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Summer Placement Project - Team OMEGA Jet Protect 2015
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Final Presentation

Apr 13, 2017

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Page 1: Final Presentation

Summer Placement Project - Team OMEGAJet Protect

2015

Page 2: Final Presentation

2

Jenny Barker• Project Planner

– Meeting agendas and minutes– Targets and time frames– Budget

Calum Cunningham• Engineering Lead

– Oversee engineering tasks– Research and resourcing

materials– Design

Introductions

Robert Noakes• Project Manager

– Ensuring team fulfils deadlines

– Delegating tasks

Jordan King• Commercial Lead

– Stakeholder relations– Organise external

meetings

Page 3: Final Presentation

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Team Structure

Robert Noakes Project Manager

Jordan King Commercial Lead

Calum Cunningham Engineering Lead

Jenny BarkerProject Planner

Page 4: Final Presentation

4

Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Project Brief

‘To design a product that increases EW knowledge; enhances company awareness and motivates people

to work for Selex ES’

Problems:• Internal

– The cross department knowledge is low– Big world picture (Systems Overview)– Sites work in an isolated fashion with little knowledge and work sharing– Little celebration of individual and group work within Selex ES– No off the shelf solution for EW demonstrations at desired level

• External– University degrees are not tailored to EW– External knowledge of EW and Selex ES is very poor– Work is restricted in its nature so not available commercially

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Project Time ManagementGantt Chart

Thu Fri Sat Sun Mon Tues Wed Thu Fri Sat Sun Mon Tues Wed Thu Fri Sat Sun Mon Tues Wed Thu Fri

Tasks

Team Structure Organised

Stakeholder Analysis Stakeholder Requirements

Concepts Generated

Meetings with Stakeholders

Preparation of Interim Presentation

Final Presentation Feedback Session

Raspberry Pi Circuit ConstructedGame Code for RPi TestedPrototype Box Constructed

Stakeholder Analysis Finished - Deliverable 1Stakeholder Requirements Finished - Deliverable 2

Solution Document Finished - Deliverable 3Final Report Finished - Deliverable 4

13-Aug-15

Final Presentation Preparation

System Analysis

SPP Kick- off Presentation

23-Jul-15 30-J ul-15 06-Aug-15

First PresentationChosen Design Brainstorm and Development

Feedback from StakeholdersAdjust Design according to Feedback Received

Parts Finalised and Ordered

= Predicted

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Development ProcessSystem Requirements Engineering

Page 8: Final Presentation

8

Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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StakeholdersInternal/External Divide

Consultants

University ambassadors Students

MoD/Government

Employees Students

Other EW companies

Careers fair organisers

General publicEmployees’ family

Organisers

Members

Stakeholders

Fit For the Future

Selex ES employees

Universities, schools and

colleges

External organisations

End users

Assessors

Engineering the future

Big Bang

University liaison lead

EESE mentors

Schools liaison lead

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Stakeholder AnalysisImportance/Influence

Grid

Team Mentors

FFF Organisers

University Ambassadors/

Liaisons

Assessors

Employees as end users

The Team

University Students

University Careers service

Family of Employees

Other EW companies

Educational institutions

Government (MoD)

Employees asconsultants

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Stakeholder Analysis

Head of Engineering the Future (schools)Need something interactive.Low technical knowledge required to understand.Easy to set-up and transport.Team building activities work well.

University Liaison LeadNeed something that stands out to draw them towards career stands.Something interactive with a registration of details page.

Big Bang representativeA product that is enjoyable, as a celebration of STEM subjectsNot recruitment-based

Fit For the Future representativeNeed for the SAP system to be more user-friendly

Stakeholder Feedback

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Stakeholder Requirements

The product shall increase users’ EW knowledge

The product shall promote awareness of Selex ES and its products

The product shall motivate people to work for Selex ES

The product shall be interactive

The product should be aesthetically appealing to the end users

The product should be cost-effective and within budget

The product should be suitable to the EW knowledge of the user

It is desirable that the product has high scalability and modularity

General Requirements

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Stakeholder Requirements

The product shall increase users’ EW knowledge

The product shall promote awareness of Selex ES and its products

The product shall motivate people to work for Selex ES

The product shall be interactive

The product should be aesthetically appealing to users

The product should be cost-effective and within budget

The product should be suitable to the EW knowledge of the user

It is desirable that the product has high scalability and modularity

General Requirements

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Development ProcessSystem Functional Analysis

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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EW Game/App

An electronic game (perhaps a mobile app)

Players will have to protect a platform (e.g. a Typhoon) from a variety of incoming threats

The player must choose the most effective ECM

Players will gain points based on their performance

Builds a good knowledge of EW

Highly interactive and engaging, especially for young people

Concept 1

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EM Spectrum Sliding Scale

Interactive touchscreen programme

After selecting an area, information will pop out with information of what this part of the spectrum is used for in the real world.

