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FM 1.0.RASP.1 RANGER ASSESSMENT AND SELECTION PROGRAM DISTRIBUTION RESTRICITON: Distribution authorized to 3 rd Battalion, 75th Ranger Regiment. Senior Leadership and Instructors to protect operational information that is of use.
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Page 1: FM 1.0.RASP3rdrangersrealism.com/public/3RBRASP.pdf• “MOVE AND CLEAR” – preparatory order to breach and clear a space without the use of explosives. Should not be executed

FM 1.0.RASP.1

RANGER ASSESSMENT AND SELECTION

PROGRAM

DISTRIBUTION RESTRICITON: Distribution authorized to 3rd Battalion, 75th

Ranger Regiment. Senior Leadership and Instructors to protect operational

information that is of use.

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TITLE: RANGER ASSESSMENT AND

SELECTION PROGRAM

ISSUED: 06-16-

2018

REVISED 06-16-

2018

APPROVED

BY:

1LT R.CAMPBELL

1. INTRODUCTION

Welcome to the Ranger Assessment and Selection Program. After completion of the RASP

you will be able to:

• Effectively take part in a 3rd Battalion, 75th Ranger Regiment Squad

Activities and will be asigned to a squad.

• Mount and dismount various types of vehicles.

• Move, maneuver and communicate in various environments.

Completion of the training provided to you will give you the foundation needed to effectively

partake in Combat Missions as an effective member of an a Squad. It will also provide you

with the foundation for all future training.

2. MILITARY COURTESY

Military Courtesy shows respect and self-discipline. Consistent and proper courtesy is

an indicator to unit discipline, as well. Soldiers demonstrate courtesy in the way we

address officers or NCOs of superior rank.

Official Settings

• During any official proceedings, everyone’s proper rank should be

observed, whether you are talking to them or about them (ex. quoting

that person, “Sergeant Hawkins has just informed me that..”. You do it

by saying either the full rank or an abbreviation if there’s an accepted

one. For all commissioned officers, second lieutenant and above you

can also call “Sir”.

3. RADIO COMMUNICATION

Clean and good communication is the reason why we can operate as effective as we do.

Modern warfare is depending on the correct intel to be given to all different elements all

time. To guarantee that the mission is being executed correctly it’s important to be as

clear and rapid possible, to make sure information is transported between elements

quickly and effective.

3.1 CONTACT REPORTS

A contact report is issued immediately after contact with hostile or unknown forces. In

any area of operations. A contact report includes a verbal confirmation of

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“CONTACT” followed by a description of the threat or unknown force and the

direction and distance to the target.

Example: “CONTACT, 3 times armed hostiles, 200 meters, direct south”

3.2 AMMUNITION, CASUALTY, EQUIPMENT REPORT (ACEREP)

Ammunition, Casualties and Equipment Reports are usually called after each

engagement. These reports are called to give your Operations Sergeant/Detachment

Commander information about your current situation. The leader of your element will

call out “ACEREP” on the radio, where people in turn will give their ACEREP. To

relay your ACEREP simply say your last name or callsign if given, and one of the

following status levels depending on your situation:

GREEN – You are at full strength with 75% or more of your original ammunition or

equipment.

YELLOW – You are at reduced strength 50-75% of your original ammunition or

equipment.

RED – You are at reduced strength, injuries or 25-50% of your original ammunition or

equipment.

BLACK – You are at reduced strength, heavy injuries or 25% or less of your original

ammunition or equipment. At this point the Command will decide if the soldier or

team is still combat effective.

3.3 PROCEDURE WORDS

When we communicate with each other, we use commons terms called procedure

words (known as pro-words). That each soldier knows and understand. This is key

for maintaining effective and rapid communication in complex environments. These

pro-words generally fall into two categories – advisory statements, and call/response

pairs. In conjunction with these communications, a soldier should never refer to

themselves as “I”. Speak about yourself in third person using your name or call sign.

During Phase 1 of your Special Operations Preparations Course you will be thought a

variety of procedure words used on the team and detachment frequencies during

official events.

