment will reduce the likelihood of individ-

uals, or firms (countries) to commit illegal activities (to breach international law). Any

attempts to increase the severity of punishment are counter productive since individuals’

or firms’ behaviour will not be affected, instead the policy adversely affects the intensity

of the authority to impose the law. Although Tsebelis (1991, 1992) uses the same game

to analyse phenomena in the areas of industrial policy and international relation, it is

beyond the scope of this paper to discuss the application of our analysis in both fields.

1For instance Ehrlich (1975, 1977) and Passell and Taylor (1977) among others.2See Estes (1944), Azrin (1959a, 1959b, and 1960), Appel (1961 and 1963) and Storms et al (1962)

for food-motivated behavioural experiments by inducing electric shock to animals. See also Gneezy and

Rusticini (2004) for series of experiments of providing financial rewards to students and imposing a small

fine to parents who are late in picking up their children from day-care nursery.3This paper has inspired the development of crime economics. Surveys in this area have been conducted

by Eide (2000), Polinsky and Shavell (2000), and Bowles (2000), among others.4This article triggered a long debate which involved several authors including William Bianco and

Peter Ordeshook in Bianco et al. (1990), Weissing and Ostrom (1991), Hirshleifer and Rasmusen (1992),

Tsebelis (1990, 1991, 1992, 1993 and Tsebelis in Bianco et al. 1990) and Andreozzi (2004).5The paper consists of three parts written separately by William Bianco, Peter Ordeshook and George

Tsebelis. The paper discusses William Bianco’s and Peter Ordeshook’s comments on Tsebelis’ (1989)

paper and a reply from Tsebelis on their comments.

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This paper aims to refine the inspection game proposed by Tsebelis (1989, 1990, 1993

and Tsebelis in Bianco et al, 1990). Tsebelis (1989) claims that the results of Becker’s

(1968) analysis do not withstand game-theoretical scrutiny. In section 2, we discuss the

comparability between Becker’s (1968) and Tsebelis’ (1989) models. In addition to the

use of different analytical tools, we identify several factors which should be taken into

consideration in order to compare both models.

The refinement of the inspection game is presented in Section 3. Empirical evidence

from various studies, which primarily conducted in the UK, will be used to re-construct

the game. In this article, our working assumption is that the severity of punishment has

a positive correlation with the costs to deliver courts’ sentences. Several studies which

mainly conducted recently in the UK, provide evidence for this assumption6.

There are three procedures available to the authority to increase the severity of pun-

ishment, either a) to increase the severity of direct punishments (e.g, fines, imprisonment

and community service), b) to increase the severity of indirect punishment (e.g, the list

of positions that cannot be taken by ex-offenders, the length of period for criminal justice

institutions to keep ex-offenders’ records, the period in which ex-offenders have to report

their mobility to police), or c) a combination of both methods. In any settings we found

that an increase in the severity of punishment will reduce the likelihood of the enforcement

of the law. This result holds so long as that the policy increases individuals’ disutility of

serving courts’ sentences and the immediate utility to offend is unaffected by the policy.

The probability to enforce the law may vary, namely either decrease, increase or remain

the same, if it is assumed that the policy increases individuals’ immediate utility to of-

fend. In any case, the impact of the policy to individuals’ offending behaviour may not

be easily determined. The likelihood to offend may increase, decrease or remain the same

depending on the marginal net benefits of the policy to the authority. Further discussion

of this topic can be found in Section 4.

Instead of increasing the severity of punishment, theoretically, the authority may re-

duce individuals’ offending behaviour by providing financial compensation to those who

6See Bowles, et al., 2004, Bowles and Pradiptyo, 2004, Chapman et al., 2002, and Department of

Constitutional Affairs, 2004.

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do not have criminal records. This is widely known as crime prevention initiatives, which

empirically have been implemented by providing support to a group of people who are at

risk to offend. The results show that the implementation of crime prevention initiative is

going to reduce both the probabilities to offend and to enforce the law. Please see Section

5 for further discussion of the topic.

2 Comparability between Tsebelis’ and Becker’s Mod-

els

The main contrast between Tsebelis’ (1989, 1990, 1993 and Tsebelist in Bianco et al.

1990) and Becker’s (1968) models lies in the effectiveness of criminal justice interventions

to deter or to prevent individuals from having a criminal career. The discrepancies of

results between both models arise due to the use of different analytical tools as Tsebelis

(1989, p 84) stated:

’The logical and empirical evidence in favor of the game-theoretic approach

indicates that both dominant approaches to crime prevention - the sociolog-

ical and the economic - are partial and short-run in nature. They are both

based on the assumption that modifying the incentive structure of a ratio-

nal agent (modifying payoffs) will affect that agent’s behaviour. Reasonable

and plausible as this assumption may seem, it was shown not to withstand

game-theoretic scrutiny.’