Relates to current Selex ES products and EW

Concept 2

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Internal Selex App

Mobile application for use by Selex staff

start.Warwick taken as inspiration

Selex Main Products• Descriptions• Technologies in use• Teaching about EW

Contains relevant information useful to new employees

• Integration of email account• Guidance for booking meeting rooms,

room locations, etc.• SAP

Takes the current intranet page of Selex ES and displays it in a clear format for the user

Concept 4

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Evaluation of Concepts

Concept Education of EW(20%)

Promotion of Selex

ES(25%)

Scalability/Modularity

(10%)

Cost-effectiveness

(10%)

Interactivity(15%)

Feasibility(20%)

SCORE:

EW game 8 6 9 7 9 5 7.05

EM spectrum slider

7 8 4 8 7 6 6.85

Electronic Board Game

6 5 7 5 9 7 6.40

Internal Selex app

3 9 8 7 3 4 5.60

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Why should Engineering companies get involved with schools and Universities?

“Engineering companies are projected to have 2.56 million job openings from 2012-2022.”

“This means we need to double the number of engineering apprentices and double the number of people with engineering qualifications such as engineering degrees, in order to meet the demand for engineers.” Tomorrows Engineers

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Why School Children?“Only 18% of students study A level maths and only 8% study physics” Questions for governors

“Only 12% of parents would recommend an engineering career to their son” FFF

“An even lower 2% of parents would recommend the same to their daughter” FFF

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What Selex ES already do?

Marble Run• Pros

– Interactive– Problem solving

• Cons – Doesn’t link to Selex ES – Isn’t engineering related

Geo locator • Pros

– Competitive– Memorable

• Cons – Not very interactive– Doesn’t attract attention

STEM days and small piece • Pros

– In depth involvement – High learning and education

benefits• Cons

– Activities take a long time – Can’t be taken to stall events

Rampaging chariots• Pros

– Interactive – Hands on

• Cons – Doesn’t link to Selex ES– Isn’t very portable

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Concept Requirements

The product shall be Interactive

The product shall link to Selex ES

The product shall be engineering related

The product should be Competitive

The product should be Memorable

The product should attract attention

The product should be sufficiently portable for relevant events

The product should be small enough to be used on a table top and fit in a hire car

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Initial Ideas

Classic Board Game• The board would be electronic and interactive. • The aim is to get your plane from the ‘enemy’ territory to the

homeland

• LED’s turn on, showing positions of enemy RADAR’s

• If you are one space away from an enemy RADAR, press button to select threat

• Then see which ECM you can use such as BriteCloud, flares, chaff etc

• If your ECM matches the threat, the threat is neutralised and you survive the ‘round’

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Initial Ideas

Reaction Game • Strips of LEDs leading to a central plane represent different types of threats • Buttons corresponding to these threats indicate the four different countermeasures

they can release.• During the game the player presses the button corresponding to the correct strip of

LEDs, and the threats increase in speed• When the player fails to press the button the ‘Game over’ screen appears and the

player’s time is recorded. Their time and name are then placed on the leader board.

Radar Detection Game • The threats are plugged into the board.• The player uses the radar screen to guess where the threats could be

placed.• They type in the grid coordinates.• When each threat coordinate is found the LED light on the threat turns off

and the player is notified on the laptop screen.• When all the threats have been found the timer stops and the players

name and time is placed on a leader board.

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Initial Ideas Evaluation

Positives of Reaction Game The game could be quick The game could be visualThe programming was feasible.The hardware design was feasible Easy to implement EW knowledge within the game

Negatives of Radar DetectionThe programming and hardware wasn’t as feasibleDoesn’t link perfectly to Selex ES

Negatives of Classic Board Game Would have taken too long to play the gameIt wasn’t very modern It was very Electronic or visual

Why we chose Jet Protect

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Final Concept: Introduction

Board game

One-player

Reaction-based

Target Audience• School children• For use at Big Bang Fair, STEM days, etc.• Could also perhaps be aimed at an older

audience – students, etc

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600 mm

400mm

LED Strips

Buttons

Touchscreen

Box containing Raspberry Pi

and its components

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System Operation

User Input LED’s OutRaspberry Pi GPIO Menu and Score O/P to LCD

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Code Flow Chart

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Menu

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New game

Products

Careers

Options

Menu

Exit

Demo

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New Game

Enter your name or initials:………..