PRO-WORDS BEING USED OVER TEAM AND ADDITIONAL FREQUENCIES:

• “BREAK” – used to separate lines of communication

• “OVER” – finished transmitting, need a reply

• “OUT” – finished transmitting, do NOT need a reply.

• “RADIO CHECK” – confirm your radio is functioning properly

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• “SAY AGAIN” – request the repeat of the last transmission

• “I SAY AGAIN” – repeat of the last transmission

• “ROGER” – received last transmission satisfactorily

• “WILCO” – received your signal, understand it, and will comply

.

• “GRENADE” – a grenade has landed within the immediate vicinity of

the fireteam and all soldiers should seek immediate cover

• “FRAG OUT” – a soldier deploying a fragmentation grenade to engage

hostilities.

• “CONTACT” – a soldier has observed a potentially ho stile contact or

an indicator therefor, such as gunshot or tracer. Should be

immediately followed by amplifying information such as bearing,

distance, activity, and description. Soldiers should also keep in mind

that this is an advisory statement, not an order to fire.

• “RELOADING” – a soldier is changing the magazine on his weapon.

• “DOWN” – used in conjunction with other pro-words to signify that

person or system is no longer active or operating.

• “UP” – used in conjunction with other pro-words to signify that person

or system is transitioning from an inactive to active status.

• “MAN” – used to reference an unidentified individual.

• “HIT” – indicates a person or system has been wounded or damaged

by incoming fire, but is still operating.

• “GO” – soldiers should execute whatever orders they have been

issued.

• “CLEAR BACKBLAST” – signal given by soldier preparing to deploy a

launching system that friendlies should clear the backblast area.

• “BACKBLAST CLEAR” – responsible telling soldier preparting to fire

AT that their backblast is clear.

PRO-WORDS BEING USED WHEN BREACHING AND CLEARING

• “LAST MAN IN” – called by the last man to enter a building or a

vehicle.

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• “STACK SET” – called by the last man in a stack to notify the Team

Leader that the entire stack is present and ready for orders.

• “CLEAR” – called during room clearing to signify of hostilities. Also

ROOM CLEAR.

• “MOVE AND CLEAR” – preparatory order to breach and clear a space

without the use of explosives. Should not be executed until the order

“GO” is given.

• “FRAG AND CLEAR” – preparator y order to breach and clear a space

immediately after the detonation of a fragmentation grenade. Can be

modified for other types of explosives in the same manner as FRAG

OUT.

• “COMING OUT” – signal given by an individual or team that is about to

exit a room in the vicinity of potentially unaware friendlies.

• “COMING IN” – signal given by an individual that is about to enter a

building which might contain unaware friendlies.

Direct and important communication should always be called over the comms equipment

issued to each individual soldier, however some information is not as important as

everything else It’s important to reserve the net (comms channels) to important and

communication which matters in the moment.

4. BASIC MEDICAL TREATMENT

Every soldier on all elements in all echelon requires to have the basic knowledge of how

to conduct self-treatment and buddy-treatment. The Medical Sergeant assigned to each

element have the advanced knowledge within the field, however, he can’t be relied upon

to conduct medical treatment on small wounds in hectic situations.

To fully work as an effective soldier, you will need to know how to stabilize yourself

during contact. Use the medical map below to get an understanding in what bandage to

deploy:

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Next to that it’s extremely important to call out on communications that you or your

combat buddy have been hit if he reaches a state where he himself cannot

communicate. A chain of event should look like this:

1) You get hit and will call out “Name, hit” (Example “Johnson, hit”)

2) You will with permission from your element leader start self-treatment by saying

“Johnson, self-treating”

3) When you have stabilized yourself, you will communicate directly with the Medical

Sergeant and get yourself fully patched up if required. This step is mainly for severe

wounds which you have treated yourself.

4) When you are back from the self-treating process you will call “Johnson patched up,

set”

It’s important to remember that due to the conditions that ODAs operate in, it’s

important to not waste any supplies. Mounted Detachments usually carry reserve

supplies with them, however even these can be scarce in late operations after many

engagements.

