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Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Dec 24, 2015

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Page 1: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Flight Simulator X

By Dane Wrye, Aaron Pena, and Ben Ghusn

Page 2: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

About Our Station

• Flight Simulator X is a simulator

• It simulates piloting a real plane

• You can fly a multitude of planes

• You can also select where to take off– As well as how you

take off– And you can even

change the weather!

Page 3: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Objectives/Essential Question

• We want to be able to answer all the questions on

the provided sheet.• We want to be able to do a

barrel roll in a helicopter.• We want to be able to

successfully land an airliner.

• We want to be able to fly a jet through the Golden

Gate Bridge.• We want to be able to

perform tricks on a jet

• Can we take what we learned from Flight Simulation

and apply it to real airplanes?

What did we use?• Flight simulator yoke

• Flight simulator X• Mrs. Young and

Andrew

Page 4: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Vocabulary

• Alleron• Wing• Lift• Rotor• Elevator• Rudder• Stabilizers

(horizontal and vertical)

• Cockpit• Fuselage• Empennage• Pitch • Roll • Yaw• Thrust

Page 5: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Key Concepts

• Newton’s third law– For each action, there is an equal and opposite

reaction

• Bernoulli’s Principle– Air moves faster over the wing– Air moves slower under the wing– Above wing has lower pressure– Under wing has higher pressure– Difference in pressure creates lift

• The Four Forces– Covered next slide

Page 6: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

The Four Forces

Page 7: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

BASIC PARTSPlanes and Helicopters

Page 8: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Helicopters

Page 9: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Planes

Page 10: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

HOW TO FLYBecause flying a real plane isn’t hard enough

Page 11: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

The Yoke

This button changes your

viewThis deploys and retracts your landing

gear

Moving this around adjusts your camera in

spot and cockpit view.

This button activates brakes

This scroll wheel also

changes you view

Push and pull to control pitch (controls your

elevators)Turn left and

right to control roll (controls

ailerons)

Page 12: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

The Yoke

The black lever controls engine

speed

These levers are secondary

engine controls (helps to go faster)

Page 13: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

What We Did

Page 14: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

FLIGHT DYNAMICSPitch, Roll, and Yaw

Page 15: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Pitch

• The angle of the nose

• The displayed helicopter has a downward pitch

• Controlled by elevators on a plane

• Occurs along the Lateral Axis

Page 16: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Yaw

• The side to side movement of an aircraft

• Allows the aircraft to move horizontally

• Controlled by rudder on plane

• Occurs along the vertical axis

Page 17: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Roll

• The rising/dipping of an aircraft’s wings

• Isn’t really used by commercial airliners– Airliners typically

use gentle rolling to turn

• Controlled by the ailerons on the wing

• Occurs along the Longitudinal Axis

Page 18: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

DiagramsVertical Axis (Yaw)

Lateral Axis (Pitch)

Longitudinal Axis (Roll)

Page 19: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

History of Flight

• 1783- Hot air balloon first invented• 1799-1850- George Cayell researched

flight, and designed gliders• 1889- Otto Lilienthal published

aerodynamics book• 1903- Wright Brothers construct “The

Flyer”• 1905- Wright Brothers construct their

next plane

Page 20: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

The Interview Show

• Did you achieve your goals?• What helped you learn how to use

the technology?• Was it too easy, too hard, or just

right?• What can you pass on to the next

group?• What standards do you feel you have

achieved?

Page 21: Flight Simulator X By Dane Wrye, Aaron Pena, and Ben Ghusn.

Bibliography• What is Lift?. (n.d.). What is Lift?

. Retrieved December 5, 2013, from http://www.grc.nasa.gov/WWW/k-12/airplane/lift1.html

• Angle of Attack. (n.d.). Para Motor Club. Retrieved November 30, 2013, from http://www.paramotorclub.org/images/angleOfAttack.jpg

• The Four Forces. (n.d.). Cfinote Book. Retrieved December 3, 2013, from http://www.cfinotebook.net/graphics/performance/Four-Forces.jpg

• Helicopter Tail Rotor. (n.d.). Wikimedia. Retrieved December 2, 2013, from http://upload.wikimedia.org/wikipedia/commons/6/6b/Heli_tail_rotor_dia.png

• Helicopter Lift. (n.d.). Helicopter Lawyers. Retrieved November 29, 2013, from http://www.helicopterlawyers.com/images/helicopter-lift.jpg

• How Helicopters Work, Helicopter Accident Lawyers: Aviation, Aircraft Collision Attorneys. (n.d.). How Helicopters Work, Helicopter Accident Lawyers: Aviation, Aircraft Collision Attorneys. Retrieved December 6, 2013, from http://www.helicopterlawyers.com/how_helicopters_work.html