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Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Dec 19, 2015

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Page 1: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Genetics

Page 2: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Phenotype/Genotype

• Phenotype is what an animal looks like

• Phenotype = Genetics + Environment (+GxE interactions)

• Genotype = the genetic makeup of the organism

Page 3: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Discovery of Genetics

• Gregor Mendel

• Ahead of that time there was no good concept of transmission of genetic information from one generation to the next.

Page 4: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Gregor Mendel

• Austrian Monk lived 1823-1884

• Presented his observations and experiments on pea plants in 1865

• Discoveries lay unnoticed ~20 years until others independently found the same thing

• He found traits were controlled by discrete “factors” (genes)

Page 5: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Cell Theory of Inheritance

• All plants & animals are made of small building blocks called cells

• Cells composed of:– cell wall– nucleus– cytoplasm

• All cells originate from other cells

Page 6: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Cell Structure

NucleusGolgi Complex

VacuoleLysosome

Endoplasmic Reticulum

Ribosome

Page 7: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Unit of Inheritance

• Gene

• Genes are particular parts of DNA

• Contained in the NUCLEUS

Page 8: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

DNA

• Deoxyribonucleic Acid

• Contains the genetic code by the arrangement of 4 base pairs. Up to 600/gene

• Structure of DNA by Watson & Crick won Nobel prize

Page 9: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

DNA

• Made up of 4 nucleotides and deoxyribose

• Forms genes• Genes reside on

chromosomes

Page 10: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Chromosomes

• Made up of DNA• Contain many genes

on each chromosome• Not always visibile,

only when they coil up• Occur in pairs in

somatic cells

Page 11: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Sex

• 1 pair of chromosomes determines sex

• Other traits on that chromosome will be “sex linked” traits

• Mammals– Female = XX

– Male = XY

• (different nomenclature for poultry)

Page 12: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Some Terms

• Homozygous– SAME

• Heterozygous– DIFFERENT

Page 13: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

More Terms

• Homologous = “member of pair”

• Dipoid = 2n number of chromosomes

• Haploid = 1n number of chromosomes

Page 14: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

More more terms

• Dominance = gene always expressed

• Recessive = gene only expressed if not masked

• Codominant or Lack of Dominance = both homologous genes expressed

Page 15: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Angus - Black is dominant, Red is recessive

Shorthorn - Red, White, No Dominance, All patterns, Roan

Page 16: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

More more more terms

• Locus = Location on the chromosome of a gene

• Allele = alternate genes that occupy corresponding sites on homologous chromosomes– like black and red for angus cattle

Page 17: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Even MORE Terms

• Kinds of cell division– Mitosis

• The way cells divide in somatic cells

• Results in diploid # of chromosomes

– Meiosis• Cell division in sex cells (ova, sperm)

• Results in haploid # of chromosomes

Page 18: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mitosis

1- Interphase

2- Prophase

3- Metaphase

4- Anaphase

5- Telophase

Page 19: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Meiosis

• Reduction division

• Occurs only in gametes (sex cells)

• Results in 1/2 the # of chromosomes– (haploid number)– 1 of each pair of homologous chromosomes

Page 20: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.
Page 21: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

No. of Chromosomes by Species

• Horse 64• Donkey 62• Mule 63• Swine38• Sheep 54• Cattle 60• Man 46

• Mink 30• Dog 78• Lion 38• Domestic cat 38• Bengal tiger 38• Chicken 78

Page 22: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mendellian Genetics

• Explains the segregation and recombination of genes

• Understandable for a small number of traits at a time

• Understandable for traits controlled by 1 or a few genes

• MOST Productivity traits = many genes

Page 23: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Abnormalities

• Mutation– Accidental change in the structure of a gene– Occur with low frequency randomly or from

radiation, chemicals, drugs, etc.

Page 24: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mutation types- Crossing Over

Page 25: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mutation types - Deletion

Page 26: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mutation types - Duplication

Page 27: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mutation types - Insertion

Page 28: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Are Mutations Good or Bad?

• Usually BAD

• Sometimes NO EFFECT

• Sometimes GOOD– Polled condition in hereford cattle

Page 29: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Prediction

• When traits are controlled by single gene pairs, predicting phenotype from genotype is possible if we know the type of gene action!– Dominance– Recessive– Codominance

Page 30: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• More useful is predicting the GENOTYPE from what we see of the animals (phenotype)– We can make matings and observe the outcome– ONLY finds Statistical Probability in some

cases

Page 31: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• View now the genetic animations for determining the combinations possible!