Individuals’ offending behaviour has been modelled as a one-shot 2x2 game between

public and police, played by representative agents. The payoff matrix of the game is as

follows:

Police

Public

Enforce Not Enforce

Offend a1, a2 b1, b2

Not Offend c1, c2 d1, d2Game 1

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where: c1 > a1, b1 > d1, and a2 > b2, d2 > c2.

The game does not have a pure strategy equilibrium, instead it has a unique mixed

strategy equilibrium. The implication of this result is that total reduction in the number of

offences is impossible. Let p be the probability of public to offend and q be the probability

of police to enforce the law. The mixed strategy equilibrium of the game is as follows

(theorem 1 of Tsebelis, 1989):

p∗ =d2 − c2

a2 − b2 + d2 − c2(1)

q∗ =b1 − d1

b1 − d1 + c1 − a1(2)

Tsebelis (1989) argued that any attempts to increase the severity of punishment will

alter the payoffs of individuals only, namely a01 < a1 and c1 > a01. This policy leaves

the frequency to violate the law at equilibrium (p∗) unchanged (theorem 2 of Tsebelis,

1989), however it decreases the likelihood of the police to enforce the law (q0∗) (theorem

3 of Tsebelis, 1989). Hirshleifer and Rasmusen (1992) labelled these results as Payoff

Irrelevance Proposition (PIP)7. A similar result can be obtained if attempts have been

made by the authority to increase either c1 or d1 (welfare measures) (theorem 4 and 5 of

Tsebelis 1989). Tsebelis (1989) claims that the results are robust to any alterations in

the settings8.

Tsebelis’ (1989) argument that individuals’ offending behaviour is more appropriately

analysed using game theory rather than decision theory have been widely accepted and

appreciated. Nevertheless, his controversial proposition on the ineffectiveness of punish-

ment has attracted many critics (see Bianco et al. 1990, Hirschleifer & Rasmusen, 1992

and Weissing & Ostrom, 1991). Most of the comments focus on proving that the PIP

phenomena applies only in certain conditions, for instance the game is played by no more

than 2 players9, the game with discrete payoffs is played simultaneously, or the game is

7Please see Wittman (1985) for further discussion on the PIP.8For instance, the game is played by more than 2 players, the game is played under imperfect infor-

mation, the game is played sequentially or simultaneously, and the game is played by rational players or

by unsophisticated players as in evolutionary game theory.9Peter Ordeshook in Bianco et al (1990) and Weissing and Ostrom (1991).

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played sequentially whereby public move first10.

Despite the overwhelming criticisms, little attempts have been made to comment on

the construction of the game. Apart from the use of different analytical tools, several

factors below should be taken into account in order to compare both model:

1. Players and their roles. There are two players in Becker’s (1968) model, namely

individuals and criminal justice authority, in which police are a part of the organ-

isation. The criminal justice authority (CJA) determines the levels of punishment

and enforcement of the law. It is clear, therefore, that the CJA finances the de-

livery of sentences and also the enforcement of the law. In Tsebelis’ (1989, 1990,

1993) and Tsebelis’ in Bianco et al. (1990) models, however the game is played by

representative agents namely police and public. It is not clear whether the police is

part of the criminal justice authority or not. In addition to that their role is limited

only to enforce the law.

2. The endogeneity of punishment. In Becker’s (1968) model, the levels of punishment

and enforcement of the law are determined endogenously by CJA. In contrast, the

level of punishment is an exogenous factor in Tsebelis’ (1989, 1990 and 1993) models.

Attempts have been made to endogenise this variable by introducing the legislature

as the third player (Tsebelis in Bianco et al., 1990), however, the legislature does

not have the authority to detemine the level of enforcement.

3. Objective function. In Becker’s (1968) model, the CJA influences individuals’ behav-

iour by finding the optimum level of punishment and enforcement which minimise

social costs. In contrast, police in Tsebelis’ (1989, 1990, 1993) and Tsebelis’ in

Bianco et al. (1990) models do not share this objective. Since police do not concern

with the net benefits of altering punishments, consequently, an increase in the level

of punishment affects individuals’ payoffs but leaves police’s payoffs unaltered.

Any attempts to compare both models should alter one of the constructions and these

can be done from several avenues. First, one might analyse the case as a 2 stage game.

10Weissing and Ostrom, 1991.

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In the first stage, the CJA sets the level of punishment and also the budget to enforce the

law. In stage 2, given the level of punishment and the budget available, the police and

public play the game.

Second, the game can be maintained as a 2 player 2x2 game, however, the police

should be replaced by the CJA. In this setting, the CJA sets the level of punishment and

also the level of enforcement of the law. In this case, the police are a part of the CJA. Not

only does the CJA set the level of punishment and the level of enforcement of the law,

they also set the performance indicators for the police. In this model, both the severity

of punishment and the intensity of enforcement of the law are considered as endogeneous

variables. In this case, there is no justification to separate the role of the police and the

CJA, since the police are a component of the CJA.

