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201211106 河原圭佑 #3 (人間)
Extension Sticker : A Method for Transferring External Touch Input Using a Striped Pattern Sticker
Kunihiro Kato Homei Miyashita UIST 2014
何をしたか
縞模様の導電性インクのシールを使うことで,
スマートフォンの画面に直接触っていなくても,
タッチイベントやスワイプイベントを生成でき
る手法の提案
何が新しい
同じようにタッチパネルに導電性の何かを付け
て, 拡張して操作できる研究はあったが,
導電性インクを使ってプリントすることで, ユー
ザ自身が簡単にインターフェイスを設計できる.
やりのこしてること
一次元しかできてないから, 任意のx-yの点
をタッチできるメカニズム.
次
Clip-on Gadget [UIST 11]
201211106 河原圭佑 #3 (人間)
Clip-on Gadgets : Expanding Multi-touch Interaction Area with Unpowered Tactile Controls
Neng-Hao Yu1, Sung-Sheng Tsai2, I-Chun Hsiao2, Dian-Je Tsai1, Meng-Han Lee2, Mike Y. Chen1,2, Yi-Ping Hung1,2 UIST11
それ自身の形が変わるだけでなく、ユーザーは掴むなど自由に扱っても構わない。 活用法 車の中のインターフェースがHaptic Chameleonであれば、運転手は多くを見なくても操作ができる。 今後の展望 他の技術と組み合わせながらプロトタイプを作っていく 関連研究 Deformable Objects as Input Tools [Murakami et al. 1995]
VacuumTouch: Attractive Force Feedback Interface for Haptic Interactive Surface using Air Suction
Taku Hachisu , Masaaki Fukumoto�
2015/05/29 橋爪智 #3鬼
どのようなものか? Air pumpとsolenoid air valvesを使った吸引型の触覚インターフェース 先行研究と比べてどこがすごいか? 引力フィードバック(TestlaTouch,FingerFlux):手にデバイスを装着する必要がある。→何も装着しなくていい 技術や手法のキモ valveをアレイ状に配置。マイコンで制御。air pump内の圧力の変化で、指が置かれているかの判断ができる。
活用法 Sense of Being Alive : 人工的ないきものの感情を表す。実験では心拍と呼吸を表現した。 Tactile Communication : 人間同士の自然な触覚コミュニケーション。利用者の動作を伝えたり、手の握り強さなどを伝える。 Realistic Physical Sensation : 物理的な触感を再現する(ex スライムの動き) 関連研究 Hapticat [Yohanan et al. 2005]
HaptoMime: Mid-Air Haptic Interaction with a Floating Virtual Screen Yasuaki Monnai, Keisuke Hasegawa, Masahiro Fujiwara,
ultrasonic phased array transducer : 高速度、高解像度、比較的長い距離でも大丈夫。焦点位置を移動させて、触感を指先に与える。 活用法 仮想的なスクリーンなのでセキュア。手が汚れていたり、濡れていても大丈夫。空中に絵が描ける。 関連研究 Non-contact method for producing tactile sensation using airborne ultrasound[Iwamoto et al. 2008]
2FTL(electrical focus tunable lenses)
6DOF7 2
Extended Depth-of-Field Projector by Fast Focal Sweep Projection
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4
4
4
(IPSF) (SSIM) 2
2 3Image Pre-compensation: Balancing Contrast and Ringing
[Y. Ji, J. Ye, S. B. Kang, and J. Yu/CVPR2014]
IEEE VR 2015
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2 52
A Switchable Light Field Camera Architecture with Angle Sensitive Pixels and Dictionary-based Sparse Coding
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4
4
4
45 2
2
CG 1 2 PSNR 2
2
3Compressive light field photography using overcomplete dictionaries and optimized projections [K. Marwah, G. Wetzstein, Y. Bando, and R. Raskar / TOG2013]
ICCP2014
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4
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4
SIGGRAPH 2014
5 5 2 2
2 5 ,
, 22
, 2
Learning to Select and Order Vacation Photographs
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4
4
4
42
2
9 635 2
2/ 2
3Jointly aligning and segmenting multiple web photo streams for the inference of collective photo storylines [G. Kim and E. P. Xing. / CVPR2013] 3Photo sequencing. [T. Basha, Y. Moses, and S. Avidan.. / CVPR2012]
WACV2015 (Disney)
The Shading Probe: Fast Appearance Acquisition for Mobile AR
4 4
AR 52
3Reciprocal shading for mixed reality [KNECHT, M., TRAXLER, C., MATTAUSCH, O., AND WIMMER,M/ 2012] 3A single-shot light probe [DEBEVEC, P., GRAHAM, P., BUSCH, J., AND BOLAS, M. / 2012]
SIGGRAPH Asisa 2013 (Disney)
Modeling and Estimation of Internal Friction in Cloth
4
4
4
4
2 1 12
Dahl’s model 2 5 3D
1 5 2
3Folding and crumpling adaptive sheets [NARAIN, R., PFAFF, T., AND O’BRIEN, J. F. / ACM Transactions on Graphics 2013] 3A solid friction model. Tech. rep., The Aerospace Corporation. [DAHL, P. R. / 1968]
SIGGRAPH Asisa 2013 (Disney)
4
1 2
SHADOWPIX: Multiple Images from Self Shadowing
4
4
2 23D
2 8
3Reliefs as images. [ALEXA M., MATUSIK W / ACM 2010]
EUROGRAPHICS 2012 (Disney)
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6 7 2
2
4
PSNR
Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
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4
4
452
2 PSNR 2 PSNR 2
12
5 11 2
