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Game Development Essentials An Introduction
9

Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Dec 13, 2015

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Nora Wade
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Page 2: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Chapter 12Marketing & Maintenance

developing the community

Page 3: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Key Chapter Questions

■ What are the respective functions of the roles associated with marketing—such as advertising, public relations, sales, and promotion?

■ What are the functions of customer support in the game industry?

■ How are fan communities created and maintained?

Page 4: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Marketing

• Advertising• Public relations (PR)• Sales• Promotion

Page 5: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Customer Support

• Official website• Tutorials• Newsgroups• Newsletters• Player matching

Page 6: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Prosumerism: Player as DeveloperModding

Neverwinter Nights mods created by the Midreach affiliation.

Page 7: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Prosumerism: Player as DeveloperFan-Produced Content

The Queen of Heart series (based on the popular Japanese game To Heart) is produced by fans.

Page 8: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Prosumerism: Player as DeveloperFan Sites

Ultimate Gamers is a Blizzard Entertainment fan site.

Page 9: Game Development Essentials An Introduction. Chapter 12 Marketing & Maintenance developing the community.

Summary

Customer Support• Official website• Tutorials• Newsgroups• Newsletters• Player matching

Prosumerism: Player as Developer• Modding• Fan-produced content• Fan sites

Marketing• Advertising• Public relations (PR)• Sales• Promotion