Third, a combination of both approaches above can be used, which will be presented

in the following sections. In addition to that we assume that any criminal justice inter-

ventions (e.g. either to increase the level of punishment or to initiate crime prevention

initiatives) are costly. The implication of these settings is that any attempts to increase

the level of punishment or to initiate crime prevention initiatives will affect both players’

payoffs.

3 The Revised Inspection Game

We model phenomena in criminal justice as a 2 player 2x2 one-shot game played

by representative agents, namely public and enforcer. It is assumed that the enforcer is

a broader institution than the police, yet the enforcer is part of a higher organisation

namely the CJA. It is assumed that the CJA finances the enforcer and it has an authority

to set the level of punishment. Given the punishment regime, the enforcer has duties to

enforce the law and to deliver criminal justice interventions including sentencing. This

setting is consistent with Tsebelis’ (1989, 1990, 1993) and Tsebelis in Bianco et al. (1990)

models which assumed that the level of punishment is exogenous. At the same time, it

accommodates Becker’s (1968) model by incorporating the allocation of resources by the

enforcer in tackling crime.

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This model implies that the interactions between the CJA and the enforcer can be

analysed using the principal-agent theory. The CJA, as a principal, has an authority

to set objectives or goals which should be fulfilled by the enforcer. These goals can be

used as performance measures against the enforcer’s efforts. It is apparent that the level

of enforcement by the enforcer depends on the guidance and financial support from the

CJA. In the UK, for instance, the Secretary of State for Home Affairs publishes a national

policing plan every three years which sets targets of national policing. Accordingly, each

police force at regional level should develop their own plan, which conforms with the

national plan and at the same time accommodates local issues (Home Office, 2002).

Ideally, the interaction between public and the enforcer in the area of criminal justice

should be analysed as a repeated game. The disutility of being convicted, for instance,

is not limited only in serving direct punishment (e.g., to pay fine, or stay in prison) but,

more importantly, there is a substantial reduction of potential future wealth due to loss of

reputation (we define this as an indirect punishment). This negative reputation effect is

similar to the impact of not obtaining qualifications to individuals’ future income. Thus

it can be seen that the decision to commit crime or not is similar to the decision to obtain

educational qualification, even though the impacts are in the opposite directions. If we

pursue the analysis in a one-shot game, these reputation effects should be taken into

considerations in the model.

Similar to Tsebelis’ (1989) game, in this analysis the payoffs of the game is given as

follows:

Enforcer

Public

Enforce Not Enforce

Offend a1, a2 b1, b2

Not Offend c1, c2 d1, d2Game 2

where: c1 > a1, a2 > b2, d2 > c2, b1 < d1.

A further modification from Tsebelis’ (1989) model lies in the specification of the

payoffs. In the original model, all the elements in the payoffs are aggregated, in the sense

that each element in the cell (i.e. a, b, c and d) represents the net benefits of choosing a

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strategy, given the strategy taken by the opponent. In this model, we provide the identity

of each element in the payoff matrix.

a1 = UO − UD (3)

b1 = UO + UR (4)

c1 = d1 = UR (5)

a2 = BE − CE − CS (6)

b2 = 0 (7)

c2 = BR − CE (8)

d2 = BR (9)

Where:

UO = Immediate utility arises from committing an offence

UD = Disutility of serving direct punishment (e.g., imprisonment, fine, community

service)

UR = Positive reputational effects to individuals for not being convicted

BE = Benefits of enforcing the law including the detection of incidents and any deter-

rence effects arise due to enforcement of the law.

BR = Reputational benefits in achieving objectives set by the CJA

CE = Costs of enforcement of the law including, for instance, costs of investigation

and costs to dispatch police officers in certain areas.

CS = Costs to deliver courts’ sentences, including direct and indirect punishments

(e.g., the list of positions that cannot be taken by ex-offenders, the length of probationary

period, and the length of period offenders have to report to police about their mobility).

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Individuals, who have never been arrested or convicted, receive benefit in term of

positive reputation effects (reputation effects from here after) UR. Parts of this effect

are: easy access to financial services (e.g., mortgages, interest-free credit facilities), being

respected and trusted by friends, neighbours and colleagues, having freedom to travel,

and easy access to labour market. This effect does not apply, however, to individuals who

are convicted. Once an individual has been convicted, his/her life will not be the same

again since their access to job market11, their future wealth and also their mobility12 may

be adversely affected by the loss of reputation effects (−RU) (we define this as indirect

punishments from here after).

From public’s perspective, committing an offence produces immediate benefits UO,

either in terms of material well-being or psychological rewards (e.g., admirations from

other criminals or relieve from peer pressures). By the same token this activity produces

disutility to individuals (UD) if they are convicted and have to serve courts’ sentences (we

define this as direct punishments from here after). The longer (higher) the imprisonment

term (fines) is, the higher the disutility of serving direct punishment (UD). The disutility

of serving direct punishment are ranging from the loss of earning to the loss of liberty due

to serving sentences.

