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From Experimental Gameplay to the Wonderful and How Physics is Your Friend
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From Experiment Gameplay to the Wonderful World of Goo

Nov 01, 2014

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drew davidson

With this presentation, I will engage in an in-depth close reading of the game, World of Goo, in order to parse out various meanings I found in the experience of playing the game. I approach the experience from the perspective of how its narrative development and game design help a player learn how to play the game. Sequences in the game will be played and analyzed in detail in order to illustrate and interpret how these various components of the game come together to create a fulfilling playing experience that leads to a literacy and mastery of the gameplay mechanics. I’m currently editing a book with a group of authors performing similar analyses of various videogames. The goal of this book is to help develop and define a literacy of games as well as a sense of their value as an experience. Videogames are a complex medium that merits careful interpretation and insightful analysis.
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Transcript
Page 1: From Experiment Gameplay to the Wonderful World of Goo

From Experimental Gameplay to the Wonderful

and How Physics is Your Friend

Page 2: From Experiment Gameplay to the Wonderful World of Goo

Analysis

•  Narrative Development & Game Design •  Literacy & Mastery of Gameplay •  Learning Units – Flow •  Themes

Page 3: From Experiment Gameplay to the Wonderful World of Goo

Narrative

Page 4: From Experiment Gameplay to the Wonderful World of Goo

Gameplay

Page 5: From Experiment Gameplay to the Wonderful World of Goo
Page 6: From Experiment Gameplay to the Wonderful World of Goo

Analysis

•  Cultural Buzz – Media Attention –  Industry Interest

•  Development Process –  Indie – Beta Testing

•  Playing Experience – Game & Story – Variations on Gameplay

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Full Disclosure

•  I know Kyle (ETC) •  Participated in Beta Testing (PC) •  Played Tower of Goo (Unlimited) countless times •  Played Chapter 1 Demo about 6 times •  Recorded complete Play Through for Beta Testing •  Completed Gold Candidate •  Played various Levels multiple times •  Honored to receive Special Thanks •  No Major Spoilers

Page 8: From Experiment Gameplay to the Wonderful World of Goo
Page 9: From Experiment Gameplay to the Wonderful World of Goo
Page 10: From Experiment Gameplay to the Wonderful World of Goo

Going Up

Play

Page 11: From Experiment Gameplay to the Wonderful World of Goo

Impale Sticky

Play

Page 12: From Experiment Gameplay to the Wonderful World of Goo

Fisty’s Bog

Play

Page 13: From Experiment Gameplay to the Wonderful World of Goo

Buzz

•  Media Attention –  Blogs – News

•  Industry Interest –  Conferences –  Articles –  Awards

•  Community –  Forums –  Fansites

Page 14: From Experiment Gameplay to the Wonderful World of Goo

Shirts

Page 15: From Experiment Gameplay to the Wonderful World of Goo

Tower of Goo

Page 16: From Experiment Gameplay to the Wonderful World of Goo

Tower of Goo

•  Play

Page 17: From Experiment Gameplay to the Wonderful World of Goo

Experimental Gameplay Project

•  Student-Pitched Project at the ETC @ CMU •  4 Grad Students Prototyping Games – Kyle Gabler, Kyle Gray, Matt Kucic, Shalin Shodhan

•  3 rules: Each Game must be... – Made in less than 7 Days – Made by exactly 1 Person – Based around a Common Theme

•  Over 50 Games during the Semester

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experimentalgameplay.com

Page 19: From Experiment Gameplay to the Wonderful World of Goo
Page 20: From Experiment Gameplay to the Wonderful World of Goo

2D Boy

•  Kyle Gabler – Design, Art, Music and Story

•  Ron Carmel – Programming and Production

•  “... making games the old fashioned way – a team of two, no money, and a whole lot of ‘love’...”

Page 21: From Experiment Gameplay to the Wonderful World of Goo

2dboy.com

Page 22: From Experiment Gameplay to the Wonderful World of Goo
Page 23: From Experiment Gameplay to the Wonderful World of Goo

World of Goo

•  “World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious.”

