1 mjb – August 26, 2019 1 Computer Graphics Geometric Modeling for Computer Graphics GeometricModeling.pptx This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License Mike Bailey [email protected]mjb – August 26, 2019 2 Computer Graphics Explicitly Listing Geometry and Topology Models can consist of thousands of vertices and faces – we need some way to list them efficiently http://graphics.stanford.edu/data/3Dscanrep This is called a Mesh. If it’s in nice neat rows like this, it is called a Regular Mesh. If it’s not, it is called an Irregular Mesh, or oftentimes called a Triangular Irregular Network, or TIN.
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Geometric Modeling for Computer Graphicsweb.engr.oregonstate.edu/~mjb/cs550/Handouts/... · Computer Graphics Object Modeling Rules for 3D Printing The object must be a legal solid.
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mjb – August 26, 2019
1
Computer Graphics
Geometric Modeling for Computer Graphics
GeometricModeling.pptx
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
Models can consist of thousands of vertices and faces – we need some way to list them efficiently
http://graphics.stanford.edu/data/3Dscanrep
This is called a Mesh.If it’s in nice neat rows like this, it is called a Regular Mesh. If it’s not, it is called an Irregular Mesh, or oftentimes called a Triangular Irregular Network, or TIN.