Our working assumption is that the disutility of serving direct punishment (UD) is

independent to the loss of reputational effects (−UR) following serving direct punishment.

As a consequence there are three possible strategies for the CJA to increase the severity of

punishment which are: a) to increase the severity of direct punishment (UD), for instance

by increasing the period of imprisonment or increasing the value of fine levied; or b)

to increase the severity of indirect punishment. This can be achieved, for instance, by

extending the length of period for keeping individuals’ criminal records, by extending

types of positions which cannot be taken by ex-offenders, or by extending the period of

offenders to report their mobility to police after their release; or c) the combination of

both approaches above.

11In many countries, for instance, individuals with criminal history cannot be entitled to take the posts

of police officer, soldier, or civil servant. For the case of sexual offenders, they are not allowed to take a

job which involves direct interactions with children.12This applies particularly to convicted paedophiles or sexual offenders.

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If an individual decides to offend, irrespective of whether the law has been enforced or

not, he/she will earn immediate utility to offend (UO). In the case for which the law has

not been enforced, an offender enjoys immediate utility to offend (UO) and, at the same

time, he/she keeps positive reputational effects (UR) intact.

In case the law has been enforced and an individual commits an offence, the offender

will earn immediate utility to offend (UO), but at the same time, he/she has to bear

the disutility of serving direct punishment (UD). If the individual decides not to offend,

irrespective of whether the law has been enforced or not, he/she will be able to keep

his/her positive reputational effects (UR).

It is the duty of the CJA to finance the enforcer to deliver sentences and to enforce

the law. Enforcing the law is costly (CE) and so is delivering sentences (CS). Each type

of sentence inflicts transaction costs, especially for policing or maintaining the order of

disposals. Suppose the law has been enforced, regardless the actions of individuals, the

enforcer incurs costs to enforce the law (CE). A good example of the enforcement costs

is the costs spent by the US and the UK governments to conduct operations OR aims to

trace paedophiles. The costs to conduct this operation is separate from the costs to keep

paedophiles in prison or to monitor ex-offenders after their are released (CS).

Suppose individuals commit an offence and the law has been enforced, there will be

benefits of enforcing the law (BE). This variable includes the ability of the enforcer to

detect the crime and subsequently send offenders to court, the recovery of some of victims’

materials from offenders and benefits arising from the sentences following conviction. The

last element has been derived from the fact that different sentences produce different

benefits.

In general the objectives of sentences have several elements which are (Bowles &

Pradiptyo, 2004): a) general deterrence. It provides a signal to potential offenders for not

committing an offence; b) specific deterrence. The objective of this element of a sentence

is to deter an offender from re-offending in the future; c) punishment; d) rehabilitation;

e) incapacitation. This element of a sentence aims to isolate offenders from the rest of

the society during the serving periods; and f) restitution. The objective of this element of

a sentence is to restore the losses incurred by victims. Each disposal may have different

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contents of benefits. Fines, for instance, do not have an element of incapacitation, whereas

imprisonment does.

It is the enforcer’s duty to achieve objectives determined by the CJA. In case these

objectives are met, the enforcer earns positive reputational benefits (BR) which definitely

will be obtained if, irrespective of the strategies chosen by the enforcer, the public decide

not to offend (c2 and d2). Suppose individuals committed an offence but the enforcer

decided not to enforce the law, then the crime is undetected (b2). In this case, the

enforcer will not bear any costs however they lose benefits BE.

Consider q be the probability that the enforcer will enforce the law. An individual will

commit an offence if the expected outcomes to offend dominates the expected outcomes

for not to offend:

a1q + b1(1− q) ≥ c1q + d1(1− q)

Substituting (3),(4), and (5) to the equation above we obtain:

UO≥ q(UD+UR)

An individual will commit an offence if the utility to conduct such activity dominates

the expected disutility of serving direct punishment and the expected loss of reputational

effect. This equation implies that individuals are fully rational and sophisticated, in the

sense that they conduct a complex cost-benefit analysis in committing an offence, before

they made decisions. A similar method is used by the enforcer to decide whether they are

going to enforce the law. Consider p be the probability of public to offend, thus the law

is going to be enforced if:

a2p+ c2(1− p) ≥ b2p+ d2(1− p)

Substituting (6),(7), (8) and (9) to the equation above we obtain:

pBE ≥ CE + pCS

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The law is enforced if the expected benefits of enforcing it dominates the costs of

enforcement and the expected costs of delivering sentences. Similar to Tsebelis’ (1989,

1990, 1993) and Tsebelis in Bianco et al. (1990) results, the game above does not have

pure strategy equilibrium and the mixed strategy equilibrium of the game is identical

to equations (1) and (2). Substituting (3) to (9) into (1) and (2), the mixed strategy

equilibrium is as follows:

p∗ =CE

BE − CS(10)

q∗ =UO

UD + UR(11)

