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Introduction The intention of this guide is to explain the
features of FMRTE. There are many so I will try to explain each
feature to you to the best of my knowledge but I will require
feedback to make further additions and subtractions. It is strongly
recommended to test the software first to see if you like it and
that it works for you before you go onto activation with a valid
license key as that will allow you save any and all changes. As
always, make sure FM and FMRTE are up to date as only then will you
be able to fully benefit from all the features. Please take some
time look at the pictures and to read the accompanying text so you
can be familiar with the feature in question.
Main Window The picture below shows the initial screen that you
will come across when you first run FMRTE. On there, you will find
numerous buttons at the top for quick navigation (each button will
be explained further in the guide), a search bar which is self
explanatory, a drop-down menu button labelled FMRTE as well as
others. You will also come across a page titled Information which
contains a message from the developer.
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Quick Navigation Buttons These buttons are located at the top of
the main window and are the hotlinks to quickly navigate through
FMRTE. Each button are briefly explained below.
Opens the FMRTE forums
Shows all future transfers in your save
Opens Preset Manager so you can create your own
custom preset
Saves all changes you make
Opens Search Filter to locate specified fields
Opens Freezer Manager to manage frozen players set to
freeze upon open
Reloads the current page displayed in FMRTE
Mass Edit fixed values for players, staff or clubs
Manage your Notifications and Subscriptions
Same as the Home button
View all player retirements in your save
Favourites
This drop-down shows the nation you are managing in, the team
you are managing and the profile you created.
You can bookmark your favourite pages in FMRTE through this
feature.
Shortlists
This menu allows you to create shortlists with a combination of
players, staff, clubs, nations, stadiums, etc... that can be shared
amongst FMRTE users.
Search Bar
This feature is the alternative to the current screen feature
that is currently disabled. You can search for just about anything
in FM through the search bar but you need to know the exact name of
the object you want to edit otherwise
FMRTE will not find it.
Clicking the magnifying glass will allow you to select/deselect
categories that FMRTE will search in.
FMRTE Button
This button has several options built-in namely Settings, Visit
Home Page and About. Visit Home Page is self-explanatory, About
opens the Information page
and Settings will be explored further.
Load Game Button
This button is self-explanatory. It loads your save into
FMRTE.
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Information Message The illustration below is just a short
message from the developer. It is the first group of text you will
see upon seeing the initial window. It can be hidden by clicking
the x in the FM - Real Time Editor tab and can be shown again by
clicking About in the FMRTE drop-down menu.
Game Status
This shows the latest FM version that you are running and the
status of your save in FMRTE. It also show
confirmation messages after saving any changes.
This shows the number of values loaded into FMRTE from your save
and the slider can be used to raise/reduce the
editor's font size.
Future Transfers
This window shows by default all of the future transfers waiting
to happen in your save. In here, you can edit the transfer date,
transfer fee, destination club, the actual player, the type of
contract, and more. There are two checkboxes near the bottom, one
for 'show all future transfers' and the other for 'show unimportant
future transfers'. The show all future transfers is
self-explanatory as you can only select future transfers for your
team(s) or all of the teams. The show unimportant future transfers
is possibly the same as the other checkbox. It could only apply to
leagues and nations that have a low rep but I need further
clarification on this.
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Search Filters This window allows the user to filter any search
you perform with different parameters or you can just simply type
in something in the search bar and FMRTE will find the matches for
you. As you can see, the picture below gives you the ability to
filter your player search(es) with a range of parameters including
wonderkid status, CA and/or PA rating, rep count, and more. The
next two pictures are for the staff and club filters each with
their own set of parameters. How this works is as follows:
Set the parameters by using the arrow keys, typing in the number
or name or by ticking checkboxes. Click the Search button. You will
be taken to your search filter result in a new tab and the search
filter window will close. The same again applies to the staff and
club search filters.
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Mass Edits This feature empowers the user with the capability to
batch edit players, backroom staff and clubs without the need to
alter them individually. This feature really helps when you want to
edit a large group of players but you don't have the time to do so.
Just like the Search Filters, Mass Edit has its own group of
parameters that you can choose to edit. The screen below is related
to the player values. The corresponding two depictions are for the
staff and club batch editors. The way Mass Edit operates is
explained below:
Just like the Search Filters, set the parameters to edit via
arrow keys, typing and/or checkboxes. Click the lower right corner
button labelled Press me to filter. The Search Filter window will
open and you do the same as you do in the Search Filter method
above. You will be reverted back to the Mass Edit window with Press
me to filter replaced with a number. Click Apply to apply the
changes to the x number of objects you had just made a filter for.