5. LAND NAVIGATION

Every Soldier should know how to correctly read a map. Reading a map wrong can be

crucial for the operation being conducted.

On this part of the Preparations Program, soldiers are trained on how to read a 6-digit

GRID. As well with using a compass to maneuver across different variations of terrains.

4.1 GRID COORDINATES

The map has vertical lines (top to bottom) and horizontal lines (left to right). The lines

that form grid squares are numbered along the outside edge of the map picture. No

two grid squares have the same number. The precision of a point location is shown

by the number of digits; the more digits, the more precise is the location.

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(This example uses 4-digit GRIDs)

Look at the figure below as an example;

Your address is grid square 1181. How do you know this? Start from the left and read

until you come to 11, the first half of your address. Then read up to 81, the other half.

Your address is somewhere in grid square 1181.

6. RIFLE MARKSMANSHIP

Soldiers with the rank of Specialist must master weapon handling and firing

fundamentals before progressing to advanced skills and firing exercises under tactical

conditions.

On this part of the instruction, soldiers are trained to understand the operation and

functions of their weapons. This period of instruction includes the following topics:

• General Safety rules and weapon clearing procedures.

• Modes of fire.

5.1 General Safety Rules

(1) Always have your safety on when not in active combat or live fire exercises

(2) Keep your weapon down by pressing “2x L-CTRL”

(3) If your weapon is up, ensure it is pointed down range. Never aim at any friendly

personnel.

6.2 Clearing/Unloading Procedures

(1) Keep your weapons pointed down range

(2) To unload your weapon, press “I” (Inventory) and move your magazine(s) into

storage.

MODES OF FIRE

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Individual weapons function in either the semiautomatic or automatic modes. In

addition, many carbines function in either the semiautomatic or three-round bust

mode.

1. Semi-Automatic Fire Mode: The trigger must be squeezed again before the next

round will fire.

2. Automatic Fire Mode: When set on the AUTO position, the rifle continues to fire

as long as the trigger is held back and ammunition is in the magazine.

3. Burst Fire Mode: When the trigger is set on the BURST position, the rifle fires a

three-round burst every time the trigger is pressed.

RULES OF ENGAGEMENT

The rules of engagement (ROE) specify the circumstances and limitations under

which friendly forces may engage. They include definitions of combatants and

noncombatants elements, and stipulate the treatment of non-combatants. Factors

influencing ROE are national command policy, operational requirements, and the law

of war. ROE always recognize the soldiers right of self-defense while at the same

time clearly defining circumstances in which he may fire.

For each Operation conducted by the group, there are two ROE’s. ROE Alpha and

ROE Bravo. Former ROE cards and current ROE cards can be found in the

Operation Archive. Each personnel will be briefed about the combat missions rules of

engagement before Operation Execution.

7. ENGAGEMENT TECHNIQUES

Engagement Techniques are effect oriented fire-distribution measures. The most

common engagement techniques in Company Operations are- • Point fire

• Area fire

• Suppressive fire

• Volley (or simultaneous) fire

POINT FIRE

The fire involved focusing effect of the Squads fire against a specific identified

target such as an enemy vehicle, machine gun bunker, or ATGM position.

They fire until they disable it, or until the required time of suppression expires.

AREA FIRE

Area fire involved distributing the effects of a unit’s fire over an area which

enemy positions are numerous or not obvious.

SUPPRESSIVE FIRE

Suppressive fire is precisely aimed at a definite point or area target. Some

situations may require a soldier to place suppressive fire into a wide area.

Suppressive fire is used to control the enemy and the area he occupies. It is

employed to kill the enemy or to prevent him from observing the battlefield, .

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VOLLEY FIRE

Volley fire is released when two or more firers engage a single target and the

range is known.

8. SQUAD ORGANIZATION

The Squad is the primary fighting force in the 3rd Battalion, 75th Ranger Regiment.