Page 32: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.
Page 33: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Livestock Improvement

• Most economically important traits involve several or many genes– Growth

• depends on appetite, gut capacity, metabolism rate– etc etc etc

– Milk production• depends on mammary development, cow size,

appetite, blood supply, – etc etc etc etc

Page 34: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Therefore -- Population Genetics

• Goal is to select animals with many good genes

• Remember P = G + E– So to compare animals, keep the Environment

the same

Page 35: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Rules for Maximum Genetic Improvement

• Have maximum genetic variation

• Spend selection efforts on traits largely influenced by heredity

• Observe (measure) accurately the traits carried by the animal

• Use the selected animal(s) most effectively

Page 36: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

1. Have maximum genetic variation

• Uniformity may be good, but limits genetic progress

• Breeding herds exist to provide best genetics for future generations (and improve)

Page 37: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.
Page 38: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

2. Spend selection efforts on traits largely influenced by heredity

• Heritibility h2

• The proportion of variation that can be expected to be transmitted to the next generation

• The relative importance of heredity in influencing certain traits

• Heritability refers to TRAITS not the animal

Page 39: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Heritability estimates

Cattle Swine

• No. of young weaned 10-15 10-15

• % lean cuts 40-50 30-40

• Rate of gain 50-55 25-30

Page 40: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Level of Heritability• Low (5-15%)

– Reproductive traits– Health

• Medium (15-40%)– Conformation score (dairy, beef 25%)– Many production characteristics

• High (40%+)– Carcass characteristics– Growth rate (cattle, sheep)– Mature weight

Page 41: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

How much progress can we make?

• Depends on how much better the parents are than the average of the population.

• Two parents, each has ½ the influence

• Depends on the heritability of the trait

• Progress = selection differential * h2

Page 42: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.
Page 43: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Selection differential

• How much better are the parents than the average of the population they are selected from

Page 44: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Example

Say herd population is 18,000 lbs of milk– Choose a bull with a milking potential of

22,000 lbs of milk– Choose cows with 20,000 lbs milking potential– Bull Cow 22,000 20,000-18,000 18,000---------- ---------- 4,000 2,000½ the genetics comes from bull, ½ from cowSo you can have ½ of 4000 and ½ of 2000

Page 45: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Example

½ the genetics comes from bull, ½ from cow

So you can have ½ of 4000 and ½ of 2000

(4000 + 2000) / 2 = 6000/2 = 3000

Multiply the Selection Differential (3000) by h2

H2 for milk production is 0.25

3000 X 0.25 = 750 lbs of improvement

Add that to the herd avg: 18,000 + 750 = 18,750

Which is the avg of production in the replacements.

Page 46: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Example

• If the replacements = 10% of the herd,

• What is the new herd average?– 90% of herd still averages 18,000– 10% of herd averages 18,750– (18,000)(.90) + (18,750)(.10) = 18,075

• If we replace 20% of the herd– (18,000)(.80) + (18,750)(.20) = 18, 150

Page 47: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• As you can see, progress is slow

• So you must continue to strive to make progress as steadily as you can

Page 48: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

If you only selected the bull

• The selection differential on the bulls side is the same (22000 – 18000 = 4000)

• Sel.Diff. On the cow side is 0

• 4000 / 2 = 2000

• (2000 X .25) = 500 which is improvement

• Add 500 to herd average

• (500 + 18000) = 18,500

Page 49: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Let’s do another example

• Suppose a swine herd average is 1.2 inches of backfat– Select a boar with 0.8 inches, gilts with 1.0 in.

(1.2 – 0.8) = 0.4

(1.0 – 0.8) = 0.2

(0.4 + 0.2) / 2 = 0.3

The offspring are expected to be 0.3 better

1.2 inches – 0.3 inches = 0.9 avg of next generation

Page 50: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

What influences how much genetic progress you can make?

• Amount of genetic variation

• Heritability

• Accuracy of measurement of information

• Extent of use of selected animal

Page 51: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

How extensively you can make use of an animal is influenced by:

• Prolificness– Two years selection in corn could produce

327,680 Billion descendants for planting from 2 kernels selected

– Swine have bigger litters than cattle

Page 52: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

How extensively you can make use of an animal is influenced by:

• Generation time– Poultry completes a generation in 7 or 8 months– Sows farrow first at 1 year of age, 2 litters/year– Cow calves first at 2 or 3 years, say avg of 5 yrs

as a realistic practical average

• With long generation interval comes slower rate of improvement

Page 53: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

3. Observe/measure accurately the traits carried by the animal

• Desirable traits– Health– Prolificness

• Regular heat periods, enough ova, conceive on 1st service

• Males masculine and progressive, sufficient volume, concentration of sperm

– Long life, longevity (in some animals)• Cows more impt than pigs

Page 54: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Desirable traits, continued

• Efficient growth

• Quality of product

Page 55: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Factors that influence which traits to emphasize

• Choose traits contributing most to long-term profit

• Choose traits for which your herd is lacking

• Choose traits with a degree of heritability

Page 56: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Measure accurately

• Records– Individuals, birth dates, litter size, birth weight– Use a SCALE, not eyeball– Proper ID of animals– Carcass measurements

• Backfat, loin eye area, carcass length, etc.