3Parallax stereogram and process of making same. [IVES F. E. / 1903] 3Layered 3D: Tomographic image synthesis for attenuation-based light field and high dynamic range displays [WETZSTEIN G., LANMAN D., HEIDRICH W.,RASKAR R. / ACM Transactions Graphics2011]
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4
52
( c) 1 ( b7
40 300fps2 5 10 5
30fps 2
5 3Statistical models of appearance for eye tracking and eye-blink detection and measurement [Bacivarov, I., Ionita, M., and Corcoran, / IEEE Transactions on Consumer Electronics 2008]
ACM Transactions 2011 (Disney)
4
1 52 2
BetweenIT: An Interactive Tool for Tight Inbetweening
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4
44
5 5 5 15 2
6 a,e b,c,d 6 77
5 1 5
15 2
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1
MOBILE 3DTV1Poznan 5 2 1
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3Super-resolution: a comprehensive survey. [Nasrollahi,K., Moeslund, T.B / 2014] 3Subjective quality assessment of asymmetric stereoscopic 3D video. Signal Image Video Process. [Aflaki, P., Hannuksela, M.M., Gabbouj, M / 2015 ]
Signal, Image and Video Processing Journal 2015
SPATIOTEMPOR AL SEGMENTATION FOR STEREOSCOPIC VIDEO
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4
4
4
4
2 5 2
2 1 52 3Efficient hierarchical graph-based video segmentation
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Quality of Multimedia Experience 2010
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2
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480fps 5 5 LED2
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Extracting 3D Layout from a Single Image Using Global Image Structure
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4,
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15 5 5 2 5 2000 2
5 12 52
52
TIP 2015
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Active Flattening of Curved Document Image via Two Structured Beams
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2 0
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2 5 3Metric rectification of curved document images. [G. Meng, C. Pan, S. Xiang, J. Duan, and N. Zheng / PAMI 2012]
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Spatiotemporal Stereo Matching for Dynamic Scenes With Temporal Disparity Variation
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6 06
69
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5 6 6
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2 1 belief propagation
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ICIP2013
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0
6 01 1 2 8
7 3 54 9
8 1 9
5 5 3 1
5 1 18
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1 55
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SIGGRAPH Asisa 2013 (Disney)
Predicting Matchability
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50 0
6 03D 85 6
995
1000 1 (4fps) 11320 185°
Modeling and recognition of landmark image collections using iconic scene graphs. [X. Li, C. Wu, C. Zach, S. Lazebnik, and J.-M. Frahm / ECCV2008]
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0
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6 085 1
2 3
1 5 1 5 5
5 5
5
Color Constancy, Intrinsic Images, and Shape Estimation. [J. Barron and J. Malik / ECCV2012]
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Gaze Estimation based on 3D Face Structure and Pupil Centers
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50
0
6 01
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5 Combining head pose and eye location information for gaze estimation
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ICPR2014
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(UAV) 1
GPS 5 5 7 1
Collaborative navigation of UAV and UGV using vision and LIDAR sensors’ [Kim, J.H., Bae, I., Quan, C.H., Lee, S.H., Son, P.W., Rhee, J.H., Kim, S.,and Seo, J / 2013]
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5 640×480 4 5 94
6 02.7 1 1
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4 90
0
6 0
5 1 2 39
6 024 6 18[7] 1 6 ”Sound of
music”9 9 1
1 1
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