Squads are made up of 10-men, each with a separate Roles each Squad member is

cross trained in other specialties. Squads do traditionally split up in two 4-men teams

A typical 10-man Squad Compromises:

Squad Leader (11Z)

The Squad Leader is the leader of the Squad and is responsible for

outfitting his Squad, organizing missions and briefing his element on

mission objectives.

Team Leader (TL)

Usually either a corporal or Sergent.Provides tactical leadership for the

team at all times with a "Do As I Do" attitude; standard equipped with

backpack GPS/radio set, and either an M16 rifle or M4 carbine.

Rifleman (R)

Is 'the baseline standard for all infantrymen'. They are equipped with the

M16 rifle or M4 carbine. The rifleman is usually assigned with the grenadier

to help balance the firepower capabilities of the automatic rifleman.

Grenadier Rifleman (GR)

Provides limited high-angle fire over 'Dead zones'. A grenadier is

equipped with an M4/M16 with the M203 grenade launcher (or newer

M320 grenade launcher) mounted to the weapon.

Automatic Rifleman (AR)

Provides overwatch and suppressive fire through force multiplication. The

most casualty producing person in a fireteam, in terms of firepower and

maneuverability when compared to the standard nine-man rifle squad. An

automatic rifleman is equipped with a M249 light machine gun. The

automatic rifleman is usually assigned with the team leader to maximize

directed fields of fire and to help balance the firepower capabilities of the

grenadier.

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9. TACTICAL MOVEMENT

The two-man team, known as the “battle buddy” team, is the next level of

movement and maneuver available. Having mastered individual movement

and infantry skills, the two individuals are paired up to ensure survival as a

team.

Tactical movement is the movement of a unit assigned a tactical mission

under combat conditions when not in direct ground contact with the enemy.

Tactical movement is based on the anticipation of early contact with the

enemy, either en-route or shortly after arrival at the destination. Movement

ends when ground contact is made or the unit reaches it destination.

Movement is not maneuver. Maneuver happens once a unit has made contact

with the enemy.

Movement refers to the shifting of forces on the battlefield. The key to moving

successfully involves selecting the best combination of movement formations

and movement techniques for each situation. The Detachment Commander

selection on what type of tactical movement the Detachment is using must

allow the Detachment to:

• Provide maximum protection

• Make enemy contact in a manner that allows them to transition smoothly to

offensive or defensive action

• Maintain communication

Careless movement usually results in contact with the enemy at a time and

place of the enemy’s choosing. To avoid this, leaders must understand the

constantly-changing interrelationship between unit movement, terrain, and

weapon systems within their area of operations.

Leaders executing tactical movement have three primary goals:

• Avoid surprise by the enemy.

• When necessary, transition quickly to maneuver while minimizing enemy

effects.

• Get to the right place, at the right time, ready to fight.

Units moving behind enemy lines seek to avoid enemy contact. They choose

the movement that allows them to retain security and control. To avoid loss of

surprise and initiative, casualties and mission failures, detachments and

companies normally-

• Maintain 360-degree security

• Make contact with the smallest element if enemy contact is unavoidable

• Retain the initiative to attack at the time and place of the unit’s choice.

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10. FORMATIONS AND MANEUVERS

9.1 FORMATIONS

Movement formations are the ordered arrangement of forces that describes the

general configuration of a unit on the ground. They determine the distance

between soldiers, sectors of fire, and responsibilities for 360-degree security. The

most used formations are;

Wedge Formation/Arrowhead

Used in Combat-Patols (when you are expected to be fired upon).

The heaviest fire power should be on the rear flank, where an

attack is most likely.

• One lead element

• Trail elements paired off abreasts of each other on the

flanks.

• Used when the situation is uncertain.

Advantages;

Disadvantages;

• Ability to control, even during limited visibility, in

restrictive terrain or in close terrain. • Frequent need to transition to column in

• Transition trail elements to base of fire or restrictive, close terrain. assault.

• Secure front and flanks.

Column Formation

Single file with spacings used for moving in uneven terrain along

edges of woods and hills.

• One lead element

• Majority of observation and direct fires oriented to the flanks,

minimal to the front.

