Top Banner
© 2018 MHI® Copyright claimed for audiovisual works and sound recordings of seminar sessions. All rights reserved. Presented by: Ryan Zelnis Gamification in the Workplace: Bridging the Gap Between Employers and Millennials
16

Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Oct 09, 2020

Download

Documents

dariahiddleston
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

© 2018 MHI® Copyright claimed for audiovisual works and sound recordings of seminar sessions. All rights reserved.

Presented by:

Ryan Zelnis

Gamification in the

Workplace: Bridging the

Gap Between Employers

and Millennials

Page 2: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Closing

Gamification

Introduction

- What is it?

- Market

- How does it fit into the workplace?

- Benefits

- Why should companies be interested?

- Millennials

- By the Numbers

Agenda

Introduction

Gamification

Closing- Gamification as a Solution

- Questions

Page 3: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Sr. Strategy Consultant

8 years in Supply Chain

First Seminar

Millennial

Page 4: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Gamification – What is it?

Congratulations!!!

You just earned your 10,000

white dots consumed badge!

10,000!

Who has played games on their mobile phone?

Page 5: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

ExamplesQualifying Miles

|

0

|

50,000

Gold Status

|

19,727

You

Qualifying Stays

|

0

|

50

Gold Status

|

31

You

Page 6: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Gamification – Market Overview

Source: https://www.cornerstoneondemand.com/rework/5-companies-using-gamification-boost-business-results

Source: https://www.researchandmarkets.com/research/42npsr/gamification

Page 7: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

How does it apply to the workplace?

Gamification

Goal!

Task 1Task 2

Task 3

Task 4

Task 5

Page 8: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Promotes Healthy Competition

How does that benefit?

Objective Approach

Proactive Cross Training/Strengths

o Compare Performance

o Personal Competition

o KPI’s

o Removes Subjectivity

o Fair Evaluations

o Incentive Structure

o Quick Response Times

o Support Complex Decisions

o Task Masters

o Balanced Workforce

Page 9: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Why should companies be interested?

Millennials

Page 10: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Millennials – By the Numbers

of Millennials leave their

company in less than years 60%

3of Millennials

expect to leave their

current positions by

Just of

Millennials see

themselves with their

current employers a

decade from now

66%2020

16%

Source: The Deloitte Millennial Study 2017

Source: https://www.forbes.com/sites/jeffboss/2016/02/26/how-millennials-are-disrupting-the-workforce-for-the-better

Page 11: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Securing Labor

Source: Manpower Group, “2016-2017 Talent Shortage Survey,” 2017. Career Builder estimate

Source: NCMM Middle Market Indicator 2Q 2017

Share of U.S. employers reporting hiring difficulties

32%

45%

20162015

77% of

executives

consider ability

to attract, train,

and retain talent

challenging

40% of

companies cite

competition from

other employers

as greatest

challenge

Page 12: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Millennials – By the Numbers

It costs between and for

companies to replace each Millennial they lose

Source: The Deloitte Millennial Study 2017

Source: https://www.forbes.com/sites/jeffboss/2016/02/26/how-millennials-are-disrupting-the-workforce-for-the-better

$15,000 $25,000

of Millennials cite connection and community as their

greatest need90%

Page 13: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Millennials – By the Numbers

Source: 2017 Social Media, Statistics You Need to Know, Blue Corona

Source: https://www.forbes.com/sites/johnzogby/2014/06/22/millennials-and-video-games-developing-skills-for-the-future

of Millennials cite connection and community as their

greatest need90%

of 18 to 29

year-olds

are on

Facebook

88%

of

Millennials

check

Twitter daily

81%of 18 to 34

year-olds

are reached

via

Snapchat

on any

given day

41%of

millennials

play video

games at

least 3

times a

week

57%

of the

gaming

population

is female

40%

Page 14: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Gamification as a Solution

Name: Ryan Z.Title: Sr. ConsultantLocation: Columbus, OH

4Years

Monday, April 9th, 2018

Picking

0 1,000512

Packing

0 10021

Putaway

0 1,000

Name: Maddie J.Title: Technical ConsultantLocation: Columbus, OH

2Years

Badge 1 Badge 2 Badge 3

Badge 4 Badge 5 Badge 6

Badge 7 Badge 8 Badge 9

Picking

Packing

Putaway

Maddie earned er safety badge

Monday, April 9th, 2018

9:05 AM –

Ryan has completed 40% of his daily picks

11:13 AM –

Blue Horseshoe has had 57 consecutive days without a reportable injury

11:30 AM –

Page 15: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

Gamification as a Solution

Em

plo

yer

Motivated, engaged, &

balanced workforce

Employee satisfaction

leading to retainment

Better business

intelligence

Helps build cultureEm

plo

yee

Greater sense of

community

Familiarity in the

workplace

Higher performance &

satisfaction

Skillset development

Page 16: Gamification in the Workplace: Bridging the and Millennialscdn.modexshow.com/seminars/assets-2018/1338.pdf · Millennials –By the Numbers of Millennials leave their company in less

For More Information:

Speaker email: [email protected]

Website: www.bhsolutions.com

Or visit MODEX Booth B2730