Enter your email address:………..

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New Game

Enter your name or initials: Jenny B

Enter your email address: jenny.bar..

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New Game

Would you like to hear about opportunities with Selex ES?• Graduate training

programmes• Summer placement• Apprenticeships

Yes Please

No Thanks

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Introduction

Skip Intro

Your mission is to protect the typhoon from the incoming threatsDo this by deploying the correct electronic countermeasure in timeThe threats will speed up, and your score will depend on how long you lastGood luck!

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BriteCloud

The red lights indicate that you are being attacked by a Radio Frequency tracking missile.You need to release your Britecloud, Radio Frequency deployed decoy.Red Button!

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Flares

The yellow lights indicate that you are being attacked by a Heat seeking missile.You need to release your Flares, the heat from the flares throw the missile off course.Yellow

Button!

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Chaff

The Green lights indicate that you have been identified by a unknown radar signal.You need to release Chaff, small pieces of metal, used to cloud the enemy radar screen.Green Button!

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DIRCM

The blue lights indicate a laser following missile is locked onto your typhoon.DIRCM deflects IR-Guided missiles by aiming a laser back at the threat and confusing it.Blue Button!

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Game over!Your Score : 3:12

Go to Leader board

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Leader board

Name Score1 Jenny 3:122 Jordan 3:023 Calum 2:534 Rob 1:08

5 Alex 0:04

Menu

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Apprenticeships

Graduates

Summer placements

Work Experience

Careers

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Summer PlacementsWe offer a number summer placement for students studying for a degree or other professional qualifications. Our placements offer invaluable opportunity to work on real projects facing complex challenges as part of a team. Placements start in June and end in September.

Menu

Selex ES provides opportunities for training and development and the opportunity to participate in a variety of Education Liaison activities.

More Info

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Apprenticeships

They combine hands-on training with further day release. This means you will be building a successful career working alongside true professionals, while gaining nationally recognised valuable qualifications for the future.  

Selex ES have invested heavily in our Technical, Software, Manufacturing, Business and Secretarial Apprenticeships

More Info Menu

You will also be involved in real projects, gaining an insight into how a highly successful company operates.

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Graduate ProgrammesWelcome to the Transnational Graduate Development Programme. Its aim is to give you a flavour of the benefits and unique opportunities you can expect by joining Selex ES as a graduate within the UK and Italy.

The two year scheme provides graduates with the best possible start to their career, excellent prospects and great development opportunities within the wider Finmeccanica Group.

More Info Menu

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BriteCloud

HIDAS

Miysis DIRCM

Products

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BriteCloudBriteCloud Expendable Active Decoy (EAD) is a compact, DRFM-based active RF countermeasure that has the capability to defeat the majority of RF-guided surface-to-air and air-to-air threat systems. BriteCloud is designed to be dispensed from standard chaff/flare dispensers and therefore requires minimal platform integration. Utilising advanced techniques it is effective against active and semi-active RF seekers, and fire control radars. 

More Info Menu

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HIDASHelicopter Integrated Defensive Aids System (HIDAS) combines a radar and laser warning receiver, missile warning system and chaff and flares. It is fitted to UK Chinook and Puma helicopters, as well as UK and exported Apache helicopters. Using multi-spectral sensors and pre-loaded intelligence to produce comprehensive tactical pictures of the operational environment,

More Info Menu

HIDAS rapidly identifies hostile systems and initiates appropriate countermeasures.

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Miysis DIRCMMiysis, the latest generation Directed Infrared Countermeasure (DIRCM) System, is a readily exportable countermeasures device providing assured, persistent protection from IR-guided missiles, including advanced, all-aspect Man Portable Air Defence Systems (MANPADS). Suitable for any platform, Miysis can be configured as either a fully integrated or podded solution. 