Advantages;

Disadvantages;

• Easiest formation to control (as long as leader can communicate with the lead element). •

Reduced ability to achieve fire.

• Ability to generate a maneuver element. • Superiority to the front.

• Secure flanks. • Clears a limited area and concentrates the

• Speed unit.

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Line formation

Used when assaulting hostile positions.

• All elements arranged in a row with spacing.

• Majority of observation and direct fires oriented forward; minimal

to the flanks.

• Each subordinate unit on the line must clear its own path

forward.

Advantages; Disadvantages;

• Ability to; generate fire superiority to the front. • Vulnerable assailable flanks.

• Clears a large area. • Potentially slow

Staggered Column Formation

Used when traveling alongside roads.

• Formed up in the same way as a column.

• Possibility for vehicles to move between the two columns.

• Ability to set up a perimeter quickly.

Herringbone Formation

Used when a file or column formation is halted.

• Formed up the same way as a column or file.

• Ability to set up 360-security with minimal movement.

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File Formation

Used when mounting up in vehicles or in debriefs, briefs.

Note; this is not a combat formation.

10.2 MOVEMENT TECHNIQUES

Movement techniques are not fixed formations. They refer to the distances between

soldiers, teams and squads that vary based on mission, enemy, terrain, visibility, and

any other factor that affects control. There are three movement techniques: traveling,

traveling overwatch and bounding overwatch. The selection of a movement technique

is based on the likelihood of enemy contact and the need for speed. Factors to

consider for each technique are control, dispersion, speed, and security.

Movement

Techniques

When Normally

Used

CHARACTERISTICS

Control

Dispersion

Speed

Security

Traveling

Contact not likely

More

Less

Fastest

Least

Traveling

Overwatch

Contact possible

Most

Most

Slowest

Most

Bounding

Overwatch

Contact expected

Most

Most

Slowest

Most

From these movement techniques, leaders are able to conduct actions on contact,

making natural transitions to fire and movement as well as conducting tactical mission’s

tasks.

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BOUNDING OVERWATCH

There are two methods of bounding for Squads and teams, bounding is the most used

direct assault maneuver. There are two methods of bounding, successive and

alternate bounds. In successive bounds the lead element is always the same; in

alternate bound (aka leapfrogging), the lead element changes each time. These

bounding techniques are used at every level of movement from 2-man buddy team, 4

6-man teams, to 12-man detachments.

SUCCESSIVE BOUNDS

If the Squad uses successive bounds, the lead element, covered by the trail

element, advances and occupies a support-by-fire position. The trail element

advances to a support-by-fire position abreast of the le ad element and halts.

The lead element moves to the next position and the move continues. Only one

element moves at a time and the trail element avoids advancing beyond the

lead element.

ALTERNATE BOUNDS

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Covered by the rear element, the lead element moved forward, halts and

assumes overwatch positions. The rear element advances past the lead

element and takes up overwatch positions. The initial lead element then

advances past the initial rear element and takes up a new overwatch position.

Only one element moves at a time. This method is usually more rapid than

successive bounding.

COMMUNICATING WHILE BOUNDING

The commands given for bounding are as follows:

• SET (or SET / COVERING): The soldier or element is set and covering.

Called by every member of a team.

• MOVING: The soldier is changing positions. Called (usually) only by

one member of the team leader.

• MOVING AGAIN: The soldier or element that just moved is preparing to

move again. Called instead of SET at the end of a movement.

TRAVELLING

Traveling is used when contact with the

enemy is not likely (Figure 9-4)

TRAVELLING OVERWATCH

Traveling overwatch is used when contact

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is possible. Attached Support ODAs move near

the Detachment Commander and under his

control so he can employ them quickly.

MFF/Mobility ODAs normally move in wedge

formation (Figure 9-5). Ideally, the lead them

moves at least 50 meters in front of the rest of

the element.

Traveling overwatch is an extended form of traveling in which the element moves

continuously but the trailing element move at varying speeds, sometimes pausing to

overwatch movement of the lead element. Traveling overwatch is used when enemy contact

is possible but not expected. Caution is justified but speed is desirable.

