Top Banner

of 2

FotR_QRS

Jun 03, 2018

Download

Documents

Pete Gill
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
  • 8/11/2019 FotR_QRS

    1/2

  • 8/11/2019 FotR_QRS

    2/2

    OBSERVATION TABLE D6

    In fantry in the Open Firing . . . . . . . . . . . . . . . . . . . . . . . 2+

    Infantry in the Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 +

    Obscured Inf antry Fi ring . . . . . . . . . . . . . . . . . . . . . . . . . 3+

    Obscured Infantry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4+

    Deployed Gun in the Open Firing . . . . . . . . . . automaticDeployed Gun in the Open . . . . . . . . . . . . . . . . . . . . . . . 2+

    Obscured Gun Firing . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2+

    Obscured Gun . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3+

    Vehicle in the Open Firing. . . . . . . . . . . . . . . . . automatic

    Vehicle in the Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 +

    Obscured Vehicle F iring. . . . . . . . . . . . . . . . . . . . . . . . . . 2+

    Obscured Vehicle. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3+

    Aircraft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . automatic

    Modiers

    If the observing unit has the Scout special rule . . . . . . +1If the target unit is an Infantry team of 3 men or less . -1

    If the observing unit has the One Man Turret rule. . . . -1

    SMALL ARMS RATE OF FIREWeapon RoF Max Range Crew Special

    Rie 1 30" -SMG 1(2)* 10" -Assault Rie 2/1 30" - RoF 2 at under 10"Bren, BAR, DP LMG 2 30" 1 manMaxim, .30 cal, MG-08 MMG 5 30" 2 men Vickers 40" range.50 cal, DshK HMG 6 40" 3 men

    MG34 bipod mount 5 30" 2 menMG42 bipod mount 6 30" 2 menMG34 tripod mount 7 40" 2 menMG42 tripod mount 8 40" 2 menTank MG (bow, co-axial, etc) 3 30"Pintle-mount MG 5 40"Light Autocannon (20mm) 6 50" 2 men also Light HEHeavy Autocannon (37-40mm) 8 50" 3 men also Light HEMultiple Autocannons 10 50" 2 men also 2 Light HEMultiple Medium MG mount 10 30" 3 menMan-pack Flamethrower 10 5" 1 man Open Cover saveVehicle Flamethrower 10 10" - Open Cover save

    * increases to 2 at under 5",but only when used with the Infantry Assault order.

    This Rules Reference Sheet is for use with the Battlegroup core rules

    ANTI TANK ARMOUR PENETRATION TABLE 2D6

    SS O N M L K J I H G F E D C B A

    1 7 8 9 10 11 12 12 - - - - - - - - -

    2 6 7 8 9 10 11 12 12 - - - - - - - -

    3 5 6 7 8 9 10 11 12 12 - - - - - - -

    4 4 5 6 7 8 9 10 11 12 12 - - - - - -

    5 3 4 5 6 7 8 9 10 11 12 12 - - - - -

    6 3 3 4 5 6 7 8 9 10 11 12 12 - - - -

    7 3 3 3 4 5 6 7 8 9 10 11 12 12 - - -

    8 3 3 3 3 4 5 6 7 8 9 10 11 12 12 - -

    9 3 3 3 3 3 4 5 6 7 8 9 10 11 12 12 -

    10 3 3 3 3 3 3 4 5 6 7 8 9 10 11 12 12

    11 3 3 3 3 3 3 3 4 5 6 7 8 9 10 11 12

    12 3 3 3 3 3 3 3 3 4 5 6 7 8 9 10 11

    13 3 3 3 3 3 3 3 3 3 4 5 6 7 8 9 10

    14 3 3 3 3 3 3 3 3 3 3 4 5 6 7 8 9

    15 3 3 3 3 3 3 3 3 3 3 3 4 5 6 7 8

    RESULTSGreater Than = DestroyedTarget Destroyed. Must take Battle Counter.

    Less Than = Glancing HitNo Effect. Target must take Morale test.

    Equal to = Pinned

    Target Pinned. Must take Morale test.

    Double 1 = ImmobilisedTarget Immobilised. Must take Morale test.

    ANTI TANK GRENADE ATTACKS

    1 Heavy Casualties Remove 1D3 infantrymen.

    2-4 Casualty Remove 1 infantryman.

    5 Success - Side Armour Penetration 6 attack against side

    armour.

    6 Success - Rear Armour Penetration 6 attack against rear

    armour.

    AIMED FIRE TO HIT TABLE D6

    Range Small Arms MGs Autocannon Flamethrower AP Shell HE Shell

    0-5" 2+ 2+ 2+ 2+ 2+ 2+

    5-10" 3+ 3+ 3+ 3+ 2+ 2+

    10-20" 4+ 4+ 4+ - 3+ 3+

    20-30" 5+ 5+ 5+ - 4+ 4+

    30-40" - 6+ 6+ - 5+ 5+40-50" - - 6+ - 6+ 6+

    50-70" - - - - 6+ 6+

    1s always miss, 6s always hit, regardless of modiers.

    AP Shell D6 ModiersTarget Moved last turn -1Target is Obscured -1Firer Moved (or will move)this turn -1Target is a Deployed gun -1Ace crew +1

    HE Shell D6 ModiersTarget Moved last turn -1Target is Obscured -1Firer Moved (or will move)this turn -1Ace crew +1