More Info Menu

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Costings of the prototype

Item Cost Quantity

Raspberry Pi £26.60 1

Starter Kit £13.95 1

Wi-Fi adapter £7.38 1

SD card £8.25 1

Total £56.18 5

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Predicted costings of prototype and final product

Item Cost Quantity

Raspberry Pi £26.60 1

Starter Kit £13.95 1

Wifi adapter £7.38 1

SD Card £8.25 1

7 Inch Capacitive Touch Screen LCD HDMI 800×480 For

Raspberry Pi

£45.98 1

RGB LED strips £20.99 1

Big Dome Push Buttons

£7.99 4

Total £155.11 10

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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How it Meets Requirements

The product shall increase users’ EW knowledge

The product shall promote awareness of Selex ES and its products

The product shall motivate people to work for Selex ES

The product shall be interactive

The product should be aesthetically appealing to the end users

The product should be cost-effective and within budget

The product should be suitable to the EW knowledge of the user

It is desirable that the product has high scalability and modularity

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How it Meets the Concept Requirements

The product shall be Interactive

The product shall link to Selex ES

The product shall be engineering related

The product should be Competitive

The product should be Memorable

The product should attract attention

The product should be sufficiently portable for relevant events

The product should be small enough to be used on a table top and fit in a hire car

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Positive Aspects

Simple

Interactive

Engaging

Competitive

Visual

Fun

Addictive

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Negative Aspects

Easy to skip EW information and just play the game

Too much information for the time they have

Doesn’t focus a lot on recruitment

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Prototype development

GUI• Animated plane in the centre which reacts• Menu• Leader board

Increase number of threat “tracks”

Sounds and music

Use of RGB LED strips

Change LED/Threat behaviour• Clear Screen• LED “speed”

Age range selection• Difficulty• Careers

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Packaging and Transportation

Secure Box for transport

Able to fit in a hire car

A single case for all the parts of the game

The box will open for any electronics to be removed or repaired

Transparent Perspex casing

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Large Touchscreen with Higher Detail of Threats

Entire board as LCD Touchscreen

Detail of Animations/Countermeasure Locations

Inventory of ECMs• Threats are named, player has to select

correct countermeasure

Wall-mounted

TV Screen• Replaces board• Allows for larger animations

Vision for the project

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Animated plane on large screen• Manoeuvres• ECM visible (e.g. flare release)

Choice of aircraft – even helicopters

Visual and audio warnings

Game Over results in pilot ejecting

Air Craft Versatility

WARNING!

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Engaging with a younger audience

Leaderboard

Two player – App for game with up to 4 players?

• Teamwork• Communication

Online leader boards – Twitter

Possible App Included• Buttons• Multiplayer• Leader board position• Extra information

Mobile App

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Contents

1) Interpreting the Brief

2) Stakeholders

3) Initial Concepts

4) Product Refinement

5) Final Concept Design

6) Final Concept Evaluation

7) Future Modifications

8) Group Evaluation

2.1) Analysis

2.2) Requirements

4.1) Sub-Concepts

5.1) Demonstration

6.1) Meeting Requirements

6.2) Positives and Negatives

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Project Time ManagementGantt Chart

Thu Fri Sat Sun Mon Tues Wed Thu Fri Sat Sun Mon Tues Wed Thu Fri Sat Sun Mon Tues Wed Thu Fri

Tasks

Team Structure Organised

Stakeholder Analysis Stakeholder Requirements

Concepts Generated

Meetings with Stakeholders

Preparation of Interim Presentation

Final Presentation Feedback Session

Raspberry Pi Circuit ConstructedGame Code for RPi TestedPrototype Box Constructed

Stakeholder Analysis Finished - Deliverable 1Stakeholder Requirements Finished - Deliverable 2

Solution Document Finished - Deliverable 3Final Report Finished - Deliverable 4

13-Aug-15

Final Presentation Preparation

System Analysis

SPP Kick- off Presentation

23-Jul-15 30-J ul-15 06-Aug-15

First PresentationChosen Design Brainstorm and Development

Feedback from StakeholdersAdjust Design according to Feedback Received

Parts Finalised and Ordered

= Actual

= Predicted

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What we have learnt• User requirements

• Engineering process

• Selex ES’ current school programmes

Challenges• Learning a new language/interface

• Learning a new project process

• Low product development before initial presentation

Group Evaluation

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How we worked as a team• Team meetings

• Communication

• Even delegation of work

• All worked on different areas

• Time management

• Team decision making

Positives • Resilience

• Time Keeping

• Teamwork

Improvements • More time developing concepts

• Restricted creativity

• Better time management

Group Evaluation

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Thank you – Any questions?