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Stories of the Future: Telling Scenarios
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Page 1: Futures2010

Stories of the Future: Telling Scenarios

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Scenarios Stories about futures• Event and response• Creativity

• Roles and times• Emergent practices

and patterns

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Who am I?

• NITLE senior fellow• Social media

mainline• Future

studies

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Today’s plan

1.Gamified Reality

2.The Long Great Recession

3.Past Peak Oil4.WorldBoard

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Caveats are mandatory

• Each scenario can be intertwingled

• Narrative and/or complexity

• Not the only futures: climate change, boom time, new age of terror

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I: Gamified Reality

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Gaming extends throughout everyday life:

…literally…practically…conceptually

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Very explicitly about behavior modification

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Imperial gamification

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Large simulations are normal

(political and

mundane)

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II: The Long Great Recession

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Federal funding continues

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Turning Japan in the 1990s

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Stagnation and decline

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Decay sets in, grows

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Chronic popular

discontent

Media battles

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III: Past Peak Oil

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“’By 2012, surplus oil production capacity could entirely disappear, and as early as 2015, the shortfall in output could reach nearly 10 million barrels per day,’ says the report, which has a foreword by a senior commander, General James N Mattis.”

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Nightmare scenario

It gets worse:• No full

replacements• Population and

demand grow• Costs keep

growing

Oil is used for:• Transportation• Food fertilizer• Medicines• Plastics

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Some checks

• New Saudi Arabias• Miracle science• Global recession• Climate change

disasters

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Shift to any alternatives

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Hoarding and panics

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Security state intensifies

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Walled gardens proliferate

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Military adventures attract

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Infrastructure breaks down

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IV: WorldBoard

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World of sensor nets

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Back to 2010

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Back to 2010

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NITLEhttp://nitle.org

Technehttp://blogs.nitle.org/

NITLE prediction markets gamehttp://markets.nitle.org/

Bryan on Twitterhttp://twitter.com/BryanAlexander