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Geo Connections Presentation By: Trisha Miller Walden University MATH 6682
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Geo connections presentation

Feb 04, 2015

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Helping students make connections with geometry and their everyday lives.
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Page 1: Geo connections presentation

Geo Connections Presentation

By: Trisha Miller

Walden UniversityMATH 6682

Page 2: Geo connections presentation

Geometry is All Around Us

OVERVIEW: Geometric Shapes are All Around Us:

In Our Classroom In Our Community The Things We Eat

Tessellations are All Around Us: In Nature In Our Classroom In Art

Communication & Mathematics Hidden Positions Activity

STEM Superstars Robotics Engineer Video Game Designer Veterinarian

Page 3: Geo connections presentation

Geometric Shapes are All Around Us

In Our Classroom: Clocks and globes are all

circles. Desktops, doors, and bulletin

boards are all rectangles.

Page 4: Geo connections presentation

Geometric Shapes are All Around Us

In Our Community: The American Flag, Texas

Flag, and speed limit signs are all rectangles.

The Yield sign is an equilateral triangle.

The Stop sign is an octagon.

The Railroad crossing sign is a circle with one line of symmetry.

Page 5: Geo connections presentation

Geometric Shapes are All Around Us

The Things We Eat: A whole pizza is a

circle, but one slice of pizza is a triangle.

Skittles and oranges are spheres.

An ice cream cone is a cone.

A burrito is a cylinder.

Page 6: Geo connections presentation

Tessellations are All Around Us

Tessellations in Nature: A honeycomb is a

repeated hexagon. A fence is a repeated

diamond. A pineapple is a

repeated pentagon.

Page 7: Geo connections presentation

Tessellations are All Around Us

Tessellations in Nature: Snake’s skin is a

repeated hexagon. A turtle shell is a

repeated pentagon. A spider web is a

tessellation. A sunflower’s petals

tessellate as well as the seeds in the center.

Page 8: Geo connections presentation

Tessellations are All Around Us

Classroom Tessellations: A soccer ball is a

repeated hexagon. A checkerboard is a

repeated square. A quilt can have

different kinds of repeated patterns.

Page 9: Geo connections presentation

Tessellations are All Around Us

Tessellations in Art: M.C. Escher was a

famous Dutch artist who developed tessellations out of animals.

These type of tessellations are now called “Escher Tessellations.”

A few examples of his work

Page 10: Geo connections presentation

Tessellations are All Around Us

Tessellations I Created:

Page 11: Geo connections presentation

Communication & Mathematics “Hidden Positions”*This activity helps to see the value of using a coordinate grid to specify location instead of pointing. Each pair of students has

their own game board with a divider in the middle.

* Van de Walle, J. A., Karp, K. S., & Bay-Williams, J. M. (2010). Elementary and middle school mathematics: Teaching developmentally (7th ed.). Boston: Allyn & Bacon.

  A B C D E F

  

1

           

  

2

           

  

3

           

  

4

           

  

5

           

  

6

           

Page 12: Geo connections presentation

Communication & Mathematics Player 1 places 4

different pattern blocks onto their game board.

Player 1 gives Player 2 directions on where to place their pattern blocks.

Page 13: Geo connections presentation

Communication & Mathematics Player 1:“Put your square at A 3.” Player 2:“Ok, I have put my square at A 3. What’s next?”

Page 14: Geo connections presentation

Communication & Mathematics After Player 1 has given instructions for all

4 pattern blocks, the students remove the barrier and check to see if their blocks are in the same position.

Next, they switch roles so Player 2 can give the directions to Player 1.

For those students that need a challenge, they can try guessing where the other player’s shapes are. They can use counters to remember which spaces they have called. Whoever finds all of the other player’s shapes wins.

Page 15: Geo connections presentation

STEM Superstars Do you like figuring out how things move? Do you like mathematics, science, and

computers? Do you like taking things apart and

putting them back together?

If so, then you should become a Robotics Engineer!

Page 16: Geo connections presentation

STEM SuperstarsRobotic Engineers

Robotic Engineers use mathematics to calculate the motor power or torque required for lifting an object. Variables include:

amount of weight being lifted ratio of gears between the motor and lifting assembly length of a robotic arm (if used) speed at which the object needs to be lifted.

These variables are also used to calculate the strength of the material used for the parts of the robot. Any extra weight added to the robot for strength decreases the amount of load the robot can lift.

In many cases, extremely precise math is used to minimize the material used while maximizing the available lifting power.

Page 17: Geo connections presentation

STEM Superstars Are you a great story teller? Do you like to draw? Do you like to write and talk about your

ideas to others? Do you love video games?

If so, then you should become a Video Game Designer!

Page 18: Geo connections presentation

STEM SuperstarsVideo Game Designer

Video Game Designers use mathematics to code and script a video game. They use calculus to help determine how

fast an element of the game will change over time. Increase the speed of the game. Each level increases in difficulty. More obstacles as levels increase.

They use algebra to creating equations with variables. These variables, when inserted into an equation in a program, tell a game what to do next.

They use geometry when creating objects. They must figure out how to combine shapes and angles to create realistic scenes and how to get objects to move realistically.

Page 19: Geo connections presentation

STEM Superstars

Do you love animals? Do you like biology and chemistry? Do you have pets and take good care

of them?

If so, then you should become a veterinarian!

Page 20: Geo connections presentation

STEM SuperstarsVeterinarian

Veterinarians are animal doctors and use mathematics everyday.

They use mathematics to figure out dosages. Medication dosages are determined by an animal's weight.Small animals get small dosages.Large animals get large dosages.

They also use mathematics when they need to use conversions. They must be able to convert between measurements when necessary.