You will receive a confirmation message saying Are you sure? and to
backup your save as the changes are
irreversible. The same again applies to the staff and club batch
editors.
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Player Retirements This tab shows all of the player retirements
in your save. By double-clicking one of the retirements, you will
enter his profile. You then click the Retire Date button, providing
it is there, and you will be able to see and edit his retirement
date as shown in the middle picture.
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Preset Manager This mini window shows the conditions that you
can choose to create your own or to edit one of the built-in
presets. You can also import presets you had previously made or
downloaded.
For the Object Type, you choose from one of the following
options: By doing this, you will set the preset to work only on
that particular object and it will not work on the other objects
unless you choose club, club staff members, team, team staff
members or team players. For Attribute underneath Team Number, you
will be changing that specified value in your save. I have not
provided a screen as the list is long however I am open to a
request for the list should someone desire it.
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Freezer Manager This mini window shows the players that are set
to be frozen when your save is loaded into FMRTE. This option can
be found in the 'Settings' screen with an accompanying checkbox. As
the picture suggests, you can freeze and unfreeze the players in
this list without the need to search for the player and click
Freeze or Unfreeze on their profile page.
Favourites
The Favourites drop-down menu shows the user what you have
selected when you created your save. It will show your profile, the
nation(s) you have loaded and the team(s) you are managing. This
feature allows you to bookmark your favourite pages in FMRTE for
much quicker access. By right-clicking an object in FMRTE, you can
click the Add To Favourites button and it will show in here which
is almost as good as the current screen feature.
Shortlists This feature is something that I am not familiar with
and need someone to explain it to me so it can be added.
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Settings > General This page shows the various options for
FMRTE. You can change the currency shown in FMRTE, deactivate
FMRTE, change the skin, and more. The Debug Mode checkbox is
primarily used for testing purposes and to generate more info in
the error log and possibly the diagnostics log too.
Settings > Club Settings
This screen allows the user to edit the columns shown on every
club page and their order too.
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Settings > Filter Settings This is the same as Club Settings
but they are for the search filter results.
Settings > Rating Settings I am not entirely sure what this
section does so I need you lot to explain it to me so it can be
added.
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Settings > Wonderkid Generator This section of FMRTE deals
with the wonderkid button that you see on a player's page. This
will allow you to create your own wonderkid by setting the
parameters on which numbers should he be given on which attributes.
The Probabilities page is set to work for all positions and the
Attributes page shows the attributes to be affected by the
probabilities. An explanation on how it works is as follows:
In the Probabilities page, you will see they are divided into
three sections: Special Attributes, Additional Attributes and
Normal Attributes.
You will also see the range probabilities i.e. 0-5, 12.14, 19-20
and so on. Next to each range probability is a percentage which can
be altered to your own specification. You can see that the largest
percentage for the Special Attributes is on 15-18 with 12-14 not
too far off. These can
be changed to suit your own play style but I will let you figure
that out yourself. On the Additional Attributes, the largest is on
12-14 with 15-18 close behind and on the Normal Attributes, the
largest
is on 12-14 with 9-11 not far behind. On the Attributes page,
you will see the positions having their own set of Special and
Additional attributes tailored
for that position but they can be altered to your own liking.
The end result of pressing the Wonderkid button on his profile page
is dependent on which position the player is. I will use the
goalkeeper as an example. When you press the Wonderkid button, the
probability of the player getting
numbers 15-18 on only his Special Attributes is 45% which is
quite high, him getting 12-14 on only his Special Attributes is
32%, him getting 19-20 on only his Special Attributes is 12%.
The same way works for the Additional Attributes but as you can
see in the picture below, it is more diverse than the Special
Attributes probabilities and the same goes for the Normal
Attributes too.
The above method applies for all of the other positions too.
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Settings > Freezer Settings
This section controls the freeze function of FMRTE. In here, you
can select which values the freeze feature will ignore and which
values it will freeze. Each column is self-explanatory. The
checkbox at the bottom is for your attributes. By selecting this,
your attributes will increase and/or decrease according to events
in your save. However, I need someone to clarify that this actually
works if you freeze your attributes.