The trail element maintains dispersion based on its ability to provide immediate suppressive

fires in support of the lead element. The intent is to maintain depth, provide flexibility, and

sustain movement in case the lead element is engaged. The trailing elements cue their

movement to the terrain, over watching from a position where they can support the lead

element if needed. Trailing element overwatch from positions and the distances that will not

prevent them from firing or moving to support the lead element. The idea to put enough

distance between the lead element and the trail element so if the lead element comes into

contact, the trail element will be out of contact but have the ability to maneuver the enemy.

11. MOUT & CQC

Military Operations in Urban Terrain and Close Quarter Combat Training.

Successful Combat Operations in urban areas depend on the proper employment of the

detachment. Each member must be skilled in moving, entering buildings, clearing rooms,

employing hand grenades, selecting and using fighting positions, navigating in urban

areas and effective use of their camouflage.

There are six rules to moving in urban terrain, they are:

1. Take care to avoid silhouetting yourself in doors or windows, or on rooftops.

2. Avoid open areas (street, alleys and parks)

3. Make visual reconnaissance of the next position before moving.

4. Conceal movement with some or covering fires, and by using buildings, rubble and

vegetation.

5. Always move rapidly from one position to another.

6. Stay alert and expect the unexpected.

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URBAN MOVEMENT

When conducting operations in urban terrain, different urban formations are

often used.

Rolling T

Resembling a letter T, it is used in wide hallways, corridors, or

along urban roads that are built up on both sides of the road.

Stack

A tightly packed file formation used immediately

before room clearing or similar entry procedures.

Usually moving along cover towards the entry point.

TEAM MOVEMENT IN URBAN TERRAIN

The primary challenge to a team moving in an urban environment is

maintaining security. Potential danger areas present themselves as close as

arm’s reach, or hundreds of meters down a road trough an alley.

It’s important that in urban areas the team that stays away from the open,

move on the side off the roads, not in the middle off them.

When reaching a corner moving in a column the following will be used.

Corners

1. Soldier 4 will remain on rear security.

2. Soldier 1 moves up and takes a knee at the corner, and soldier 2 moves

to stand behind him.

3. Together, they pie around the corner until they are able to cover the

terrain past the corner.

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4. Soldier 3 begins to move past the soldiers on the corner to establish a

position of cover. Soldier 4 moves to soldier 1 at the corner, but continues

covering the rear.

5. As soldier 3 moves past, soldier 2 steps away from the corner and moves

with soldier 3 to a position of cover.

6. Soldier 1 and 4 move together to rejoin the team.

Intersecting routes

1. Soldier 4 remains on rear security.

2. Soldier 1 moves up and takes a knee at the corner until they are able to

cover the terrain past the corner.

3. Together, they pie around the corner until they are able to cover the

terrain past the corner.

4. Soldier 3 begins moving past the soldiers on the corner to establish a

position of cover. Soldier 4 moves to solder 1 at the corner, but continues

covering the rear.

5. As solder 3 moves past, soldier 2 steps away from the corner and moves

with 3 to a position of cover.

a) If moving in the original direction of travel, soldier 2 continue

covering the left as he moves across the intersection until he

reaches the far corner.

b) If moving around a corner to the left, soldier 1 pivots to cover the

original direction of movement after 2 and 3 move past.

6. Soldier 1 and 4 move together to rejoin the team.

BREACHING AND CLEARING

PREPERATION

A fireteam leader initiates a breach of an enclosed area (courtyard, room,

compound, etc.) from a position of cover and maneuvers in conjunction with

covering fire. The FTL will designate an entry point and call for a stack. On the

call of STACK UP, the fire team stacks up on the nearest cover to the entry

point. Once stacked, the AR / assistant team lead / last man in the stack will

call STACK SET. • The FTL will give the preparatory order MOVE AND

CLEAR. The fire team waits for the command GO to enter and clear the room

• Once the team starts moving, they do not stop until reaching their assigned

positions inside the room.