Since p∗, q∗ ∈ (0, 1) it can be inferred that the underlying assumptions of the model

are as follows:

BE > CE + CS

UD + UR > UO

Equation (10) represents the probability of public to offend. In equilibrium, given the

level of punishment (i.e. CE), the probability to offend is the reverse of the benefits:costs

ratio to enforce the law. The lower the benefits:costs ratio of enforcing the law, the higher

the probability that individuals are going to commit offences. Another interpretation of

the equation is that, given the level of enforcement (i.e. CS), the probability of individuals

to commit an offence increases (decreases) as the net benefits of setting the severity of

punishment (i.e. BE − CS) decrease (increase). Suppose individuals observe that for the

perspective of the enforcer, the net benefits of the new level of punishment are higher than

those of the initial level of punishment, ceteris paribus, then the likelihood of individuals

to offend decreases. In order to influence individuals’ offending behaviour, it is crucial

for the enforcer to implement types of punishments (either direct or indirect) which have

positive net benefits.

Equation (11), on the other hand, represents the enforcer’s probability to enforce the

law. In equilibrium, the probability of the enforcement has a positive correlation with

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individuals’ utility to offend (UO). Nevertheless it has a negative correlation with individ-

uals’ reputation effect for not to offend (UR) and disutility of serving direct punishment

(UD). As we will discuss in the following sections, any attempts to increase the severity

of punishment aim to increase individuals’ disutility of serving punishment (UD) or rep-

utational effect for not committing an offence (UR) or both.If the enforcer observes that

the impact of the new level of punishment to individuals is an increase in either UD or

UR or both, ceteris paribus, then there is no incentive for the enforcer to increase or to

maintain the level of enforcement.

3.1 Increasing the Severity of Punishment

Throughout this article, we assume that there is a positive correlation between the

severity of punishment and the costs to deliver sentences (CS). The correlation is stronger

in countries where capital punishment has been abolished. The longer the period an

individual is sentenced to either imprisonment or community service, the more expensive

the costs incurred by the government. In England and Wales, for instance, the average

costs to keep an offender in a prison is approximately £30,000 per annum, whereas the

costs of community sentence per offender is about £3,000 per annum (Bowles & Pradiptyo,

2004; Bowles et al 2004).

Many economists in the area of crime economics share the belief that fines are the

most favourable punishment, as Becker (1968, p. 180) argued:

’The total social cost of punishments is the cost to offenders plus the cost

or minus the gain to others. Fines produce a gain to the latter that equals

the cost to offenders, aside from collection costs, and so the social cost of

fines is about zero, as benefits a transfer payment. The social cost of proba-

tion, imprisonment, and other punishments, however, generally exceeds that

of offenders, because others are also hurt.’

Nevertheless, empirical studies show that the costs to collect fines are substantial and

they may increase as the value of fines increases. According to Chapman et al. (2002)

the costs to collect fines in the UK is almost one third of the value of the fines. This

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applies when the average value of fine is £200, which is much lower than the average

social costs of crime13. In addition, the variations of the costs to collect fines in the UK

are high, ranging from 11p to 44p per pound collected (Department of Constitutional

Affairs, 2004).

The effectiveness of fines as a better instrument of imposing sanction as opposed to

other disposals is under scrutiny. In particular this is related to the low payment rate.

In the UK for instance, the rate of payment of fines in England and Wales is about

55% (Department of Constitutional Affairs, 2004). If this disposal is transformed into

imprisonment, the result can be interpreted as if 45% of prisoners escaped (Bowles &

Pradiptyo, 2004).

The ineffectiveness of a small fine was reported by Gneezy and Rustichini (2004) who

conducted an experiment by introducing a small fine to parents who are late in picking

up their children from day-care nurseries. The result shows that imposing a small fine

fails to reduce the unwanted behaviour, on the contrary, it increases the tendency of

the behaviour that was fined. They argued that fine is going to reduce the unwanted

behaviour if it is imposed on a large scale. This argument seems appealing, however in

the area of criminal justice, there is an upper limit of imposing fine which is the wealth

of offenders. A large fine cannot be imposed to offenders with low income or those who

receive unemployment benefits. The effectiveness of fine as a deterrence instrument may

be limited since the majority of offenders come from low income background.

In order to make fines more credible, many authorities have to adopt a strategy of

transforming the values of fines with the term of imprisonment period. A failure to pay

the fines is compensated by serving in prison. This complementari shows that fines in

itself may not be sufficient to be used as a credible sentence. Furthermore, the costs of

policing and enforcing fines may not necessarily be lower than other types of sentences

and the higher the fine, the higher the costs of enforcing and policing it. Any attempts

to increase the values of fines may increase the number of defaults. This gives rise to an

increase in the number of inmates in prison. As a result, fines may not be a good solution

13See Brand and Price (2000) and Dubourg et al. (2005) for the estimation of social costs of crime in

the UK.

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to tackle prisons’ overcrowded.

