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Game HQ

Mar 07, 2016

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phillip tumwa

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Monday Night Combat

I have tested the new game called “Monday Night Combat” it is a third-person game where you can play as six classes Engineer, Assault, Assassin, Medic, Tank and Sniper. The game is all about de-stroying the opponents so called “Money Ball” to-gether with your bots. And you defend your money ball with your turrets that you can upgrade with the money you get from killing the opponent and their bots and you can upgrade your skills to be stronger so that you can survive longer from the opponents. Classes Assassin: When you are an assassin it is all about sticking to the shadows and wait for the opponent to come to you and kill them with your blade without them noticing you. Assassins have weak armor and they have fast and strong attacks so that you can take out your opponent fast and easy.

Assault: Assault class is an ordinary soldier that has even o� ense and defense. Assault is about leading your team in to combat and burst the opponents with damage from your assault ri� e as fast as you can and to secure the rest of the team so that they can advance forward to the opponents so called “Money Ball”.

Engineer: Engineers take care about the turret so that they can become more powerful to protect the “Money Ball” from the opponents. Engineers can

also make a lot of damage against opponents with his shotgun and he can cover for pretty much the whole team with his mechanical traps that put out a lot of damage to.

Medic: Medic does pretty much as the name tells you they can heal harmed allies and do a little damage against opponents and they can also set up small booby trap to damage opponents. Tank: Tanks are the ones with the most defense and they also have pretty much power to do damage. Tanks are about standing in front and take the da-mage up front and covering for the rest of the team and do damage against the opponents assassins.

Sniper: Snipers are the ones that stand somewhere high up and shooting down the opponents from far away. � ey are like the assassins they have little armor but have high damage and a very good eye for headshot on targets. A� er playingA� er I tested the game I wanted to play the game again because it had such thrilling e� ect on you. You only wanted to get back in the game and sit down and kill the opponents to win and get cash for better upgrades but the funniest thing about the game is that you can play it with your friends and playing it together with someone is much funnier than playing alone.

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Micro transactions vs. Initial game price

� e decision when creating a game or releasing it is the way of witch they’re going to make money on it. It can be about three di� erent methods of payment witch are F2P (Free To Play), one time buy or Subs-cription-based.

For the free to play ones they rely on them selling a lot of in-game items for real money however the game itself does not cost anything at all. And there are several pros and cons for this. Free allows for people to try the game out � rst before they actually get into it. However a con is that you will not make a big pool of initial money and you cannot be sure that you will actually have anyone that is going to buy something within the game.

Free to play is the most risky one but can be extremely pro� table later on if the game is a success.

One time buy games are now a days the worst of them all in my opinion. However there is again some pros and cons for it. A pro is that they can be a huge suc-cess and sell an extraordinary amount of copies of their game however even more will get stolen from them in the long run. Also if you sell this kind of games you can be sure that it will die sooner or later as there will not be any developers updating the game as they won’t be making more money out of it in the future unless they plan to put out another game with the same ground as the last game, compelling people to get the next one as well.

� is is the safest one of the three but it limits the amount of money you can pull in.

Subscription-based games are the biggest moneyma-ker of them all because if you want to keep playing it you have to keep paying them. � is method is the most pro� table of them but also have the most expen-ses tied to them as you need to have a constant sup-port channel up and keeping the servers up a all times with very few exceptions of a update. � e problem with this is that they have to keep on creating more and more stu� on the game so that people will keep playing it, and have events so that people have so-mething to compel them to keep playing and setting up own personal goals within the game. � is is done through constant updates and changes and also trough expansions and more content.

� e One time buy games have been dominating the market for the most of the years however subscrip-tion-based games took them by surprise and became bigger than ever.

However more and more realize that people love free stu� and to try the game before spending money on it. More and more developers choose to get their games free to play as it can be more pro� table further on and easier to keep up. Take Bloodline Champions or Champions on-line as examples, one of them was Sub-scription-based and the other one time buy however they choose to go free to play with huge success. � is proves that Free to play may very well be the future of the gaming industry.

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Introduction

Dead Space from EA is sure to please any action-adventure gamer looking for a bloody battle against deadly aliens.Dead Space for PC begins when a massive mining ship, the USG Ishimura, comes in contact with a mysterious alien artifact and suddenly loses its communications with Earth. Engineer Isaac Clarke is sent to repair the Ishimura’s communications, but arrives to fi nd a fl oating vessel that has become a complete bloodbath. The crew is mutilated and infected with an ancient alien scourge.Clarke’s repair mission is transformed to one of survival as he fi ghts to save himself and return the artifact to the planet at any cost.

’Review

Something I bothered me a bit on the dead space was the fact that it never seemed to get ahead, but only sideways. Each time they were performing a mission, repairing something, for example, was so-mething else on the USG Ishimura break and then had to go there and fi x that problem and so it went through more or less the whole game.

How good dead space than was and is disturbed myself that the player rarely rewarded with more than a new, similar task. Dead Space 2 is designed in exactly the same way, the di� erence here is that I feel that it is at least moving forward when you have performed a task. You can maybe try some varied gameplay, you may � nd something useful, perhaps a pause for breath or discover new environments in a di� erent way than you could do in Dead Space.

Equipment Changes

On the weapons front, it has not happened like that very much. I belong to the band that played through all the dead space with only plasma cutter as a weapon and it did go very well, I felt honestly never any need for a new weapon. In Dead Space 2, you get access to some new oppor-tunities as well as the old. For example, you can use the Javelin Gun to poke Necromorphs for a happy life. Seeker is a pure military weapon that delivers a punch that almost resembles as a shot-gun, with the slight di� erence that you can zoom in and use it in the distance. For those who want to be a little tactical is also a weapon that can emit mines that can maim enemy quite � rmly on the wrong pedal.

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Letter From � e Editors

We here at “GameHQ” o� er’s you the latest news and reviews from the gaming industry today!We are focusing on everyone who is interested in games and the gaming community. � is magazine is kept rated T for teens.Featuring everything related to games, from “tag” to DukeNuke’em forever. Our motto here is “For Gamer’s, By Gamer’s” and we ensure you they you will not be disappointed with our magazine and we can also ensure that you’ll get a good laugh too!� ose who review the games in this magazine are former profes-sional gamer who’s very dedicated members in the gaming com-munity.

When we have got that out of the air and you know who we are and what we do, I’ll tell you a little bit about this issue.We will compare the sequel of a game to the original, to be more speci� c Dead space 1 compared to Dead space 2. � ere will also be an article about the payment methods of today and tomorrow.� is is the � rst issue for now and there will be more in the future witch will be more speci� c but that’s for another time.Until then, keep on gaming players!

-Peter Lembrant-Phillip Tumwa-Mattias Andersson

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Sources:Dead Space is a self made articale with out any sources because he had played both of the games in order.

F2P is a self made articale on speculations about free to play games and games you pay to play.

Monday Night Combat:

http://news.bigdownload.com/2011/02/02/review-monday-night-combat/

http://www.1up.com/reviews/monday-night-combat-review

http://xboxlive.ign.com/articles/111/1111207p1.html

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