Future Products UNDERSTAND > CREATE > DELIVER Project objectives : - To understand the issues surrounding the use of lighting in sub-Saharan Africa. To identify a specific problem to solve. To recall and apply your previous knowledge and experience. To analyse a range of information sources and select relevant information. To extend your creative skills. To design a solution to the design problem.
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Future Products UNDERSTAND > CREATE > DELIVER Project objectives : - To understand the issues surrounding the use of lighting in sub- Saharan Africa. To.
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Future ProductsUNDERSTAND > CREATE > DELIVER
Project objectives: -
To understand the issues surrounding the use of lighting in sub-Saharan Africa.
To identify a specific problem to solve.
To recall and apply your previous knowledge and experience.
To analyse a range of information sources and select relevant information. To extend your creative skills.
To design a solution to the design problem.
Future ProductsUNDERSTAND > CREATE > DELIVER
(1) Starter: -
1. Read this article and summarise, in one sentence, the essence of the problem.
2. Underline / highlight the important or technical words.
The Times newspaper Christmas appeal article
(SolarAid)
Future ProductsUNDERSTAND > CREATE > DELIVER
(1) Learning objectives: -
To understand the issues surrounding the use of lighting in sub-Saharan Africa.
To identify a specific problem to solve.
To recall and apply your previous knowledge and experience.
Future ProductsUNDERSTAND > CREATE > DELIVER
To understand the issues surrounding the use of lighting in sub-Saharan Africa.
To identify a specific problem to solve.
IDENTIFY THE DESIGN
CHALLENGE
VIDEO #1:http://www.youtube.com/watch?v=1lVVCheH-Wo
Can there be issues with even understanding
the problem?
Future ProductsUNDERSTAND > CREATE > DELIVER
To understand the issues surrounding the use of lighting in sub-Saharan Africa.
To identify a specific problem to solve.
IDENTIFY THE DESIGN
CHALLENGE
TO DESIGN … TO MAKE… TO UNDERSTAND…
TO STOP… TO REPLACE…
VIDEO #3:http://solar-aid.org/yourdonations/movies/02_schools_mobile.mp4
VIDEO #2:http://www.youtube.com/watch?v=nxhXbjtYzRg&noredirect=1
Future ProductsUNDERSTAND > CREATE > DELIVER
To recall and apply your previous knowledge and experience.
CREATE A ‘RELATIONAL
MAP’
Future ProductsUNDERSTAND > CREATE > DELIVER
Future ProductsUNDERSTAND > CREATE > DELIVER
‘RELATIONAL
MAP’WHAT DO I
KNOW?
Future ProductsUNDERSTAND > CREATE > DELIVER
‘RELATIONAL MAP’
WHAT IS THE PROBLEM?
Future ProductsUNDERSTAND > CREATE > DELIVER
To recall and apply your previous knowledge and experience.
HOMEWORK : KEEP A LIGHT
DIARY
http://lifewithoutlights.com/#
HOMEWORK: WRITE A SHORT STORY / POEM BASED ON A
PHOTOJOURNAL
HOMEWORK: INVESTIGATE A
PRODUCT
Future ProductsUNDERSTAND > CREATE > DELIVER
(2) Starter: -
SHARE YOUR HOMEWORK: FINDINGS
SUMMARISE YOUR
CLASSMATES FINDINGS
Future ProductsUNDERSTAND > CREATE > DELIVER
(2) Learning objectives: -
To understand a theory of creativity.
To practice ‘brainstorming’ to aid idea creation.
To explore a source of inspiration.
Future ProductsUNDERSTAND > CREATE > DELIVER
To understand a theory of creativity.
Future ProductsUNDERSTAND > CREATE > DELIVER
To understand a theory of creativity.
Synthesis is the act of making sense of what we’ve seen and heard during the observations. Synthesis takes us from inspiration to ideas, from stories to strategic directions. By aggregating, editing and condensing what we’ve learned, synthesis enables us to establish a new perspective and identify opportunities for innovation.
Brainstorming with rules like Defer Judgment and Build on the Ideas of Others is a provenmethod for coming up with unexpected innovations. Brainstorming makes us think expansively and without constraints. The practice of generating truly impractical solutions often sparks ideas that are relevant and reasonable. It may require generating 100 ideas (many of which are mediocre) in order to come up with three truly inspirational solutions.
Prototyping is a method for making solutions tangible in a rapid and low-investment way. It’s a proven technique for quickly learning how to design an offering right and for accelerating the process of rolling out solutions to the world. Prototyping is about building to think, acknowledging that the process of making ideas real and tangible helps us to refine and iterate the ideas very quickly. Creating many different prototypes that highlight different aspects of your product or service not only enables people to give honest feedback, but also prevents the team from gettingattached to an idea prematurely.
Feedback is critical to the design process. It brings the constituents directly back into the design process. Feedback inspires further iterations to make solutions more compelling for constituents.