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The Game

•  4 Chapters, an Epilogue and a MetaGame – + Additional Chapter for European Release

•  48 Levels •  @ 25 types of Goo •  @ 10-12 hours •  Metagame Leaderboard •  3 profiles – # of Goo Balls –  Time Units

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Page 26: From Experiment Gameplay to the Wonderful World of Goo

Beauty School

•  Play

Page 27: From Experiment Gameplay to the Wonderful World of Goo

Whistler

•  Play

Page 28: From Experiment Gameplay to the Wonderful World of Goo

The Red Carpet

•  Play

Page 29: From Experiment Gameplay to the Wonderful World of Goo

Gameplay Mechanic

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Gameplay Mechanic

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Gameplay Variations

•  Goos •  Levels •  Islands

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Goos!

Common Albino Ivy Water

Balloon Fuse Pokey Bone

...and Many More!

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Levels

•  Construction •  Directions •  Navigation

Page 34: From Experiment Gameplay to the Wonderful World of Goo

Islands

•  Chapter 1 – “The Goo Filled Hills” •  Chapter 2 – “Little Miss World of Goo” •  Chapter 3 – “Cog in the Machine” •  Chapter 4 – “Information Superhighway” •  Epilogue – “End of the World”

•  World of Goo Corporation •  Tower of Goo Memorial Park and Recreation Center

•  * Additional Chapter – “The Moon 2.0” *

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Page 36: From Experiment Gameplay to the Wonderful World of Goo

Burning Man

•  Play

Page 37: From Experiment Gameplay to the Wonderful World of Goo

Misty’s Long Bony Road

•  Play

Page 38: From Experiment Gameplay to the Wonderful World of Goo

You Have to Explode the Head

•  Play

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Playful Story

•  Satirically Elliptical •  Ambiguously Ominous •  Constructively Gooey

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Satirically Elliptical

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Ambiguously Ominous

Page 42: From Experiment Gameplay to the Wonderful World of Goo

Constructively Gooey

Page 43: From Experiment Gameplay to the Wonderful World of Goo
Page 44: From Experiment Gameplay to the Wonderful World of Goo

Chapter 4 Super Secret Surprise

Page 45: From Experiment Gameplay to the Wonderful World of Goo

Information Superhighway

•  Show

Page 46: From Experiment Gameplay to the Wonderful World of Goo

Experiential Themes

•  Trickster Humor •  Friendly Physics •  GooPunk World

Page 47: From Experiment Gameplay to the Wonderful World of Goo

Trickster Humor

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Physics is Your Friend

Page 49: From Experiment Gameplay to the Wonderful World of Goo

GooPunk World

Page 50: From Experiment Gameplay to the Wonderful World of Goo
Page 51: From Experiment Gameplay to the Wonderful World of Goo

Infesty the Worm

•  Show

Page 52: From Experiment Gameplay to the Wonderful World of Goo

Weather Vane

•  Show

Page 53: From Experiment Gameplay to the Wonderful World of Goo

Horizontal Transportation Innovation Committee

•  Show

Page 54: From Experiment Gameplay to the Wonderful World of Goo

Literacy & Mastery

•  Flow across Learning Units – Sometimes Interrupted

•  Trickster Humor •  Variations on Gameplay •  Physics is Your Friend •  GooPunk World •  Goo is Elliptically Ambiguous and Ominously Constructive as Satire

–  Open-Ended

Page 55: From Experiment Gameplay to the Wonderful World of Goo

Ludic Narrens

•  Homo Ludens +

•  Homo Narrens =

•  Ludic Narrens =

•  World of Goo

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Page 57: From Experiment Gameplay to the Wonderful World of Goo
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Tower of Goo Memorial Park and Recreation Center

•  Play

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Quality

•  Polish across the Board – Game Design – Art Direction – Music & Sound – Story – Technical

•  Independent Revolution

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•  World of Goo •  Release on 10/13! •  Wiiware – 1500 Points

•  PC – $20

•  Mac / Linux – Shortly After

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And So...

•  Interpret & Analyze •  Buzz & Dev •  Narrative & Gameplay, Learning Units •  Meaning & Themes, Literacy & Mastery

•  Well Played – ETC Press

•  etc.cmu.edu/etcpress

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Questions?