ENTRY AND MOVEMENT The direction each man moves should not be

preplanned unless the exact space layout is known. Each man should go in a

direction opposite the man in front of him. Every team member must know the

sectors and duties of each position. It is critically important that each member

of the team engages their primary sector to ensure that all possible

combatants are engaged by a member of the team.

1. The rifleman (position 1) enters the room along the path of least

resistance. He has the option of going left or right to either of the nearest two

corners of the room. Upon entering, the size of the room, enemy situation, and

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furniture (or other obstacles) that hinder or channel movement become factors

that influence the rifleman's direction of movement. He eliminates any

immediate threat in the near corner he is moving towards and continues to

move along the wall and to the first corner, where he assumes a position of

domination facing into the room and engages any further targets. Position 1's

primary sector is clearing the first near corner of the room in whichever

direction he chooses.

2. The FTL (position 2), entering almost simultaneously with 1, moves in

the opposite direction as 1. He follows the wall to the opposite near corner as 1

to a dominating position on his side of the room. Position 2's primary task is

engaging anyone in the near corner not covered by position 1.

3. The grenadier (position 3) goes the opposite direction of position 2 and

moves inside the room at least one meter from the entry point to a position that

dominates his sector. Position 3's primary sector is the far half or far corner of

the room.

4. The AR (position 4) moves the opposite of position 3 to a position at

least one meter inside the entry point that dominates his sector. Position 4's

primary sector is also the far half (or corner of the room)

INDIVIDUAL ACTIONS

• Shoot while moving toward the point of domination. Do not hesitate to

take shots as close to the target as 1 or 2 inches. You will shoot while the

other clearing team members are moving. Therefore, use a “careful hurry.” Do

not rush in, disregarding any obstructions that might litter the floors, just to get

to the points of domination. The most important point is to lead with your

weapon, not with your body. Move no faster than you can accurately

engage targets.

• If your magazine is empty and you must reload, follow the same

procedures and announce RELOADING.

• Once the fire team leader has entered the space with all of his soldiers

and is positive the room is clear, he calls CLEAR and proceeds with his next

command.

12. ROBIN SAGE TRAINING EXERCISE

The Robin Sage Exercise is the final step in a candidate’s road to the green beret. The

course will take the SOPC team trough a variety of exercises which requires knowledge

over everything covered in this manual, it will require the correct deployment on tactics,

maneuvers, communications and will require full knowledge of all SOPC material.

Exercise Performance Steps:

1) RASP Candidate Team will receive a brief regarding the commander’s intent, a

suggested path and an AO which they will have to stick within, they will also receive

limited intelligence regarding OPFOR resources present in the vicinity. (See C2

WARNO for explanation of what type of briefing all personnel receives)

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2) During the exercise, Instructors are not allowed to guide them or lead them

themselves, as it should encourage independent and team planning. However,

Instructors should evaluate and motivate the personnel present.

When the RASP Team have reached their destination, they will receive the Tanned

Berets and a RASP Graduation Ceremony will take place.

If S3 Drill Instructors are to NO GO Personnel, they will have to be so before the ROBIN

SAGE EXERCISE as the graduation ceremony is a part of it.

13. CEREMONIAL EXERCISE (OPTIONAL IN RASP)

Ceremonial exercises are covered throughout the RASP, this section works as

documentation and reference points towards it, however is usually not covered with a

field exercise in the RASP. It’s up to the individual Drill Sergeant or Instructor to cover this

if deemed necessary.

Ceremonies are held with many of the promotions, awards and change of command in

the unit. They are mainly held for non-automatic events which many of the first

promotions are. Depending on which element and echelon some personnel is assigned to

changes his position in a ceremony. It is therefor common that personnel are thought his

position inside his element on initial assignment or on the event which the ceremony

occurs.

The same ceremonial formation are also deployed during Company and Battalion

debriefs if the command element or other command representatives have notes of

changes towards the whole company.

3rd Battalion, 75th Ranger Regiment Training Company

@3rd Battalion, 75th Ranger Regiment