As discussed in the previous section, there are three possible ways to increase the

severity of punishment which are: 1) increasing the disutility of serving courts’ sentences;

2) increasing the loss of offenders’ reputational benefits; or 3) both. The following sections

discuss the implications of increasing the severity of punishment using these methods.

3.1.1 Increasing the Severity of Direct Punishment

Suppose the CJA decides to increase the severity of direct punishment (UD) by in-

creasing the duration of imprisonment or by increasing the fine levied to offenders. In

this case, we obtain:

a01 = UO − U 0D (12)

a02 = B0E − (CE + C 0

S) (13)

where: U 0D > UD, C

0S > CS, and B0

E > BE.

Although an increase in the severity of direct sentences reduces offenders’ net benefits

to offend, the enforcer may not necessarily in favour of the policy if its benefits are less

than its costs. The implication of this assumption is that the new payoff (a02) for enforcer

may be lower, higher or equal to the previous payoff a2. The new payoff matrix of the

game is given as follows:

Enforcer

Public

Enforce Not Enforce

Offend a01, a02 b1, b2

Not Offend c1, c2 d1, d2Game 3

where: a01 < a1 and a01 < c1, a02 T a2 and a02 > b2

So long as the CJA fully compensates any additional costs incurred by the enforcer,

it is assumed that an increase in the severity of punishment will not change either the

enforcement costs (CE) or the benefits of achieving the CJA’s objectives (BR). The policy,

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however, increases the costs to deliver sentences (C 0S > CS) and in turn it increases the

benefits of enforcement (B0E > BE). The structure of the game is unchanged and the

mixed strategy equilibrium is given as follows:

p0∗ =d2 − c2

a02 − b2 − c2 + d2

q0∗ =b1 − d1

b1 − a01 − d1 + c1

Substituting (4),(5), (7), (8), (9), (12), and (13) into the equations above we obtain:

p0∗ =CE

B0E − C 0

S

(14)

q0∗ =UO

U 0D + UR

(15)

Since we assume that U 0D > UD, an increase in the severity of direct punishment

reduces the likelihood of law to be enforced (q0∗ < q∗). Nevertheless, there are three

possible impacts of the policy to the likelihood of individuals to offend, namely decrease,

increase or remain constant, and the following conditions apply:

p0∗ < p∗ if

(B0E − C 0

S) > (BE − CS)

and p0∗ ≥ p∗ if

(B0E − C 0

S) ≤ (BE − CS)

The likelihood of individuals to offend decreases (increases) if the individuals observe,

given the level of enforcement, that from the enforcer’s perspective the net benefits of an

increase in the severity of direct punishment (UD) is larger (smaller) than the initial level.

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3.1.2 Increasing the Loss of Reputational Effect

The second route that can be pursued by the CJA is to increase the loss of repu-

tational effect (UR) bore by offenders who are convicted, given the level of disutility in

serving courts’ sentences (UD). This can be done for instance by extending the probation-

ary period to ex-offenders, extending the list of jobs that cannot be taken by ex-offenders,

or extending the period in which ex-offenders have to report to police when they make

a journey. In this case the decision of individuals to offend means that they are risking

a higher stake of their reputation. From the enforcer’s perspective, this policy entails an

increase in policing costs to maintain the order and as a result payoffs b1, c1, d1 and a2

change as follows:

b01 = UO + U 0R (16)

c01 = d01 = U 0R (17)

a”2 = B”E − (CE + C”

S) (18)

where: U 0R > UR

The payoffs matrix of the new game is given as follows:

Enforcer

Public

Enforce Not Enforce

Offend a1, a002 b01, b2

Not Offend c01, c2 d01, d2Game 4

where: a”2 T a2 and a”2 > b2, b01 > b1 and b01 < d1, c

01 > c1 and c01 > a1, d

01 > d1 and

d01 > b1.

Let p”∗ and q”∗ are the new equilibrium for the likelihood of the public and the enforcer

to offend and to enforce the law, respectively. Substituting (3), (7), (8) (9), (16), (17),

and (18) into the payoff matrix, the new mixed strategy equilibrium is as follows:

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p”∗ =CE

B”E − C”

S

(19)

q”∗ =UO

UD + U 0R

(20)

Similar to the results from the previous section, this policy reduces the likelihood of

enforcement of the law (q0∗ < q∗). This occur since it is assumed that U 0R > UR and there

is no impact of the policy to individuals’ immediate utility to offend (UO).

Since we assume that , it is obvious that an increase in the severity of indirect pun-

ishment there are three possible impacts of the policy to the likelihood of individuals to

offend, namely decrease, increase or remain constant and the following conditions apply:

p0∗ < p∗ if:

(B00E − C 00

S) > (BE − CS)

and p0∗ ≥ p∗ if :

(B00E − C 00

S) ≤ (BE − CS)

3.1.3 A Combined Approach

Another alternative of increasing the severity of punishment is the use of a combined

method, namely the CJA increases the severity of both direct and indirect punishments.

