EXPLOSIONS AND SHATTERING OBJECTS
EXPLOSIONS AND SHATTERING OBJECTS
EXPLOSION
THE TYPE OF SUBDIVISION OF THE SPHERE DEFINES THE SHAPE OF THE CLUSTER IN THE EXPLOSION
THE EXPLOSION IS VISIBLE ONLY ANIMATING THE STRENGTH OF THE EFFECTOR
KEYFRAMES (0-‐90) KEYFRAME ‘0’ STRENGTH 0%
KEYFRAME ‘90’ STRENGTH 100%
SHATTERING OBJECT
ADD A COLLIDER BODY TAG TO THE FLOOR
RIGID BODY TAG FOR THE SMALL SPHERE
IN THE FRACTURE OBJECT PROPERTIES
SELECT ‘MODE’:
EXPLODE SEGMENTS
ADD A ‘POLYGON REDUCTION’ AND ‘EXPLOSION FX’ EFFECTORS TO THE SPHERE
Before A?er
‘RIGID BODY TAG’ TO ‘MOGRAPH FRACTURE’
DYNAMIC BODY TAG OF THE FRACTURE MOGRAPH