Page 57: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Animal Id Systems

• Tatoo

• Ear notch

• Ear tag

• Leg band

• Brand

• Freeze brand

• Paint

Page 58: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Age estimation

• Records are best

• Other methods– Teeth– Size of body parts

Page 59: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• Use of Central Testing facilities– Pros– Cons

Page 60: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• Systems for measuring meatiness– Backfat probe (fat depth related to meatiness)

• Metal ruler

• Ultrasonics

– “Fat-o-meter”– TOBEC– Cutout info from relatives– Visual appraisal – OFTEN INACCURATE

Page 61: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Ways of assessing breeding efficiencies of sires beforehand

• Sperm volume, concentration, viability

• Libido

• Scrotal circumference

• In the female, it may be more difficult to assess– Mothering ability– Temperament

Page 62: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Conformation

• Some of the “desired” terms are highly unscientific

• Need adequate leg structure, mammary system, etc.

• Some traits cannot be easily measured

Page 63: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

How to consider multiple traits

• Realize selecting for many things means less progress in each

• Selection Thresholds vs Indexes

• Indexes take into account relative economic importance and heritability

Page 64: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Relatives

• Ancestors– Animal gets just ½ its genes from a parent– Is ¼ related to a grandparent– Only 1/8 related to a great grandparent

• Sibs (brothers & sisters)

• Progeny

Page 65: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Progeny Testing

• The BEST info on what genes an animal can pass into its offspring is what is seen in its offspring

Page 66: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

When to progeny test

• When you want the best answer badly– Because it takes a long time to develop a parent

(long generation interval)– Expensive procedure– Use for Dairy cattle, Beef cattle– Less used for poultry, swine

• Use of offspring selected on other info can make more rapid progress even if less accurate

Page 67: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Repeatability

• Will sow with large litter 1 have another?

• Does production repeat in next season?

• Depends on the trait

Page 68: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

RepeatabilityTrait Beef Sheep

Swine

Prolificacy .10

Birth wt .30 .30

Repro Effic. .10 .20 .10-.16

Weaning wt. .45 .40

Grade at wean .22

Annual wool .50-.60

Page 69: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Use the selected animal most effectively

• AI

• Embryo transfer

Page 70: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Hybrid Vigor = Heterosis

• Increased vigor of crossbreds as compared with the average of the purebred parents– High for “non-additive” traits

• Maternal ability

• Survival

– Low for : carcass, growth rate

Page 71: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Heterosis

• Can NOT be transmitted from one generation to the next

• MUST be recreated in each generation by making the cross

Page 72: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Heterosis

• How important? Everybody? Forever?

Page 73: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Mating Systems

• Random mating– Selected males and females run together

• Example: bulls with cows in range country

• Inbreeding– Mating relatives– Used to concentrate genes (homozygosity)

• Concentrates good genes AND bad genes

Page 74: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

• Outbreeding– Similar to crossbreeding, but still within a

breed– Mating animals that are “unrelated”

Page 75: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Crossbreeding

• Mating animals from different breeds

• Need a system to make progress successfully

• Reasons for crossbreeding– Bring in good genes lacking in a breed– Increase vigor, prolificacy

Page 76: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Crossbreeding methods

• Rotational crosses– 2 way– 3 way– How many breeds?– Advantage – can produce your own females

Page 77: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

Terminal Cross

• Select a male line and a separate female line

• Sell all resulting offspring

• Purchase males, females

• Advantage:– Male line can be great at carcass & doesn’t

have to be great at maternal traits– Female line can emphasize female traits

Page 78: Genetics. Phenotype/Genotype Phenotype is what an animal looks like Phenotype = Genetics + Environment (+GxE interactions) Genotype = the genetic makeup.

The future

• “Breeds” per se became less important in poultry, likely swine will follow

• Identification of specific genes of benefit

• Marker assisted selection

• Transgenics and other biotechnology tools

• “Genomics”

• Maybe “the future is now”