In this case, the policy aims to increase UD and UR simultaneously, thus from public’s

perspective, all of their payoffs change. Indeed, the benefit:cost ratios of this policy may

be different from those of the previous policies and subsequently payoff a2 changes as

follow:

a2 = BE − (CE + CS) (21)

where: CS = C 0S + C”

S

Similar to the previous policies, it cannot be determined whether a2 is lower or higher

or equal to its initial payoff a2. The payoff matrix of the game is as follows:

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Enforcer

Public

Enforce Not Enforce

Offend a01, a2 b01, b2

Not Offend c01, c2 d01, d2Game 5

where: a01 < a1 and a01 < c1, a02 T a2 and a2 > b2, b

01 > b1 and b01 < d1, c

01 > c1 and

c01 > a1

Let p∗ and q∗ are the new equilibrium under the new policy for the likelihood of the

public and the enforcer to offend and to enforce the law, respectively. Substituting (7),

(8), (9), (12), (16), (17) and (21) into the new payoff matrix, we obtain the following

mixed strategy equilibrium:

p∗ =CE

BE − CS

(22)

q∗ =UO

U 0D + U 0

R

(23)

Similar to results from the previous sections, the policy may not necessarily reduce the

likelihood of individuals to offend. So long as the marginal benefit:cost ratio of the new

policy is undetermined, it cannot be guaranteed that the policy reduces the likelihood of

individuals to offend.

Indeed there are various methods available to increase the severity of punishment,

however, there is not necessarily that the benefits of each method dominate its costs.

The policy implication of the results, thus far, are clear. It is imperative for the enforcer

to choose interventions which, from the enforcer’s perspective, their benefits dominate

their costs. This can be done by adopting similar interventions implemented elsewhere

which proven that their benefit:cost ratios are larger than 1. If this can be observed

by individuals or the enforcer sends a signal to the public by announcing the benefit:cost

ratio of the interventions, then the enforcer may be able to influence individuals’ offending

behaviour.

Up to this point, the results suggest that any attempt to increase the severity of

punishment certainly reduces the likelihood of enforcement of the law. The results hold

so long as we assume that any increase in the severity of punishment affects either UD,

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UR or both and it does not affect individuals’ immediate utility to offend (UO). There

is no reason to the enforcer to maintain or to increase the level of enforcement if it is

observed that the policy increases individuals’ disutilities of serving courts’ sentences

without altering the utility of individuals to offend

We extend the analysis by relaxing the assumption above and assumeing instead that

offenders’ utility to offend (UO) may also increase as the severity of punishment increases.

The more severe punishment given to drug traffickers, for instance, tends to increase the

selling price of drugs, which leads to an increase in the profit of the activities. So long as

there are individuals who percieve that the expected benefits of such activities may exceed

their expected costs, there will be attractions to conduct such activities. There is also

a tendency that offenders tend to get more admiration from their peers if they commit

crime with severe punishment. Suppose we follow this assumption to game 5 above, the

corresponding payoff matrix of the new game is as follows:

Enforcer

Public

Enforce Not Enforce

Offend a1, a2 b1, b2

Not Offend c01, c2 d01, d2Game 6

where: a1 T a1 and b1 > b1.

a1 = U 0O + U 0

D (24)

b1 = U 0O + U 0

R (25)

Substituting (7), (8), (9), (17), (21), (24) and (25) into payoff matrix in game 6, we

obtain the new mixed strategy equilibrium as follows:

p∗ =CE

BE − CS

(26)

q∗ =U 0O

U 0D + U 0

R

(27)

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Slightly different from results in game 5, under the new assumption it cannot be

determined that the likelihood to enforce the law decreases due to the implementation of

the policy. There are three possible impacts of the policy to the likelihood that the law

will be enforced. q0∗ < q∗ if:

U 0O

U 0D + U 0

R

<UO

UD + UR

Since U 0O = UO+∆UO, U

0D = UD+∆UD, U

0R = UR+∆UR and ∆UO,∆UD,∆UO ∈ R+,

substituting the respective values and re-arranging the equation above, q0∗ < q∗ if:

∆UO < ∆UD +∆UR

Using a similar method, q0∗ ≥ q∗ if the following condition holds:

∆UO ≥ ∆UD +∆UR

So long as an increase in UR or both UD and UR is followed by an increase in UO, and

an increase in UO dominates either an increase in UR or both UR and UD, there will be

an increase in the probability to enforce the law.

3.2 Crime Prevention Initiatives

Another method to reduce the number of offences is by preventing individuals from

having a criminal career. This type of interventions is widely known as a crime prevention

initiative. In the most extreme case, this programme can be interpreted as providing a

subsidy to individuals for not committing a crime. Theoretically this intervention is

feasible, even though in reality, crime prevention initiatives have mostly conducted by

providing support to a group of individuals who are at risk of committing an offence. Early

intervention initiatives in criminal justice, that target children and youths at risk, can be

classified as a crime prevention programmes. The Perry preschool14 and Abercaidan

preschool15 initiatives in the US, and also Safer School Partnership (SSP) in the UK16,

are examples of such initiatives.14See Karoly et al. (2001)15See Clarke and Campbell (1998), and Karoly et al. (2001).16See Youth Justice Board (2005).

