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Εργαστήριο διαφήμισης και δημοσίων σχέσεων Τμήμα Επικοινωνίας Μέσων και Πολιτισμού Πάντειο Πανεπιστήμιο Μάθημα: Social Media και επιχειρηματικότητα
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Page 1: gamification

Εργαστήριο διαφήμισης και δημοσίων σχέσεων

Τμήμα Επικοινωνίας Μέσων και ΠολιτισμούΠάντειο Πανεπιστήμιο

Μάθημα: Social Media και επιχειρηματικότητα

Page 2: gamification

“Reality is broken.

Game designers can fix it.”

- Jane McGonigal

Page 3: gamification

Gamification

is the use of game design techniques,

game thinking

and game mechanics

to enhance non-game contexts and

make them more fun and engaging

Page 4: gamification

one of the most important trends in technology by several industry experts

a path to mastery and autonomy

It can be applied to any industry

It can encourage people to perform chores that they ordinarily consider boring

creates fun and engaging experiences

converting users into players

Page 5: gamification

If you want to get people to do something

that they might not otherwise do, make it a social game.

But how does games affect people’s lives?

“A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at and enjoy. In other words, gameplay is the direct emotional opposite of depression.”

- Jane McGonigal

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Why games can make us feel unique ?

Urgent optimism Social fabric Blissful productivity

Epic meaning

Page 7: gamification

5 top Game Dynamics

1. achivement (a virtual or physical representation of having accomplished something)

2. appointment dynamic (in order to win, one must return at a predefined time to take some action)

3. avoidance (the act of inducing player behavior not by giving a reward, but by not instituting a punishment)

4. behavioral contrast (how behavior can shift greatly based on changed expectations)

5. behavioral momentum (players keep doing what they have been doing)

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2 Gamification examples on the domain of Travel and Tourism

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AEGEAN AIRLINES

Aegean airlines are offering a Frequent Flyer Program (FFP).

The FFP is called ¨Miles & Bonus¨ and is one of the most successful FFPs.

Airline customers enrolled in the program are collecting frequent flyer miles (kilometers, points, segments) corresponding to the distance flown on that airline or its partners.

The members can win: free tickets, free car rental, class updates, priority in booking,etc.

Due to the collaboration of Aegean airlines with Lufthansa, members of Lufthansa's frequent flyer program can normally collect their miles.

In recent years, miles were also awarded for using co-branded credit and debit cards. Aegean airlines offers a credit card called “Aegean Bonus Visa” that is a collaboration with Alpha Bank.

Page 10: gamification

Whaiwhai

start in 2008 on Italy’s well-trodden tourist track with the motto “Story is what matters, Game is what triggers”.

The new app Whaiwhai aims to help travelers get the most out of a short travel experience by leading them through secret spots and local stories with a large helping of gamification.

Page 11: gamification

Rules 1. Send a text message to the

number you’ll find in the guide.2. You’ll receive a code via text.

This code will allow you to read the first story.

3. Read the story and go to the place described in it.

4. As you’re walking to the place, you’ll receive a text containing an enigma.

5. Send your answer via text message. Your adventure will continue until you solve the last mystery.

6. Each game experience lets you read about 6 stories and see 6 locations.

Page 12: gamification

Whaiwhai encourage travelers to build a closer connection with the world without getting too much in the way.

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4bidden Αλεξιάδου Δάφνη

@DaphneAlex2 Αλιβιζάτου Αλεξάνδρα @AAlivizatou

Τσούφη Χριστιάννα @ChristiannaTs

Page 14: gamification

TeachersΓιαννακέας ΓιώργοςΔοξαράς ΙωάννηςΝεκτάριος ΣυλιγαρδάκηςΛήδα Τσενέ- συντονίστριαΜπέτυ Τσαγκαρέστου υπεύθυνη εργαστηρίου