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Suppose the CJA finances the programme fully, the new payoffmatrix is as follows:

Enforcer

Public

Enforce Not Enforce

Offend a1, a2 β1, β2

Not Offend γ1, γ2 δ1, δ2Game 7

where: a1 < γ1, a2 > β2, β1 < δ1, γ2 < δ2

Under this setting, individuals who are not convicted are entitled to receive transfer

payment from the enforcer, regardless of their actions. In other words, only those who

offend and are convicted do not receive transfer payment, thus we obtain the following

payoffs:

β1 = UO + TR + UR (28)

γ1 = δ1 = TR + UR (29)

where:

TR = The value of transfer payment received from the enforcer.

If the enforcer decides not to enforce the law and the public do commit an offence, not

only do offenders enjoy the utility of committing an offence (UO) and keep their reputation

effect (UR) intact, but also they receive transfer payment (TR). In this circumstance,

there is no opportunity for individuals to be excluded from other members of society from

receiving the subsidy. From the perspective of the enforcer, so long as the CJA fully

finances the initiative then the elements in a2 are unchanged. Other payoffs for enforcer

(i.e. b2, c2, and d2), however, change as follows:

β2 = −CP (30)

γ2 = BR − CE − CP (31)

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δ2 = BR − CP (32)

where:

CP = the costs of crime prevention initiative.

Indeed, the programme increases the enforcer’s total spending although it does not

affect the level of enforcement of the law. The new mixed strategy equilibrium of the

game is given as follows:

p∗=δ2 − γ2

a2 − β2 + δ2 − γ2

q∗ =β1 − δ1

β1 − δ1 + γ1 − a1

Substituting (3), (6), (28), (29), (30), (31) and (32) into the equations above, we

obtain:

p∗=CE

BE + CP − CS(34)

q∗ =UO

UD + UR + TR(35)

Obviously the result shows that p∗ < p∗ and q∗ < q∗. This implies that the implemen-

tation of crime prevention initiatives decreases both public’s and enforcer’s probabilities

to offend and to enforce the law, respectively. It should be noted that the results hold

given the levels of enforcement and punishment. The policy implication of the results is

that crime prevention initiatives are efficient to reduce individuals’ offending behaviour

provided the authority does not reduce the levels of enforcement and punishment. Any

attempts to reduce the levels of either the enforcement, or the severity of punishment

or both, in order to finance the implementation of crime prevention initiatives does not

sustain the results above.

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From the perspective of the enforcer, it seems implementing crime prevention initia-

tives are more compelling than any attempts to increase the severity of punishment. This

occur since the results of our analysis suggest that the impact of the former to individ-

uals’ behaviour is less umbiguous than that of the latter. One crucial factor which have

not been captured in our analysis is the comparison of resources required to implement

both policies. The resources required to distribute a subsidy to those who do not have

a criminal record may be more exhpensive than those of any attempts to increase the

severity of punishment.

4 Conclusions

We show that both increasing in the severity of punishment and initiating crime

prevention initiatives may influence individuals’ offending behaviour. The impact of the

latter to reduce the probability of individuals to offend is more certain than the former,

provided that the levels of enforcement and the severity of punishment remain constant.

The results show that regardless the interventions, the structure of the games do not

change. Since the solutions of the games are in mixed strategy equilibrium, in contrast

to Becker’s (1968) model, these imply that total reduction in the number of offences is

impossible.

From the perspective of the enforcer, implementing crime prevention initiatives is more

appealing than any attempts to increase the severity of punishment. One crucial factor

which have not been captured in our analysis is the comparison of resources required to

implement both policies. Crime prevention initiatives may require much more resources

than the policies to increase the severity of punishment. It is implicitly assumed in our

models that if the law is enforced, then all incidents and offences committed by individuals

will be detected. In reality, due to various reasons17, this may not be the case since there

always be offences undetected and unrecorded by the authority. Certaintly this creates

difficulties for the enforcer to differentiate those who have committed an offence and17e.g., victims and witnesses may be terrified or ashamed to report to police, no witnesses present at

the time offences were committed, or offences cannot be observed by police.

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those who have not. Indeed there is a novelty to extend the analysis to incorporate this

phenomenon, however it may not be easy to do it in game theoretical perspective.

The underlying assumption of the games above is based on a conventional criminal

justice system which is mostly applied in the US and in Europe. It would be interesting

to extend the analysis to model a game theoretical model for shariah law, in which the

level of punishment tends to be more severe and the victims (or their families) have a

right to influence the severity of punishment.

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